DLP5 21ST Multimedia Format
DLP5 21ST Multimedia Format
DLP5 21ST Multimedia Format
WORLD
TEACHING DATE/TIME:
GRADE /SECTION:
I- OBJECTIVE
A. CONTENT STANDARD
The learner will be able to understand and appreciate literary texts in various genres across
national literature and cultures.
B. PERFORMANCE STANDARD
The learner will be able to demonstrate understanding and appreciation of 21s century literature
of the world through:
1. a written close analysis and critical interpretation of a literary text in terms of form and
theme with a description of its context derived from research;
2. critical paper that analyzes literary texts in relation to the context of the reader and the writer
or a critical paper that interprets literary texts using any of the critical approaches; and
3. an adaptation of a text into other creative forms using multimedia.
C. LEARNING COMPETENCY
Produce a creative representation of literary text by applying multimedia and ICT skills.
III- PROCEDURE
B. MOTIVATION
- it has technology
-it shows gadgets
-it shows multimedia
-It shows elements of a social media
Examine the pictures above, give at least 4 -we had n activity about fable and parable.
words that best describes the pictures.
-very good!
C. REVIEW
Let us first have a recap of what we did last
meeting. -VIDEO
D. LESSON PROPER
1. ACTIVITY
GUESS THE PICTURE!
_ID_O
-ANIMATION
A_IMA_IO_
-TEXT
_EX_
-IMAGES
IM_GE_
-AUDIO
_UDI_
2. ANALYSIS
The answer of your activity are the basic
element of a mulitimedia. It is composed of
images, audio, text, video and animation.
3. ABSTRACTION
A. Multimedia and its Concepts
A multimedia is any electronic application used
to teach lessons or to further
educate learners on a particular topic. It is a
presentation of material that uses
both words and pictures in a combination of
text, voice, picture or video. Using
interactive digital tools to tell a story is called
digital storytelling and often uses a
combination of multimedia venues to complete
the task. The use of multimedia
allows educational ideas and materials to be
presented in a more artistic, inspired
and engaging way.
There are
various components of multimedia such as:
VIDEO
AUDIO
IMAGE
ANIMATION
TEXT
Characteristic of a Multimedia
Multimedia can be used in the presentations,
making them more fun and
interesting.
A multimedia presentation has various
viewing options such as projector
or a media player and the like.
You can also download the multimedia
presentation or play it live.
Benefits of Using Multimedia
Digital storytelling allows students to
improve their knowledge about a
specific subject and increases skills such as
writing, researching and
reading.
Using multimedia improve a learner’s
overall academic performance. In
particular, multimedia in the classroom is used
for self-directed learning
or SDL.
4. APPLICATION
List at least 5 benefits in using multimedia
to incorporate learning more effectively.
-It helps learners visualize what is being taught
and aids in developing an association between
the learner and the knowledge
-improves learning by keeping the learners
engaged and motivated to learn.
-The use of multimedia in eLearning courses is
a great way to save learners time.
-Videos and animations can explain complex
concepts more effectively than standalone text.
-Multimedia provides practical learning to
online students, which they can relate and apply
in real life
-very good!
IV- EVALUATION
(note: the evaluation is taken through the application part of the lesson)
V- ASSIGNMENT
What is the use of ICT in literature?
VI- REFLECTION/REMARKS
PREPARED BY:
GLITZ JILL P. BABALCON
TEACHER I