Aptitudes
Aptitudes
The following three tables describe all aptitudes of the various species
for the various skills. Knowledge, neither explicit nor implicit, of these
are not necessary for winning in Crawl. The qualitative information behind
this sheet (i.e., which species are good at which tasks) can be obtained in
two other ways:
- Read the species section in the manual about strengths and weaknesses.
- Look at which combinations of species and background are recommended.
There are four special values: HP, MP, Experience and Willpower.
- The HP value indicates the percentage of hit points gained per experience
level, 100% being the Human standard.
- The MP value indicates a fixed additive modifier to magic points.
- The Experience value indicates how much experience has to be earned in
order to gain a new experience level, +0 being the Human standard. These
values use the same scale as the skill aptitudes.
- The Willpower value indicates resistance to many magical effects per
experience level, +3 being the Human standard.
General skills, Experience Melee and Ranged Combat Spellcasting and Magic
-------------------------- ----------------------- ----------------------
Arm - Armour Fgt - Fighting Spc - Spellcasting
Ddg - Dodging Coj - Conjurations
Sth - Stealth M&F - Maces & Flails Hex - Hexes
Shd - Shields Axs - Axes Sum - Summonings
Shp - Shapeshifting Pla - Polearms Nec - Necromancy
Stv - Staves Trl - Translocations
Inv - Invocations UC - Unarmed Combat
Evo - Evocations Fir - Fire Magic
Thr - Throwing SBl - Short Blades Ice - Ice Magic
LBl - Long Blades Air - Air Magic
HP - hit points Rng - Ranged Weapons Ear - Earth Magic
MP - magic points Alc - Alchemy
Exp - experience
WL - willpower
Spc Coj Hex Sum Nec Trl Fir Ice Air Ear Alc
---------------------------------------------------------------
Human -1 0 0 0 0 0 0 0 0 0 0
Armataur -2 -1 -1 -2 -2 0 -1 -1 -1 -1 -1
Barachi 0 +1 +1 +2 -1 +1 +1 +2 +1 0 +1
Demigod -2 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1
Demonspawn -1 0 0 0 +1 -1 -1 -1 -1 -1 0
Djinni +11 +11 +11 +11 +11 +11 +11 +11 +11 +11 +11
Draconian -1 0 -1 0 0 0 0 0 0 0 0
Black -1 0 -1 0 0 0 0 0 +2 -2 0
Green -1 0 -1 0 0 0 0 0 0 0 +2
Grey -1 0 -1 0 0 0 0 0 -2 +2 0
Pale -1 0 -1 0 0 0 +1 0 +1 0 0
Purple +1 0 +1 0 0 0 0 0 0 0 0
Red -1 0 -1 0 0 0 +2 -2 0 0 0
White -1 0 -1 0 0 0 -2 +2 0 0 0
Yellow -1 0 -1 0 0 0 0 0 0 0 0
Deep Elf +3 +1 +3 +1 +2 +1 +1 +1 0 +1 +1
Felid -1 -1 +4 0 0 +4 -1 -1 -1 -1 -1
Formicid 0 -1 +2 0 0 -1 0 0 -2 +2 +3
Gargoyle -1 +1 -1 -1 -2 -1 0 0 -2 +2 -2
Ghoul -2 -2 -2 -1 0 -1 -2 +1 -2 +1 -1
Gnoll +8 +6 +6 +6 +6 +6 +6 +6 +6 +6 +6
Kobold 0 0 0 0 0 0 0 0 0 0 0
Merfolk -1 -2 0 0 -2 -2 -3 +1 -2 -2 +3
Minotaur -4 -3 -4 -3 -3 -3 -3 -3 -3 -2 -3
Mummy +2 -2 -1 -2 0 -2 -2 -2 -2 -2 -2
Naga -1 0 0 0 0 0 0 0 0 0 +2
Octopode -1 0 0 0 0 0 0 0 0 0 +1
Oni +1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1
Hill Orc -3 0 0 0 0 -2 +1 -1 -2 0 -2
Spriggan +2 -3 +2 -2 -1 +4 -2 -2 -1 -1 +1
Tengu -1 +3 -3 +2 +1 -2 +1 -1 +3 -3 -1
Troll -5 -3 -4 -3 -2 -3 -3 -3 -4 -1 -3
Vampire -1 -3 +4 0 +1 -2 -2 0 0 0 +1
Vine Stalker 0 0 0 0 0 0 0 0 0 0 0
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Spc Coj Hex Sum Nec Trl Fir Ice Air Ear Alc