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CHI 2021: Virtual Event / Yokohama, Japan
- Yoshifumi Kitamura, Aaron Quigley, Katherine Isbister, Takeo Igarashi:
CHI '21: CHI Conference on Human Factors in Computing Systems, Virtual Event / Yokohama Japan, May 8-13, 2021, Extended Abstracts. ACM 2021, ISBN 978-1-4503-8095-9
SIGCHI Awards
- Scott E. Hudson:
SIGCHI Lifetime Research Award Talk: The Future Is Not What It Used to Be: What's Changed, What's the Same, and Why the Fun Stuff in Technical HCI is All Ahead of Us. 1:1 - John Richards:
SIGCHI Lifetime Practice Award Talk: Usability Barriers and How to Overcome Them. 2:1-2:2 - M. Cecília C. Baranauskas:
Being Socially Aware in Technology Design. 3:1-3:2 - Andy Dearden:
SIGCHI Social Impact Award: Asking Better Questions. 4:1-4:2 - Juan E. Gilbert:
Equitable AI. 5:1-5:2 - Josh Andres:
Designing Human-Computer Integration in an Exertion Context. 6:1-6:2 - Arunesh Mathur:
Identifying and Measuring Manipulative User Interfaces at Scale on the Web. 7:1-7:5 - Qian Yang:
SIGCHI Outstanding Dissertation Award: Profiling Artificial Intelligence as a Material for User Experience Design. 8:1-8:3
alt.chi
- Samia Ibtasam:
For God's sake! Considering Religious Beliefs in HCI Research : A Case of Islamic HCI. 9:1-9:8 - Adriana Alvarado Garcia, Juan F. Maestre, Manuhuia Barcham, Marilyn Iriarte, Marisol Wong-Villacres, Oscar A. Lemus, Palak Dudani, Pedro Reynolds-Cuéllar, Ruotong Wang, Teresa Cerratto-Pargman:
Decolonial Pathways: Our Manifesto for a Decolonizing Agenda in HCI Research and Design. 10:1-10:9 - Neha Kumar, Naveena Karusala:
Braving Citational Justice in Human-Computer Interaction. 11:1-11:9 - Veronica Ahumada Newhart, J. Maya Hernandez, Karla A. Badillo-Urquiola:
A Call for Action: Conceptualizing Assets-Based Inclusive Design as a Social Movement to Address Systemic Inequities: An Assets-Based Inclusive Design Framework. 12:1-12:4 - Sarah Cooney:
Riding the Bus in Los Angeles: Creating Cultural Micro-Exposures via Technology. 13:1-13:9 - Bill Tomlinson, Bonnie A. Nardi, Daniel Stokols, Ankita Raturi:
Ecosystemas: Representing Ecosystem Impacts in Design. 14:1-14:10 - Daniel Pimentel:
The Peril and Potential of XR-based Interactions with Wildlife. 15:1-15:9 - Joseph Lindley, Miriam Sturdee, David Philip Green, Hayley Alter:
This is Not a Paper: Applying a Design Research lens to video conferencing, publication formats, eggs... and other things. 16:1-16:6 - Joshua McVeigh-Schultz, Katherine Isbister:
The Case for "Weird Social" in VR/XR: A Vision of Social Superpowers Beyond Meatspace. 17:1-17:10 - Aparna Kongot, Alexandra Matz:
Perfectly Imperfect: A Speculation about Wabi-Sabi Inspired User Experience Design: Wabi-Sabi Inspired UX Design. 18:1-18:6 - Hiroyuki Osone, Jun-Li Lu, Yoichi Ochiai:
BunCho: AI Supported Story Co-Creation via Unsupervised Multitask Learning to Increase Writers' Creativity in Japanese. 19:1-19:10 - Jan-Philipp Stauffert, Kristof Korwisi, Florian Niebling, Marc Erich Latoschik:
Ka-Boom!!! Visually Exploring Latency Measurements for XR. 20:1-20:9 - Ergun Akleman, M. D. Tanim Hasan, Ioannis T. Pavlidis:
Under the Spell of Deadlines. 21:1-21:12 - Marco Gillies:
Learnable Computing. 22:1-22:7 - Anuradha Venugopal Reddy, Ahmet Baki Kocaballi, Iohanna Nicenboim, Marie Louise Juul Søndergaard, Maria Luce Lupetti, Cayla Key, Chris Speed, Dan Lockton, Elisa Giaccardi, Francisca Grommé, Holly Robbins, Namrata Primlani, Paulina Yurman, Shanti Sumartojo, Thao Phan, Viktor Bedö, Yolande A. A. Strengers:
Making Everyday Things Talk: Speculative Conversations into the Future of Voice Interfaces at Home. 23:1-23:16 - Jan Tepe:
Investigating Sensory Perception as a Material for Fashion Design. 24:1-24:10 - Kim Olivia Snooks, Joseph Lindley, Daniel Richards, Roger Whitham:
Context-Aware Wearables: The Last Thing We Need is a Pandemic of Stray Cats. 25:1-25:9 - Pat Pataranutaporn, Valdemar Danry, Pattie Maes:
Machinoia, Machine of Multiple Me: Integrating with Past, Future and Alternative Selves. 26:1-26:7 - Paul Haimes:
Beyond Beauty: Towards a Deeper Understanding of Aesthetics in HCI. 27:1-27:7 - Josh Urban Davis, Johann Wentzel:
Font Your Friends and Loved Ones: On the Utility of Ugly Interfaces. 28:1-28:7 - Ray LC, Daijiro Mizuno:
Designing for Narrative Influence: : Speculative Storytelling for Social Good in Times of Public Health and Climate Crises. 29:1-29:13 - Harry Halpin:
The Philosophical and Technical Legacy of Bernard Stiegler. 30:1-30:8 - Noura Howell, Britta F. Schulte, Amy Twigger Holroyd, Rocío Fatás Arana, Sumita Sharma, Grace Eden:
Calling for a Plurality of Perspectives on Design Futuring: An Un-Manifesto. 31:1-31:10 - Félicien Goguey:
Catch Me If You Can: Designing a Disobedient Object to Protest Against GSM Surveillance. 32:1-32:7 - Luke Haliburton, Matthias Hoppe, Albrecht Schmidt, Thomas Kosch:
Quick, Print This Page! The Value of Analogue Media in a Digital World. 33:1-33:7 - Nana Kesewaa Dankwa:
"All Names are Pseudonyms": A Critical Reflection on Pseudonymizing Names in HCI: "All Names are Pseudonyms". 34:1-34:6 - Matthias Fassl, Lea Theresa Gröber, Katharina Krombholz:
Stop the Consent Theater. 35:1-35:7 - Daphne Ariadne Muller:
The Computer for the 21st Century - Second Edition for Europe: Open-source Projects, Consumer Activism, and Collaboration Will Make Privacy the Central Pillar of Innovation and Cause a Technology Industry Where Creative Ideas From Small Market Players Can Flourish. 36:1-36:11 - Birgit Penzenstadler, Juliet Norton:
Tapping In - How to Decide: Mind, Heart, or Gut? 37:1-37:10 - Alexander Muir:
Where HCI Meets the Spiritual Path: The Three Yogas of the Bhagavad Gītā. 38:1-38:9
Case Studies
- Wenqi Li, Chenyu Li, Yuwei Yang:
Baby Steps for Easier Accessibility: Our practice of making Alibaba Cloud Console more inclusive by taking baby steps. 39:1-39:5 - Matin Yarmand, Chen Chen, Danilo Gasques, James D. Murphy, Nadir Weibel:
Facilitating Remote Design Thinking Workshops in Healthcare: the Case of Contouring in Radiation Oncology. 40:1-40:5 - Angela Mastrianni, Leah Kulp, Aleksandra Sarcevic:
Transitioning to Remote User-Centered Design Activities in the Emergency Medical Field During a Pandemic. 41:1-41:8 - Elizabeth Dunbar, Helen Elizabeth Olsen, Erika Salomon, Shreya Bhatt, Regina Mutuku, Beatrice Wasunna, Jacqueline Edwards, Beth E. Kolko, Isaac Holeman:
Towards Responsible Data Practices in Digital Health: A case study of an open source community's journey. 42:1-42:8 - Carrie J. Cai, Samantha Winter, David Steiner, Lauren Wilcox, Michael Terry:
Onboarding Materials as Cross-functional Boundary Objects for Developing AI Assistants. 43:1-43:7 - Shaan Chopra, Emma Dixon, Kausalya Ganesh, Alisha Pradhan, Mary L. Radnofsky, Amanda Lazar:
Designing for and with People with Dementia using a Human Rights-Based Approach. 44:1-44:8 - Sharon A. Mozgai, Brian Femminella, Arno Hartholt, Albert A. Rizzo:
User-Centered Design Model for Mobile Health (mHealth) Applications: A Military Case Study in Rapid Assessment Process (RAP). 45:1-45:8 - Elliot G. Mitchell, Lena Mamykina:
From the Curtain to Kansas: Conducting Wizard-of-Oz Studies in the Wild. 46:1-46:6 - Bonnie E. John:
The Design of COVID Alert NY in Six Parables. 47:1-47:7 - Jacqueline Urakami, You Zhi Hu, Mark H. Chignell:
Monitoring Cognitive Performance with a Serious Game: A Longitudinal Case Study on Online Cognitive Assessment Using Serious Games. 48:1-48:7 - Ivan Phelan, Madelynne Arden, Maria Matsangidou, Alicia Carrion-Plaza, Shirley Lindley:
Designing a Virtual Reality Myoelectric Prosthesis Training System for Amputees. 49:1-49:7 - Lena Mamykina, Arlene M. Smaldone, Suzanne R. Bakken, Noemie Elhadad, Elliot G. Mitchell, Pooja M. Desai, Matthew E. Levine, Jonathan N. Tobin, Andrea Cassells, Patricia G. Davidson, David J. Albers, George Hripcsak:
Scaling Up HCI Research: from Clinical Trials to Deployment in the Wild. 50:1-50:6 - Gaoping Huang, Meng-Han Wu, Alexander J. Quinn:
Task Design for Crowdsourcing Complex Cognitive Skills. 51:1-51:7 - Poorna Talkad Sukumar, Thomas Breideband, Gonzalo J. Martínez, Megan Caruso, Sierra Rose, Cooper Steputis, Sidney D'Mello, Gloria Mark, Aaron Striegel:
Designing an Interactive Visualization System for Monitoring Participant Compliance in a Large-Scale, Longitudinal Study. 52:1-52:8 - Milda Norkute, Nadja Herger, Leszek Michalak, Andrew Mulder, Sally Gao:
Towards Explainable AI: Assessing the Usefulness and Impact of Added Explainability Features in Legal Document Summarization. 53:1-53:7 - Jennifer Wang, Angela Moulden:
AI Trust Score: A User-Centered Approach to Building, Designing, and Measuring the Success of Intelligent Workplace Features. 54:1-54:7 - Lin Wang, Zachary Whitman, Erica L. Olmsted-Hawala, Robert Chestnut:
Integrating Usability Testing into the Design and Development of Data Dissemination Platform for U.S. Official Statistics. 55:1-55:6 - Eleftherios Triantafyllidis, Zhibin Li:
The Challenges in Modeling Human Performance in 3D Space with Fitts' Law. 56:1-56:9 - Leimin Tian, Pamela Carreno-Medrano, Aimee Allen, Shanti Sumartojo, Michael Mintrom, Enrique Coronado Zuniga, Gentiane Venture, Elizabeth A. Croft, Dana Kulic:
Redesigning Human-Robot Interaction in Response to Robot Failures: a Participatory Design Methodology. 57:1-57:8 - Claudio Pedica, Michelangelo Diamanti, Hannes Högni Vilhjálmsson:
Assessing the Disturbance from Overcrowding in Outdoor Nature Experiences. 58:1-58:8 - Yu Zhang, Mathias Funk:
Mediating Everyday Data Encounters with Mundane Video Vignettes. 59:1-59:9 - Chang Siang Lim, Pin Sym Foong, Gerald Koh Choon Huat, Adrian Yeow:
A Case Study of User Experience Design in a Disrupted Context: Design and Development of a Vital Signs Self-monitoring System. 60:1-60:7 - Annika Wolff, Antti Knutas, Anne Pässilä, Jon Lautala, Lasse Kantola, Teija Vainio:
Designing SciberPunks as Future Personas for More than Human Design. 61:1-61:8 - Wieslaw Kopec, Krzysztof Kalinowski, Monika Kornacka, Kinga Skorupska, Julia Paluch, Anna Jaskulska, Grzegorz Pochwatko, Jakub Filip Mozaryn, Pawel Kobylinski, Piotr Gago:
VR Hackathon with Goethe Institute: Lessons Learned from Organizing a Transdisciplinary VR Hackathon. 62:1-62:7 - Nina Bozic Yams, Alvaro Aranda Muñoz:
Poetics of Future Work: Blending Speculative Design with Artistic Methodology. 63:1-63:8 - Paulo Reis, John D. Lees-Miller, Sven Laqua:
Merging SaaS Products In A User-Centered Way - A Case Study of Overleaf and ShareLaTeX. 64:1-64:8
Doctoral Consortium
- Tongshuang Wu:
