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Takeo Igarashi
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2020 – today
- 2024
- [j105]Anran Qi, Takeo Igarashi:
PerfectTailor: Scale-Preserving 2-D Pattern Adjustment Driven by 3-D Garment Editing. IEEE Computer Graphics and Applications 44(4): 126-132 (2024) - [j104]Yuki Tatsukawa, I-Chao Shen, Anran Qi, Yuki Koyama, Takeo Igarashi, Ariel Shamir:
FontCLIP: A Semantic Typography Visual-Language Model for Multilingual Font Applications. Comput. Graph. Forum 43(2): i-iii (2024) - [j103]Maria Larsson, Takashi Ijiri, I-Chao Shen, Hironori Yoshida, Ariel Shamir, Takeo Igarashi:
Learned Inference of Annual Ring Pattern of Solid Wood. Comput. Graph. Forum 43(6) (2024) - [j102]Tsukasa Fukusato, Akinobu Maejima, Takeo Igarashi, Tatsuo Yotsukura:
Exploring inbetween charts with trajectory-guided sliders for cutout animation. Multim. Tools Appl. 83(15): 44581-44594 (2024) - [c304]Xinyue Gui, Mikiya Kusunoki, Bofei Huang, Stela Hanbyeol Seo, Chia-Ming Chang, Haoran Xie, Manabu Tsukada, Takeo Igarashi:
Shrinkable Arm-based eHMI on Autonomous Delivery Vehicle for Effective Communication with Other Road Users. AutomotiveUI 2024: 305-316 - [c303]Jiafu Wei, Chia-Ming Chang, Xi Yang, Takeo Igarashi:
CanvasPic: An Interactive Tool for Freely Generating Facial Images Based on Spatial Layout. CHI Extended Abstracts 2024: 68:1-68:8 - [c302]Daichi Saito, Masashi Shibata, Yunzhuo Wang, Takeo Igarashi, Keita Higuchi:
GHOJA: Human-in-the-Loop Joint Pose Optimization based on Geometric Constraint and Human Common-sense. CHI Extended Abstracts 2024: 172:1-172:6 - [c301]Yotam Sechayk, Ariel Shamir, Takeo Igarashi:
SmartLearn: Visual-Temporal Accessibility for Slide-based e-learning Videos. CHI Extended Abstracts 2024: 294:1-294:11 - [c300]Yuka Tashiro, Shio Miyafuji, Yusuke Kojima, Satoshi Kiyofuji, Taichi Kin, Takeo Igarashi, Hideki Koike:
MR Microsurgical Suture Training System with Level-Appropriate Support. CHI 2024: 460:1-460:19 - [c299]Jingyuan Liu, Li-Yi Wei, Ariel Shamir, Takeo Igarashi:
iPose: Interactive Human Pose Reconstruction from Video. CHI 2024: 945:1-945:14 - [c298]Yuta Fukushima, Anran Qi, I-Chao Shen, Yulia Gryaditskaya, Takeo Igarashi:
3D Reconstruction from Sketch with Hidden Lines by Two-Branch Diffusion Model. Eurographics (Short Papers) 2024 - [c297]Zaiqiang Wu, Jingyuan Liu, Toby Chong, I-Chao Shen, Takeo Igarashi:
Virtual Measurement Garment for Per-Garment Virtual Try-On. Graphics Interface 2024: 24:1-24:10 - [c296]Chia-Ming Chang, Yi Tang, Xi Yang, Xiang Chen, Takeo Igarashi:
Speed Labeling: Non-stop Scrolling for Fast Image Labeling. Graphics Interface 2024: 25:1-25:10 - [c295]Xinyue Gui, Chia-Ming Chang, Stela Hanbyeol Seo, Koki Toda, Takeo Igarashi:
Scenarios Exploration: How AR-Based Speech Balloons Enhance Car-to-Pedestrian Interaction. HCI (60) 2024: 223-230 - [c294]Koki Endo, Shuhei Tsuchida, Tsukasa Fukusato, Takeo Igarashi:
Automatic Dance Video Segmentation for Understanding Choreography. MOCO 2024: 6 - [c293]Christian Arzate Cruz, Yotam Sechayk, Takeo Igarashi, Randy Gomez:
Data Augmentation for 3DMM-based Arousal-Valence Prediction for HRI. RO-MAN 2024: 2015-2022 - [i29]Toby Chong, Alina Chadwick, I-Chao Shen, Haoran Xie, Takeo Igarashi:
MicroGlam: Microscopic Skin Image Dataset with Cosmetics. CoRR abs/2401.05339 (2024) - [i28]Yuki Tatsukawa, I-Chao Shen, Anran Qi, Yuki Koyama, Takeo Igarashi, Ariel Shamir:
FontCLIP: A Semantic Typography Visual-Language Model for Multilingual Font Applications. CoRR abs/2403.06453 (2024) - [i27]Jiafu Wei, Chia-Ming Chang, Xi Yang, Takeo Igarashi:
CanvasPic: An Interactive Tool for Freely Generating Facial Images Based on Spatial Layout. CoRR abs/2404.10352 (2024) - [i26]Tsukasa Fukusato, Akinobu Maejima, Takeo Igarashi:
Locality-Preserving Free-Form Deformation. CoRR abs/2405.07450 (2024) - [i25]Koki Endo, Shuhei Tsuchida, Tsukasa Fukusato, Takeo Igarashi:
Automatic Dance Video Segmentation for Understanding Choreography. CoRR abs/2405.19727 (2024) - [i24]Jiahao Nick Li, Toby Chong, Zhongyi Zhou, Hironori Yoshida, Koji Yatani, Xiang 'Anthony' Chen, Takeo Igarashi:
RoCap: A Robotic Data Collection Pipeline for the Pose Estimation of Appearance-Changing Objects. CoRR abs/2407.08081 (2024) - [i23]Christian Arzate Cruz, Yotam Sechayk, Takeo Igarashi, Randy Gomez:
Data Augmentation for 3DMM-based Arousal-Valence Prediction for HRI. CoRR abs/2410.00349 (2024) - 2023
- [j101]I-Chao Shen, Fu-Yin Cherng, Takeo Igarashi, Wen-Chieh Lin, Bing-Yu Chen:
EvIcon: Designing High-Usability Icon with Human-in-the-loop Exploration and IconCLIP. Comput. Graph. Forum 42(6) (2023) - [j100]Ishtiaque Hossain, I-Chao Shen, Takeo Igarashi, Oliver van Kaick:
Data-guided Authoring of Procedural Models of Shapes. Comput. Graph. Forum 42(7) (2023) - [j99]Xi Yang, Ding Xia, Taichi Kin, Takeo Igarashi:
A two-step surface-based 3D deep learning pipeline for segmentation of intracranial aneurysms. Comput. Vis. Media 9(1): 57-69 (2023) - [j98]Yichen Peng, Chunqi Zhao, Haoran Xie, Tsukasa Fukusato, Kazunori Miyata, Takeo Igarashi:
DualMotion: Global-to-Local Casual Motion Design for Character Animations. IEICE Trans. Inf. Syst. 106(4): 459-468 (2023) - [j97]Kotaro Oomori, Wataru Kawabe, Fabrice Matulic, Takeo Igarashi, Keita Higuchi:
Interactive 3D Annotation of Objects in Moving Videos from Sparse Multi-view Frames. Proc. ACM Hum. Comput. Interact. 7(ISS): 309-326 (2023) - [j96]Yi Tang, Chia-Ming Chang, Xi Yang, Takeo Igarashi:
SyncLabeling: A Synchronized Audio Segmentation Interface for Mobile Devices. Proc. ACM Hum. Comput. Interact. 7(MHCI): 1-19 (2023) - [j95]Koya Narumi, Kazuki Koyama, Kai Suto, Yuta Noma, Hiroki Sato, Tomohiro Tachi, Masaaki Sugimoto, Takeo Igarashi, Yoshihiro Kawahara:
Inkjet 4D Print: Self-folding Tessellated Origami Objects by Inkjet UV Printing. ACM Trans. Graph. 42(4): 117:1-117:13 (2023) - [c292]Yuka Tashiro, Shio Miyafuji, Dong-Hyun Hwang, Satoshi Kiyofuji, Taichi Kin, Takeo Igarashi, Hideki Koike:
GAuze-MIcrosuture-FICATION: Gamification in Microsuture training with real-time feedback. AHs 2023: 15-26 - [c291]Xinyue Gui, Koki Toda, Stela Hanbyeol Seo, Felix Martin Eckert, Chia-Ming Chang, Xiang Anthony Chen, Takeo Igarashi:
A Field Study on Pedestrians' Thoughts toward a Car with Gazing Eyes. CHI Extended Abstracts 2023: 8:1-8:7 - [c290]Fengyusheng Wang, Chia-Ming Chang, Takeo Igarashi:
Flying Names: Manipulating Name Tags in XR Social Environments for Target Selection Tasks. CHI Extended Abstracts 2023: 139:1-139:8 - [c289]Keita Higuchi, Taiyo Mizuhashi, Fabrice Matulic, Takeo Igarashi:
Interactive Generation of Image Variations for Copy-Paste Data Augmentation. CHI Extended Abstracts 2023: 181:1-181:7 - [c288]Fengyusheng Wang, Chia-Ming Chang, Takeo Igarashi:
Direct or Indirect: A Video Experiment for In-vehicle Alert Systems. HCI (39) 2023: 245-259 - [c287]Shunichiro Ikeno, Chia-Ming Chang, Takeo Igarashi:
Sticky Cursor: A Technique for Facilitating Moving Target Selection. HCI (1) 2023: 467-483 - [c286]Yuka Tashiro, Shio Miyafuji, Satoshi Kiyofuji, Taichi Kin, Takeo Igarashi, Hideki Koike:
MR Microsurgical Suture Training System for Neurosurgeons. ISMAR-Adjunct 2023: 458-459 - [c285]Yi He, Xi Yang, Chia-Ming Chang, Haoran Xie, Takeo Igarashi:
Efficient Human-in-the-loop System for Guiding DNNs Attention. IUI 2023: 294-306 - [c284]Toby Long Hin Chong, Hijung Valentina Shin, Deepali Aneja, Takeo Igarashi:
SoundToons: Exemplar-Based Authoring of Interactive Audio-Driven Animation Sprites. IUI 2023: 710-722 - [c283]Naoki Agata, Anran Qi, Yuta Noma, I-Chao Shen, Takeo Igarashi:
Computational Design of Nebuta-like Paper-on-Wire Artworks. SIGGRAPH Posters 2023: 7:1-7:2 - [c282]Charles de Malefette, Anran Qi, Amal Dev Parakkat, Marie-Paule Cani, Takeo Igarashi:
PerfectDart: Automatic Dart Design for Garment Fitting. SIGGRAPH Asia Technical Communications 2023: 7:1-7:4 - [c281]Wataru Kawabe, Taisuke Hashimoto, Fabrice Matulic, Takeo Igarashi, Keita Higuchi:
Interactive Material Annotation on 3D Scanned Models leveraging Color-Material Correlation. SIGGRAPH Asia Technical Communications 2023: 18:1-18:4 - [c280]Akihiro Kiuchi, Anran Qi, Eve Mingxiao Li, Dávid Maruscsák, Christian Sandor, Takeo Igarashi:
PerfectFit: Custom-Fit Garment Design in Augmented Reality. SIGGRAPH Asia XR 2023: 23:1-23:2 - [c279]Toby Chong, Alina Chadwick, I-Chao Shen, Haoran Xie, Takeo Igarashi:
MicroGlam: Microscopic Skin Image Dataset with Cosmetics. SIGGRAPH Asia Technical Communications 2023: 27:1-27:4 - [c278]Kotaro Oomori, Wataru Kawabe, Fabrice Matulic, Takeo Igarashi, Keita Higuchi:
Interactive 3D Annotation of Objects in Moving Videos from Sparse Multi-view Frames. ISS Companion 2023: 69 - [c277]Vishal Chauhan, Chia-Ming Chang, Ehsan Javanmardi, Jin Nakazato, Koki Toda, Pengfei Lin, Takeo Igarashi, Manabu Tsukada:
Keep Calm and Cross: Smart Pole Interaction Unit for Easing Pedestrian Cognitive Load. WF-IoT 2023: 1-6 - [i22]I-Chao Shen, Fu-Yin Cherng, Takeo Igarashi, Wen-Chieh Lin, Bing-Yu Chen:
EvIcon: Designing High-Usability Icon with Human-in-the-loop Exploration and IconCLIP. CoRR abs/2305.17609 (2023) - [i21]Anran Qi, Takeo Igarashi:
PerfectTailor: Scale-Preserving 2D Pattern Adjustment Driven by 3D Garment Editing. CoRR abs/2312.08386 (2023) - 2022
- [j94]Naoyuki Shono, Takeo Igarashi, Taichi Kin, Toki Saito, Nobuhito Saito:
Threshold field painting saves the time for segmentation of minute arteries. Int. J. Comput. Assist. Radiol. Surg. 17(11): 2121-2130 (2022) - [j93]Yuki Igarashi, Takeo Igarashi:
Pixel Art Adaptation for Handicraft Fabrication. Comput. Graph. Forum 41(7): 489-494 (2022) - [j92]Seung-tak Noh, Hiroki Harada, Xi Yang, Tsukasa Fukusato, Takeo Igarashi:
PPW Curves: a C2 Interpolating Spline with Hyperbolic Blending of Rational Bézier Curves. IEICE Trans. Inf. Syst. 105-D(10): 1704-1711 (2022) - [j91]Tsukasa Fukusato, Ryohei Shibata, Seung-tak Noh, Takeo Igarashi:
Cover Image. Comput. Animat. Virtual Worlds 33(6) (2022) - [j90]Tsukasa Fukusato, Ryohei Shibata, Seung-tak Noh, Takeo Igarashi:
Interactive texture editing for garment line drawings. Comput. Animat. Virtual Worlds 33(6) (2022) - [j89]Maria Larsson, Takashi Ijiri, Hironori Yoshida, Johannes A. J. Huber, Magnus Fredriksson, Olof Broman, Takeo Igarashi:
Procedural texturing of solid wood with knots. ACM Trans. Graph. 41(4): 45:1-45:10 (2022) - [c276]Yuka Tashiro, Mikihito Matsuura, Dong-Hyun Hwang, Shio Miyafuji, Satoshi Kiyofuji, Taichi Kin, Takeo Igarashi, Hideki Koike:
Introducing a Concept of Gamification to Microscopic Suturing Training. AHs 2022: 294-297 - [c275]Praveen Singh, Chia-Ming Chang, Takeo Igarashi:
I See You: Eye Control Mechanisms for Robotic Eyes on an Autonomous Car. AutomotiveUI (Adjunct Proceedings) 2022: 15-19 - [c274]Xinyue Gui, Koki Toda, Stela Hanbyeol Seo, Chia-Ming Chang, Takeo Igarashi:
"I am going this way": Gazing Eyes on Self-Driving Car Show Multiple Driving Directions. UI 2022: 319-329 - [c273]Chia-Ming Chang, Koki Toda, Xinyue Gui, Stela Hanbyeol Seo, Takeo Igarashi:
Can Eyes on a Car Reduce Traffic Accidents? UI 2022: 349-359 - [c272]Xinyue Gui, Chia-Ming Chang, Takeo Igarashi:
NEGraf: A System for Power System Collapse Explanation using Graph Representation and Customized PageRank. CW 2022: 130-133 - [c271]Chia-Ming Chang, Xi Yang, Takeo Igarashi:
An Empirical Study on the Effect of Quick and Careful Labeling Styles in Image Annotation. Graphics Interface 2022: 35-45 - [c270]Chia-Ming Chang, Yi He, Xi Yang, Haoran Xie, Takeo Igarashi:
DualLabel: Secondary Labels for Challenging Image Annotation. Graphics Interface 2022: 63-73 - [c269]Yi Lu, Chia-Ming Chang, Takeo Igarashi:
ConfLabeling: Assisting Image Labeling with User and System Confidence. HCI (43) 2022: 357-376 - [c268]Shugo Miyata, Chia-Ming Chang, Takeo Igarashi:
Trafne: A Training Framework for Non-expert Annotators with Auto Validation and Expert Feedback. HCI (35) 2022: 475-494 - [c267]Chunqi Zhao, I-Chao Shen, Tsukasa Fukusato, Jun Kato, Takeo Igarashi:
ODEN: Live Programming for Neural Network Architecture Editing. IUI 2022: 392-404 - [c266]Ding Xia, Xi Yang, Oliver van Kaick, Taichi Kin, Takeo Igarashi:
Data-Driven Multi-modal Partial Medical Image Preregistration by Template Space Patch Mapping. MICCAI (6) 2022: 259-268 - [c265]Takeo Igarashi, Tsukasa Koike, Taichi Kin:
Interactive Deformable Image Registration with Dual Cursor. PG (Short Papers, Posters, and Work-in-Progress Papers) 2022: 17-21 - [c264]Mikihito Matsuura, Koya Narumi, Toshiki Aoki, Yuta Noma, Kazutaka Nakashima, Yoshihiro Kawahara, Takeo Igarashi:
Blow-up Print: Rapidly 3D Printing Inflatable Objects in the Compressed State. SIGGRAPH Posters 2022: 57:1-57:2 - [c263]Yuta Fukushima, Anran Qi, I-Chao Shen, Takeo Igarashi:
OVERPAINT: Automatic Multi-Layer Stencil Generation without Bridges. SIGGRAPH Asia Technical Communications 2022: 4:1-4:4 - [i20]I-Chao Shen, Yu Ju Chen, Oliver van Kaick, Takeo Igarashi:
AutoPoly: Predicting a Polygonal Mesh Construction Sequence from a Silhouette Image. CoRR abs/2203.15233 (2022) - [i19]Yi He, Xi Yang, Chia-Ming Chang, Haoran Xie, Takeo Igarashi:
Efficient Human-in-the-loop System for Guiding DNNs Attention. CoRR abs/2206.05981 (2022) - [i18]Yichen Peng, Chunqi Zhao, Haoran Xie, Tsukasa Fukusato, Kazunori Miyata, Takeo Igarashi:
DualMotion: Global-to-Local Casual Motion Design for Character Animations. CoRR abs/2208.08636 (2022) - 2021
- [j88]Zi Ye, Nobuyuki Umetani, Takeo Igarashi, Tim Hoffmann:
A Curvature and Density-based Generative Representation of Shapes. Comput. Graph. Forum 40(1): 38-53 (2021) - [j87]Toby Long Hin Chong, I-Chao Shen, Issei Sato, Takeo Igarashi:
Interactive Optimization of Generative Image Modelling using Sequential Subspace Search and Content-based Guidance. Comput. Graph. Forum 40(1): 279-292 (2021) - [j86]Shiori Endo, Yoshinari Takegawa, Ayaka Funaki, Kohei Matsumura, Keiji Hirata, Takeo Igarashi:
Construction of a Switching Support System for Live Broadcast of Oral Presentation. J. Inf. Process. 29: 206-214 (2021) - [j85]Pengfei Xu, Guohang Yan, Hongbo Fu, Takeo Igarashi, Chiew-Lan Tai, Hui Huang:
Global Beautification of 2D and 3D Layouts With Interactive Ambiguity Resolution. IEEE Trans. Vis. Comput. Graph. 27(4): 2355-2368 (2021) - [j84]Seung-tak Noh, Kenichi Takahashi, Masahiko Adachi, Takeo Igarashi:
Parametric fur from an image. Vis. Comput. 37(5): 1129-1138 (2021) - [c262]Keita Higuchi, Shotaro Sano, Takeo Igarashi:
Interactive Hyperparameter Optimization with Paintable Timelines. Conference on Designing Interactive Systems 2021: 1518-1528 - [c261]Mikihito Matsuura, Shio Miyafuji, Erwin Wu, Satoshi Kiyofuji, Taichi Kin, Takeo Igarashi, Hideki Koike:
CV-Based Analysis for Microscopic Gauze Suturing Training. AHs 2021: 169-173 - [c260]Fengyusheng Wang, Chia-Ming Chang, Takeo Igarashi:
Virtual Horse: an Anthropomorphic Notification Interface for Traffic Accident Reduction. AutomotiveUI (adjunct) 2021: 16-20 - [c259]Chia-Ming Chang, Chia-Hsien Lee, Takeo Igarashi:
Spatial Labeling: Leveraging Spatial Layout for Improving Label Quality in Non-Expert Image Annotation. CHI 2021: 306:1-306:12 - [c258]Toby Long Hin Chong, Nolwenn Maudet, Katsuki Harima, Takeo Igarashi:
Exploring a Makeup Support System for Transgender Passing based on Automatic Gender Recognition. CHI 2021: 568:1-568:13 - [c257]Christian Arzate Cruz, Takeo Igarashi:
Interactive Explanations: Diagnosis and Repair of Reinforcement Learning Based Agent Behaviors. CoG 2021: 1-8 - [c256]Heng Fang, Xi Yang, Taichi Kin, Takeo Igarashi:
Brain Surface Reconstruction from MRI Images based on Segmentation Networks Applying Signed Distance Maps. ISBI 2021: 1164-1168 - [c255]Yijun Zhou, Yuki Koyama, Masataka Goto, Takeo Igarashi:
Interactive Exploration-Exploitation Balancing for Generative Melody Composition. IUI 2021: 43-47 - [c254]Minori Narita, Nolwenn Maudet, Yi Lu, Takeo Igarashi:
Data-centric disambiguation for data transformation with programming-by-example. IUI 2021: 454-463 - [c253]Yonghao Yue, Yuki Koyama, Issei Sato, Takeo Igarashi:
User interfaces for high-dimensional design problems: from theories to implementations. SIGGRAPH Courses 2021: 11:1-11:34 - [c252]Koki Endo, Seung-tak Noh, Kazutaka Nakashima, Xi Yang, Takeo Igarashi:
A Suggestive Interface for Designing Dance Formations. SIGGRAPH Posters 2021: 44:1-44:2 - [c251]Seung-tak Noh, Takeo Igarashi:
Inverse Free-form Deformation for interactive UV map editing. SIGGRAPH Asia Technical Communications 2021: 5:1-5:4 - [c250]Toby Long Hin Chong, I-Chao Shen, Yinfei Qian, Nobuyuki Umetani, Takeo Igarashi:
Real-time Image-based Virtual Try-on with Measurement Garment. SIGGRAPH ASIA Emerging Technologies 2021: 13:1-13:2 - [c249]Momoko Sumida, Nolwenn Maudet, Tsukasa Fukusato, Takeo Igarashi:
Interactive Color Manipulation with Natural Language Modifiers. UIST (Adjunct Volume) 2021: 4-5 - [c248]Toby Long Hin Chong, I-Chao Shen, Nobuyuki Umetani, Takeo Igarashi:
Per Garment Capture and Synthesis for Real-time Virtual Try-on. UIST 2021: 457-469 - [c247]Yuka Ikarashi, Jonathan Ragan-Kelley, Tsukasa Fukusato, Jun Kato, Takeo Igarashi:
Guided Optimization for Image Processing Pipelines. VL/HCC 2021: 1-5 - [e7]Yoshifumi Kitamura, Aaron Quigley, Katherine Isbister, Takeo Igarashi, Pernille Bjørn, Steven Mark Drucker:
CHI '21: CHI Conference on Human Factors in Computing Systems, Virtual Event / Yokohama, Japan, May 8-13, 2021. ACM 2021, ISBN 978-1-4503-8096-6 [contents] - [e6]Yoshifumi Kitamura, Aaron Quigley, Katherine Isbister, Takeo Igarashi:
CHI '21: CHI Conference on Human Factors in Computing Systems, Virtual Event / Yokohama Japan, May 8-13, 2021, Extended Abstracts. ACM 2021, ISBN 978-1-4503-8095-9 [contents] - [i17]Toby Long Hin Chong, Nolwenn Maudet, Katsuki Harima, Takeo Igarashi:
Exploring a Makeup Support System for Transgender Passing based on Automatic Gender Recognition. CoRR abs/2103.04544 (2021) - [i16]Heng Fang, Xi Yang, Taichi Kin, Takeo Igarashi:
Brain Surface Reconstruction from MRI Images Based on Segmentation Networks Applying Signed Distance Maps. CoRR abs/2104.04291 (2021) - [i15]Christian Arzate Cruz, Takeo Igarashi:
Interactive Explanations: Diagnosis and Repair of Reinforcement Learning Based Agent Behaviors. CoRR abs/2105.12938 (2021) - [i14]Christian Arzate Cruz, Takeo Igarashi:
MarioMix: Creating Aligned Playstyles for Bots with Interactive Reinforcement Learning. CoRR abs/2105.12944 (2021) - [i13]Christian Arzate Cruz, Takeo Igarashi:
A Survey on Interactive Reinforcement Learning: Design Principles and Open Challenges. CoRR abs/2105.12949 (2021) - [i12]Yuka Ikarashi, Jonathan Ragan-Kelley, Tsukasa Fukusato, Jun Kato, Takeo Igarashi:
Guided Optimization for Image Processing Pipelines. CoRR abs/2107.12567 (2021) - [i11]Toby Long Hin Chong, I-Chao Shen, Nobuyuki Umetani, Takeo Igarashi:
Per Garment Capture and Synthesis for Real-time Virtual Try-on. CoRR abs/2109.04654 (2021) - 2020
