Cbmeom Activity - Guardian, Ma. Cristina G.

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GUARDIAN, MA. CRISTINA G.

BSOA 2B
ASYNCH. ACTIVITY NO. 1

Direction: Answer the guide questions presented below. You may use the Internet to
answer the questions. Include the references as the source of your answers. Total
points: 25 points

1.) What is Product Design?


 The process of conceiving, developing, and repeating goods that answer certain needs in a market
or solve problems for customers is referred to as product design.

2.) Identify the 5 phrases of finding a solution to a problem.


 Defining the Problem
 Analyzing the Problem
 Weighing the Problem
 Implementing the Best Solution
 Monitoring Progress
3.) Illustrate the Design Thinking Process Diagram.
 Empathize
 Define
 Ideate
 Prototype
 Test
4.) Enumerate and explain the Product Design Thinking
 Through user research, normally, you should develop an empathic grasp of the issue you're
attempting to solve. Because it enables you to put aside your own worldview and obtain genuine
insight into users and their requirements, empathy is essential to a human-centered design
process like design thinking.
 It's time to compile the knowledge obtained during the Empathize phase. The fundamental issues
your team and you have discovered are then defined by analyzing and synthesizing your
observations. Problem statements are what these definitions are known as. Before moving on to
ideation, you can develop personas to assist maintain your efforts human-centered.
 You are now prepared to come up with ideas. You can start to "think outside the box," explore for
new ways to approach the problem, and identify innovative solutions to the problem statement
you've created thanks to the solid foundation of knowledge from the first two phases. Here,
brainstorming is really beneficial.
 This stage is experimental. For each problem encountered, the best solution is to be sought. To
test the theories you've come up with, your team should create several low-cost, scaled-down
versions of the product (or particular features contained within the product). This might only require
paper prototyping.
 Evaluators rigorously test the prototypes. Although this is the final phase, design thinking is
iterative: Teams often use the results to redefine one or more further problems. So, you can return
to previous stages to make further iterations, alterations and refinements – to find or rule out
alternative solutions.
5.) Identify the techniques in Product Research.
 Evaluate and prioritise your ideas
 Test and validate concepts
 Assess names and packaging designs
 Check out the competition
 Set the right selling price
 Gauge customer satisfaction and monitor product-market fit post-launch
 Continually improve the product

References:
https://www.google.com/search?
q=Illustrate+the+Design+Thinking+Process+Diagram.&source=lmns&bih=843&biw=1280&hl=en&sa=X&ved=2ahUK
Ewjxot3agqWBAxXCZ_UHHbZ4CdQQ0pQJKAB6BAgBEAI

https://harappa.education/harappa-diaries/problem-solving-process/

https://www.interaction-design.org/literature/topics/design-thinking

https://www.qualtrics.com/au/experience-management/product/product-research/

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