Agliam PPT
Agliam PPT
STRATEGIES
For MATHEMATICS
3. Mathematical Discourse
• While the students are working in small groups, the teacher has the opportunity to
roam around and enjoy the students' mathematical discussions.
2. Inductive Learning
1.Observe
2.Hypothesize
3.Collect evidence
4.Generalize
1. Observe
• Give the students some examples to observe.
2. Hypothesize
• The students form rules in their minds as they observe.
3. Collect Evidence
• The students test their hypothesis to other examples.
4. Generalize
• Support the students so that they would use mathematical terms in stating
their rule.
3. Concept Attainment
5. Checking of Understanding
- give them a list and ask them whether each item is an example or non-example.
4. Mathematical Investigation
Methodology
Results and Discussions
Conclusions and Recommendation
5. Design Thinking
Makes learning and instruction fun and immersive. Games give experiences
meaning, they provide a set of boundaries within a safe environment, to
explore, think, and try things out. They provide the motivation to succeed and
reduce the sting of failure.
Examples:
Math Topics
Whole Numbers
Order of Operations
9. Collaboration
• The teacher begins by asking a question about an issue to be explored with the
class.
• The class and teacher work together to determine the basic knowledge and key
terms they need to address the question.
• This leads to the formulation of supporting questions, and a search for answers.
• Students then generate a short answer to the initial question. This answer is the
main idea of the topic.
• Finally, they make connections between the main idea and related topics.
Thank you for listening!
Presented by: Maribel Leah G. Agliam
BSE III - Mathematics
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