Principles and Interactive Tools for Evaluating and Improving the Behavior of Natural Language Processing models. 65:1-65:6 - Thiemo Wambsganss:
Designing Adaptive Argumentation Learning Systems Based on Artificial Intelligence. 66:1-66:5 - Paul Schlosser:
Head-Worn Displays for Emergency Medical Services. 67:1-67:5 - Gisela Reyes-Cruz:
Designing to Support and Extend the Competencies of People with Visual Impairments. 68:1-68:6 - Carlos Gilberto Gomez-Monroy:
Correlation of Qualitative User Experience Feedback and Interface-Generated Quantitative Data during Human-Robot Interaction. 69:1-69:5 - Zhenhui Peng:
Designing and Evaluating Intelligent Agents' Interaction Mechanisms for Assisting Human in High-Level Thinking Tasks. 70:1-70:6 - Johannes Schirm:
Standardizing Objective Measures of Presence in Immersive Virtual Environments. 71:1-71:4 - Yi-Chi Liao:
Computational Workflows for Designing Input Devices. 72:1-72:6 - Nada Terzimehic:
Real-World Presence in the Era of Ubiquitous Computing. 73:1-73:4 - Sarah Cooney:
Toward Co-Creative Tools for Tactical Urban Revitalization. 74:1-74:5
Workshops and Symposia
- Marios Mouratidis, Sarah Rüller, Konstantin Aal, Shaimaa Lazem, Anicia Peters, Nina Boulus-Rødje, Simon Holdermann, Vasilis Vlachokyriakos, Ann Light, Dave Randall, Volker Wulf:
Coping with Messiness in Ethnography: Authority, Bias and Immersion in ethnographic Fieldwork in the non-Western World. 75:1-75:5 - Jas Brooks, Pedro Lopes, Judith Amores, Emanuela Maggioni, Haruka Matsukura, Marianna Obrist, Roshan Lalintha Peiris, Nimesha Ranasinghe:
Smell, Taste, and Temperature Interfaces. 76:1-76:6 - Phillip Gough, Jack Forman, Pat Pataranutaporn, Leigh-Anne Hepburn, Carolina Ramirez Figueroa, Clare M. Cooper, Angela Vujic, David Sun Kong, Raphael Kim, Pattie Maes, Hiroshi Ishii, Misha Sra, Naseem Ahmadpour:
Speculating on Biodesign in the Future Home. 77:1-77:5 - Bektur Ryskeldiev, Yoichi Ochiai, Koki Kusano, Jie Li, MHD Yamen Saraiji, Kai Kunze, Mark Billinghurst, Suranga Nanayakkara, Yusuke Sugano, Tatsuya Honda:
Immersive Inclusivity at CHI: Design and Creation of Inclusive User Interactions Through Immersive Media. 78:1-78:4 - Vincent van Rheden, Thomas Grah, Alexander Meschtscherjakov, Rakesh Patibanda, Wanyu Liu, Florian Daiber, Elise van den Hoven, Florian 'Floyd' Mueller:
Out of Your Mind!? Embodied Interaction in Sports. 79:1-79:5 - Josh Adi Tedjasaputra, Briane Paul V. Samson, Masitah Ghazali, Eunice Ratna Sari, Sayan Sarcar, Dilrukshi Gamage, Kazuyuki Fujita, Pranjal Jain, Amit Jena, Toni-Jan Keith Palma Monserrat, Nabila Sindi, Kaixing Zhao, Jordan Aiko Deja, Manvi Fotedar, Manjiri Joshi, Yang Li, Zhicong Lu, Akihiro Matsufuji, Shio Miyafuji, Korok Sengupta, Diksha Singh, Simran Singh, Umar Taufiqulhakim:
Asian CHI Symposium: HCI Research from Asia and on Asian Contexts and Cultures. 80:1-80:5 - Jie Li, Vinoba Vinayagamoorthy, Julie R. Williamson, David A. Shamma, Pablo César:
Social VR: A New Medium for Remote Communication and Collaboration. 81:1-81:6 - David Struzek, Katerina Cerná, Richard Paluch, Sven Bittenbinder, Claudia Müller, Arlind Reuter, Lydia Stamato, Özge Subasi, Foad Hamidi, John Vines:
Designing for New Forms of Vulnerability: Exploring transformation and empowerment in times of COVID-19. 82:1-82:5 - Rachel Charlotte Smith, Heike Winschiers-Theophilus, Daria Loi, Rogério Abreu de Paula, Asnath Paula Kambunga, Marly Muudeni Samuel, Tariq Zaman:
Decolonizing Design Practices: Towards Pluriversality. 83:1-83:5 - Lara S. G. Piccolo, Diotima Bertel, Tracie Farrell, Pinelopi Troullinou:
Opinions, Intentions, Freedom of Expression, ... , and Other Human Aspects of Misinformation Online. 84:1-84:5 - m. c. schraefel, Josh Andrés, Aaron Tabor, Scott Bateman, Abby Wanyu Liu, Mike Jones, Kai Kunze, Elizabeth L. Murnane, Steeven Villa:
Body As Starting Point 4: Inbodied Interaction Design for Health Ownership. 85:1-85:5 - Franziska Maria Tachtler, Konstantin Aal, Tanja Ertl, Daniel Diethei, Jasmin Niess, Mohammed Khwaja, Reem Talhouk, Giovanna Nunes Vilaza, Shaimaa Lazem, Aneesha Singh, Marguerite Barry, Volker Wulf, Geraldine Fitzpatrick:
Artificially Intelligent Technology for the Margins: A Multidisciplinary Design Agenda. 86:1-86:7 - Dmitry Alexandrovsky, Susanne Putze, Valentin Schwind, Elisa D. Mekler, Jan David Smeddinck, Denise Kahl, Antonio Krüger, Rainer Malaka:
Evaluating User Experiences in Mixed Reality. 87:1-87:5 - Daniel Omeiza, Sule Anjomshoae, Konrad Kollnig, Oana-Maria Camburu, Kary Främling, Lars Kunze:
Towards Explainable and Trustworthy Autonomous Physical Systems. 88:1-88:3 - Matthias Baldauf, Peter Fröhlich, Shadan Sadeghian, Philippe A. Palanque, Virpi Roto, Wendy Ju, Lynne Baillie, Manfred Tscheligi:
Automation Experience at the Workplace. 89:1-89:6 - Karl Daher, Marine Capallera, Chiara Lucifora, Jacky Casas, Quentin Meteier, Mira El Kamali, Abdallah El Ali, Giorgio Mario Grasso, Gérard Chollet, Omar Abou Khaled, Elena Mugellini:
Empathic Interactions in Automated Vehicles #EmpathicCHI. 90:1-90:4 - Johanna Ylipulli, Aale Luusua:
In Search of the Alternative Future: Developing Participatory Digital Citizenship to Address the Crisis of Democracy. 91:1-91:4 - Pradipta Biswas, Pilar Orero, Manohar Swaminathan, Kavita Krishnaswamy, Peter Robinson:
Adaptive Accessible AR/VR Systems. 92:1-92:7 - Hideki Koike, Jun Rekimoto, Junichi Ushiba, Shinichi Furuya, Asa Ito:
Human Augmentation for Skill Acquisition and Skill Transfer. 93:1-93:3 - Upol Ehsan, Philipp Wintersberger, Q. Vera Liao, Martina Mara, Marc Streit, Sandra Wachter, Andreas Riener, Mark O. Riedl:
Operationalizing Human-Centered Perspectives in Explainable AI. 94:1-94:6 - Miriam Sturdee, Joseph Lindley, Conor Linehan, Chris Elsden, Neha Kumar, Tawanna Dillahunt, Regan L. Mandryk, John Vines:
Consequences, Schmonsequences! Considering the Future as Part of Publication and Peer Review in Computing Research. 95:1-95:4 - Pat Pataranutaporn, Valentina Sumini, Ariel Ekblaw, Melodie Yashar, Sandra Häuplik-Meusburger, Susanna Testa, Marianna Obrist, Dorit Donoviel, Joseph A. Paradiso, Pattie Maes:
SpaceCHI: Designing Human-Computer Interaction Systems for Space Exploration. 96:1-96:6 - Dina Sabie, Reem Talhouk, Cansu E. Dedeoglu, Carleen F. Maitland, Volker Wulf, Eiad Yafi, Samar Sabie, Asam Almohamed, Safa'a AbuJarour, Kahina Le Louvier, Faheem Hussain, Syed Ishtiaque Ahmed:
Migration and Mobility in HCI: Rethinking Boundaries, Methods, and Impact. 97:1-97:6 - Christine Murad, Cosmin Munteanu, Benjamin R. Cowan, Leigh Clark, Martin Porcheron, Heloisa Candello, Stephan Schlögl, Matthew P. Aylett, Jaisie Sin, Robert J. Moore, Grace Hughes, Andrew Ku:
Let's Talk About CUIs: Putting Conversational User Interface Design Into Practice. 98:1-98:6 - Dorota Glowacka, Andrew Howes, Jussi P. P. Jokinen, Antti Oulasvirta, Özgür Simsek:
RL4HCI: Reinforcement Learning for Humans, Computers, and Interaction. 99:1-99:3 - Jialin Deng, Yan Wang, Carlos Velasco, Ferran Altarriba Bertran, Rob Comber, Marianna Obrist, Katherine Isbister, Charles Spence, Florian 'Floyd' Mueller:
The Future of Human-Food Interaction. 100:1-100:6 - Florian Daiber, Donald Degraen, André Zenner, Tanja Döring, Frank Steinicke, Oscar Javier Ariza Nunez, Adalberto L. Simeone:
Everyday Proxy Objects for Virtual Reality. 101:1-101:6 - Kai Lukoff, Alexis Hiniker, Colin M. Gray, Arunesh Mathur, Shruthi Sai Chivukula:
What Can CHI Do About Dark Patterns? 102:1-102:6 - Benjamin Watson, Josef B. Spjut, Joohwan Kim, Jennifer Listman, Sunjun Kim, Raphael Wimmer, David Putrino, Byungjoo Lee:
Esports and High Performance HCI. 103:1-103:5 - Ville Paananen, Piia Markkanen, Jonas Oppenlaender, Lik Hang Lee, Haider Ali Akmal, Ava Fatah gen. Schieck, John Dunham, Konstantinos Papangelis, Nicolas J. LaLone, Niels van Berkel, Jorge Gonçalves, Simo Hosio:
2VT: Visions, Technologies, and Visions of Technologies for Understanding Human Scale Spaces. 104:1-104:5 - Tilman Dingler, Benjamin Tag, Philipp Lorenz-Spreen, Andrew W. Vargo, Simon Knight, Stephan Lewandowsky:
Workshop on Technologies to Support Critical Thinking in an Age of Misinformation. 105:1-105:5 - Vikram Kamath Cannanure, Dilrukshi Gamage, Christian Sturm, Heike Winschiers-Theophilus, Juan Fernando Maestre, Naveena Karusala, Pedro Reynolds-Cuéllar, Neha Kumar:
Decolonizing HCI Across Borders. 106:1-106:5 - Gian-Luca Savino, Tamara von Sawitzky, Andrii Matviienko, Miriam Sturdee, Pawel W. Wozniak, Markus Löchtefeld, Andrew L. Kun, Andreas Riener, Jonna Häkkilä:
[email protected]: Towards a Research Agenda for HCI in the Bike Lane. 107:1-107:5 - Tariq Osman Andersen, Francisco Nunes, Lauren Wilcox, Elizabeth Kaziunas, Stina Matthiesen, Farah Magrabi:
Realizing AI in Healthcare: Challenges Appearing in the Wild. 108:1-108:5 - Ajit G. Pillai, Ahmet Baki Kocaballi, Tuck Wah Leong, Rafael A. Calvo, Nassim Parvin, Katie Shilton, Jenny Waycott, Casey Fiesler, John C. Havens, Naseem Ahmadpour:
Co-designing Resources for Ethics Education in HCI. 109:1-109:5 - Sayan Sarcar, Cosmin Munteanu, Neil Charness, Jussi Jokinen, Xiangshi Ren, Emma Nicol:
Designing Interactions for the Ageing Populations - Addressing Global Challenges. 110:1-110:4 - Ru Zhang, Yuanchun Shi, Björn W. Schuller, Elisabeth André, Sharon L. Oviatt, Aaron Quigley, Nicolai Marquardt, Ilhan Aslan, Ran Ju:
User Experience for Multi-Device Ecosystems: Challenges and Opportunities. 111:1-111:5 - Pranjal Jain, Samia Ibtasam, Sumita Sharma, Nilavra Bhattacharya, Anupriya Tuli, Dilrukshi Gamage, Dhruv Jain, Rucha Tulaskar, Priyank Chandra, Lubna Razaq, Rahat Jahangir Rony, Deepak Ranjan Padhi, Mohit Jain, Suleman Shahid, Nova Ahmed, Devanuj Kanta Balkrishan, Pushpendra Singh:
From the Margins to the Centre: Defining New Mission and Vision for HCI Research in South Asia. 112:1-112:6 - Neelima Sailaja, Joseph Lindley, Lachlan Urquhart, Derek McAuley, Ian Forrester:
Human-Data Interaction Through Design: An explorative step from theory to practice using Design as a vehicle. 113:1-113:5 - Abdallah El Ali, Monica Perusquía-Hernández, Mariam Hassib, Yomna Abdelrahman, Joshua Newn:
MEEC: Second Workshop on Momentary Emotion Elicitation and Capture. 114:1-114:6 - Lindsey Cameron, Angèle Christin, Michael Ann DeVito, Tawanna R. Dillahunt, Madeleine Clare Elish, Mary L. Gray, Rida Qadri, Noopur Raval, Melissa A. Valentine, Elizabeth Anne Watkins:
"This Seems to Work": Designing Technological Systems with The Algorithmic Imaginations of Those Who Labor. 115:1-115:5 - Kelly Widdicks, Bran Knowles, Gordon S. Blair, Carolyn Ten Holter, Marina Jirotka, Federica Lucivero, Gabrielle Samuel, Helena Webb:
