Grade 6
Grade 6
Grade 6
Computer is an automatic high speed electronic data processing and digital machine designed to
manipulate data and generate useful information.
CAPABILITIES OF A COMPUTER
It is self-directing – this means that the user provides all the instructions to the computer
at the start and then later proceeds without any human intervention.
Saves and retrieved information – it can store voluminous data and gives out the same
data when needed.
Computes complex formulas and generate accurate data – it can process calculations at
high speed and produce fast and precise output.
It performs logical operations – it is an efficient tool in analyzing and solving problems
that involve decisions. It can logically manipulate data with correct input and instructions
from the user.
Communicates with the users and other machine – it can display error messages on the
screen about the user’s instructions or data thereby avoiding incorrect output or results.
LIMITATIONS OF COMPUTER
It cannot correct erroneous input data – if mistakenly given incorrect data or instruction,
it does not have the ability to correct. A computer fed with wrong data will produce
wrong information or in computer term, GIGO (Garbage In, Garbage Out).
It can only do what it is instructed or programmed to do – the computer executes and
follows only the set of instructions that has been given/entered by the user.
It cannot generate information without any correct data or set of instructions entered by
the user.
It is subject to occasional breakdown – like any other machines, a computer malfunction
due to worn out components such as cards, storage devices and others.
PARTS OF A COMPUTER
INPUT DEVICES – tools from which the computer can accept data for processing.
o Keyboard, mouse, scanner, joystick, microphone
CPU – silicon chip that process data and programs. It is also called “the brain of
computer”
STORAGE DEVICES- stores data temporarily or permanent.
o CD, Floppy disk, Hard disk, Flash disk
OUTPUT DEVICES – translate processed data into human readable form.
o Monitor, Printer, Speaker
1
PARTS OF A CPU
Arithmetic Logic Unit (ALU) – is where the math operations, logical comparison and
operational decisions are performed. These also inclue comparing, sorting and
rearranging of data
Control Unit (CU) – directs the flow of data and instructions to the various components
of computer.
Main Memory – is the storage unit that holds and manages all data processed by
computer.
KEYBOARD
PARTS OF A KEYBOARD
Alphanumeric Keypad – allows the user to type letters, numbers and punctuation marks.
Numeric keypad – located at the right side of the keyboard. Enables the user to enter
large amount of numeric data efficiently.
Cursor key – allows the user to move the cursor up, down, left and right.
Function key – include Esc, F1 – F12, Print screen, scroll, Pause/break. These keys have
special functions in most software application.
SPECIAL KEYS
Shift Keys - press together with any letter you want to type in uppercase
Caps Lock key – press to type all character in uppercase
Spacebar – use to enter space between character or word.
Enter Key – use to move a word or sentence to the next line.
Backspace key – is used to erase a character to the left of the cursor.
Delete key – used to erase a character to the right of the cursor
Home key – pressed to move the cursor to the beginning of the line
End key – pressed to move the cursor to the end of the line.
Page Up – is used to move to the previous page/s or screen/s in a document
Page Down – is used to move to the next page/s or screen/s in a document.
USAGE OF A KEYBOARD
1. Designed for input of data
2. Control operations of computer
3. Mainly used to enter text into word processor or text editors.
4. Used to type commands in a computer
5. Used to control some computer games.
MOUSE
MOUSE ACTIONS
Point – position the mouse pointer over an item or area
Click – Press and release LEFT button
Right Click – press and release RIGHT button
Double Click – press Click two times in rapid succession
Drag – press LEFT button and move the mouse to desired location.
Right Drag – use RIGHT button in dragging
Drag and Drop – Perform drag then release the button.
2
MOUSE POINTERS
Normal Select – Click on something
Help select – point at an object and you get pop up help message
Working in background – Wait
Busy – windows is working in your most recent command
Precision Select- select an area for your graphics
Text Select – where you want your text to appear
Unavailable – currently unavailable
Resizing – move your mouse in the direction to shrink or grow
Move – drag the currently selected object to a new position
Link Select – select hypertext.