- [j83]Seung-tak Noh, Kenichi Takahashi, Masahiko Adachi, Takeo Igarashi:
Shape refinement and rigging of raw-scanned 3D volume by a user-specified skeleton. Comput. Graph. 87: 80-88 (2020) - [j82]Chia-Hsing Chiu, Yuki Koyama, Yu-Chi Lai, Takeo Igarashi, Yonghao Yue:
Human-in-the-loop differential subspace search in high-dimensional latent space. ACM Trans. Graph. 39(4): 85 (2020) - [j81]Peihan Tu, Li-Yi Wei, Koji Yatani, Takeo Igarashi, Matthias Zwicker:
Continuous curve textures. ACM Trans. Graph. 39(6): 168:1-168:16 (2020) - [j80]Hikaru Ibayashi, Chris Wojtan, Nils Thuerey, Takeo Igarashi, Ryoichi Ando:
Simulating Liquids on Dynamically Warping Grids. IEEE Trans. Vis. Comput. Graph. 26(6): 2288-2302 (2020) - [c246]Christian Arzate Cruz, Takeo Igarashi:
A Survey on Interactive Reinforcement Learning: Design Principles and Open Challenges. Conference on Designing Interactive Systems 2020: 1195-1209 - [c245]Kentaro Asai, Tsukasa Fukusato, Takeo Igarashi:
Integrated Development Environment with Interactive Scatter Plot for Examining Statistical Modeling. CHI 2020: 1-7 - [c244]Christian Arzate Cruz, Takeo Igarashi:
MarioMix: Creating Aligned Playstyles for Bots with Interactive Reinforcement Learning. CHI PLAY (Companion) 2020: 134-139 - [c243]Xi Yang, Ding Xia, Taichi Kin, Takeo Igarashi:
IntrA: 3D Intracranial Aneurysm Dataset for Deep Learning. CVPR 2020: 2653-2663 - [c242]Hirotaka Suetake, Tsukasa Fukusato, Christian Arzate Cruz, Andy Nealen, Takeo Igarashi:
Interactive Design Exploration of Game StagesUsing Adjustable Synthetic Testers. FDG 2020: 25:1-25:4 - [c241]Itsuki Orito, Xi Yang, Kazutaka Nakashima, Tsukasa Fukusato, Takeo Igarashi:
Distorted Perspective for the Forward Camera Dolly. SIGGRAPH Asia Technical Communications 2020: 1:1-1:4 - [c240]Miyu Hashimoto, Tsukasa Fukusato, Takeo Igarashi:
Neurally-Guided Texturing for Garment Line Drawings. SIGGRAPH Asia Technical Communications 2020: 3:1-3:4 - [c239]Tomoya Kumazaki, Kazutaka Nakashima, Tsukasa Fukusato, Takeo Igarashi:
HedgehogAD: Interactive Design Exploration of Omni-Directional Aerodynamics. SIGGRAPH Asia Technical Communications 2020: 13:1-13:4 - [c238]Minori Narita, Nolwenn Maudet, Yi Lu, Takeo Igarashi:
FlashAttention: Data-centric Interaction for Data Transformation Using Programming-by-Example. UIST (Adjunct Volume) 2020: 65-67 - [c237]Maria Larsson, Hironori Yoshida, Nobuyuki Umetani, Takeo Igarashi:
Tsugite: Interactive Design and Fabrication of Wood Joints. UIST 2020: 317-327 - [i10]Yuki Koyama, Takeo Igarashi:
Computational Design with Crowds. CoRR abs/2002.08657 (2020) - [i9]Xi Yang, Ding Xia, Taichi Kin, Takeo Igarashi:
IntrA: 3D Intracranial Aneurysm Dataset for Deep Learning. CoRR abs/2003.02920 (2020) - [i8]Xi Yang, Ding Xia, Taichi Kin, Takeo Igarashi:
Surface-based 3D Deep Learning Framework for Segmentation of Intracranial Aneurysms from TOF-MRA Images. CoRR abs/2006.16161 (2020) - [i7]Zi Ye, Nobuyuki Umetani, Takeo Igarashi, Tim Hoffmann:
A curvature and density-based generative representation of shapes. CoRR abs/2009.02494 (2020) - [i6]Yijun Zhou, Yuki Koyama, Masataka Goto, Takeo Igarashi:
Generative Melody Composition with Human-in-the-Loop Bayesian Optimization. CoRR abs/2010.03190 (2020) - [i5]Peihan Tu, Li-Yi Wei, Koji Yatani, Takeo Igarashi, Matthias Zwicker:
Continuous Curve Textures. CoRR abs/2012.07959 (2020)
2010 – 2019
- 2019
- [j79]Kazuyo Mizuno, Hsiang-Yun Wu, Shigeo Takahashi, Takeo Igarashi:
Optimizing Stepwise Animation in Dynamic Set Diagrams. Comput. Graph. Forum 38(3): 13-24 (2019) - [j78]Zhongyuan Hu, Haoran Xie, Tsukasa Fukusato, Takahiro Sato, Takeo Igarashi:
Cover Image. Comput. Animat. Virtual Worlds 30(3-4) (2019) - [j77]Zhongyuan Hu, Haoran Xie, Tsukasa Fukusato, Takahiro Sato, Takeo Igarashi:
Sketch2VF: Sketch-based flow design with conditional generative adversarial network. Comput. Animat. Virtual Worlds 30(3-4) (2019) - [c236]Naoya Yoshimura, Hironori Yoshida, Fabrice Matulic, Takeo Igarashi:
Extending Discrete Verbal Commands with Continuous Speech for Flexible Robot Control. CHI Extended Abstracts 2019 - [c235]Matthew Lakier, Lennart E. Nacke, Takeo Igarashi, Daniel Vogel:
Cross-Car, Multiplayer Games for Semi-Autonomous Driving. CHI PLAY 2019: 467-480 - [c234]Xi Yang, Bojian Wu, Issei Sato, Takeo Igarashi:
Directing DNNs Attention for Facial Attribution Classification using Gradient-weighted Class Activation Mapping. CVPR Workshops 2019: 103-106 - [c233]Raniero Lara-Garduno, Takeo Igarashi, Tracy Hammond:
3D-Trail-Making Test: A Touch-Tablet Cognitive Test to Support Intelligent Behavioral Recognition. Graphics Interface 2019: 10:1-10:8 - [c232]Seung-tak Noh, Kenichi Takahashi, Masahiko Adachi, Takeo Igarashi:
SkelSeg: Segmentation and Rigging of Raw-Scanned 3D Volume with User-Specified Skeleton. Graphics Interface 2019: 17:1-17:8 - [c231]Minori Narita, Takeo Igarashi:
Programming-by-example for data transformation to improve machine learning performance. IUI Companion 2019: 113-114 - [c230]Hirofumi Seo, Taichi Kin, Takeo Igarashi:
A Mesh-Aware Ball-Pivoting Algorithm for Generating the Virtual Arachnoid Mater. MICCAI (5) 2019: 592-600 - [c229]Maria Larsson, Hironori Yoshida, Takeo Igarashi:
Human-in-the-loop fabrication of 3D surfaces with natural tree branches. SCF 2019: 1:1-1:12 - [c228]Yinan Wang, Xi Yang, Tsukasa Fukusato, Takeo Igarashi:
Computational Design and Fabrication of 3D Wire Bending Art. SIGGRAPH Asia Posters 2019: 8:1-8:2 - [c227]Yuka Takahashi, Tsukasa Fukusato, Takeo Igarashi:
PaintersView: Automatic Suggestion of Optimal Viewpoints for 3D Texture Painting. SIGGRAPH Asia Technical Briefs 2019: 99-102 - [c226]Hironori Yoshida, Maria Larsson, Takeo Igarashi:
Upcycling Tree Branches as Architectural Elements through Collaborative Design and Fabrication. TEI 2019: 589-593 - [c225]Chunqi Zhao, Tsukasa Fukusato, Jun Kato, Takeo Igarashi:
Live Programming Environment for Deep Learning with Instant and Editable Neural Network Visualization. PLATEAU@UIST 2019: 7:1-7:5 - [c224]Kentaro Asai, Tsukasa Fukusato, Takeo Igarashi:
Plotshop: An Interactive System for Designing a 2D Data Distribution on a Scatter Plot. UIST (Adjunct Volume) 2019: 19-20 - [c223]Valentin Z. Nigolian, Takeo Igarashi, Hirofumi Seo:
INVANER: INteractive VAscular Network Editing and Repair. UIST 2019: 1197-1209 - [c222]Chia-Ming Chang, Siddharth Deepak Mishra, Takeo Igarashi:
A Hierarchical Task Assignment for Manual Image Labeling. VL/HCC 2019: 139-143 - [i4]Xi Yang, Bojian Wu, Issei Sato, Takeo Igarashi:
Directing DNNs Attention for Facial Attribution Classification using Gradient-weighted Class Activation Mapping. CoRR abs/1905.00593 (2019) - [i3]Toby Long Hin Chong, I-Chao Shen, Issei Sato, Takeo Igarashi:
Interactive Subspace Exploration on Generative Image Modelling. CoRR abs/1906.09840 (2019) - 2018
- [j76]Takahiro Sato, Christopher Wojtan, Nils Thürey, Takeo Igarashi, Ryoichi Ando:
Extended Narrow Band FLIP for Liquid Simulations. Comput. Graph. Forum 37(2): 169-177 (2018) - [j75]Takahiro Sato, Christopher Batty, Takeo Igarashi, Ryoichi Ando:
Spatially adaptive long-term semi-Lagrangian method for accurate velocity advection. Comput. Vis. Media 4(3): 223-230 (2018) - [j74]Haoran Xie, Takeo Igarashi, Kazunori Miyata:
Precomputed Panel Solver for Aerodynamics Simulation. ACM Trans. Graph. 37(2): 17 (2018) - [j73]Kazutaka Nakashima, Thomas Auzinger, Emmanuel Iarussi, Ran Zhang, Takeo Igarashi, Bernd Bickel:
CoreCavity: interactive shell decomposition for fabrication with two-piece rigid molds. ACM Trans. Graph. 37(4): 135 (2018) - [c221]Chia-Ming Chang, Koki Toda, Takeo Igarashi, Masahiro Miyata, Yasuhiro Kobayashi:
A Video-based Study Comparing Communication Modalities between an Autonomous Car and a Pedestrian. AutomotiveUI (adjunct) 2018: 104-109 - [c220]Naihui Fang, Haoran Xie, Takeo Igarashi:
Selfie Guidance System in Good Head Postures. IUI Workshops 2018 - [c219]Tsukasa Fukusato, Morihiro Nakamura, Takeo Igarashi:
Interactive design and optimization of free-formed returning boomerang. SIGGRAPH Asia Technical Briefs 2018: 10:1-10:4 - [c218]Hirofumi Seo, Takeo Igarashi:
Enhancement techniques for human anatomy visualization. SIGGRAPH ASIA Posters 2018: 67:1-67:2 - [c217]Yuta Sugiura, Hikaru Ibayashi, Toby Long Hin Chong, Daisuke Sakamoto, Natsuki Miyata, Mitsunori Tada, Takashi Okuma, Takeshi Kurata, Takashi Shinmura, Masaaki Mochimaru, Takeo Igarashi:
An asymmetric collaborative system for architectural-scale space design. VRCAI 2018: 21:1-21:6 - [c216]Hirofumi Seo, Naoyuki Shono, Taichi Kin, Takeo Igarashi:
Real-time virtual brain aneurysm clipping surgery. VRST 2018: 56:1-56:2 - 2017
- [j72]Fangzhou Wang, Hidehisa Nagano, Kunio Kashino, Takeo Igarashi:
Visualizing Video Sounds With Sound Word Animation to Enrich User Experience. IEEE Trans. Multim. 19(2): 418-429 (2017) - [j71]Yuki Koyama, Issei Sato, Daisuke Sakamoto, Takeo Igarashi:
Sequential line search for efficient visual design optimization by crowds. ACM Trans. Graph. 36(4): 48:1-48:11 (2017) - [j70]Kazuhiko Yamamoto, Takeo Igarashi:
Fully perceptual-based 3D spatial sound individualization with an adaptive variational autoencoder. ACM Trans. Graph. 36(6): 212:1-212:13 (2017) - [j69]Shaojun Hu, Zhiyi Zhang, Haoran Xie, Takeo Igarashi:
Data-driven modeling and animation of outdoor trees through interactive approach. Vis. Comput. 33(6-8): 1017-1027 (2017) - [c215]Chia-Ming Chang, Koki Toda, Daisuke Sakamoto, Takeo Igarashi:
Eyes on a Car: an Interface Design for Communication between an Autonomous Car and a Pedestrian. AutomotiveUI 2017: 65-73 - [c214]Seung-tak Noh, Takeo Igarashi:
Retouch transfer for 3D printed face replica with automatic alignment. CGI 2017: 24:1-24:6 - [c213]Hiroaki Mikami, Daisuke Sakamoto, Takeo Igarashi:
Micro-Versioning Tool to Support Experimentation in Exploratory Programming. CHI 2017: 6208-6219 - [c212]Ryohei Suzuki, Takeo Igarashi:
Collaborative 3D Modeling by the Crowd. Graphics Interface 2017: 124-131 - [c211]Shogo Seki, Takeo Igarashi:
Sketch-based 3D hair posing by contour drawings. Symposium on Computer Animation 2017: 29:1-29:2 - [c210]Takahiro Sato, Takeo Igarashi, Christopher Batty, Ryoichi Ando:
A long-term semi-lagrangian method for accurate velocity advection. SIGGRAPH Asia Technical Briefs 2017: 5:1-5:4 - [c209]Yuta Sugiura, Koki Toda, Takashi Kikuchi, Takayuki Hoshi, Youichi Kamiyama, Takeo Igarashi, Masahiko Inami:
Grassffiti: Drawing Method to Produce Large-scale Pictures on Conventional Grass Fields. TEI 2017: 413-417 - [c208]Kazuyo Mizuno, Daisuke Sakamoto, Takeo Igarashi:
AssisTag: Seamless Integration of Content-based and Keyword-based Image Exploration for Category Search. Visualization and Data Analysis 2017: 58-69 - [i2]Xiaojun Bi, Otmar Hilliges, Takeo Igarashi, Antti Oulasvirta:
Computational Interactivity (Dagstuhl Seminar 17232). Dagstuhl Reports 7(6): 48-67 (2017) - 2016
- [j68]Takeo Igarashi:
Technical Perspective: 3D image editing made easy. Commun. ACM 59(12): 120 (2016) - [j67]Shigeo Yoshida, Takumi Shirokura, Yuta Sugiura, Daisuke Sakamoto, Tetsuo Ono, Masahiko Inami, Takeo Igarashi:
RoboJockey: Designing an Entertainment Experience with Robots. IEEE Computer Graphics and Applications 36(1): 62-69 (2016) - [j66]Morihiro Nakamura, Yuki Koyama, Daisuke Sakamoto, Takeo Igarashi:
An Interactive Design System of Free-Formed Bamboo-Copters. Comput. Graph. Forum 35(7): 323-332 (2016) - [j65]Yuta Sugiura, Takeo Igarashi, Masahiko Inami:
Cuddly User Interfaces. Computer 49(7): 14-19 (2016) - [j64]Daisuke Sakamoto, Yuta Sugiura, Masahiko Inami, Takeo Igarashi:
Graphical Instruction for Home Robots. Computer 49(7): 20-25 (2016) - [j63]Jun Kato, Takeo Igarashi, Masataka Goto:
Programming with Examples to Develop Data-Intensive User Interfaces. Computer 49(7): 34-42 (2016) - [j62]Yuki Igarashi, Takeo Igarashi, Jun Mitani:
Computational design of iris folding patterns. Comput. Vis. Media 2(4): 321-327 (2016) - [j61]Kazuhiko Yamamoto, Takeo Igarashi:
LiVo: Sing a Song with a Vowel Keyboard. J. Inf. Process. 24(3): 460-468 (2016) - [c207]Yuki Koyama, Daisuke Sakamoto, Takeo Igarashi:
SelPh: Progressive Learning and Support of Manual Photo Color Enhancement. CHI 2016: 2520-2532 - [c206]Kazutaka Nakashima, Yuki Koyama, Takeo Igarashi, Takashi Ijiri, Shin Inada, Kazuo Nakazawa:
Interactive Deformation of Structurally Complex Heart Models Constructed from Medical Images. Eurographics (Short Papers) 2016: 49-52 - [c205]Yizhou Fan, Nobuki Yoda, Takeo Igarashi, Hongbing Ma:
Path-based image sequence interpolation guided by feature points. ICIP 2016: 569-573 - [c204]Lasse Farnung Laursen, Yuki Koyama, Hsiang-Ting Chen, Elena Garces, Diego Gutierrez, Richard Harper, Takeo Igarashi:
Icon Set Selection via Human Computation. PG (Short Papers) 2016: 1-6 - [c203]Yuki Igarashi, Takeo Igarashi, Jun Mitani:
Computational Design of Iris Folding Patterns. PG (Short Papers) 2016: 23-26 - [c202]Kazuhiko Yamamoto, Takeo Igarashi:
Interactive physically-based sound design of 3D model using material optimization. Symposium on Computer Animation 2016: 231-240 - [c201]Takeo Igarashi:
Design Everything By Yourself User Interfaces For Graphics, CAD Modeling, and Robots. TEI 2016: 1 - [c200]Alexey Chistyakov, María T. Soto-Sanfiel, Enric Martí, Takeo Igarashi, Jordi Carrabina:
Objective Learnability Estimation of Software Systems. UCAmI (1) 2016: 503-513 - [c199]Takeo Igarashi, Naoyuki Shono, Taichi Kin, Toki Saito:
Interactive Volume Segmentation with Threshold Field Painting. UIST 2016: 403-413 - [e5]Jun Rekimoto, Takeo Igarashi, Jacob O. Wobbrock, Daniel Avrahami:
Proceedings of the 29th Annual Symposium on User Interface Software and Technology, UIST 2016, Tokyo, Japan, October 16-19, 2016. ACM 2016, ISBN 978-1-4503-4189-9 [contents] - [e4]Jun Rekimoto, Takeo Igarashi, Jacob O. Wobbrock, Daniel Avrahami:
Proceedings of the 29th Annual Symposium on User Interface Software and Technology, UIST 2016 Adjunct Volume, Tokyo, Japan, October 16 - 19, 2016. ACM 2016, ISBN 978-1-4503-4531-6 [contents] - [i1]Lasse Farnung Laursen, Hsiang-Ting Chen, Paulo Silva, Lintalo Suehiro, Takeo Igarashi:
TapDrag: An Alternative Dragging Technique on Medium-Sized MultiTouch Displays Reducing Skin Irritation and Arm Fatigue. CoRR abs/1603.04990 (2016) - 2015
- [j60]Nobuyuki Umetani, Takeo Igarashi, Niloy J. Mitra:
Guided exploration of physically valid shapes for furniture design. Commun. ACM 58(9): 116-124 (2015) - [j59]Takeo Igarashi, Masahiko Inami:
Exploration of Alternative Interaction Techniques for Robotic Systems. IEEE Computer Graphics and Applications 35(3): 33-41 (2015) - [j58]Naoki Sasaki, Hsiang-Ting Chen, Daisuke Sakamoto, Takeo Igarashi:
Facetons: face primitives for building 3D architectural models in virtual environments. Comput. Animat. Virtual Worlds 26(2): 185-194 (2015) - [j57]Hironori Yoshida, Takeo Igarashi, Yusuke Obuchi, Yosuke Takami, Jun Sato, Mika Araki, Masaaki Miki, Kosuke Nagata, Kazuhide Sakai, Syunsuke Igarashi:
Architecture-scale human-assisted additive manufacturing. ACM Trans. Graph. 34(4): 88:1-88:8 (2015) - [j56]Masaaki Miki, Takeo Igarashi, Philippe Block:
Parametric self-supporting surfaces via direct computation of airy stress functions. ACM Trans. Graph. 34(4): 89:1-89:12 (2015) - [j55]Yuki Koyama, Shinjiro Sueda, Emma Steinhardt, Takeo Igarashi, Ariel Shamir, Wojciech Matusik:
AutoConnect: computational design of 3D-printable connectors. ACM Trans. Graph. 34(6): 231:1-231:11 (2015) - [j54]Takeo Igarashi, Gudrun Klinker, Bruce H. Thomas:
Editor's Note. IEEE Trans. Vis. Comput. Graph. 21(12): 1319-1320 (2015) - [c198]Ryohei Suzuki, Daisuke Sakamoto, Takeo Igarashi:
AnnoTone: Record-time Audio Watermarking for Context-aware Video Editing. CHI 2015: 57-66 - [c197]Pengfei Xu, Hongbo Fu, Chiew-Lan Tai, Takeo Igarashi:
GACA: Group-Aware Command-based Arrangement of Graphic Elements. CHI 2015: 2787-2795 - [c196]Koumei Fukahori, Daisuke Sakamoto, Takeo Igarashi:
Exploring Subtle Foot Plantar-based Gestures with Sock-placed Pressure Sensors. CHI 2015: 3019-3028 - [c195]Takeo Igarashi:
Design Everything by Yourself. HRI 2015: 1 - [c194]Fangzhou Wang, Hidehisa Nagano, Kunio Kashino, Takeo Igarashi:
Visualizing video sounds with sound word animation. ICME 2015: 1-6 - [c193]Kazuhiko Yamamoto, Takeo Igarashi:
Livo: sing a song with a vowel keyboard. NIME 2015: 205-208 - [c192]Paulo Silva, Witawat Rungjiratananon, Sharif Elcott, Remi Driancourt, Takeo Igarashi:
Constraint-based wrinkle simulation in texture space. Symposium on Computer Animation 2015: 194 - [c191]Yuki Koyama, Daisuke Sakamoto, Takeo Igarashi:
Crowd-powered parameter analysis for computational design exploration. SIGGRAPH Posters 2015: 2:1 - [c190]Kazutaka Nakashima, Takeo Igarashi:
Extraction of a smooth surface from voxels preserving sharp creases. SIGGRAPH Posters 2015: 4:1 - [c189]Hikaru Ibayashi, Yuta Sugiura, Daisuke Sakamoto, Natsuki Miyata, Mitsunori Tada, Takashi Okuma, Takeshi Kurata, Masaaki Mochimaru, Takeo Igarashi:
Dollhouse VR: a multi-view, multi-user collaborative design workspace with VR technology. SIGGRAPH Asia Emerging Technologies 2015: 8:1-8:2 - [c188]Hikaru Ibayashi, Yuta Sugiura, Daisuke Sakamoto, Natsuki Miyata, Mitsunori Tada, Takashi Okuma, Takeshi Kurata, Masaaki Mochimaru, Takeo Igarashi:
Dollhouse VR: a multi-view, multi-user collaborative design workspace with VR technology. SIGGRAPH Asia Posters 2015: 24:1 - [c187]Nobuki Yoda, Takeo Igarashi:
Decomposition of 32 bpp into 16 bpp textures with alpha. SIGGRAPH Posters 2015: 33:1 - 2014
- [j53]James Everett Young, Takeo Igarashi, Ehud Sharlin, Daisuke Sakamoto, Jeffrey Allen:
Design and evaluation techniques for authoring interactive and stylistic behaviors. ACM Trans. Interact. Intell. Syst. 3(4): 23:1-23:36 (2014) - [j52]Takashi Ijiri, Shin Yoshizawa, Hideo Yokota, Takeo Igarashi:
Flower modeling via X-ray computed tomography. ACM Trans. Graph. 33(4): 48:1-48:10 (2014) - [j51]Nobuyuki Umetani, Yuki Koyama, Ryan M. Schmidt, Takeo Igarashi:
Pteromys: interactive design and optimization of free-formed free-flight model airplanes. ACM Trans. Graph. 33(4): 65:1-65:10 (2014) - [j50]Seung-tak Noh, Sunao Hashimoto, Daiki Yamanaka, Yoichi Kamiyama, Masahiko Inami, Takeo Igarashi:
Design and enhancement of painting interface for room lights. Vis. Comput. 30(5): 467-478 (2014) - [c186]Takahito Hamanaka, Daisuke Sakamoto, Takeo Igarashi:
Aibiki: supporting shamisen practice with adaptive automatic score scroll. Advances in Computer Entertainment 2014: 13:1-13:10 - [c185]Makoto Nakajima, Daisuke Sakamoto, Takeo Igarashi:
Offline painted media for digital animation authoring. CHI 2014: 321-330 - [c184]Koumei Fukahori, Daisuke Sakamoto, Jun Kato, Takeo Igarashi:
CapStudio: an interactive screencast for visual application development. CHI Extended Abstracts 2014: 1453-1458 - [c183]Jun Kato, Takeo Igarashi:
VisionSketch: integrated support for example-centric programming of image processing applications. Graphics Interface 2014: 115-122 - [c182]Daniel J. Rea, Takeo Igarashi, James Everett Young:
PaintBoard: prototyping interactive character behaviors by digitally painting storyboards. HAI 2014: 315-322 - [c181]Jun Kato, Daisuke Sakamoto, Takeo Igarashi, Masataka Goto:
Sharedo: to-do list interface for human-agent task sharing. HAI 2014: 345-351 - [c180]Takeo Igarashi:
Design everything by yourself. HAI 2014: 369 - [c179]Kentaro Ishii, Youichi Kamiyama, Wirawit Chaochaisit, Masahiko Inami, Takeo Igarashi:
Delivering electricity to home appliances by mobile robots. ICRA 2014: 6375-6381 - [c178]Fangzhou Wang, Yang Li, Daisuke Sakamoto, Takeo Igarashi:
Hierarchical route maps for efficient navigation. IUI 2014: 169-178 - [c177]Lasse Farnung Laursen, Masataka Goto, Takeo Igarashi:
A Multi-Touch DJ Interface with Remote Audience Feedback. ACM Multimedia 2014: 1225-1228 - [c176]Yuta Sugiura, Koki Toda, Takayuki Hoshi, Masahiko Inami, Takeo Igarashi:
Graffiti fur: turning your carpet into a computer display. SIGGRAPH Emerging Technologies 2014: 9:1 - [c175]Yuta Sugiura, Koki Toda, Takayuki Hoshi, Masahiko Inami, Takeo Igarashi:
Graffiti fur: turning your carpet into a computer display. SIGGRAPH Studio 2014: 36:1 - [c174]Yuki Koyama, Daisuke Sakamoto, Takeo Igarashi:
Crowd-powered parameter analysis for visual design exploration. UIST 2014: 65-74 - [c173]Yuta Sugiura, Koki Toda, Takayuki Hoshi, Youichi Kamiyama, Takeo Igarashi, Masahiko Inami:
Graffiti fur: turning your carpet into a computer display. UIST 2014: 149-156 - [c172]Pengfei Xu, Hongbo Fu, Takeo Igarashi, Chiew-Lan Tai:
Global beautification of layouts with interactive ambiguity resolution. UIST 2014: 243-252 - 2013
- [j49]Oliver Mattausch, Takeo Igarashi, Michael Wimmer:
Freeform Shadow Boundary Editing. Comput. Graph. Forum 32(2): 175-184 (2013) - [j48]Myung Geol Choi, Seung-tak Noh, Taku Komura, Takeo Igarashi:
Dynamic Comics for Hierarchical Abstraction of 3D Animation Data. Comput. Graph. Forum 32(7): 1-9 (2013) - [j47]L. Zhu, Takeo Igarashi, Jun Mitani:
Soft Folding. Comput. Graph. Forum 32(7): 167-176 (2013) - [j46]James Everett Young, Ehud Sharlin, Takeo Igarashi:
Teaching Robots Style: Designing and Evaluating Style-by-Demonstration for Interactive Robotic Locomotion. Hum. Comput. Interact. 28(5): 379-416 (2013) - [j45]Sunao Hashimoto, Akihiko Ishida, Masahiko Inami, Takeo Igarashi:
TouchMe: An Augmented Reality Interface for Remote Robot Control. J. Robotics Mechatronics 25(3): 529-537 (2013) - [c171]Jeff K. T. Tang, Takeo Igarashi:
CUBOD: a customized body gesture design tool for end users. BCS HCI 2013: 5 - [c170]Sunao Hashimoto, Ryohei Suzuki, Yoichi Kamiyama, Masahiko Inami, Takeo Igarashi:
LightCloth: senseable illuminating optical fiber cloth for creating interactive surfaces. CHI 2013: 603-606 - [c169]Sunao Hashimoto, Ryohei Suzuki, Yoichi Kamiyama, Masahiko Inami, Takeo Igarashi:
LightCloth: senseable illuminating optical fiber cloth for creating interactive surfaces. CHI Extended Abstracts 2013: 2809-2810 - [c168]Jun Kato, Daisuke Sakamoto, Takeo Igarashi:
Picode: inline photos representing posture data in source code. CHI 2013: 3097-3100 - [c167]Daniel Saakes, Vipul Choudhary, Daisuke Sakamoto, Masahiko Inami, Takeo Igarashi:
A teleoperating interface for ground vehicles using autonomous flying cameras. ICAT 2013: 13-19 - [c166]James Everett Young, Kentaro Ishii, Takeo Igarashi, Ehud Sharlin:
User-Centered Programming by Demonstration: Stylistic Elements of Behavior. IJCAI 2013: 3106-3110 - [c165]Kentaro Ishii, Haipeng Mi, Lei Ma, Natsuda Laokulrat, Masahiko Inami, Takeo Igarashi:
Pebbles: User-Configurable Device Network for Robot Navigation. INTERACT (2) 2013: 420-436 - [c164]Ko Mizoguchi, Daisuke Sakamoto, Takeo Igarashi:
Overview Scrollbar: A Scrollbar Showing an Entire Document as an Overview. INTERACT (4) 2013: 603-610 - [c163]Daisuke Sakamoto, Takanori Komatsu, Takeo Igarashi:
Voice augmented manipulation: using paralinguistic information to manipulate mobile devices. Mobile HCI 2013: 69-78 - [c162]Vladimir Alves dos Passos, Takeo Igarashi:
LandSketch: A First Person Point-of-View Example-Based Terrain Modeling Approach. SBIM@Expressive 2013: 61-68 - [c161]Yuki Koyama, Takeo Igarashi:
View-dependent control of elastic rod simulation for 3D character animation. Symposium on Computer Animation 2013: 73-78 - [c160]Tien-Tsin Wong, Takeo Igarashi, Ying-Qing Xu, Danqing Shi:
Computational manga and anime. SIGGRAPH ASIA Courses 2013: 13:1-13:52 - [c159]Daniel Saakes, Thomas Cambazard, Jun Mitani, Takeo Igarashi:
PacCAM: material capture and interactive 2D packing for efficient material usage on CNC cutting machines. UIST 2013: 441-446 - [c158]Naoki Sasaki, Hsiang-Ting Chen, Daisuke Sakamoto, Takeo Igarashi:
Facetons: face primitives with adaptive bounds for building 3D architectural models in virtual environment. VRST 2013: 77-82 - [e3]Shahram Izadi, Aaron J. Quigley, Ivan Poupyrev, Takeo Igarashi:
The 26th Annual ACM Symposium on User Interface Software and Technology, UIST'13, St. Andrews, United Kingdom, October 8-11, 2013. ACM 2013, ISBN 978-1-4503-2268-3 [contents] - [e2]Shahram Izadi, Aaron J. Quigley, Ivan Poupyrev, Takeo Igarashi:
The 26th Annual ACM Symposium on User Interface Software and Technology, UIST'13, St. Andrews, United Kingdom, October 8-11, 2013 - Adjunct Volume. ACM 2013, ISBN 978-1-4503-2406-9 [contents] - 2012
- [j44]Oliver Mattausch, Daniel Scherzer, Michael Wimmer, Takeo Igarashi:
Tessellation-Independent Smooth Shadow Boundaries. Comput. Graph. Forum 31(4): 1465-1470 (2012) - [j43]Myung Geol Choi, Kyungyong Yang, Takeo Igarashi, Jun Mitani, Jehee Lee:
Retrieval and Visualization of Human Motion Data via Stick Figures. Comput. Graph. Forum 31(7): 2057-2065 (2012) - [j42]Manfred Lau, Jun Mitani, Takeo Igarashi:
Digital Fabrication. Computer 45(12): 76-79 (2012) - [j41]Yuki Igarashi, Takeo Igarashi, Jun Mitani:
Beady: interactive beadwork design and construction. ACM Trans. Graph. 31(4): 49:1-49:9 (2012) - [j40]Nobuyuki Umetani, Takeo Igarashi, Niloy J. Mitra:
Guided exploration of physically valid shapes for furniture design. ACM Trans. Graph. 31(4): 86:1-86:11 (2012) - [j39]Juncong Lin, Takeo Igarashi, Jun Mitani, Minghong Liao, Ying He:
A Sketching Interface for Sitting Pose Design in the Virtual Environment. IEEE Trans. Vis. Comput. Graph. 18(11): 1979-1991 (2012) - [c157]Jordan Tewell, Sunao Hashimoto, Masahiko Inami, Takeo Igarashi:
GENIE: Photo-Based Interface for Many Heterogeneous LED Lamps. Advances in Computer Entertainment 2012: 577-580 - [c156]Jun Kato, Daisuke Sakamoto, Takeo Igarashi:
Phybots: a toolkit for making robotic things. Conference on Designing Interactive Systems 2012: 248-257 - [c155]Jeffrey Allen, James Everett Young, Daisuke Sakamoto, Takeo Igarashi:
Style by demonstration for interactive robot motion. Conference on Designing Interactive Systems 2012: 592-601 - [c154]Yuta Sugiura, Calista Lee, Masayasu Ogata, Anusha I. Withana, Yasutoshi Makino, Daisuke Sakamoto, Masahiko Inami, Takeo Igarashi:
PINOKY: a ring that animates your plush toys. CHI 2012: 725-734 - [c153]Yuta Sugiura, Calista Lee, Masayasu Ogata, Anusha I. Withana, Yasutoshi Makino, Daisuke Sakamoto, Masahiko Inami, Takeo Igarashi:
PINOKY: a ring-like device that gives movement to any plush toy. CHI Extended Abstracts 2012: 1443-1444 - [c152]Rubaiat Habib Kazi, Takeo Igarashi, Shengdong Zhao, Richard C. Davis, Toni-Jan Keith Monserrat:
Anyone can sketch vignettes! CHI Extended Abstracts 2012: 1461-1462 - [c151]Rubaiat Habib Kazi, Takeo Igarashi, Shengdong Zhao, Richard C. Davis:
Vignette: interactive texture design and manipulation with freeform gestures for pen-and-ink illustration. CHI 2012: 1727-1736 - [c150]Martin Levihn, Takeo Igarashi, Mike Stilman:
Multi-robot multi-object rearrangement in assignment space. IROS 2012: 5255-5261 - [c149]Seung-tak Noh, Sunao Hashimoto, Daiki Yamanaka, Yoichi Kamiyama, Masahiko Inami, Takeo Igarashi:
Lighty: A painting interface for room illumination by robotic light array. ISMAR 2012: 305-306 - [c148]James Everett Young, Kentaro Ishii, Takeo Igarashi, Ehud Sharlin:
Style by demonstration: teaching interactive movement style to robots. IUI 2012: 41-50 - [c147]Kohei Matsumura, Daisuke Sakamoto, Masahiko Inami, Takeo Igarashi:
Universal earphones: earphones with automatic side and shared use detection. IUI 2012: 305-306 - [c146]Yuki Koyama, Kenshi Takayama, Nobuyuki Umetani, Takeo Igarashi:
Real-Time Example-Based Elastic Deformation. Symposium on Computer Animation 2012: 19-24 - [c145]Daniel Saakes, Masahiko Inami, Takeo Igarashi, Naoya Koizumi, Ramesh Raskar:
Shader printer. SIGGRAPH Emerging Technologies 2012: 18 - [c144]Rubaiat Habib Kazi, Takeo Igarashi, Shengdong Zhao, Richard C. Davis, Kenshi Takayama:
Vignette: a style preserving sketching tool for pen-and-ink illustration with texture synthesis. SIGGRAPH Posters 2012: 29 - [c143]Yuki Igarashi, Takeo Igarashi, Jun Mitani:
Interactive hexagonal mesh editing for beadwork design. SIGGRAPH ASIA Posters 2012: 36 - [c142]Keita Watanabe, Fumito Higuchi, Masahiko Inami, Takeo Igarashi:
CursorCamouflage: multiple dummy cursors as a defense against shoulder surfing. SIGGRAPH Asia Emerging Technologies 2012: 6:1-6:2 - [c141]Shigeo Yoshida, Daisuke Sakamoto, Yuta Sugiura, Masahiko Inami, Takeo Igarashi:
RoboJockey: robotic dance entertainment for all. SIGGRAPH Asia Emerging Technologies 2012: 19:1-19:2 - [c140]Genki Furumi, Daisuke Sakamoto, Takeo Igarashi:
SnapRail: a tabletop user interface widget for addressing occlusion by physical objects. ITS 2012: 193-196 - [c139]Amy Wibowo, Daisuke Sakamoto, Jun Mitani, Takeo Igarashi:
DressUp: a 3D interface for clothing design with a physical mannequin. TEI 2012: 99-102 - [c138]Manfred Lau, Masaki Hirose, Akira Ohgawara, Jun Mitani, Takeo Igarashi:
Situated modeling: a shape-stamping interface with tangible primitives. TEI 2012: 275-282 - [c137]Haipeng Mi, Kentaro Ishii, Lei Ma, Natsuda Laokulrat, Masahiko Inami, Takeo Igarashi:
Pebbles: an interactive configuration tool for indoor robot navigation. UIST (Adjunct Volume) 2012: 11-12 - [c136]Andre Ribeiro, Takeo Igarashi:
Sketch-editing games: human-machine communication, game theory and applications. UIST 2012: 287-298 - [c135]Yuta Sugiura, Masahiko Inami, Takeo Igarashi:
A thin stretchable interface for tangential force measurement. UIST 2012: 529-536 - 2011
- [j38]Nobuyuki Umetani, Kenshi Takayama, Jun Mitani, Takeo Igarashi:
A Responsive Finite Element Method to Aid Interactive Geometric Modeling. IEEE Computer Graphics and Applications 31(5): 43-53 (2011) - [j37]Takeo Igarashi, Radomír Mech:
Digital-Content Authoring. IEEE Computer Graphics and Applications 31(6): 16-17 (2011) - [j36]Kenshi Takayama, Ryan M. Schmidt, Karan Singh, Takeo Igarashi, Tamy Boubekeur, Olga Sorkine:
GeoBrush: Interactive Mesh Geometry Cloning. Comput. Graph. Forum 30(2): 613-622 (2011) - [j35]James Everett Young, Ja-Young Sung, Amy Voida, Ehud Sharlin, Takeo Igarashi, Henrik I. Christensen, Rebecca E. Grinter:
Evaluating Human-Robot Interaction - Focusing on the Holistic Interaction Experience. Int. J. Soc. Robotics 3(1): 53-67 (2011) - [j34]Manfred Lau, Akira Ohgawara, Jun Mitani, Takeo Igarashi:
Converting 3D furniture models to fabricatable parts and connectors. ACM Trans. Graph. 30(4): 85 (2011) - [j33]Nobuyuki Umetani, Danny M. Kaufman, Takeo Igarashi, Eitan Grinspun:
Sensitive couture for interactive garment modeling and editing. ACM Trans. Graph. 30(4): 90 (2011) - [j32]Bo Zhu, Michiaki Iwata, Ryo Haraguchi, Takashi Ashihara, Nobuyuki Umetani, Takeo Igarashi, Kazuo Nakazawa:
Sketch-based Dynamic Illustration of Fluid Systems. ACM Trans. Graph. 30(6): 134 (2011) - [c134]Wataru Yoshizaki, Yuta Sugiura, Albert C. Chiou, Sunao Hashimoto, Masahiko Inami, Takeo Igarashi, Yoshiaki Akazawa, Katsuaki Kawachi, Satoshi Kagami, Masaaki Mochimaru:
An actuated physical puppet as an input device for controlling a digital manikin. CHI 2011: 637-646 - [c133]Kexi Liu, Daisuke Sakamoto, Masahiko Inami, Takeo Igarashi:
Roboshop: multi-layered sketching interface for robot housework assignment and management. CHI 2011: 647-656 - [c132]Sunao Hashimoto, Andrei Ostanin, Masahiko Inami, Takeo Igarashi:
Snappy: snapshot-based robot interaction for arranging objects. HRI 2011: 411-412 - [c131]Manfred Lau, Jun Mitani, Takeo Igarashi:
Automatic learning of pushing strategy for delivery of irregular-shaped objects. ICRA 2011: 3733-3738 - [c130]Jun Mitani, Takeo Igarashi:
Interactive Design of Planar Curved Folding by Reflection. PG (Short Papers) 2011 - [c129]Richard Fung, Sunao Hashimoto, Masahiko Inami, Takeo Igarashi:
An augmented reality system for teaching sequential tasks to a household robot. RO-MAN 2011: 282-287 - [c128]James Everett Young, Yoichi Kamiyama, Juliane Reichenbach, Takeo Igarashi, Ehud Sharlin:
How to walk a robot: A dog-leash human-robot interface. RO-MAN 2011: 376-382 - [c127]Kakehi Gota, Yuta Sugiura, Anusha I. Withana, Calista Lee, Naohisa Nagaya, Daisuke Sakamoto, Maki Sugimoto, Masahiko Inami, Takeo Igarashi:
FuwaFuwa: detecting shape deformation of soft objects using directional photoreflectivity measurement. SIGGRAPH Emerging Technologies 2011: 5 - [c126]Myung Geol Choi, Kyungyong Yang, Jehee Lee, Jun Mitani, Takeo Igarashi:
Motion comics: visualization, browsing and searching of human motion data. SIGGRAPH Talks 2011: 27 - [c125]Jonas Pfeil, Jun Mitani, Takeo Igarashi:
Interactive climbing route design using a simulated virtual climber. SIGGRAPH Asia Sketches 2011: 2:1-2:2 - [c124]Kai-Yin Cheng, Yu-Hsiang Lin, Yu-Hsin Lin, Bing-Yu Chen, Takeo Igarashi:
Grab-carry-release: manipulating physical objects in a real scene through a smart phone. SIGGRAPH Asia Emerging Technologies 2011: 13:1 - [c123]Yuta Sugiura, Calista Lee, Anusha I. Withana, Yasutoshi Makino, Masahiko Inami, Takeo Igarashi:
PINOKY: a ring that animates your plush toys. SIGGRAPH Asia Emerging Technologies 2011: 14:1 - [c122]Yuki Igarashi, Takeo Igarashi, Jun Mitani:
Beady: interactive beadwork design and construction. SIGGRAPH Asia Sketches 2011: 17:1-17:2 - [c121]Yuta Sugiura, Anusha I. Withana, Teruki Shinohara, Masayasu Ogata, Daisuke Sakamoto, Masahiko Inami, Takeo Igarashi:
Cooky: a cooperative cooking robot system. SIGGRAPH Asia Emerging Technologies 2011: 17:1 - [c120]Greg Saul, Manfred Lau, Jun Mitani, Takeo Igarashi:
SketchChair: an all-in-one chair design system for end users. TEI 2011: 73-80 - [c119]Greg Saul, Manfred Lau, Jun Mitani, Takeo Igarashi:
SketchChair studio TEI2011. TEI 2011: 357-360 - [c118]Yuta Sugiura, Kakehi Gota, Anusha I. Withana, Calista Lee, Daisuke Sakamoto, Maki Sugimoto, Masahiko Inami, Takeo Igarashi:
Detecting shape deformation of soft objects using directional photoreflectivity measurement. UIST 2011: 509-516 - [p1]Takeo Igarashi:
A Sketching Interface for Freeform 3D Modeling. Sketch-based Interfaces and Modeling 2011: 205-223 - 2010
- [j31]Takeo Igarashi:
Computer graphics for all. Commun. ACM 53(7): 71-77 (2010) - [j30]Yuki Igarashi, Takeo Igarashi:
Holly: A Drawing Editor for Designing Stencils. IEEE Computer Graphics and Applications 30(4): 8-14 (2010) - [j29]Sosuke Okamura, Takeo Igarashi:
An Assistant Interface to Design and Produce a Pop-Up Card. Int. J. Creative Interfaces Comput. Graph. 1(2): 40-50 (2010) - [j28]Alec R. Rivers, Takeo Igarashi, Frédo Durand:
2.5D cartoon models. ACM Trans. Graph. 29(4): 59:1-59:7 (2010) - [j27]Alec R. Rivers, Frédo Durand, Takeo Igarashi:
3D modeling with silhouettes. ACM Trans. Graph. 29(4): 109:1-109:8 (2010) - [j26]Takeo Igarashi, Jun Mitani:
Apparent layer operations for the manipulation of deformable objects. ACM Trans. Graph. 29(4): 110:1-110:7 (2010) - [j25]Kenshi Takayama, Olga Sorkine, Andrew Nealen, Takeo Igarashi:
Volumetric modeling with diffusion surfaces. ACM Trans. Graph. 29(6): 180 (2010) - [j24]Okihide Teramoto, In Kyu Park, Takeo Igarashi:
Interactive motion photography from a single image. Vis. Comput. 26(11): 1339-1348 (2010) - [c117]Takeo Igarashi:
Keynote address: Interactive "smart" computers. 3DUI 2010 - [c116]Takumi Shirokura, Daisuke Sakamoto, Yuta Sugiura, Tetsuo Ono, Masahiko Inami, Takeo Igarashi:
RoboJockey: real-time, simultaneous, and continuous creation of robot actions for everyone. Advances in Computer Entertainment Technology 2010: 53-56 - [c115]Yuta Sugiura, Daisuke Sakamoto, Anusha I. Withana, Masahiko Inami, Takeo Igarashi:
Cooking with robots: designing a household system working in open environments. CHI 2010: 2427-2430 - [c114]Yohsuke Furuta, Nobuyuki Umetani, Jun Mitani, Takeo Igarashi, Yukio Fukui:
A Film Balloon Design System Integrated with Shell Element Simulation. Eurographics (Short Papers) 2010: 33-36 - [c113]Kentaro Ishii, Akihiko Ishida, Greg Saul, Masahiko Inami, Takeo Igarashi:
Active navigation landmarks for a service robot in a home environment. HRI 2010: 99-100 - [c112]James Everett Young, Kentaro Ishii, Takeo Igarashi, Ehud Sharlin:
Showing robots how to follow people using a broomstick interface. HRI 2010: 133-134 - [c111]Sunao Hashimoto, Andrei Ostanin, Masahiko Inami, Takeo Igarashi:
Photograph-based interaction for teaching object delivery tasks to robots. HRI 2010: 153-154 - [c110]Keita Watanabe, Shota Matsuda, Michiaki Yasumura, Masahiko Inami, Takeo Igarashi:
CastOven: a microwave oven with just-in-time video clips. UbiComp (Adjunct Papers) 2010: 385-386 - [c109]Takeo Igarashi, Yoichi Kamiyama, Masahiko Inami:
A dipole field for object delivery by pushing on a flat surface. ICRA 2010: 5114-5119 - [c108]Nobuyuki Umetani, Jun Mitani, Takeo Igarashi:
Designing Custom-made Metallophone with Concurrent Eigenanalysis. NIME 2010: 26-30 - [c107]Kentaro Ishii, Yoshiki Takeoka, Masahiko Inami, Takeo Igarashi:
Drag-and-drop interface for registration-free object delivery. RO-MAN 2010: 228-233 - [c106]Manfred Lau, Greg Saul, Jun Mitani, Takeo Igarashi:
Modeling-in-Context: User Design of Complementary Objects with a Single Photo. SBIM 2010: 17-24 - [c105]Juncong Lin, Takeo Igarashi, Jun Mitani, Greg Saul:
A Sketching Interface for Sitting-Pose Design. SBIM 2010: 111-118 - [c104]Rapee Suveeranont, Takeo Igarashi:
Example-Based Automatic Font Generation. Smart Graphics 2010: 127-138 - [c103]Koichiro Honda, Takeo Igarashi:
NinjaEdit: simultaneous and consistent editing of an unorganized set of photographs (Copyright restrictions prevent ACM from providing the full text for this article). SIGGRAPH ASIA (Sketches) 2010: 47:1 - [c102]Karl D. D. Willis, Juncong Lin, Jun Mitani, Takeo Igarashi:
Spatial sketch: bridging between movement & fabrication. TEI 2010: 5-12 - [c101]Jun Kato, Daisuke Sakamoto, Takeo Igarashi:
Surfboard: keyboard with microphone as a low-cost interactive surface. UIST (Adjunct Volume) 2010: 387-388 - [c100]Pranav Mistry, Kentaro Ishii, Masahiko Inami, Takeo Igarashi:
Blinkbot: look at, blink and move. UIST (Adjunct Volume) 2010: 397-398 - [c99]Takumi Shirokura, Daisuke Sakamoto, Yuta Sugiura, Tetsuo Ono, Masahiko Inami, Takeo Igarashi:
RoboJockey: real-time, simultaneous, and continuous creation of robot actions for everyone. UIST (Adjunct Volume) 2010: 399-400 - [c98]Takeo Igarashi, Mike Stilman:
Homotopic Path Planning on Manifolds for Cabled Mobile Robots. WAFR 2010: 1-18
2000 – 2009
- 2009
- [j23]Yuki Igarashi, Takeo Igarashi:
Designing plush toys with a computer. Commun. ACM 52(12): 81-88 (2009) - [j22]Makoto Okabe, Ken-ichi Anjyo, Takeo Igarashi, Hans-Peter Seidel:
Animating Pictures of Fluid using Video Examples. Comput. Graph. Forum 28(2): 677-686 (2009) - [j21]Takashi Ijiri, Kenshi Takayama, Hideo Yokota, Takeo Igarashi:
ProcDef: Local-to-global Deformation for Skeleton-free Character Animation. Comput. Graph. Forum 28(7): 1821-1828 (2009) - [j20]Yuki Igarashi, Takeo Igarashi, Hiromasa Suzuki:
Interactive Cover Design Considering Physical Constraints. Comput. Graph. Forum 28(7): 1965-1973 (2009) - [j19]James Everett Young, Richard Hawkins, Ehud Sharlin, Takeo Igarashi:
Toward Acceptable Domestic Robots: Applying Insights from Social Psychology. Int. J. Soc. Robotics 1(1): 95-108 (2009) - [j18]Takeo Igarashi, Yuki Igarashi:
Implementing As-Rigid-As-Possible Shape Manipulation and Surface Flattening. J. Graphics, GPU, & Game Tools 14(1): 17-30 (2009) - [j17]Hideki Todo, Ken Anjyo, Takeo Igarashi:
Stylized lighting for cartoon shader. Comput. Animat. Virtual Worlds 20(2-3): 143-152 (2009) - [j16]Floraine Grabler, Maneesh Agrawala, Wilmot Li, Mira Dontcheva, Takeo Igarashi:
Generating photo manipulation tutorials by demonstration. ACM Trans. Graph. 28(3): 66 (2009) - [j15]Yotam I. Gingold, Takeo Igarashi, Denis Zorin:
Structured annotations for 2D-to-3D modeling. ACM Trans. Graph. 28(5): 148 (2009) - [c97]Shengdong Zhao, Koichi Nakamura, Kentaro Ishii, Takeo Igarashi:
Magic cards: a paper tag interface for implicit robot control. CHI 2009: 173-182 - [c96]Daisuke Sakamoto, Koichiro Honda, Masahiko Inami, Takeo Igarashi:
Sketch and run: a stroke-based interface for home robots. CHI 2009: 197-200 - [c95]Jun Kato, Daisuke Sakamoto, Masahiko Inami, Takeo Igarashi:
Multi-touch interface for controlling multiple mobile robots. CHI Extended Abstracts 2009: 3443-3448 - [c94]Kentaro Ishii, Shengdong Zhao, Masahiko Inami, Takeo Igarashi, Michita Imai:
Designing Laser Gesture Interface for Robot Control. INTERACT (2) 2009: 479-492 - [c93]Sosuke Okamura, Takeo Igarashi:
An Interface for Assisting the Design and Production of Pop-Up Card. Smart Graphics 2009: 68-78 - [c92]Takeo Igarashi:
Sketching interfaces for computer graphics. SIGGRAPH ASIA Courses 2009 - [c91]Yuta Sugiura, Takeo Igarashi, Hiroki Takahashi, Tabare Akim Gowon, Charith Lasantha Fernando, Maki Sugimoto, Masahiko Inami:
Graphical instruction for a garment folding robot. SIGGRAPH Emerging Technologies 2009: 12:1 - [c90]Miguel A. Otaduy, Takeo Igarashi, Joseph J. LaViola Jr.:
Interaction: interfaces, algorithms, and applications. SIGGRAPH Courses 2009: 14:1-14:66 - [c89]Takeo Igarashi, Hisato Ogata:
Another shadow. SIGGRAPH ASIA Art Gallery & Emerging Technologies 2009: 61 - [c88]Charith Lasantha Fernando, Takeo Igarashi, Masahiko Inami, Maki Sugimoto, Yuta Sugiura, Anusha Indrajith Withana, Kakehi Gota:
An operating method for a bipedal walking robot for entertainment. SIGGRAPH ASIA Art Gallery & Emerging Technologies 2009: 79 - [c87]Kenshi Takayama, Takeo Igarashi:
Layered solid texture synthesis from a single 2D exemplar. SIGGRAPH Posters 2009 - [c86]Rapee Suveeranont, Takeo Igarashi:
Feature-preserving morphable model for automatic font generation. SIGGRAPH ASIA Sketches 2009: 7:1 - [c85]Andrew Nealen, Justus Pett, Marc Alexa, Takeo Igarashi:
GridMesh: Fast and high quality 2D Mesh generation for interactive 3D shape modeling. Shape Modeling International 2009: 155-162 - 2008
- [b1]Marie-Paule Cani, Takeo Igarashi, Geoff Wyvill:
Interactive Shape Design. Synthesis Lectures on Computer Graphics and Animation, Morgan & Claypool Publishers 2008, ISBN 978-3-031-79533-6 - [j14]Takashi Ijiri, Radomír Mech, Takeo Igarashi, Gavin S. P. Miller:
An Example-based Procedural System for Element Arrangement. Comput. Graph. Forum 27(2): 429-436 (2008) - [j13]Yuki Igarashi, Takeo Igarashi, Hiromasa Suzuki:
Knitting a 3D Model. Comput. Graph. Forum 27(7): 1737-1743 (2008) - [j12]Kenshi Takayama, Makoto Okabe, Takashi Ijiri, Takeo Igarashi:
Lapped solid textures: filling a model with anisotropic textures. ACM Trans. Graph. 27(3): 53 (2008) - [c84]Masatomo Kobayashi, Takeo Igarashi:
Ninja cursors: using multiple cursors to assist target acquisition on large screens. CHI 2008: 949-958 - [c83]Yuki Igarashi, Takeo Igarashi, Hiromasa Suzuki:
Knitty: 3D Modeling of Knitted Animals with a Production Assistant Interface. Eurographics (Short Papers) 2008: 17-20 - [c82]Takashi Ijiri, Mihoshi Yokoo, Saneyuki Kawabata, Takeo Igarashi:
Surface-based growth simulation for opening flowers. Graphics Interface 2008: 227-234 - [c81]Shigeru Owada, Frank Nielsen, Takeo Igarashi, Ryo Haraguchi, Kazuo Nakazawa:
Projection plane processing for sketch-based volume segmentation. ISBI 2008: 117-120 - [c80]Shigeru Owada, Takahiro Harada, Philipp Holzer, Takeo Igarashi:
Volume Painter: Geometry-Guided Volume Modeling by Sketching on the Cross-Section. SBIM 2008: 9-16 - [c79]James Everett Young, Takeo Igarashi, Ehud Sharlin:
Puppet Master: Designing Reactive Character Behavior by Demonstration. Symposium on Computer Animation 2008: 183-191 - [c78]Yuki Igarashi, Takeo Igarashi:
Pillow: Interactive Flattening of a 3D Model for Plush Toy Design. Smart Graphics 2008: 1-7 - [c77]Yuki Igarashi, Takeo Igarashi, Hiromasa Suzuki:
Automatically adding seam allowance to cloth pattern. SIGGRAPH Posters 2008: 15 - [c76]Toshio Nakamura, Takeo Igarashi:
An application-independent system for visualizing user operation history. UIST 2008: 23-32 - 2007
- [j11]Takeo Igarashi, Robert C. Zeleznik:
Guest Editors' Introduction: Sketch-Based Interaction. IEEE Computer Graphics and Applications 27(1): 26-27 (2007) - [j10]Hideki Todo, Ken-ichi Anjyo, William V. Baxter III, Takeo Igarashi:
Locally controllable stylized shading. ACM Trans. Graph. 26(3): 17 (2007) - [j9]Andrew Nealen, Takeo Igarashi, Olga Sorkine, Marc Alexa:
FiberMesh: designing freeform surfaces with 3D curves. ACM Trans. Graph. 26(3): 41 (2007) - [j8]Yuki Mori, Takeo Igarashi:
Plushie: an interactive design system for plush toys. ACM Trans. Graph. 26(3): 45 (2007) - [c75]Takeshi Nishida, Takeo Igarashi:
Bringing Round-Robin Signature to Computer-Mediated Communication. ECSCW 2007: 219-230 - [c74]Yuki Mori, Takeo Igarashi, Ryo Haraguchi, Kazuo Nakazawa:
A Pen-based Interface for Generating Graphical Reports of Findings in Cardiac Catheterization. Eurographics (Short Papers) 2007: 121-124 - [c73]HyoJong Shin, Takeo Igarashi:
Magic canvas: interactive design of a 3-D scene prototype from freehand sketches. Graphics Interface 2007: 63-70 - [c72]Kazutaka Kurihara, Masataka Goto, Jun Ogata, Yosuke Matsusaka, Takeo Igarashi:
Presentation sensei: a presentation training system using speech and image processing. ICMI 2007: 358-365 - [c71]Kazutaka Kurihara, Takeo Igarashi:
A Flexible Presentation Tool for Diverse Multi-display Environments. INTERACT (1) 2007: 430-433 - [c70]Takeshi Nishida, Takeo Igarashi:
Drag-and-Guess: Drag-and-Drop with Prediction. INTERACT (1) 2007: 461-474 - [c69]Makoto Okabe, Yasuyuki Matsushita, Li Shen, Takeo Igarashi:
Illumination Brush: Interactive Design of All-Frequency Lighting. PG 2007: 171-180 - [c68]Kenshi Takayama, Takeo Igarashi, Ryo Haraguchi, Kazuo Nakazawa:
A Sketch-Based Interface for Modeling Myocardial Fiber Orientation. Smart Graphics 2007: 1-9 - [c67]Shigeru Owada, Makoto Okabe, Takeo Igarashi, Frank Nielsen, Norimichi Tsumura:
Customized Slider Bars for Adjusting Multi-dimension Parameter Sets. Smart Graphics 2007: 230-232 - [c66]Takeo Igarashi:
Sketch-based interfaces for interactive computer graphics. SIGGRAPH Courses 2007: 4 - [c65]Takeo Igarashi:
Designing freeform surfaces by sketching. SIGGRAPH Courses 2007: 8 - [c64]Takeo Igarashi, Satoshi Matsuoka, Sachiko Kawachiya, Hidehiko Tanaka:
Interactive beautification: a technique for rapid geometric design. SIGGRAPH Courses 2007: 18 - [c63]Takeo Igarashi, John F. Hughes:
A suggestive interface for 3D drawing. SIGGRAPH Courses 2007: 20 - [c62]Takeo Igarashi, Satoshi Matsuoka, Hidehiko Tanaka:
Teddy: a sketching interface for 3D freeform design. SIGGRAPH Courses 2007: 21 - [c61]Takeo Igarashi, John F. Hughes:
Smooth meshes for sketch-based freeform modeling. SIGGRAPH Courses 2007: 22 - [c60]Takeo Igarashi, Tomer Moscovich, John F. Hughes:
Spatial keyframing for performance-driven animation. SIGGRAPH Courses 2007: 25 - [c59]Makoto Okabe, Shigeru Owada, Takeo Igarashi:
Interactive design of botanical trees using freehand sketches and example-based editing. SIGGRAPH Courses 2007: 26 - [c58]Takashi Ijiri, Shigeru Owada, Makoto Okabe, Takeo Igarashi:
Floral diagrams and inflorescences: interactive flower modeling using botanical structural constraints. SIGGRAPH Courses 2007: 27 - [c57]Takeo Igarashi, John F. Hughes:
Clothing manipulation. SIGGRAPH Courses 2007: 29 - [c56]Shigeru Owada, Frank Nielsen, Kazuo Nakazawa, Takeo Igarashi:
A sketching interface for modeling the internal structures of 3D shapes. SIGGRAPH Courses 2007: 38 - [c55]Makoto Okabe, Kenshi Takayama, Takashi Ijiri, Takeo Igarashi:
Light shower: a poor man's light stage built with an off-the-shelf umbrella and projector. SIGGRAPH Sketches 2007: 62 - [c54]Hidehiko Abe, Takeo Igarashi:
GRADE-IV: visualizing graphics library operations in an executing program. SIGGRAPH Posters 2007: 118 - [c53]Dan Maynes-Aminzade, Terry Winograd, Takeo Igarashi:
Eyepatch: prototyping camera-based interaction through examples. UIST 2007: 33-42 - [c52]Nayuko Watanabe, Motoi Washida, Takeo Igarashi:
Bubble clusters: an interface for manipulating spatial aggregation of graphical objects. UIST 2007: 173-182 - [c51]Masatomo Kobayashi, Takeo Igarashi:
Boomerang: suspendable drag-and-drop interactions based on a throw-and-catch metaphor. UIST 2007: 187-190 - 2006
- [j7]Takashi Ijiri, Shigeru Owada, Takeo Igarashi:
Seamless Integration of Initial Sketching and Subsequent Detail Editing in Flower Modeling. Comput. Graph. Forum 25(3): 617-624 (2006) - [c50]Kazutaka Kurihara, Masataka Goto, Jun Ogata, Takeo Igarashi:
Speech pen: predictive handwriting based on ambient multimodal recognition. CHI 2006: 851-860 - [c49]Andrew Nealen, Takeo Igarashi, Olga Sorkine, Marc Alexa:
Laplacian mesh optimization. GRAPHITE 2006: 381-389 - [c48]Takashi Ijiri, Shigeru Owada, Takeo Igarashi:
The Sketch L-System: Global Control of Tree Modeling Using Free-Form Strokes. Smart Graphics 2006: 138-146 - [c47]Shigeru Owada, Frank Nielsen, Takeo Igarashi:
Copy-Paste Synthesis of 3D Geometry with Repetitive Patterns. Smart Graphics 2006: 184-193 - [c46]Takeo Igarashi:
Sketch-based interfaces for interactive computer graphics. SIGGRAPH Courses 2006: 3 - [c45]Takeo Igarashi, Satoshi Matsuoka, Sachiko Kawachiya, Hidehiko Tanaka:
Interactive beautification: a technique for rapid geometric design. SIGGRAPH Courses 2006: 8 - [c44]Takeo Igarashi, John F. Hughes:
A suggestive interface for 3D drawing. SIGGRAPH Courses 2006: 10 - [c43]Takeo Igarashi, Satoshi Matsuoka, Hidehiko Tanaka:
Teddy: a sketching interface for 3D freeform design. SIGGRAPH Courses 2006: 11 - [c42]Shigeru Owada, Frank Nielsen, Kazuo Nakazawa, Takeo Igarashi:
A sketching interface for modeling the internal structures of 3D shapes. SIGGRAPH Courses 2006: 12 - [c41]Takeo Igarashi, John F. Hughes:
Smooth meshes for sketch-based freeform modeling. SIGGRAPH Courses 2006: 13 - [c40]Takeo Igarashi, Tomer Moscovich, John F. Hughes:
Spatial keyframing for performance-driven animation. SIGGRAPH Courses 2006: 17 - [c39]Makoto Okabe, Shigeru Owada, Takeo Igarashi:
Interactive design of botanical trees using freehand sketches and example-based editing. SIGGRAPH Courses 2006: 18 - [c38]Takashi Ijiri, Shigeru Owada, Makoto Okabe, Takeo Igarashi:
Floral diagrams and inflorescences: interactive flower modeling using botanical structural constraints. SIGGRAPH Courses 2006: 19 - [c37]Takeo Igarashi, John F. Hughes:
Clothing manipulation. SIGGRAPH Courses 2006: 21 - [c36]Yuki Mori, Takeo Igarashi:
Pillow: interactive pattern design for stuffed animals. SIGGRAPH Sketches 2006: 74 - [c35]Makoto Okabe, Yasuyuki Matsushita, Takeo Igarashi, Heung-Yeung Shum:
Illumination brush: interactive design of image-based lighting. SIGGRAPH Research Posters 2006: 141 - 2005
- [j6]Makoto Okabe, Shigeru Owada, Takeo Igarashi:
Interactive Design of Botanical Trees using Freehand Sketches and Example-based Editing. Comput. Graph. Forum 24(3): 487-496 (2005) - [j5]Takashi Ijiri, Shigeru Owada, Makoto Okabe, Takeo Igarashi:
Floral diagrams and inflorescences: interactive flower modeling using botanical structural constraints. ACM Trans. Graph. 24(3): 720-726 (2005) - [j4]Takeo Igarashi, Tomer Moscovich, John F. Hughes:
As-rigid-as-possible shape manipulation. ACM Trans. Graph. 24(3): 1134-1141 (2005) - [c34]Kazutaka Kurihara, David Vronay, Takeo Igarashi:
Flexible timeline user interface using constraints. CHI Extended Abstracts 2005: 1581-1584 - [c33]Takeshi Nishida, Takeo Igarashi:
Lock-on-Chat: Boosting Anchored Conversation and Its Operation at a Technical Conference. INTERACT 2005: 970-973 - [c32]Yasunari Hashimoto, Takeo Igarashi:
Retrieving Web Page Layouts using Sketches to Support Example-based Web Design. SBM 2005: 155-164 - [c31]Takeo Igarashi, Tomer Moscovich, John F. Hughes:
Spatial keyframing for performance-driven animation. Symposium on Computer Animation 2005: 107-115 - [c30]Yuki Mori, Shigeo Takahashi, Takeo Igarashi, Yuriko Takeshima, Issei Fujishiro:
Automatic Cross-Sectioning Based on Topological Volume Skeletonization. Smart Graphics 2005: 175-184 - [c29]Shigeru Owada, Frank Nielsen, Takeo Igarashi:
Volume catcher. SI3D 2005: 111-116 - [c28]Yuki Mori, Shigeo Takahashi, Takeo Igarashi, Yuriko Takeshima, Issei Fujishiro:
Automatic cross-sectioning using 3D field topology analysis. SIGGRAPH Posters 2005: 129 - [e1]Joaquim Armando Pires Jorge, Takeo Igarashi:
2nd Eurographics Workshop on Sketch-Based Interfaces and Modeling, SBM 2005, Dublin, Ireland, August 28-29, 2005, Proceedings. Eurographics Association 2005, ISBN 3-905673-30-4 [contents] - 2004
- [j3]Shigeru Owada, Frank Nielsen, Makoto Okabe, Takeo Igarashi:
Volumetric illustration: designing 3D models with internal textures. ACM Trans. Graph. 23(3): 322-328 (2004) - [c27]Hua Wang, Helmut Prendinger, Takeo Igarashi:
Communicating emotions in online chat using physiological sensors and animated text. CHI Extended Abstracts 2004: 1171-1174 - [c26]Takashi Ijiri, Takeo Igarashi, Shin Takahashi, Etsuya Shibayama:
Sketch interface for 3D modeling of flowers. SIGGRAPH Sketches 2004: 6 - [c25]Nayuko Watanabe, Takeo Igarashi:
A sketching interface for terrain modeling. SIGGRAPH Posters 2004: 73 - 2003
- [j2]Takeo Igarashi, John F. Hughes:
Clothing manipulation. ACM Trans. Graph. 22(3): 697 (2003) - [c24]Takeo Igarashi:
Freeform User Interfaces for Graphical Computing. Smart Graphics 2003: 39-48 - [c23]Shigeru Owada, Frank Nielsen, Kazuo Nakazawa, Takeo Igarashi:
A Sketching Interface for Modeling the Internal Structures of 3D Shapes. Smart Graphics 2003: 49-57 - [c22]Takeo Igarashi, John F. Hughes:
Smooth meshes for sketch-based freeform modeling. SI3D 2003: 139-142 - [c21]Makoto Okabe, Takeo Igarashi:
3D modeling of trees from freehand sketches. SIGGRAPH 2003 - [c20]Masatomo Kobayashi, Takeo Igarashi:
Considering the direction of cursor movement for efficient traversal of cascading menus. UIST 2003: 91-94 - 2002
- [c19]Takeo Igarashi, John F. Hughes:
Clothing manipulation. UIST 2002: 91-100 - 2001
- [c18]Takeo Igarashi, Dennis Cosgrove:
Adaptive unwrapping for interactive texture painting. SI3D 2001: 209-216 - [c17]Takeo Igarashi, John F. Hughes:
Voice as sound: using non-verbal voice input for interactive control. UIST 2001: 155-156 - [c16]Takeo Igarashi, John F. Hughes:
A suggestive interface for 3D drawing. UIST 2001: 173-181 - 2000
- [j1]Elizabeth D. Mynatt, Takeo Igarashi, W. Keith Edwards, Anthony LaMarca:
Designing an Augmented Writing Surface. IEEE Computer Graphics and Applications 20(4): 55-61 (2000) - [c15]Takeo Igarashi, W. Keith Edwards, Anthony LaMarca, Elizabeth D. Mynatt:
An Architecture for Pen-based Interaction on Electronic Whiteboards. Advanced Visual Interfaces 2000: 68-75 - [c14]W. Keith Edwards, Takeo Igarashi, Anthony LaMarca, Elizabeth D. Mynatt:
A temporal model for multi-level undo and redo. UIST 2000: 31-40 - [c13]Takeo Igarashi, Ken Hinckley:
Speed-dependent automatic zooming for browsing large documents. UIST 2000: 139-148
1990 – 1999
- 1999
- [c12]Takeo Igarashi, Elizabeth D. Mynatt, W. Keith Edwards, Anthony LaMarca:
Demonstrating flatland user interfaces. CHI Extended Abstracts 1999: 27-28 - [c11]Elizabeth D. Mynatt, Takeo Igarashi, W. Keith Edwards, Anthony LaMarca:
Flatland: New Dimensions in Office Whiteboards. CHI 1999: 346-353 - [c10]Takeo Igarashi, Satoshi Matsuoka, Hidehiko Tanaka:
Teddy: A Sketching Interface for 3D Freeform Design. SIGGRAPH 1999: 409-416 - [c9]Masaaki Honda, Takeo Igarashi, Hidehiko Tanaka, Shuichi Sakai:
Integrated Manipulation: Context-Aware Manipulation of 2D Diagrams. ACM Symposium on User Interface Software and Technology 1999: 159-160 - 1998
- [c8]Sachiko Kawachiya, Takeo Igarashi, Satoshi Matsuoka, Hidehiko Tanaka:
Reduction of Overhead in Drawing Figures with Computer: Detailed Analyses of Drawing Tasks. APCHI 1998: 11-18 - [c7]Takeo Igarashi, Sachiko Kawachiya, Hidehiko Tanaka, Satoshi Matsuoka:
Pegasus: a drawing system for rapid geometric design. CHI Conference Summary 1998: 24-25 - [c6]Bay-Wei Chang, Jock D. Mackinlay, Polle Zellweger, Takeo Igarashi:
A Negotiation Architecture for Fluid Documents. ACM Symposium on User Interface Software and Technology 1998: 123-132 - [c5]Takeo Igarashi, Rieko Kadobayashi, Kenji Mase, Hidehiko Tanaka:
Path Drawing for 3D Walkthrough. ACM Symposium on User Interface Software and Technology 1998: 173-174 - [c4]Takeo Igarashi, Jock D. Mackinlay, Bay-Wei Chang, Polle Zellweger:
Fluid Visualization for Spreadsheet Structures. VL 1998: 118-125 - 1997
- [c3]Takeo Igarashi, Sachiko Kawachiya, Satoshi Matsuoka, Hidehiko Tanaka:
In Search for an Ideal Computer-Assisted Drawing System. INTERACT 1997: 104-111 - [c2]Takeo Igarashi, Satoshi Matsuoka, Sachiko Kawachiya, Hidehiko Tanaka:
Interactive Beautification: A Technique for Rapid Geometric Design. ACM Symposium on User Interface Software and Technology 1997: 105-114 - 1995
- [c1]Takeo Igarashi, Satoshi Matsuoka, Toshiyuki Masui:
Adaptive Recognition of Implicit Structures in Human-Organized Layouts. VL 1995: 258-266
Coauthor Index
aka: Toby Long Hin Chong
aka: Youichi Kamiyama
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