Anticipatory Governance in the Technology Sector: Processes, Critiques and Principles for Addressing Grand Challenges in Computing. 116:1-116:5 - Xi Wang, Zoya Bylinskii, Monica S. Castelhano, James Hillis, Andrew T. Duchowski:
EMICS'21: Eye Movements as an Interface to Cognitive State. 117:1-117:6 - Maryam Bandukda, Aneesha Singh, Catherine Holloway, Nadia Berthouze, Emeline Brulé, Ana Tajadura-Jiménez, Oussama Metatla, Ana Javornik, Anja Thieme:
Rethinking the Senses: A Workshop on Multisensory Embodied Experiences and Disability Interactions. 118:1-118:5 - Dan Bennett, Alan J. Dix, Parisa Eslambolchilar, Feng Feng, Tom Froese, Vassilis Kostakos, Sébastien Lerique, Niels van Berkel:
Emergent Interaction: Complexity, Dynamics, and Enaction in HCI. 119:1-119:7 - Ferran Altarriba Bertran, Soomin Kim, Minsuk Chang, Ella Dagan, Jared Duval, Katherine Isbister, Laia Turmo Vidal:
Social Media as a Design and Research Site in HCI: Mapping Out Opportunities and Envisioning Future Uses. 120:1-120:5 - Jack Ratcliffe, Francesco Soave, Melynda Hoover, Francisco R. Ortega, Nick Bryan-Kinns, Laurissa Tokarchuk, Ildar Farkhatdinov:
Remote XR Studies: Exploring Three Key Challenges of Remote XR Experimentation. 121:1-121:4 - Craig M. MacDonald, Olivier St-Cyr, Colin M. Gray, Leigh Ellen Potter, Jaisie Sin, Anna Vasilchenko, Elizabeth F. Churchill:
EduCHI 2021: 3rd Annual Symposium on HCI Education. 122:1-122:4 - Valdemar Danry, Pat Pataranutaporn, Adam Haar Horowitz, Paul Strohmeier, Josh Andres, Rakesh Patibanda, Zhuying Li, Takuto Nakamura, Jun Nishida, Pedro Lopes, Felipe León, Andrea Stevenson Won, Dag Svanæs, Florian 'Floyd' Mueller, Pattie Maes, Sang-won Leigh, Nathan Arthur Semertzidis:
Do Cyborgs dream of Electric Limbs? Experiential Factors in Human-Computer Integration Design and Evaluation. 123:1-123:6 - Giulia Barbareschi, Dafne Zuleima Morgado Ramirez, Catherine Holloway, Manohar Swaminathan, Aditya Vashistha, Edward Cutrell:
Disability Design and Innovation in Low Resource Settings: Addressing Inequality Through HCI. 124:1-124:5
Courses
- Jonathan Grudin:
HCI History and Today's Opportunities - What We Anticipated, What We Did Not. 125:1-125:2 - Lennart E. Nacke:
How to Write CHI Papers, Online Edition. 126:1-126:3 - Q. Vera Liao, Moninder Singh, Yunfeng Zhang, Rachel K. E. Bellamy:
Introduction to Explainable AI. 127:1-127:3 - Yunfeng Zhang, Rachel K. E. Bellamy, Q. Vera Liao, Moninder Singh:
Introduction to AI Fairness. 128:1-128:3 - Albrecht Schmidt, Sven Mayer, Daniel Buschek:
Introduction to Intelligent User Interfaces. 129:1-129:4 - Cosmin Munteanu, Gerald Penn, Christine Murad:
Conversational Voice User Interfaces: Connecting Engineering Fundamentals to Design Considerations. 130:1-130:3 - Dorian Peters, Rafael A. Calvo:
Design for Wellbeing - Methods and Strategies for Supporting Psychological Needs in User Experience. 131:1-131:3 - Mark Billinghurst, Michael Nebeling:
Rapid Prototyping of XR Experiences. 132:1-132:3 - Fabio Paternò:
When Artificial Intelligence Alone is not Enough: End-User Creation and Control of Daily Automations. 133:1-133:3 - Jeff Johnson:
Designing with the Mind in Mind: The Psychological Basis of User Interface Design Guidelines. 134:1-134:2 - Jeff Johnson:
Designing Technology for an Aging Population. 135:1-135:2 - Yuki Koyama:
Introduction to Computational Design. 136:1-136:4 - m. c. schraefel:
Inbodied Interaction 101: A First Course in Practical Anatomy & Physiology for HCI Designers, Researchers and Engineers. 138:1-138:3 - m. c. schraefel, Josh Andrés, Aaron Tabor:
Inbodied Interaction 102: Exploring Neuro-Physio Pathways for Self-Tuning. 139:1-139:4 - Bastian Pfleging, Andrew L. Kun, Orit Shaer:
Automated Vehicles as a Space for Work & Wellbeing. 140:1-140:3 - Alan J. Dix:
Statistics for HCI. 141:1-141:4 - Albrecht Schmidt, Florian Alt, Ville Mäkelä:
Evaluation in Human-Computer Interaction - Beyond Lab Studies. 142:1-142:4 - Cosmin Munteanu, Jenny Waycott, Roisin McNaney:
Dealing with Ethical Challenges in HCI Fieldwork. 143:1-143:3 - Janet C. Read, Shuli Gilutz:
Working with Children in HCI: Research, Design and Evaluation. 144:1-144:3 - Makayla Lewis, Miriam Sturdee:
Let's Sketch! A Hands-on Introductory Course on Sketching in HCI. 145:1-145:4 - Peter Gall Krogh, Ilpo Koskinen:
Drifting by Intention - Four Epistemic traditions in Constructive Design Research. 146:1-146:3 - Philippe A. Palanque:
Introductory Course on Automation and its Use for Interactive Systems Design and Engineering. 147:1-147:4 - Virpi Roto, Val Mitchell, Stuart Cockbill, Jung-Joo Lee, Effie Lai-Chong Law, John Zimmerman:
Introduction to Service Design for UX Designers. 148:1-148:3
Panels
- Jofish Kaye, Abigail Sellen, Yvonne Rogers, Richard Harper, Matt Jones:
HCI 2020: Looking Back To the Future. 149:1-149:3 - Nadya Peek, Jennifer Jacobs, Wendy Ju, Neil Gershenfeld, Tom Igoe:
Making at a Distance: Teaching Hands-on Courses During the Pandemic. 150:1-150:5 - Daniel Russell, Carman Neustaedter, John Tang, Tejinder K. Judge, Gary M. Olson:
Videoconferencing in the Age of COVID: How Well Has It Worked Out? 151:1-151:2 - Yvonne Rogers, Margot Brereton, Paul Dourish, Jodi Forlizzi, Patrick Olivier:
The Dark Side of Interaction Design. 152:1-152:2 - Jennifer Cole, Cas van de Ven, Curtis Matt Sharkey, Phillip Williamson, Patrick Doherty, Freya Robb:
r/Coronavirus and the Viral Pandemic: A source of truth, comfort and companionship during COVID19. 153:1-153:6 - Dakuo Wang, Pattie Maes, Xiangshi Ren, Ben Shneiderman, Yuanchun Shi, Qianying Wang:
Designing AI to Work WITH or FOR People? 154:1-154:5
Special Interest Groups
- Raphael Kim, Pat Pataranutaporn, Jack Forman, Seung Ah Lee, Ingmar H. Riedel-Kruse, Mirela Alistar, Eldy S. Lazaro Vasquez, Katia Vega, Roland van Dierendonck, Gilad Gome, Oren Zuckerman, Angela Vujic, David Sun Kong, Pattie Maes, Hiroshi Ishii, Misha Sra, Stefan Poslad:
Microbe-HCI: Introduction and Directions for Growth. 155:1-155:4 - Megan Hofmann, Cynthia L. Bennett, Jinjuan Heidi Feng, Dhruv Jain, Richard E. Ladner, Jennifer Mankoff:
2021 SIG on Access in SIGCHI. 156:1-156:3 - Bektur Ryskeldiev, Suzana Ilic, Yoichi Ochiai, Luba Elliott, Helena Nikonole, Mark Billinghurst:
Creative Immersive AI: Emerging Challenges and Opportunities forCreative Applications of AI in Immersive Media. 157:1-157:3 - Sandy J. J. Gould, Lewis L. Chuang, Ioanna Iacovides, Diego Garaialde, Marta E. Cecchinato, Benjamin R. Cowan, Anna L. Cox:
A Special Interest Group on Designed and Engineered Friction in Interaction. 158:1-158:4 - Michael Ann DeVito, Caitlin Lustig, Ellen Simpson, Kimberley R. Allison, Tya S. Chuanromanee, Katta Spiel, Amy J. Ko, Jennifer Ann Rode, Brianna Dym, Michael J. Muller, Morgan Klaus Scheuerman, Ashley Marie Walker, Jed R. Brubaker, Alex A. Ahmed:
Queer in HCI: Strengthening the Community of LGBTQIA+ Researchers and Research. 159:1-159:3 - Simone Kriglstein, Anna Lisa Martin-Niedecken, Laia Turmo Vidal, Madison Klarkowski, Katja Rogers, Selen Turkay, Magy Seif El-Nasr, Elena Márquez Segura, Anders Drachen, Perttu Hämäläinen:
Special Interest Group: The Present and Future of Esports in HCI. 160:1-160:4 - Pedro Lopes, Lewis L. Chuang, Pattie Maes:
Physiological I/O. 161:1-161:4 - Xiaoying Pu, Matthew Kay, Steven Mark Drucker, Jeffrey Heer, Dominik Moritz, Arvind Satyanarayan:
Special Interest Group on Visualization Grammars. 162:1-162:3 - Nathan Arthur Semertzidis, Michaela Scary, Zoe Xiao Fang, Xinyi Wang, Rakesh Patibanda, Josh Andres, Paul Strohmeier, Kai Kunze, Pedro Lopes, Fabio Zambetta, Florian 'Floyd' Mueller:
SIGHInt: Special Interest Group for Human-Computer Integration. 163:1-163:3 - Miriam Sturdee, Makayla Lewis, Katta Spiel, Ernesto Priego, Marina Fernández Camporro, Thuong N. Hoang:
SketCHI 4.0: Hands-On Special Interest Group on Remote Sketching in HCI. 164:1-164:4
Interactivity
- Yu-Wei Wang, Yu-Hsin Lin, Pin-Sung Ku, Yoko Miyatake, Po Yu Chen, Chun-Miao Tseng, Ching-Yi Tsai, Mike Y. Chen:
Demonstration of JetController: High-speed Ungrounded Force Feedback Controllers Using Air Propulsion Jets. 165:1-165:4 - Mako Miyatake, Koya Narumi, Yuji Sekiya, Yoshihiro Kawahara:
Demonstrating Flower Jelly Printer for Parametrically Designed Flower Jelly. 166:1-166:4 - Xiang Li, Yuzheng Chen, Rakesh Patibanda, Florian 'Floyd' Mueller:
vrCAPTCHA: Exploring CAPTCHA Designs in Virtual Reality. 167:1-167:4 - Alaeddin Nassani, Li Zhang, Huidong Bai, Mark Billinghurst:
ShowMeAround: Giving Virtual Tours Using Live 360 Video. 168:1-168:4 - Karola Marky, Andreas Weiß, Florian Müller, Martin Schmitz, Max Mühlhäuser, Thomas Kosch:
Let's Frets! Mastering Guitar Playing with Capacitive Sensing and Visual Guidance. 169:1-169:4 - Prasanth Sasikumar, Max Collins, Huidong Bai, Mark Billinghurst:
XRTB: A Cross Reality Teleconference Bridge to incorporate 3D interactivity to 2D Teleconferencing. 170:1-170:4 - Alex Mazursky, Shan-Yuan Teng, Romain Nith, Pedro Lopes:
Demonstrating Passive yet Interactive Soft Haptic Patches Anywhere using MagnetIO. 171:1-171:4 - Alex Olwal, Artem Dementyev:
Hidden Interfaces for Ambient Computing: Interacting with High-brightness Visuals through Everyday Materials. 172:1-172:5 - Thijs Roumen, Yannis Kommana, Ingo Apel, Conrad Lempert, Markus Brand, Erik Brendel, Laurenz Seidel, Lukas Rambold, Carl Gödecken, Pascal Crenzin, Ben Hurdelhey, Muhammad Abdullah, Patrick Baudisch:
Demonstrating Assembler3: 3D Reconstruction of Laser-Cut Models. 173:1-173:4 - Sjoerd Stamhuis, Hans Brombacher, Steven Vos, Carine Lallemand:
Office Agents: Personal Office Vitality Sensors with Intent. 174:1-174:5 - Manuel Meier, Paul Streli, Andreas Rene Fender, Christian Holz:
Demonstrating TapID for Rapid Touch Interaction on Surfaces in Virtual Reality for Productivity Scenarios. 175:1-175:4 - Mohammed Al-Sada, Pin-Chu Yang, Chang-Chieh Chiu, Tito Pradhono Tomo, MHD Yamen Saraiji, Tetsuya Ogata, Tatsuo Nakajima:
From Anime To Reality: Embodying An Anime Character As A Humanoid Robot. 176:1-176:5 - Ayami Hoshi, Shunji Kiuchi, Naoya Koizumi:
PicPop: A pop-up picture book comprising mid-air images. 177:1-177:4 - Naoki Kimura, Tan Gemicioglu, Jonathan Womack, Richard Li, Yuhui Zhao, Abdelkareem Bedri, Alex Olwal, Jun Rekimoto, Thad Starner:
Mobile, Hands-free, Silent Speech Texting Using SilentSpeller. 178:1-178:5 - Lingyun Sun, Jiaji Li, Danli Luo, Ziqi Fang, Yitao Fan, Zhi Yu, Yu Chen, Deying Pan, Yue Yang, Yijun Zhao, Jianzhe Gu, Lining Yao, Ye Tao, Guanyun Wang:
Fashion Design with FlexTruss Approach. 179:1-179:4 - Damien Rompapas, Charlton Rodda, Bryan Christopher Brown, Noah Benjamin Zerkin, Álvaro Cassinelli:
Project Esky: Enabling High Fidelity Extended Reality on an Open Source Platform. 180:1-180:2 - Michael Suguitan, Guy Hoffman:
You Are (Not) The Robot: Variable Perspective Motion Control of a Social Telepresence Robot. 181:1-181:4 - Vanessa Figueiredo, Wilter Franceschi:
Tagbly: Enhanced Multimedia. 182:1-182:4 - Kymeng Tang, Kathrin Gerling, Luc Geurts:
Virtual Feed: A Simulated Breastfeeding Experience in Virtual Reality. 183:1-183:4 - Georgios Bairaktaris, David M. Frohlich, Radu A. Sporea:
Printed Light Tags and the Magic Bookmark: Using light to augment paper objects. 184:1-184:5 - Vesna G. Djokic, Ekaterina Shutova, Rebecca Fiebrink:
MetaVR: Understanding metaphors in the mind and relation to emotion through immersive, spatial interaction. 185:1-185:4 - Laura Boffi, Giuseppe Mincolelli, Simone Bertucci, Fabio Pes, Marco Garofoli, Lorenzo Gammarota:
Co-Drive: Experiencing Social Virtual Travel on a Car Trip. 186:1-186:3 - Jiangtao Gong, Xiaobai Ji, Siyu Zha, Teng Han, Qicheng Ding, Jiannan Li, Liuxin Zhang, Qianying Wang:
HoloBoard: an Immersive Teaching Board System. 187:1-187:4 - Allison Jing, Kieran William May, Mahnoor Naeem, Gun A. Lee, Mark Billinghurst:
eyemR-Vis: A Mixed Reality System to Visualise Bi-Directional Gaze Behavioural Cues Between Remote Collaborators. 188:1-188:4 - Keisuke Watanabe, Ryosuke Yamamura, Yasuaki Kakehi:
foamin: A Deformable Sensor for Multimodal Inputs Based on Conductive Foam with a Single Wire. 189:1-189:4 - Lingyun Sun, Yu Chen, Deying Pan, Yue Yang, Yitao Fan, Jiaji Li, Ziqian Shao, Ye Tao, Guanyun Wang:
FlexCube: 3D Printing Tunable Meta-structures with Triply Periodic Minimal Surfaces. 190:1-190:4 - Yuxin Chen, Zhuolin Yang, Ruben Abbou, Pedro Lopes, Ben Y. Zhao, Haitao Zheng:
Demonstrating User Authentication via Electrical Muscle Stimulation. 191:1-191:5 - Yancarlos Diaz, Gavin Nishizawa, Behrooz Mansouri, Kenny Davila, Richard Zanibbi:
The MathDeck Formula Editor: Interactive Formula Entry Combining LaTeX , Structure Editing, and Search. 192:1-192:5 - Tanay Singhal, Mahika Phutane:
Elevating Haptics: An Accessible and Contactless Elevator Concept with Tactile Mid-Air Controls. 193:1-193:4 - Wen-Jie Tseng, Samuel Huron, Eric Lecolinet, Jan Gugenheimer:
FingerMapper: Enabling Arm Interaction in Confined Spaces for Virtual Reality through Finger Mappings. 194:1-194:4 - Hugo Romat, Andreas Rene Fender, Manuel Meier, Christian Holz:
Demonstration of Flashpen: A high-fidelity and high-precision multi-surface pen for Virtual Reality. 195:1-195:4 - Annika Kilian, Jakob Karolus, Thomas Kosch, Albrecht Schmidt, Pawel W. Wozniak:
EMPiano: Electromyographic Pitch Control on the Piano Keyboard. 196:1-196:4 - Manuel Rebol, Christian Gütl, Krzysztof Pietroszek:
Real-time Gesture Animation Generation from Speech for Virtual Human Interaction. 197:1-197:4 - Kentaro Yasu, Masaya Ishikawa:
Magnetact Animals: A Simple Kinetic Toy Kit for a Creative Online Workshop for Children. 198:1-198:4 - Akifumi Takahashi, Jas Brooks, Hiroyuki Kajimoto, Pedro Lopes:
Demonstrating How to Increase the Dexterity of Electrical Muscle Stimulation using Back of the Hand Actuation. 199:1-199:4 - Danli Luo, Humphrey Yang, Malika Khurana, Kuanren Qian, Lining Yao:
Demonstrating Freeform Fabrication of Fluidic Edible Materials. 201:1-201:4 - Iulian Radu, Tugce Joy, Bertrand Schneider:
Virtual Makerspaces: Merging AR/VR/MR to Enable Remote Collaborations in Physical Maker Activities. 202:1-202:5 - Shan-Yuan Teng, Pengyu Li, Romain Nith, Joshua Fonseca, Pedro Lopes:
Demonstrating Touch&Fold: A Foldable Haptic Actuator for Rendering Touch in Mixed Reality. 203:1-203:4 - Jas Brooks, Steven Nagels, Shan-Yuan Teng, Jingxuan Wen, Romain Nith, Jun Nishida, Pedro Lopes:
Demonstrating Trigeminal-based Interfaces. 204:1-204:4 - Michael Lankes, Florian Berger:
Blind Spot: An Interactive Gaze-aware Experience. 205:1-205:4 - Muhammad Abdullah, Martin Taraz, Yannis Kommana, Shohei Katakura, Robert Kovacs, Jotaro Shigeyama, Thijs Roumen, Patrick Baudisch:
Demonstrating fastForce: Real-Time Reinforcement of Laser-Cut Structures. 206:1-206:4 - Jürgen Hahn, Raphael Wimmer:
Sketchable Interaction: Drawing User Interfaces with Interactive Regions. 207:1-207:4 - Audrey Briot:
Stymphalian Birds: Sensing Beyond the Human Body with Feathers. 208:1-208:5
Late Breaking Work
- Hiroyuki Ohshima, Makoto Kobayashi, Shigenobu Shimada:
Development of Blind Football Play-by-play System for Visually Impaired Spectators: Tangible Sports. 209:1-209:6 - Howe Yuan Zhu, Eirene Margaret Magsino, Sanjid Mahmood Hamim, Chin-Teng Lin, Hsiang-Ting Chen:
A Drone Nearly Hit Me! A Reflection on the Human Factors of Drone Collisions. 210:1-210:6 - Vivian Hsinyueh Chan, Yu-Chen Chan, Pin-Hsuan Peng, Lung-Pan Cheng:
TexelBlocks: Dynamic Surfaces for Physical Interactions. 211:1-211:5 - Chengchen Lyu, Hui Chen, Xiaolan Peng, Tong Xu, Hongan Wang:
DailyConnect: A Mobile Aid that Assists the Understanding of Situation-based Emotions for Children with ASDs. 212:1-212:6 - Zeynep Duygu Tekler, Raymond Low, Kenny Tsu Wei Choo, Lucienne Blessing:
User Perceptions and Adoption of Plug Load Management Systems in the Workplace. 213:1-213:6 - Datong Wei, Chaofan Yang, Xiaolong (Luke) Zhang, Xiaoru Yuan:
Predicting Mouse Click Position Using Long Short-Term Memory Model Trained by Joint Loss Function. 214:1-214:6 - Yoko Miyatake, Rong-Hao Liang, Bing-Yu Chen, Itiro Siio:
FieldSweep: A 2D Tracking System With Embedded Magnets and a Smartphone. 215:1-215:6 - Chengshuo Xia, Yuta Sugiura:
From Virtual to Real World: Applying Animation to Design the Activity Recognition System. 216:1-216:6 - Taiga Saito, Jianyao Zhang, Takayuki Kameoka, Hiroyuki Kajimoto:
Thermal Sensation on Forehead Using Electrical Stimulation: Thermal Sensation Using Electrical Stimulation. 217:1-217:5 - Changyo Han, Ryo Takahashi, Yuchi Yahagi, Takeshi Naemura:
3D Printing Firm Inflatables with Internal Tethers. 218:1-218:7 - Xiaoneng Jin, Mark Evans, Hua Dong, Anqi Yao:
Design Heuristics for Artificial Intelligence: Inspirational Design Stimuli for Supporting UX Designers in Generating AI-Powered Ideas. 219:1-219:8 - Yixin Chen, Ke-Rou Wang, Weikai Xu, Yun Huang:
Exploring Commenting Behavior in the COVID-19 Super-Topic on Weibo. 220:1-220:7 - Sichao Song, Jun Baba, Junya Nakanishi, Yuichiro Yoshikawa, Hiroshi Ishiguro:
Teleoperated Robot Sells Toothbrush in a Shopping Mall: A Field Study. 221:1-221:6 - Tuck Wah Leong, Chih-Sheng Su, Rung-Huei Liang, Wenn-Chieh Tsai:
Experiential Persona: Towards Supporting Richer and Unfinalized Representations of People. 222:1-222:6 - Jingchao Fang, Yanhao Wang, Chi-Lan Yang, Hao-Chuan Wang:
NoteCoStruct: Powering Online Learners with Socially Scaffolded Note Taking and Sharing. 223:1-223:5 - Yuichiro Takeuchi:
Ninja Codes: Exploring Neural Generationof Discreet Visual Codes. 224:1-224:6 - Yulan Ju, Dingding Zheng, Danny Hynds, George Chernyshov, Kai Kunze, Kouta Minamizawa:
Haptic Empathy: Conveying Emotional Meaning through Vibrotactile Feedback. 225:1-225:7 - Task Ohmori, Yuki Abe, Masahiro Fujiwara, Yasutoshi Makino, Hiroyuki Shinoda:
Remote Friction Control on 3-dimensional Object Made of Polystyrene Foam Using Airborne Ultrasound Focus. 226:1-226:5 - Yijun Zhao, Yong Shen, Xiaoqing Wang, Jiacheng Cao, Shang Xia, Fangtian Ying, Guanyun Wang:
PneuMat: Pneumatic Interaction System for Infant Sleep Safety Using Shape-Changing Interfaces. 227:1-227:7 - Karam Eum, Valérie Erb, Subin Lin, Sungpil Wang, Young Yim Doh:
How the Death-themed Game Spiritfarer Can Help Players Cope with the Loss of a Loved One. 228:1-228:6 - Namrata Srivastava, Rajiv Jain, Jennifer Healey, Zoya Bylinskii, Tilman Dingler:
Mitigating the Effects of Reading Interruptions by Providing Reviews and Previews. 229:1-229:6 - Aditya Bodi, Pooyan Fazli, Shasta Ihorn, Yue-Ting Siu, Andrew T. Scott, Lothar Narins, Yash Kant, Abhishek Das, Ilmi Yoon:
Automated Video Description for Blind and Low Vision Users. 230:1-230:7 - Lin Jia, Yasmine N. El-Glaly, Catherine M. Baker, Kristen Shinohara:
Infusing Accessibility into Programming Courses. 231:1-231:6 - Julia Woodward, Yu-Peng Chen, Katarina Jurczyk, Kathryn M. Ross, Lisa Anthony, Jaime Ruiz:
A Survey of Notification Designs in Commercial mHealth Apps. 232:1-232:7 - Zeyu Yan, Anup Sathya, Pedro Carvalho, Yongquan Hu, Annan Li, Huaishu Peng:
Towards On-the-wall Tangible Interaction: Using Walls as Interactive, Dynamic, and Responsive User Interface. 233:1-233:6 - Carolin Reichherzer, Jack Fraser, Damien Constantine Rompapas, Mark Billinghurst:
SecondSight: A Framework for Cross-Device Augmented Reality Interfaces. 234:1-234:6 - Noor Hammad, Erik Harpstead, Jessica Hammer:
Towards Examining The Effects of Live Streaming an Educational Game. 235:1-235:6 - Johnna Blair, Chi-Yang Hsu, Ling Qiu, Shih-Hong Huang, Ting-Hao Kenneth Huang, Saeed Abdullah:
Using Tweets to Assess Mental Well-being of Essential Workers During the COVID-19 Pandemic. 236:1-236:6 - Tianyi Wang, Xun Qian, Fengming He, Karthik Ramani:
LightPaintAR: Assist Light Painting Photography with Augmented Reality. 237:1-237:6 - Neha Rani, Sharon Lynn Chu, Yvette G. Williamson, Sindy Wu:
Curiosity-Inspired Learning: Insitu versus Post-Event Approaches to Recall and Reflection. 238:1-238:6 - Peter Washington, Aaron Kline, Onur Cezmi Mutlu, Émilie Leblanc, Cathy Hou, Nate Tyler Stockham, Kelley M. Paskov, Brianna Sierra Chrisman, Dennis P. Wall:
Activity Recognition with Moving Cameras and Few Training Examples: Applications for Detection of Autism-Related Headbanging. 239:1-239:7 - Jinhan Choi, Changhoon Oh, Bongwon Suh, Nam Wook Kim:
Toward a Unified Framework for Visualization Design Guidelines. 240:1-240:7 - Trinh Le, Hashini Senaratne, Michael McQuaid, Garreth W. Tigwell:
Exploring a Multifaceted Framework to Support the Design of Mobile Apps for Self-Regulating Anxiety. 241:1-241:7 - Nataliya Kosmyna, Cassandra Scheirer, Pattie Maes:
The Thinking Cap: Fostering Growth Mindset Of Children By Means Of Electroencephalography And Perceived Magic of Harry Potter Universe. 242:1-242:6 - Rashmi Chandra, Dhaval Vyas:
Critical Moments: Supporting Homeless Journeys Through Design. 243:1-243:6 - Isaac Griswold-Steiner, N'godjigui Junior Diarrassouba, Shreyesh Arangath, Abdul Serwadda:
User Perceptions of Defensive Techniques Against Keystroke Timing Attacks During Password Entry. 244:1-244:6 - Tamil Selvan Gunasekaran, Ryo Hajika, Chloe Dolma Si Ying Haigh, Yun Suen Pai, Danielle M. Lottridge, Mark Billinghurst:
Adapting Fitts' Law and N-Back to Assess Hand Proprioception. 245:1-245:7 - Kandrea Wade, Jed R. Brubaker, Casey Fiesler:
Protest Privacy Recommendations: An Analysis of Digital Surveillance Circumvention Advice During Black Lives Matter Protests. 246:1-246:6 - Juliet Clark, Aisling Kelliher:
Understanding the Needs and Values of Rehabilitation Therapists in Designing and Implementing Telehealth Solutions. 247:1-247:6 - Carlos E. L. Elmadjian, Carlos H. Morimoto:
GazeBar: Exploiting the Midas Touch in Gaze Interaction. 248:1-248:7 - Fang Qin, Huai-Yu Cheng, Rachel Sneeringer, Maria Vlachostergiou, Sampada Acharya, Haolin Liu, Carmel Majidi, Mohammad F. Islam, Lining Yao:
ExoForm: Shape Memory and Self-Fusing Semi-Rigid Wearables. 249:1-249:8 - Novia Nurain, Clara Marques Caldeira, Kay Connelly:
Older Adults' Experiences of Autonomy During COVID-19 Pandemic. 250:1-250:6 - Michail Schwab, Aditeya Pandey, Michelle A. Borkin:
Evaluation of 1D Selection Techniques for Mobile Visualizations. 251:1-251:7 - Maximilian Rettinger, Niklas Müller, Christopher Holzmann-Littig, Marjo Wijnen-Meijer, Gerhard Rigoll, Christoph Schmaderer:
VR-based Equipment Training for Health Professionals. 252:1-252:6 - Mohammad Tahaei, Kami Vaniea:
"Developers Are Responsible": What Ad Networks Tell Developers About Privacy. 253:1-253:11 - Johannes Meyer, Thomas Schlebusch, Hans Spruit, Jochen Hellmig, Enkelejda Kasneci:
A Novel Gaze Gesture Sensor for Smart Glasses Based on Laser Self-Mixing. 254:1-254:6 - Jan de Wit:
A Unified Model of Game Design, Through the Lens of User Experience. 255:1-255:6 - Michael Julian Kronester, Andreas Riener, Teo Babic:
Potential of Wrist-worn Vibrotactile Feedback to Enhance the Perception of Virtual Objects during Mid-air Gestures. 256:1-256:7 - Daniel Kolb, Dieter August Kranzlmüller:
Preserving Conversations with Contemporary Holocaust Witnesses: Evaluation of Interactions with a Digital 3D Testimony. 257:1-257:6 - Mazyar Seraj:
Learning and Practicing Logic Circuits: Development of a Mobile-based Learning Prototype. 258:1-258:7 - Yasmeen Abdrabou, Yomna Abdelrahman, Mohamed Khamis, Florian Alt:
Think Harder! Investigating the Effect of Password Strength on Cognitive Load during Password Creation. 259:1-259:7 - Advait Sarkar, Sean Rintel, Damian Borowiec, Rachel Bergmann, Sharon Gillett, Danielle Bragg, Nancy Baym, Abigail Sellen:
The promise and peril of parallel chat in video meetings for work. 260:1-260:8 - Anke Verena Reinschlüssel, Thomas Muender, Tanja Döring, Verena Nicole Uslar, Thomas Lück, Dirk Weyhe, Andrea Schenk, Rainer Malaka:
A Study on the Size of Tangible Organ-shaped Controllers for Exploring Medical Data in VR. 261:1-261:7 - Andrii Matviienko, Florian Heller, Bastian Pfleging:
Quantified Cycling Safety: Towards a Mobile Sensing Platform to Understand Perceived Safety of Cyclists. 262:1-262:6 - Jamie Ferguson, Lorna Paul, Stephen A. Brewster:
A Peripheral Tactile Feedback System for Lateral Epicondilytus Rehabilitation Exercise. 263:1-263:6 - Hadas Erel, Omer Dado, Adi Manor, Oren Zuckerman:
The Multifaceted Nature of Robotic Companionship when Presented as a Secondary Function. 264:1-264:6 - Katelyn M. Grasse, Edward F. Melcer, Max Kreminski, Nick Junius, Noah Wardrip-Fruin:
Improving Undergraduate Attitudes Towards Responsible Conduct of Research Through an Interactive Storytelling Game. 265:1-265:8 - Nada Terzimehic, Ceenu George, Renate Häuslschmid, Heinrich Hussmann:
On Ubiquitous Technology, a Digital World and their Influence on People's Feeling and Control of Presence in Everyday Life. 266:1-266:7 - Dong-Bach Vo, Julia Saari, Stephen A. Brewster:
TactiHelm: Tactile Feedback in a Cycling Helmet for Collision Avoidance. 267:1-267:5 - Serpil Karaoglu, Özge Subasi:
Time and Aging: Designing for Time in Retirement. 268:1-268:5 - Yong Ma, Heiko Drewes, Andreas Butz:
Fake Moods: Can Users Trick an Emotion-Aware VoiceBot? 269:1-269:4 - Stefan Olafsson, Dhaval Parmar, Everlyne Kimani, Teresa K. O'Leary, Timothy W. Bickmore:
'More like a person than reading text in a machine': Characterizing User Choice of Embodied Agents vs. Conventional GUIs on Smartphones. 270:1-270:6 - Neelima Sailaja, Rhianne Jones, Derek McAuley:
Designing for Human Data Interaction in Data-Driven Media Experiences. 271:1-271:7 - Fabio Catania, Micol Spitale, Franca Garzotto:
Toward the Introduction of Google Assistant in Therapy for Children with Neurodevelopmental Disorders: An Exploratory Study. 272:1-272:7 - Gonçalo Cardoso, Ana Cristina Pires, Lúcia Verónica Abreu, Filipa Rocha, Tiago João Guerreiro:
LEGOWorld: Repurposing Commodity Tools & Technologies to Create an Accessible and Customizable Programming Environment. 273:1-273:6 - Thomas Barlow McHugh, Abir Saha, David Bar-El, Marcelo Worsley, Anne Marie Piper:
Towards Inclusive Streaming: Building Multimodal Music Experiences for the Deaf and Hard of Hearing. 274:1-274:7 - Hebo Gong, Zhitong Cui, Yanan Wang, Chengyi Shen, Deyin Zhang, Shijian Luo:
eGlove: Designing Interactive Fabric Sensor for Enhancing Contact-Based Interactions. 275:1-275:7 - Avinash Kumar Singh, Jia Liu, Carlos Alfredo Tirado Cortes, Chin-Teng Lin:
Virtual Global Landmark: An Augmented Reality Technique to Improve Spatial Navigation Learning. 276:1-276:6 - Kevin Beltran, Cody Rowland, Nicki Hashemi, Anh Nguyen, Lane Harrison, Sophie Engle, Beste F. Yuksel:
Reducing Implicit Gender Bias Using a Virtual Workplace Environment. 277:1-277:7 - Min-Wei Hung, Chi-Ting Hou, Chieh-Jui Ho, Tina Chien-Wen Yuan, Nanyi Bi, Shu-Huei Chen, Ming-Chyi Huang, Chuang-Wen You:
Exploring the Opportunities and Challenges of Enabling Clinical-friendly Drug Psychotherapy with Virtual Reality and Biofeedback Technologies. 278:1-278:7 - Keigo Ushiyama, Akifumi Takahashi, Hiroyuki Kajimoto:
Modulation of a Hand-held Object's Property through Proprioceptive Stimulation during Active Arm Movement: Proprioceptive Modulation of a Hand-held Object's Property. 279:1-279:6 - Khushnood Z. Naqshbandi, Silas Taylor, Ajit G. Pillai, Naseem Ahmadpour:
Labour of Love: Volunteer Perceptions on Building Relatedness in Online Volunteering Communities. 280:1-280:6 - Katie Seaborn, Peter Pennefather, Norihisa P. Miyake, Mihoko Otake-Matsuura:
Crossing the Tepper Line: An Emerging Ontology for Describing the Dynamic Sociality of Embodied AI: Crossing the Tepper Line. 281:1-281:6 - Jiaxiong Hu, Yun Huang, Xiaozhu Hu, Yingqing Xu:
Enhancing the Perceived Emotional Intelligence of Conversational Agents through Acoustic Cues. 282:1-282:7 - Allison Jing, Kieran William May, Mahnoor Naeem, Gun A. Lee, Mark Billinghurst:
eyemR-Vis: Using Bi-Directional Gaze Behavioural Cues to Improve Mixed Reality Remote Collaboration. 283:1-283:7 - Li-Cheng Pan, Pei-Yi (Patricia) Kuo:
cAMpanion: An Ambient Light Box Connecting Humans to Pet Dogs. 284:1-284:6 - Mikiko Karasawa, Hiroyuki Kajimoto:
Presentation of a Feeling of Presence Using an Electrostatic Field: Presence-like Sensation Presentation Using an Electrostatic Field. 285:1-285:4 - Yixin Chen, Yang Xu:
Social Support is Contagious: Exploring the Effect of Social Support in Online Mental Health Communities. 286:1-286:6 - Yijun Zhao, Changchao Yu, Jintao Nie, Mengmeng Dong, Yingying Sang, Fangtian Ying, Guanyun Wang:
FunEat: An Interactive Tableware for Improving Eating Habits in Children. 287:1-287:5 - Wooseok Kim, Sangsu Lee:
"I Can't Talk Now": Speaking with Voice Output Communication Aid Using Text-to-Speech Synthesis During Multiparty Video Conference. 288:1-288:6 - Ananya Ipsita, Hao Li, Runlin Duan, Yuanzhi Cao, Subramanian Chidambaram, Min Liu, Karthik Ramani:
VRFromX: From Scanned Reality to Interactive Virtual Experience with Human-in-the-Loop. 289:1-289:7 - Haifeng Shen, Kewen Liao, Zhibin Liao, Job N. Doornberg, Maoying Qiao, Anton van den Hengel, Johan W. Verjans:
Human-AI Interactive and Continuous Sensemaking: A Case Study of Image Classification using Scribble Attention Maps. 290:1-290:8 - Dominique Chen, Young Ah Seong, Hiraku Ogura, Yuto Mitani, Naoto Sekiya, Kiichi Moriya:
Nukabot: Design of Care for Human-Microbe Relationships. 291:1-291:7 - Jing Wei, Tilman Dingler, Vassilis Kostakos:
Developing the Proactive Speaker Prototype Based on Google Home. 292:1-292:6 - Jialin Deng, Patrick Olivier, Florian 'Floyd' Mueller:
Design of Cyber Food: : Beginning to Understand Food as Computational Artifact. 293:1-293:6 - Yuki Onishi, Kazuki Takashima, Kazuyuki Fujita, Yoshifumi Kitamura:
Self-actuated Stretchable Partitions for Dynamically Creating Secure Workplaces. 294:1-294:6 - Jie Lu, Yu Han, YunFei Xin, Kang Yue, Yue Liu:
Possibilities for Designing Enhancing Spatial Knowledge Acquirements Navigator: A User Study on the Role of Different Contributors in Impairing Human Spatial Memory During Navigation. 295:1-295:6 - Christian Vazquez, Nicole Tan, Shrenik Sadalgi:
Fused Photo: Augmented Reality Staging for Photorealistic Visualization in Online Home Retail. 296:1-296:7 - Mohammad Keshavarzi, Clayton Hutson, Chin-Yi Cheng, Mehdi Nourbakhsh, Michael Bergin, Mohammad Rahmani Asl:
SketchOpt: Sketch-based Parametric Model Retrieval for Generative Design. 297:1-297:6 - Janghee Cho, Laura Devendorf, Stephen Voida:
From The Art of Reflection to The Art of Noticing: A Shifting View of Self-Tracking Technologies' Role in Supporting Sustainable Food Practices. 298:1-298:7 - Jin Chen, Cheng Chen, Joseph B. Walther, S. Shyam Sundar:
Do You Feel Special When an AI Doctor Remembers You? Individuation Effects of AI vs. Human Doctors on User Experience. 299:1-299:7 - Joon Hyub Lee, Donghyeok Ma, Haena Cho, Seok-Hyung Bae:
Post-Post-it: A Spatial Ideation System in VR for Overcoming Limitations of Physical Post-it Notes. 300:1-300:7 - Dane Acena, Guo Freeman:
"In My Safe Space": Social Support for LGBTQ Users in Social Virtual Reality. 301:1-301:6 - Ling Qiu, Bethany Kanski, Shawna Doerksen, Renate Winkels, Kathryn H. Schmitz, Saeed Abdullah:
Nurse AMIE: Using Smart Speakers to Provide Supportive Care Intervention for Women with Metastatic Breast Cancer. 302:1-302:7 - Devesh Sarda, Chunjong Park, Hung Ngo, Shwetak N. Patel, Alex Mariakakis:
RDTCheck: A Smartphone App for Monitoring Rapid Diagnostic Test Administration. 303:1-303:6 - Hiroshi Furuya, Kangsoo Kim, Gerd Bruder, Pamela J. Wisniewski, Gregory F. Welch:
Autonomous Vehicle Visual Embodiment for Pedestrian Interactions in Crossing Scenarios: Virtual Drivers in AVs for Pedestrian Crossing. 304:1-304:7 - Moshe Mash, Stephanie Rosenthal, Reid G. Simmons:
DSWorkFlow: A Framework for Capturing Data Scientists' Workflows. 305:1-305:7 - Yu-Ning Huang, Siyan Zhao, Michael L. Rivera, Jason I. Hong, Robert E. Kraut:
Predicting Well-being Using Short Ecological Momentary Audio Recordings. 306:1-306:7 - Evan Lafontaine, Aafaq Sabir, Anupam Das:
Understanding People's Attitude and Concerns towards Adopting IoT Devices. 307:1-307:10 - Gillian Chen, Lillio Mok:
Characterizing Growth and Decline in Online UX Communities. 308:1-308:7 - Victor S. Bursztyn, Jennifer Healey, Eunyee Koh, Nedim Lipka, Larry Birnbaum:
Developing a Conversational Recommendation Systemfor Navigating Limited Options. 309:1-309:6 - Si Chen, Dennis Wang, Yun Huang:
Exploring the Complementary Features of Audio and Text Notes for Video-based Learning in Mobile Settings. 310:1-310:7 - Lisa Orii, Diana Tosca, Andrew L. Kun, Orit Shaer:
Perceptions on the Future of Automation in r/Truckers. 311:1-311:6 - Dana Alzoubi, Jameel Kelley, Evrim Baran, Stephen B. Gilbert, Aliye Karabulut-Ilgu, Shan Jiang:
TeachActive Feedback Dashboard: Using Automated Classroom Analytics to Visualize Pedagogical Strategies at a Glance. 312:1-312:6 - Arash Tavakoli, Mehdi Boukhechba, Arsalan Heydarian:
Leveraging Ubiquitous Computing for Empathetic Routing: A Naturalistic Data-driven Approach. 313:1-313:6 - Laria Reynolds, Kyle McDonell:
Prompt Programming for Large Language Models: Beyond the Few-Shot Paradigm. 314:1-314:7 - Alexandra Zytek, Dongyu Liu, Rhema Vaithianathan, Kalyan Veeramachaneni:
Sibyl: Explaining Machine Learning Models for High-Stakes Decision Making. 315:1-315:6 - Joanne Leong, Pat Pataranutaporn, Yaoli Mao, Florian Perteneder, Ehsan Hoque, Janet M. Baker, Pattie Maes:
Exploring the Use of Real-Time Camera Filters on Embodiment and Creativity. 316:1-316:7 - Aparna Moitra, Megh Marathe, Syed Ishtiaque Ahmed, Priyank Chandra:
Negotiating Intersectional Non-Normative Queer Identities in India. 317:1-317:6 - Melanie Heck, Janick Edinger, Christian Becker:
Conditioning Gaze-Contingent Systems for the Real World: Insights from a Field Study in the Fast Food Industry. 318:1-318:7 - Vanessa Sauer, Alexander Mertens, Jens Heitland, Verena Nitsch:
Designing for Trust and Well-being: Identifying Design Features of Highly Automated Vehicles. 319:1-319:7 - Christina Schneegass, Diana Irmscher, Florian Bemmann, Daniel Buschek:
LYLO - Exploring Disclosed Configurations for Inter-Personal Location Sharing. 320:1-320:6 - Raphael Kim:
Virus as Quasi-Living Bio-Material for Interaction Design: Practical, Ethical, and Philosophical Implications. 321:1-321:7 - Steven Arzt, Andreas Poller, Gisela Vallejo:
Tracing Contacts With Mobile Phones to Curb the Pandemic: Topics and Stances in People's Online Comments About the Official German Contact-Tracing App. 322:1-322:7 - Alarith Uhde, Marc Hassenzahl:
Towards a Better Understanding of Social Acceptability. 323:1-323:6 - Eleanor Chin Derix, Tuck Wah Leong, Julia Prior:
"It's The Same Conflict Every Time, On Repeat.": How Digital Technology Use Can Contribute Towards Conflict in Parents' Relationships. 324:1-324:6 - Sarah Delgado Rodriguez, Sarah Prange, Lukas Mecke, Florian Alt:
ActPad- A Smart Desk Platform to Enable User Interaction with IoT Devices. 325:1-325:6 - Frode Eika Sandnes:
HIDE: Short IDs for Robust and Anonymous Linking of Users Across Multiple Sessions in Small HCI Experiments. 326:1-326:6 - Henrik Mucha, Sebastian Robert, Rüdiger Breitschwerdt, Michael Fellmann:
Interfaces for Explanations in Human-AI Interaction: Proposing a Design Evaluation Approach. 327:1-327:6 - Shreepriya Shreepriya, Christophe Legras, Stéphane Clinchant, Jutta Willamowski:
Evaluating an Itinerary Recommendation Algorithm for Runners. 328:1-328:6 - Julia Slupska, Scarlet Dawson Duckworth, Linda Ma, Gina Neff:
Participatory Threat Modelling: Exploring Paths to Reconfigure Cybersecurity. 329:1-329:6 - Styliani Pampoukidou, Christos Katsanos:
Test-Retest Reliability of the Open Card Sorting Method. 330:1-330:7 - Hui Zhu, Laia Turmo Vidal:
TwinkleBands: Wearable Technology Supporting Movement Imitation and Coordination in Fast-Paced Fitness Training. 331:1-331:7 - Annika Kaltenhauser, Nada Terzimehic, Andreas Butz:
MEMEography: Understanding Users Through Internet Memes. 332:1-332:7 - Oguz 'Oz' Buruk, Juho Hamari:
Towards the Next Generation of Extended Reality Wearables. 333:1-333:7 - R. X. Schwartz, Alberto Monge Roffarello, Luigi De Russis, Panagiotis Apostolellis:
Reducing Risk in Digital Self-Control Tools: Design Patterns and Prototype. 334:1-334:7 - Maxime Reynal, Euan Freeman, Stephen A. Brewster:
Towards Adding Pseudo-Haptic Effects to Acoustic Levitation Displays. 335:1-335:6 - Maximilian Schrapel, Philipp Etgeton, Michael Rohs:
SpectroPhone: Enabling Material Surface Sensing with Rear Camera and Flashlight LEDs. 336:1-336:5 - Mehreen Masood, Mujtaba Ahmed Khawaja, Muhammad Shehryaar Sharif, Omer Iqbal, Momin Mehmood Butt, Suleman Shahid:
Meri Kahani: A Gamified Solution to Teach Computational Thinking to Female Teenagers in Low Resource Communities. 337:1-337:6 - Thomas Weber, Christina Winiker, Heinrich Hussmann:
A Closer Look at Machine Learning Code. 338:1-338:6 - Margarita Genova, Nermen Ghoniem, Kevin Doherty:
'Hung Up': Designing for the Mobile App Engagement University Students Desire. 339:1-339:7 - Emily Saltz, Claire R. Leibowicz, Claire Wardle:
Encounters with Visual Misinformation and Labels Across Platforms: An Interview and Diary Study to Inform Ecosystem Approaches to Misinformation Interventions. 340:1-340:6 - Fredrika Åström, Jules Verkade, Thijs de Kleijn, Armagan Karahanoglu:
Self-Tracking and Management of Physical Activity Fluctuations: An Investigation into Seasons. 341:1-341:7 - Soon-Gyo Jung, Joni Salminen, Bernard J. Jansen:
Persona Analytics: Implementing Mouse-Tracking for an Interactive Persona System. 342:1-342:8 - Katie Seaborn:
Removing Gamification: A Research Agenda: Removing Gamification. 343:1-343:7 - Akihiro Maehigashi, Akira Sasada, Miki Matsumuro, Fumihisa Shibata, Asako Kimura, Sumaru Niida:
Virtual Weight Illusion: Weight Perception of Virtual Objects Using Weight Illusions. 344:1-344:6 - Zeyuan Zhang, Ling Qin:
InterRings: Towards Understanding Design Micro-games to Fit Daily Work Routine. 345:1-345:6 - Lingyun Sun, Zhuoshu Li, Yuyang Zhang, Yanzhen Liu, Shanghua Lou, Zhibin Zhou:
Capturing the Trends, Applications, Issues, and Potential Strategies of Designing Transparent AI Agents. 346:1-346:8 - Yang Shi, Zhaorui Li, Lingfei Xu, Nan Cao:
Understanding the Design Space for Animated Narratives Applied to Illustrations. 347:1-347:6 - Haena Cho, Hyeonjeong Im, Sunok Lee, Sangsu Lee:
"I want more than " User-generated Icons for Better Video-mediated Communications on the Collaborative Design Process. 348:1-348:6 - Jessica Sharmin Rahman, Tom Gedeon, Sabrina B. Caldwell, Richard L. Jones:
Can Binaural Beats Increase Your Focus? Exploring the Effects of Music in Participants' Conscious and Brain Activity Responses. 349:1-349:6 - Ihshan Gumilar, Amit Barde, Ashkan F. Hayati, Mark Billinghurst, Gun A. Lee, Abdul Momin, Charles Averill, Arindam Dey:
Connecting the Brains via Virtual Eyes : Eye-Gaze Directions and Inter-brain Synchrony in VR. 350:1-350:7 - Naoyuki Terashita, Kyoichi Sugahara, Yosuke Terashita:
Turning Your Wind Instrument into a Music Controller: Real-time Fingering Estimation by Classifying Reflected White Noise. 351:1-351:7 - Shuo Yan, Saixi Ge, Jinhui Wang, Xukun Shen:
Performing with Me: Enhancing Audience-Performer Interaction in An Immersive Virtual Play. 352:1-352:6 - Tong Xue, Abdallah El Ali, Gangyi Ding, Pablo César:
Investigating the Relationship between Momentary Emotion Self-reports and Head and Eye Movements in HMD-based 360° VR Video Watching. 353:1-353:8 - Chao Zhang, Cheng Yao, Jianhui Liu, Zili Zhou, Weilin Zhang, Lijuan Liu, Fangtian Ying, Yijun Zhao, Guanyun Wang:
StoryDrawer: A Co-Creative Agent Supporting Children's Storytelling through Collaborative Drawing. 354:1-354:6 - Ying Zhou, Yingqiao Chen, Leijing Zhou, Shijian Luo:
MossWater: A Living Media Interface for Encouraging Office Workers' Daily Water Intake. 355:1-355:6 - Sruthi Viswanathan, Christophe Legras:
UnlockMe: Social Interactions when Co-located in Online Activities. 356:1-356:7 - Jiali Zhang, He Feng, Chee Jen Ngeh, John Raiti, Yuntao Wang, Paulo Goncalves, Gulnara Sarymbekova, Linda E. Wagner, Jenna James, Paul Albee, Jay Thiagarajan:
Designing a Smart Helmet for Wildland Firefighters to Avoid Dehydration by Monitoring Bio-signals. 357:1-357:6 - Ananta Narayanan Balaji, Li-Shiuan Peh:
AI-on-skin: Enabling On-body AI Inference for Wearable Artificial Skin Interfaces. 358:1-358:7 - Jeongyeon Kim, Juho Kim:
Guideline-Based Evaluation and Design Opportunities for Mobile Video-based Learning. 359:1-359:6 - Aiswarya R, Vaishali Anil, Jayasree Raveendran, Gijs Van Wijk, Shantanu Talukdar:
Living as a Service (LaaS): An Experiment to Evaluate Living Experience in Connected Homes in the Netherlands. 360:1-360:6 - Qinyue Chen, Yuchun Yan, Hyeon-Jeong Suk:
Bubble Coloring to Visualize the Speech Emotion. 361:1-361:6 - Yun Liu, Lu Wang, William R. Kearns, Linda E. Wagner, John Raiti, Yuntao Wang, Weichao Yuwen:
Integrating a Voice User Interface into a Virtual Therapy Platform. 362:1-362:6 - Celina Ma, Haohong Wang, Hao Sun, Elliot van Huijgevoort, Mea Wang, Zhihai He:
Powering TV Experiences with Anytime Environmental Exploration. 363:1-363:6 - Ryan Anthony Jalova de Belen, Tomasz Bednarz, Arcot Sowmya:
EyeXplain Autism: Interactive System for Eye Tracking Data Analysis and Deep Neural Network Interpretation for Autism Spectrum Disorder Diagnosis. 364:1-364:7 - Damien Rompapas, Charlton Rodda, Bryan Christopher Brown, Noah Benjamin Zerkin, Álvaro Cassinelli:
Project Esky: an Open Source Software Framework for High Fidelity Extended Reality. 365:1-365:6 - Alina Stöver, Nina Gerber, Sushma Kaushik, Max Mühlhäuser, Karola Marky:
Investigating Simple Privacy Indicators for Supporting Users when Installing New Mobile Apps. 366:1-366:7 - Hanieh Shakeri, Carman Neustaedter:
Painting Portals: connecting homes through live paintings. 367:1-367:6 - Sandhya Saisubramanian, Shannon C. Roberts, Shlomo Zilberstein:
Understanding User Attitudes Towards Negative Side Effects of AI Systems. 368:1-368:6 - Jinhan Choi, Changhoon Oh, Bongwon Suh, Nam Wook Kim:
VisLab: Crowdsourcing Visualization Experiments in the Wild. 369:1-369:7 - Vaishnavi Mande, Abraham Glasser, Becca Dingman, Matt Huenerfauth:
Deaf Users' Preferences Among Wake-Up Approaches during Sign-Language Interaction with Personal Assistant Devices. 370:1-370:6 - Youngsoo Shin, Ruth Barankevich, Jina Lee, Saleh Kalantari:
PENCODER: Design for Prospective Memory and Older Adults. 371:1-371:7 - Kyung Yun Choi, Jinmo Lee, Neska El Haouij, Rosalind W. Picard, Hiroshi Ishii:
