Computational Sociology
Computational Sociology
Computational Sociology
It involves the understanding of social agents, the interaction among these agents, and the
effect of these interactions on the social aggregate.[2] Although the subject matter and
methodologies in social science differ from those in natural science or computer science,
several of the approaches used in contemporary social simulation originated from fields such
as physics and artificial intelligence.[3][4] Some of the approaches that originated in this field
have been imported into the natural sciences, such as measures of network centrality from the
fields of social network analysis and network science.
Contents
History
Background
Systems theory and structural functionalism
Macrosimulation and microsimulation
Cellular automata and agent-based modeling
Data mining and social network analysis
Computational content analysis
Challenges
Levels and their interactions
Culture modeling
Experimentation and evaluation
Model choice and model complexities
Generative models
Heterogeneous or ensemble models
Impact
Impact on science
Impact on society
See also
References
External links
Journals and academic publications
Associations, conferences and workshops
Academic programs, departments and degrees
Centers and institutes
North America
South America
Asia
Europe
History
Background
While emergence has had a valuable and important role with the foundation of Computational
Sociology, there are those who do not necessarily agree. One major leader in the field, Epstein,
doubted the use because there were aspects that are unexplainable. Epstein put up a claim
against emergentism, in which he says it "is precisely the generative sufficiency of the parts
that constitutes the whole's explanation".[8]
Agent-based models have had a historical influence on Computational Sociology. These models
first came around in the 1960s, and were used to simulate control and feedback processes in
organizations, cities, etc. During the 1970s, the application introduced the use of individuals as
the main units for the analyses and used bottom-up strategies for modeling behaviors. The last
wave occurred in the 1980s. At this time, the models were still bottom-up; the only difference is
that the agents interact interdependently.[8]
In the post-war era, Vannevar Bush's differential analyser, John von Neumann's cellular
automata, Norbert Wiener's cybernetics, and Claude Shannon's information theory became
influential paradigms for modeling and understanding complexity in technical systems. In
response, scientists in disciplines such as physics, biology, electronics, and economics began to
articulate a general theory of systems in which all natural and physical phenomena are
manifestations of interrelated elements in a system that has common patterns and properties.
Following Émile Durkheim's call to analyze complex modern society sui generis,[10] post-war
structural functionalist sociologists such as Talcott Parsons seized upon these theories of
systematic and hierarchical interaction among constituent components to attempt to generate
grand unified sociological theories, such as the AGIL paradigm.[11] Sociologists such as George
Homans argued that sociological theories should be formalized into hierarchical structures of
propositions and precise terminology from which other propositions and hypotheses could be
derived and operationalized into empirical studies.[12] Because computer algorithms and
programs had been used as early as 1956 to test and validate mathematical theorems, such as
the four color theorem,[13] some scholars anticipated that similar computational approaches
could "solve" and "prove" analogously formalized problems and theorems of social structures
and dynamics.
By the late 1960s and early 1970s, social scientists used increasingly available computing
technology to perform macro-simulations of control and feedback processes in organizations,
industries, cities, and global populations. These models used differential equations to predict
population distributions as holistic functions of other systematic factors such as inventory
control, urban traffic, migration, and disease transmission.[14][15] Although simulations of
social systems received substantial attention in the mid-1970s after the Club of Rome
published reports predicting that policies promoting exponential economic growth would
eventually bring global environmental catastrophe,[16] the inconvenient conclusions led many
authors to seek to discredit the models, attempting to make the researchers themselves appear
unscientific.[2][17] Hoping to avoid the same fate, many social scientists turned their attention
toward micro-simulation models to make forecasts and study policy effects by modeling
aggregate changes in state of individual-level entities rather than the changes in distribution at
the population level.[18] However, these micro-simulation models did not permit individuals to
interact or adapt and were not intended for basic theoretical research.[1]
Cellular automata and agent-based modeling
The 1970s and 1980s were also a time when physicists and mathematicians were attempting to
model and analyze how simple component units, such as atoms, give rise to global properties,
such as complex material properties at low temperatures, in magnetic materials, and within
turbulent flows.[19] Using cellular automata, scientists were able to specify systems consisting
of a grid of cells in which each cell only occupied some finite states and changes between states
were solely governed by the states of immediate neighbors. Along with advances in artificial
intelligence and microcomputer power, these methods contributed to the development of
"chaos theory" and "complexity theory" which, in turn, renewed interest in understanding
complex physical and social systems across disciplinary boundaries.[2] Research organizations
explicitly dedicated to the interdisciplinary study of complexity were also founded in this era:
the Santa Fe Institute was established in 1984 by scientists based at Los Alamos National
Laboratory and the BACH group at the University of Michigan likewise started in the mid-
1980s.
This cellular automata paradigm gave rise to a third wave of social simulation emphasizing
agent-based modeling. Like micro-simulations, these models emphasized bottom-up designs
but adopted four key assumptions that diverged from microsimulation: autonomy,
interdependency, simple rules, and adaptive behavior.[1] Agent-based models are less
concerned with predictive accuracy and instead emphasize theoretical development.[20] In
1981, mathematician and political scientist Robert Axelrod and evolutionary biologist W.D.
