19 Lecture Web1.0 2.0 3.0
19 Lecture Web1.0 2.0 3.0
19 Lecture Web1.0 2.0 3.0
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• Web 1.0 refers to the first stage in the World
Wide Web, which was entirely made up
of Web pages connected by hyperlinks. Although
the exact definition of Web 1.0 is a source of
debate, it is generally believed to refer to
the Web when it was a set of static websites or
minimum interaction that were not yet providing
interactive content.
• Web 1.0 is a one way communication.
• It is referring to the first stage of WWW’s
evolution.
• Main focus was on building the web, making it
accessible and commercializing it for the first
time.
• Key Technologies: Java and javascript, HTML.
A Web 2.0 site may allow users to interact and collaborate with each
other in a social media dialogue as creators of user-generated content
in a virtual community, in contrast to Web sites where people are
limited to the passive viewing of content. Examples of Web 2.0
include social networking sites, blogs, wikis, folksonomies,
video sharing sites, hosted services, Web applications, and mashups.
UNIT-IV Web1.0_2.0_3.0 [email protected]
Web 2.0
The key features of Web 2.0 include:
• Folksonomy - free classification of information; allows users to collectively classify
and find information (e.g. tagging)
• Rich User Experience - dynamic content; responsive to user input
• User Participation - information flows two ways between site owner and site user
by means of evaluation, review, and commenting. Site users add content for
others to see
• Software as a service - Web 2.0 sites developed APIs to allow automated usage,
such as by an app or mashup
• Mass Participation - Universal web access leads to differentiation of concerns
from the traditional internet user base
Web 2.0
“Web 3.0, a phrase coined by John Markoff of the New York Times in 2006, refers to a third generation of
Internet-based services that collectively comprise what might be called ‘the intelligent Web’ — such as
those using semantic web, microformats, natural language search, data-mining, machine learning,
recommendation agents, and artificial intelligence technologies — which emphasize machine-facilitated
understanding of information in order to provide a more productive and intuitive user experience.”
Ubiquitous Connectivity
• Broadband adoption
• Mobile Internet access
• Mobile devices
Network Computing
• Software-as-a-service business models
• Web services interoperability
• Distributed computing (P2P, grid computing, hosted “cloud computing”
server farms such as Amazon S3)