aSpire: Clippable, Mobile Pneumatic-Haptic Device for Breathing Rate Regulation via Personalizable Tactile Feedback. 372:1-372:8 - Michael Lutaaya, Khadija Baig, Sana Maqsood, Sonia Chiasson:
"I'm Not a Millionaire": How Users' Online Behaviours and Offline Behaviours Impact Their Privacy. 373:1-373:7 - Joey Chiao-Yin Hsiao, Tawanna R. Dillahunt:
More than Shared Ethnicity: Shared Identity's Role in Transnational Newcomers' Trust in Local Consumer-to-Consumer E-commerce. 374:1-374:6 - Kristin Neidlinger, Stephanie Koenderink, Khiet P. Truong:
Give the Body a Voice: Co-design with Profound Intellectual and Multiple Disabilities to Create Multisensory Wearables. 375:1-375:6 - Jasper Tran O'Leary, Khang Lee, Nadya Peek:
A Grammar of Digital Fabrication Machines. 376:1-376:6 - Purnendu, Eric Acome, Christoph Keplinger, Mark D. Gross, Carson J. Bruns, Daniel Leithinger:
Soft Electrohydraulic Actuators for Origami Inspired Shape-Changing Interfaces. 377:1-377:6 - Wen Duan, Susan R. Fussell:
Understanding and Identifying Design Opportunities for Facilitating Humorous Interactions in Multilingual Multicultural Contexts. 378:1-378:6 - Shuo Zhou, Timothy W. Bickmore:
Automating Cancer Genetic Counseling with an Adaptive Pedagogical Agent. 379:1-379:7 - Jake Leland, Ellen Stanfill, Josh Cherian, Tracy Hammond:
Recognizing Seatbelt-Fastening Behavior with Wearable Technology and Machine Learning. 380:1-380:6 - Yongle Zhang, Dennis Asamoah Owusu, Emily Gong, Shaan Chopra, Marine Carpuat, Ge Gao:
Leveraging Machine Translation to Support Distributed Teamwork Between Language-Based Subgroups: The Effects of Automated Keyword Tagging. 381:1-381:6 - Carlos A. Arce-Lopera, Rafael Ospina, Maria Daniela Victoria:
Augmented Reality Game for Brand Recognition and Recall: AR for Brand Recognition and Recall. 382:1-382:5 - Lucretia Williams, Gillian R. Hayes, Gloria J. Washington, Rebecca W. Black, Candace F. Williams, Leah Clements, Michael Allotey:
Analysis Of Distance-Based Mental Health Support For Underrepresented University Students. 383:1-383:6 - Joni Salminen, Lene Nielsen, Soon-Gyo Jung, Bernard J. Jansen:
Towards a Measurement Scale of Organizational Readiness for Personas. 384:1-384:7 - Zengrong Guo, Dongliang Zhang, Jituo Li:
A Comfort Feedback Method for Remote Fitting. 385:1-385:6 - Xiaoying Yang, Yang Zhang:
CubeSense: Wireless, Battery-Free Interactivity through Low-Cost Corner Reflector Mechanisms. 386:1-386:6 - André Zenner, Hannah Maria Kriegler, Antonio Krüger:
HaRT - The Virtual Reality Hand Redirection Toolkit. 387:1-387:7 - Anke van Oosterhout, Eve E. Hoggan:
Deformation Techniques for Shape Changing Interfaces. 388:1-388:7 - Ana-Maria Salai, Glenda Cook, Lars Erik Holmquist:
Situated Buttons: A User Interface to Support Users with Complex Needs and Promote Independent Living. 389:1-389:7 - Gözel Shakeri, Claire H. McCallum:
Envirofy your Shop: Development of a Real-time Tool to Support Eco-friendly Food Purchases Online. 390:1-390:10 - Gustavo Umbelino, Daniel Rees Lewis, Elizabeth Gerber, Matthew W. Easterday:
An Emergent Understanding of Mentor Strategies for Career Development in Emerging Fields. 391:1-391:6 - Amal Yassien, ElHassan B. Makled, Passant Elagroudy, Nouran Sadek, Slim Abdennadher:
Give-Me-A-Hand: The Effect of Partner's Gender on Collaboration Quality in Virtual Reality. 392:1-392:6 - Konrad Kollnig, Siddhartha Datta, Max Van Kleek:
I Want My App That Way: Reclaiming Sovereignty Over Personal Devices. 393:1-393:8 - Oliver Beren Kaul, Kersten Behrens, Michael Rohs:
Mobile Recognition and Tracking of Objects in the Environment through Augmented Reality and 3D Audio Cues for People with Visual Impairments. 394:1-394:7 - Ryan Colin Gibson, Mark D. Dunlop:
Evaluating the Usability of a Tablet Application to Support Adults with Mild Intellectual Disabilities during Primary Care Consultations. 395:1-395:7 - Arpit Bhatia, Aneesha Lakra, Rakshita Anand, Grace Eden:
An Analysis of Ludo Board Game Play on Smartphones. 396:1-396:6 - Enrica Loria, Lennart E. Nacke, Johanna Pirker:
The Quirks of Being a Wallflower: Towards Defining Lurkers and Loners in Games Through A Systematic Literature Review. 397:1-397:7 - Micol Spitale, Silvia Silleresi, Giulia Leonardi, Fabrizio Arosio, Beatrice Giustolisi, Maria Teresa Guasti, Franca Garzotto:
Design Patterns of Technology-based Therapeutic Activities for Children with Language Impairments: A Psycholinguistic-Driven Approach. 398:1-398:7 - Matthew Louis Mauriello, Thierry Lincoln, Grace Hon, Dorien Simon, Dan Jurafsky, Pablo Paredes:
SAD: A Stress Annotated Dataset for Recognizing Everyday Stressors in SMS-like Conversational Systems. 399:1-399:7 - Annu Sible Prabhakar, Elena Maris, Indrani Medhi-Thies:
Toward Understanding the Cultural Influences on Social Media Use of Middle Class Mothers in India. 400:1-400:7 - Sonali R. Mishra, Shefali Haldar, Ari H. Pollack, Predrag V. Klasnja, Wanda Pratt:
Theory is in the Eye of the Beholder: Exploring Difficulties with Validating Intervention Mechanisms: Theory is in the Eye of the Beholder. 401:1-401:6 - Sabeth Diks, Timothy Hendrik Coen Muyrers, Guangyu Chen, Tzu-Jou Huang, Myrte Thoolen, Rens Brankaert:
CoasterChat: Exploring Digital Communication between People with Early Stage Dementia and Family Members Embedded in a Daily Routine. 402:1-402:7 - Loïc Rosset, Hamed S. Alavi, Sailin Zhong, Denis Lalanne:
Already It Was Hard to Tell Who's Speaking Over There, and Now Face Masks! Can Binaural Audio Help Remote Participation in Hybrid Meetings? 403:1-403:7 - Melanie Berger, Aditya Dandekar, Regina Bernhaupt, Bastian Pfleging:
An AR-Enabled Interactive Car Door to Extend In-Car Infotainment Systems for Rear Seat Passengers. 404:1-404:6 - Loes van Renswouw, Jelle Neerhof, Steven Vos, Pieter Van Wesemael, Carine Lallemand:
Sensation: Sonifying the Urban Running Experience. 405:1-405:5 - Morgan C. Evans, Adela Kapuscinska, Maya Greenholt, Junchao Lin, Xuanyuan Liu, Tianyi Zhang, Jessica Hammer, Geoff Kaufman:
Designing a Self-Efficacy Game for Health Literacy in Marginalized Communities. 406:1-406:6 - Youssef Faqir-Rhazoui, Miller Janny Ariza-Garzón, Javier Arroyo, Samer Hassan:
Effect of the Gas Price Surges on User Activity in the DAOs of the Ethereum Blockchain. 407:1-407:7 - Vishnu Prasad, Richard Shallam, Alok Sharma, Delvin Varghese, Devansh Mehta:
A Hybrid Multi-Modal System for Conducting Virtual Workshops Using Interactive Voice Response and the WhatsApp Business API. 408:1-408:6 - Donghoon Shin, Sangwon Yoon, Soomin Kim, Joonhwan Lee:
BlahBlahBot: Facilitating Conversation between Strangers using a Chatbot with ML-infused Personalized Topic Suggestion. 409:1-409:6 - Kouyou Otsu, Jinglong Yuan, Hisato Fukuda, Yoshinori Kobayashi, Yoshinori Kuno, Keiichi Yamazaki:
Enhancing Multimodal Interaction Between Performers and Audience Members During Live Music Performances. 410:1-410:6 - Xiaohan Wang, Chuyu Zhang, Yu Zhu, Xueyi Chen, Liming Shen, Richen Liu, Rongtao Qian:
Hybrid Line-Based and Region-Based Interactive Set Data Visualization. 411:1-411:7 - Muling Huang, Lingyan Zhang, Lijuan Liu, Pinqi Zhu, Chao Zhang, Pitchayapat Sonchaeng, Weiqiang Ying, Pinhao Wang, Yuqi Hu, Fangtian Ying, Cheng Yao:
ColorGuardian: Customize Skin Tattoos for Children with Vitiligo. 412:1-412:6 - Byung Cheol Song, Dae Ha Kim:
Hidden Emotion Detection using Multi-modal Signals. 413:1-413:7 - Han Shao:
Do I Prefer It?: The Role of Cultural Heuristics in Chinese Citizens' Attitudes to COVID-19 Rumors. 414:1-414:6 - Leilei Qu, Ruojin Xiao, Cheng Wang, Wenchang Shi:
Design and Evaluation of CFC-targeted Security Nudges. 415:1-415:6 - Katie Seaborn, Jacqueline Urakami:
Measuring Voice UX Quantitatively: A Rapid Review: Measuring Voice UX Quantitatively. 416:1-416:8 - Yun Wang, Ying Liu, Weiwei Cui, John Tang, Haidong Zhang, Doug Walston, Dongmei Zhang:
Returning to the Office During the COVID-19 Pandemic Recovery: Early Indicators from China. 417:1-417:6 - Isamu Endo, Kazuki Takashima, Maakito Inoue, Kazuyuki Fujita, Kiyoshi Kiyokawa, Yoshifumi Kitamura:
A Reconfigurable Mobile Head-Mounted Display Supporting Real World Interactions. 418:1-418:7 - Akihiro Miyata, Kazuki Okugawa, Yuki Yamato, Tadashi Maeda, Yusaku Murayama, Megumi Aibara, Masakazu Furuichi, Yuko Murayama:
A Crowdsourcing Platform for Constructing Accessibility Maps Supporting Multiple Participation Modes. 419:1-419:6 - Chiwon Lee, Hyunjong Joo, Soojin Jun:
Social VR as the New Normal?: Understanding User Interactions for the Business Arena. 420:1-420:5 - Sodam Kim, Myeonggyun Ryu, Joongseek Lee:
Which HCI Lab in South Korea Fits Best for Me? : Designing an HCI Lab Browsing System to Support Prospective Students' Decision-Making Process: Designing an HCI Lab Browsing System. 421:1-421:6 - Hongyi Zhang, Yike Liu, Sifu Zhu, Jinjiang Ni:
Meow Meow Call: Prototype Design for Building Interactive Connection between Human and Deaf Cat. 422:1-422:6 - Kong Saoane Thach, Reeva Lederman, Jenny Waycott:
Guidelines for Developing the VR Program in Residential Aged Care: A Preliminary Study from Staff Members' Perspective. 423:1-423:6 - Andrew Irlitti, Thuong N. Hoang, Frank Vetere:
Surrogate-Aloud: A Human Surrogate Method for Remote Usability Evaluation and Ideation in Virtual Reality. 424:1-424:7 - Kyungyeon Lee, Sohyeon Park, Uran Oh:
Designing Product Descriptions for Supporting Independent Grocery Shopping of People with Visual Impairments. 425:1-425:6 - Shengnan Wu, Yangfan Zhou, Xin Wang:
Exploring User Experience of Automatic Documentation Tools. 426:1-426:6 - Minha Lee, Sangsu Lee:
"I Don't Know Exactly but I Know a Little": Exploring Better Responses of Conversational Agents with Insufficient Information. 427:1-427:5 - Janine Grimmer, Laura Simon, Jan Ehlers:
The Cognitive Eye: Indexing Oculomotor Functions for Mental Workload Assessment in Cognition-Aware Systems. 428:1-428:6 - Bhavya Ghai, Md. Naimul Hoque, Klaus Mueller:
WordBias: An Interactive Visual Tool for Discovering Intersectional Biases Encoded in Word Embeddings. 429:1-429:7 - Yuan Shen, Niviru Wijayaratne, Peter Du, Shanduojiao Jiang, Katherine Rose Driggs-Campbell:
AutoPreview: A Framework for Autopilot Behavior Understanding. 430:1-430:6 - Christian Vazquez, Nicole Tan, Shrenik Sadalgi:
Home Studio: A Mixed Reality Staging Tool for Interior Design. 431:1-431:5 - Megan Prakash, Wonki Kang, Wuyahuang Li, Kwan Queenie Li:
Embodying a Narrative: Spatializing Abstract Narrative Themes for Forensic Exploration. 432:1-432:6 - Katherine W. Song, Janaki Vivrekar, Lynn Yeom, Eric Paulos, Niloufar Salehi:
Crank That Feed: A Physical Intervention for Active Twitter Users. 433:1-433:6 - Christina Last, Prithviraj Pramanik, Nikita Saini, Akash Smaran Majety, Do-Hyung Kim, Manuel García-Herranz, Subhabrata Majumdar:
Towards an Open Global Air Quality Monitoring Platform to Assess Children's Exposure to Air Pollutants in the Light of COVID-19 Lockdowns. 434:1-434:7 - Benjamin Stephens-Fripp, Ali Israr, Carine Rognon:
A Multichannel Pneumatic Analog Control System for Haptic Displays: Multichannel Pneumatic Analog Control System (MPACS). 435:1-435:7 - Xiaozhu Hu, Jiting Wang, Weiwei Gao, Chun Yu, Yuanchun Shi:
FootUI: Assisting People with Upper Body Motor Impairments to Use Smartphones with Foot Gestures on the Bed. 436:1-436:7 - Erman Akyol, Roberta Cabral Ramos Mota, Sowmya Somanath:
DiaFit: Designing Customizable Wearables for Type 1 Diabetes Monitoring. 437:1-437:6 - Jazlyn Hellman, Jinghui Cheng, Jin L. C. Guo:
Facilitating Asynchronous Participatory Design of Open Source Software: Bringing End Users into the Loop. 438:1-438:7 - Lev Poretski, Taamannae Taabassum, Anthony Tang:
Immigrant Families' Health-Related Information Behavior on Instant Messaging Platforms: Health-related Information Exchange in Immigrant Family Groups on Instant Messaging Platforms. 439:1-439:6 - Michal Luria, Nate Foulds:
Hashtag-Forget: Using Social Media Ephemerality to Support Evolving Identities. 440:1-440:5 - Irene Chen, Jennifer L. Gibbs, Junchao Lin:
Understanding and Designing for Disaster Preparation on Social Media. 441:1-441:6 - Samantha Olinsky, Pooja M. Desai, Selen Turkay, Elizabeth M. Heitkemper, Elliot G. Mitchell, Lena Mamykina, Maria L. Hwang:
Meals for Monsters: a Mobile Application for the Feasibility of Gaming and Social Mechanisms. 442:1-442:9 - Anirudh Ganesh, Chinenye Ndulue, Rita Orji:
PERMARUN- A Persuasive Game to Improve User Awareness and Self-Efficacy Towards Secure Smartphone Behaviour. 443:1-443:7 - Jeyeon Jo, Hsin-Liu Cindy Kao:
SkinLace: Freestanding Lace by Machine Embroidery for On-Skin Interface. 444:1-444:6 - April Yi Wang, Dakuo Wang, Jaimie Drozdal, Xuye Liu, Soya Park, Steve Oney, Christopher Brooks:
What Makes a Well-Documented Notebook? A Case Study of Data Scientists' Documentation Practices in Kaggle. 445:1-445:7 - John Allen, Caitlin Kelleher:
Quantifying Novice Behavior, Experience, and Mental Effort in Code Puzzle Pathways. 446:1-446:6 - Ji Yong Cho, Erik Andersen, René F. Kizilcec:
Delivery Ghost: Effects of Language Immersion and Interactivity in a Language Learning Game. 447:1-447:7 - Lucy Lu Wang, Kelly Mack, Emma J. McDonnell, Dhruv Jain, Leah Findlater, Jon E. Froehlich:
A bibliometric analysis of citation diversity in accessibility and HCI research. 448:1-448:7 - Bryson Goolsby, Dianne T. V. Pawluk, Hyun Woo Kim, Giovanni Fusco:
A Tangible Block Editor for the Scratch Programming Language. 449:1-449:6 - Joni Salminen, Soon-Gyo Jung, Kamal Chhirang, Bernard J. Jansen:
Instilling Knowledge Claims of Personas from 346 Research Articles. 450:1-450:9 - Henrik Detjen, Stefan Geisler, Stefan Schneegass:
Driving as Side Task: Exploring Intuitive Input Modalities for Multitasking in Automated Vehicles. 451:1-451:6 - Xue Wang, Yang Zhang:
Nod to Auth: Fluent AR/VR Authentication with User Head-Neck Modeling. 452:1-452:7 - Erica Principe Cruz, Nalyn Sriwattanakomen, Jessica Hammer, Geoff Kaufman:
Counterspace Games for BIWOC STEM Students. 453:1-453:6 - Tung Huynh, Mike Manser, Ioannis T. Pavlidis:
Arousal Responses to Regular Acceleration Events Divide Drivers Into High and Low Groups: A Naturalistic Pilot Study of Accelarousal and Its Implications to Human-Centered Design. 454:1-454:7 - Suzanne Tolmeijer, Naim Zierau, Andreas Janson, Jalil Sebastian Wahdatehagh, Jan Marco Leimeister, Abraham Bernstein:
Female by Default? - Exploring the Effect of Voice Assistant Gender and Pitch on Trait and Trust Attribution. 455:1-455:7 - Weizhou Luo, Anke Lehmann, Yushan Yang, Raimund Dachselt:
Investigating Document Layout and Placement Strategies for Collaborative Sensemaking in Augmented Reality. 456:1-456:7 - Hui-Shyong Yeo, Juyoung Lee, Woontack Woo, Hideki Koike, Aaron J. Quigley, Kai Kunze:
JINSense: Repurposing Electrooculography Sensors on Smart Glass for Midair Gesture and Context Sensing. 457:1-457:6 - Omar Shaikh, Jon Saad-Falcon, Austin P. Wright, Nilaksh Das, Scott Freitas, Omar Isaac Asensio, Duen Horng Chau:
EnergyVis: Interactively Tracking and Exploring Energy Consumption for ML Models. 458:1-458:7 - Florian Grieger, Holger Klapperich, Marc Hassenzahl:
Trash It, Punch It, Burn It - Using Virtual Reality to Support Coping with Negative Thoughts. 459:1-459:6 - Andrii Matviienko, Marcel Langer, Florian Müller, Martin Schmitz, Max Mühlhäuser:
VRtangibles: Assisting Children in Creating Virtual Scenes using Tangible Objects and Touch Input. 460:1-460:7 - Thomas Kapler, Derek W. S. Gray, Holland Marie Vasquez, William Wright:
Causeworks Collaboration: Simultaneous Causal Model Construction and Analysis. 461:1-461:6 - Saadi Lahlou, Roy Pea, Maxi Heitmayer, Martha G. Russell, Robin Schimmelpfennig, Paulius Yamin, Marina Everri, Antoine Cordelois, Adelaide P. Dawes:
Are we 'Beyond being there' yet?: Towards better interweaving epistemic and social aspects of virtual reality conferencing. 462:1-462:6 - Annika Waern, Alessandra Semeraro, Nikolay Georgiev, Ruochen Wang, Andreas Bergqvist, Jon Back, Shuang Feng, Karan Manjunath, Laia Turmo Vidal:
Moving Embodied Design Education Online.: Experiences from a Course in Embodied Interaction during the COVID-19 Pandemic. 463:1-463:5 - Thomas Mildner, Gian-Luca Savino:
Ethical User Interfaces: Exploring the Effects of Dark Patterns on Facebook. 464:1-464:7 - Wieslaw Kopec, Jaroslaw Kowalski, Julia Paluch, Anna Jaskulska, Kinga H. Skorupska, Marcin Niewinski, Maciej Krzywicki, Cezary Biele:
Older Adults and Brain-Computer Interface: An Exploratory Study. 465:1-465:5 - Ala Sarah Alaqra, Agnieszka Kitkowska:
Impact of Intrinsic Factors and COVID-19 Pandemic on the Use of Technology. 466:1-466:7 - Stefan Langer, Dennis Dietz, Andreas Butz:
Towards Risk Indication In Mountain Biking Using Smart Wearables. 467:1-467:7 - Georgios N. Marentakis, Debanjan Borthakur, Paul Batchelor, Judith P. Andersen, Victoria Grace:
Using Breath-like Cues for Guided Breathing. 468:1-468:7 - Felix Kosmalla, Fabian Hupperich, Anke Hirsch, Florian Daiber, Antonio Krüger:
VirtualLadder: Using Interactive Projections for Agility Ladder Training. 469:1-469:7 - Matthias Baldauf, Sebastian Müller, Arne Seeliger, Tobias Küng, Andreas Michel, Werner Züllig:
Human Interventions in the Smart Factory - A Case Study on Co-Designing Mobile and Wearable Monitoring Systems with Manufacturing Staff. 470:1-470:6 - Lucas Anastasiou, Anna De Liddo:
Making Sense of Online Discussions: Can Automated Reports help? 471:1-471:7 - Ana Levordashka, Danaë Stanton Fraser, Iain D. Gilchrist, Paul Hill, Eleanor Chadwick:
Sensing the Audience in Digital Streaming: Lessons from a Global Pandemic. 472:1-472:6 - Everlyne Kimani, Dhaval Parmar, Prasanth Murali, Timothy W. Bickmore:
Sharing the Load Online: Virtual Presentations with Virtual Co-Presenter Agents. 473:1-473:7 - Mattia Colombo, Alan Dolhasz, Carlo Harvey:
A Texture Superpixel Approach to Semantic Material Classification for Acoustic Geometry Tagging. 474:1-474:7
Student Research Competition
- Jiale Zhang:
Directly Controlling the Perceived Difficulty of a Shooting Game by the Addition of Fake Enemy Bullets. 475:1-475:5 - Natalia A. Obukhova:
A Meta-Analysis of Effect Sizes of CHI Typing Experiments. 476:1-476:7 - Yui Atarashi:
Instrumeteor: Authoring tool for Guitar Performance Video. 477:1-477:5 - Nadine von Frankenberg:
Towards Resolving Thermal Comfort Conflicts in Shared Spaces. 478:1-478:5 - Ali Shtarbanov:
FlowIO Development Platform - the Pneumatic "Raspberry Pi" for Soft Robotics. 479:1-479:6 - Adam Garcia, Garrett B. Powell, Davis Arnold, Luis Ibarra, Matthew Pietrucha, Michael Kelland Thorson, Abigail Verhelle, Nathan B. Wade, Samantha Webb:
Learned helplessness and mental health issues related to distance learning due to COVID-19. 480:1-480:6 - Dhruva Bansal, Prerna Ravi, Matthew So, Pranay Agrawal, Ishan Chadha, Ganesh Murugappan, Colby Duke:
CopyCat: Using Sign Language Recognition to Help Deaf Children Acquire Language Skills. 481:1-481:10 - Yan Feng:
Do different types of VR influence pedestrian route choice behaviour? A comparison study of Desktop VR and HMD VR. 482:1-482:7 - Raphael Leroy:
Immersion, Flow and Usability in video games. 483:1-483:7 - Justin Lubin:
How Statically-Typed Functional Programmers Author Code. 484:1-484:6 - Nina Chen, Cassandra Kane, Elisa Zhao Hang:
Evaluating Automated System Interventions Against Email Harassment. 485:1-485:6 - Melissa M. F. Li:
Seek: A Telehealth System for Preventing Age-Related Vision Loss Inspired by the Quantified Self. 486:1-486:6 - Chengshuo Xia:
Optimal Sensor Position: Exploring the Interface Between the User and Sensor in Activity Recognition System. 487:1-487:5 - Tianshuo Li, Mason Haynes, Bradley E. Rucker:
Re-Designing A Mobile App with Patients with Discordant Chronic Comorbidities: Usability Study. 488:1-488:5 - Bhavya Chopra, Khushali Verma, Sonali Singhal, Utsav Singla:
Reality Tales: Facilitating User-Character Interaction with Immersive Storytelling. 489:1-489:7
Student Game Competition
- Chu Yen Ly, Harry Krekoukiotis:
Expressive Skin: An extended prosthesis that reflects content from the virtual world onto the user's original body. 490:1-490:4 - Timothy Alvington Silvester:
Playing with Drones: Towards understanding the design of drone-based pervasive play. 491:1-491:5 - Victoria Peng:
Wigglears: Wiggle Your Ears With Your Emotions. 492:1-492:5 - Atieh Taheri, Ziv Weissman:
Designing a First Person Shooter Game for Quadriplegics. 493:1-493:6 - Atsushi Fukuda:
Onomatangiplay : A Game Experience with a Tangible Auditory User Interface Created by Representing Game Effects with a Real-world Sound Source. 494:1-494:4 - Purav Bhardwaj:
Tread Together: Interactive Narrative Gameplay to Introspect and Scrutinise Privilege. 495:1-495:5 - Jihae Han:
ChemCraft: A Ludic Approach to Educational Game Design. 496:1-496:5 - Yew Ken Heng:
ReWIND: Psychoeducation Game Leveraging Cognitive Behavioral Therapy (CBT) to Enhance Emotion Control for Generalized Anxiety Disorder. 497:1-497:5 - Vincent Schiller:
ENC#YPTED: An Educational Game for Programming in the Unity Engine. 498:1-498:5 - Sara Milkes Espinosa, Jordan Graves, Jack Towery:
What The Flock?: Fostering collaborative Active Breaks for Online Education. 499:1-499:6
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