Hamilton published a major paper in Science titled "The Evolution of Cooperation" which used
an agent-based modeling approach to demonstrate how social cooperation based upon
reciprocity can be established and stabilized in a prisoner's dilemma game when agents
followed simple rules of self-interest.[21] Axelrod and Hamilton demonstrated that individual
agents following a simple rule set of (1) cooperate on the first turn and (2) thereafter replicate
the partner's previous action were able to develop "norms" of cooperation and sanctioning in
the absence of canonical sociological constructs such as demographics, values, religion, and
culture as preconditions or mediators of cooperation.[4] Throughout the 1990s, scholars like
William Sims Bainbridge, Kathleen Carley, Michael Macy, and John Skvoretz developed multi-
agent-based models of generalized reciprocity, prejudice, social influence, and organizational
information processing. In 1999, Nigel Gilbert published the first textbook on Social
Simulation: Simulation for the social scientist and established its most relevant journal: the
Journal of Artificial Societies and Social Simulation.
Challenges
Computational sociology, as with any field of study, faces a set of challenges.[38] These
challenges need to be handled meaningfully so as to make the maximum impact on society.
Each society that is formed tends to be in one level or the other and there exists tendencies of
interactions between and across these levels. Levels need not only be micro-level or macro-
level in nature. There can be intermediate levels in which a society exists say - groups,
networks, communities etc.[38]
The question however arises as to how to identify these levels and how they come into
existence? And once they are in existence how do they interact within themselves and with
other levels?
If we view entities (agents) as nodes and the connections between them as the edges, we see the
formation of networks. The connections in these networks do not come about based on just
objective relationships between the entities, rather they are decided upon by factors chosen by
the participating entities.[39] The challenge with this process is that, it is difficult to identify
when a set of entities will form a network. These networks may be of trust networks, co-
operation networks, dependence networks etc. There have been cases where heterogeneous set
of entities have shown to form strong and meaningful networks among themselves.[40][41]
As discussed previously, societies fall into levels and in one such level, the individual level, a
micro-macro link[42] refers to the interactions which create higher-levels. There are a set of
questions that needs to be answered regarding these Micro-Macro links. How they are formed?
When do they converge? What is the feedback pushed to the lower levels and how are they
pushed?
Another major challenge in this category concerns the validity of information and their
sources. In recent years there has been a boom in information gathering and processing.
However, little attention was paid to the spread of false information between the societies.
Tracing back the sources and finding ownership of such information is difficult.
Culture modeling
The evolution of the networks and levels in the society brings about cultural diversity.[43] A
thought which arises however is that, when people tend to interact and become more accepting
of other cultures and beliefs, how is it that diversity still persists? Why is there no convergence?
A major challenge is how to model these diversities. Are there external factors like mass media,
locality of societies etc. which influence the evolution or persistence of cultural diversities?
Any study or modelling when combined with experimentation needs to be able to address the
questions being asked. Computational social science deals with large scale data and the
challenge becomes much more evident as the scale grows. How would one design informative
simulations on a large scale? And even if a large scale simulation is brought up, how is the
evaluation supposed to be performed?
Another challenge is identifying the models that would best fit the data and the complexities of
these models. These models would help us predict how societies might evolve over time and
provide possible explanations on how things work.[44]
Generative models
Integrating simple models which perform better on individual tasks to form a Hybrid model is
an approach that can be looked into.[46] These models can offer better performance and
understanding of the data. However the trade-off of identifying and having a deep
understanding of the interactions between these simple models arises when one needs to come
up with one combined, well performing model. Also, coming up with tools and applications to
help analyse and visualize the data based on these hybrid models is another added challenge.
Impact
Computational sociology can bring impacts to science, technology and society.[38]
Impact on science
In order for the study of computational sociology to be effective, there has to be valuable
innovations. These innovation can be of the form of new data analytics tools, better models and
algorithms. The advent of such innovation will be a boon for the scientific community in large.
Impact on society
One of the major challenges of computational sociology is the modelling of social processes.
Various law and policy makers would be able to see efficient and effective paths to issue new
guidelines and the mass in general would be able to evaluate and gain fair understanding of the
options presented in front of them enabling an open and well balanced decision process..
See also
◾ Journal of Artificial Societies and Social Simulation
◾ Artificial society
◾ Simulated reality
◾ Social simulation
◾ Agent-based social simulation
◾ Social complexity
◾ Computational economics
◾ Computational epidemiology
◾ Cliodynamics
◾ Predictive analytics
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External links
◾ On-line book "Simulation for the Social Scientist" by Nigel Gilbert and Klaus G. Troitzsch,
1999, second edition 2005 (http://cress.soc.surrey.ac.uk/s4ss/)
◾ Journal of Artificial Societies and Social Simulation (http://jasss.soc.surrey.ac.uk/JASSS.ht
ml)
◾ Agent based models for social networks, interactive java applets (https://web.archive.org/w
eb/20110516072744/http://cmol.nbi.dk/models/)
◾ Sociology and Complexity Science Website (https://web.archive.org/web/20090827052722/
http://www.personal.kent.edu/~bcastel3/)
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