Dika Final Project Research
Dika Final Project Research
Dika Final Project Research
By
Muhammad Andika Ramadhan 9A
Bandar Lampung
2023
Chapter I
Introduction
1.1background
there must be some activities that we can do, doing those activities, is very important to fill
our free time, there are many examples of activities that we can do such as sports, watching
movies, swimming, and many more. the benefit of us doing activities is to relieve the stress
that is being experienced, of course, improve the health of the body but now many people are
lazy to do activities and in the end, just lazing around at home, that's why we have to look for
activities that make ourselves happy.
when we do activities that we like, these activities will become a hobby, there are many
hobbies that we can find here such as reading books, playing ball, and basketball. it will be
even more exciting if we do our hobbies with our friends who have the same hobbies. a
hobby that may be said to be popular with many men and some women, is playing games in
this era many people make playing games an exciting hobby because there are many games
that you can play together.
playing games is an activity that is liked by most teenagers or adults around the world.
Modern games are always developing rapidly and following current trends, such as adventure
games, sports matches, competitions or races, and war games. Games can be played on
various platforms such as cellular or mobile devices, PC (Personal computers), and other
platforms.
There are many types of games that we can find and even then there will be new games
every year, games that are currently popular are Call of Duty Modern Warfare II 2022, and
God of War Ragnarok, both games are games that are currently booming. Many players play
the game, one of which is Call of Duty Modern Warfare II. in my opinion the game that I'm
waiting for is God of war Ragnarok because the game is a continuation of the journey of
Kratos and Atreus to kill the nordic gods.
At the interview stage which will be conducted with resource persons consisting of
teachers and students, information will be explored about favorite games, reasons for the
types of games they like, how long they play the game, the frequency of playing, and the
positive results obtained in playing a game. this project is going to be quite a tough job
1.2 Research question
1.3 Purpose
In my research, I aim to find out the habits of students at TMI in playing games. Will I be
able to find out the habits of each student in playing games?
1.4 Benefit
the benefit of my research for the reader and the researcher are
1. to know what kind of habits we can find
Chapter II
Literature Review
2.1 Literature
-Definition of Game (Game)
interactions between several players and individuals who show rational strategies.
action for each player, the number of descriptions received by each player as
2. Samuel Henry,
refreshing the mind from fatigue caused by activities and routines We.
3. John Naisbitt,
Game is one of the addictions that is hard to get rid of, some even
-Game Types
According to Sulistyo (2010), there are several types of platforms in the game world
specifically designed for certain types of video games and not even rare
has features that can make players feel more centered and
enjoy, such as pistols, special seats, motion sensors, step sensors and
computers.
3. Console games, namely video games that are played using a console
certain games, such as Playstation 2, Playstation 3, XBOX 360, and Nintendo Wii.
5. Mobile games, namely those that can be played or specifically for mobile phones
or PDAs.
-Game Genres
depending on the story and the characters in it. In this type of game, players
fighting in the Action section, but the authors think differently, this game
to the next obstacle. As for those who venture between the streets
urban areas just looking for wooden sticks or belts to make tools
for the next mission, that's some of the many things that characterize the player
control not only one person but at least a group of people with
depending on the theme of the story. Most strategy games are games
municipalities, and administering income taxes and municipal funds. game of this genre
become a conglomerate of business rulers and so on. There are also such
pulling and pushing boxes to where they need to be. Too often
as well as education.
This type includes PES (pro evolution soccer), Mario Kart, and tennis.
playing it, the character can change and develop in any direction
determined by increasing the level, both from status of intelligence, speed and
as well as pets.
9. Education (education).
An educational game is a software package that
make it must take into account various things so that this game can truly educate, increase
knowledge and improve
-Game Elements
1. Features,
Features are things that describe the game in a form that can be seen or felt.
2. Gameplay
3. Interfaces
A good interface will make the players feel at home and not get bored
play games.
4. Rules
games.
5. Levels design
on a game.
through unique and interesting media. There are several criteria for educational games
10
2. Challenge
11
Chapter III
Methodology
Source: https://dspace.uii.ac.id/bitstream/handle/123456789/3752/05.2%20bab%202.pdf?
sequence=8&isAllowed=y