Oo'glog

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Oo'glog
Release29 January 2008 (Update)
MembersYes
LocationFeldip Hills
Teleports
Music
Features
1, 1, 3
See features section below
Map
See map section
[view][talk]

Oo'glog (/ˈɡlɒɡ/ OO-glog) is an Ogress city and spa that plays an important part in the As a First Resort quest. The bank and shops are not available until starting the quest, and the spas, which are the main attraction of the city, are a reward after completing the quest.

Oo'glog lies just south of the Feldip Hunter area, a popular destination for hunters and explorers alike. The most common travel hub near Oo'glog is Yanille, which lies beyond the ogre capital of Gu'Tanoth, the dangerous Feldip Hills, and the jungle itself. The sea borders the eastern edge of Oo'glog and the jungle to the west.

City[edit | edit source]

Oo'glog
LeaderChief Tess
InhabitantsOgres
Features 1, 1

Getting there[edit | edit source]

The entrance to Oo'glog

Possible options to reach Oo'glog include:

Features[edit | edit source]

Spa facilities[edit | edit source]

There are several spas or baths in Oo'glog. From west to east, these are:

Spa Picture Examine Messages
Bandos pool Strange, copper-infused waters. You jump into the copper infused waters.
You feel the favour of Bandos wash over you.
The Bandos pool will mark players as followers of Bandos and none of his followers will attack them in God Wars Dungeon.
Sulphur spring Smells like rotten eggs. You jump into the bubbling, sulphurous waters.
You feel serene after your rest. Your Prayer points have been restored.
The sulphur spring temporarily boosts Prayer by about 10% of a player's level as it restores Prayer points. This was the highest Prayer bonus given by any altar in RuneScape, but was surpassed in December 2009 by the Senntisten Altar.
Salt-water spring Bubbling water and salt of the earth. You jump into the limpid, salty waters.
You feel energised and hastened after your relaxing soak.
The salt-water spring allows for unlimited run energy by restoring run energy to 100% every two ticks for a limited amount of time. Players get an in-game message when the effect has worn off.

It lasts a random duration between 9 and 24 minutes, which is re-rolled by simply entering the spring again. Potential durations given are 9, 12, 15, 18, 21 and 24 minutes(3-minute increments). Agility level has no known effect.
This bath is useful for any extended run errands such as Treasure Trails, Farming runs, Runecrafting, All Fired Up, Blast Furnace, Penguin/Star hunting as well as several quests. It also allows you to run in the Ice Path, where you normally cannot. For example, a player with a prepared inventory can teleport to Edgeville immediately after exiting pool and run 10-15 abyss trips or more before the effect wears off. It is also very helpful for the Familiarisation Distraction and Diversion, where the unlimited run energy makes it almost impossible to be caught by opposing familiars. The effects of the spring are still active after death.

Thermal bath Ever been in hot water before? You jump into the warm, relaxing thermal bath.
You feel restored and invigorated.
The thermal bath heals the player, cures poison, and applies poison immunity for around 14 minutes. For one hour, the bath boosts the player's maximum life points cap by +3 per Constitution level, for a maximum of +297 at level 99. This stacks additively with the life point boosts from bonfires, Fortitude, and life point boosting equipment.
Mud bath Mud, mud, glorious mud. You jump into the pit of thick, squelching mud.

After a bath in such luxuriant mud, you feel your Hunter skills are extra keen.

The mud bath boosts players' Hunter level by 10% rounded down (making +4 the minimum for players with the minimum hunter level), making them more likely to catch hunter creatures. This boost will not stack with the boost from drinking a Hunter potion.

Temporary effects wear off over the course of a few minutes, but these often last long enough to give the player significant advantages for a while. Players may use the spas even if they have familiars summoned. When the player enters the spa, the familiar goes to the spiritual plane but returns immediately when the player leaves the spa. However pets are forbidden. Attempting to enter the spa with a pet summoned will result in dialogue from one the city's inhabitants telling you it isn't allowed, and a pop up message instructing you to dismiss it first.

The ogre flask allows the player to hold six doses of one of the spa's waters to be used elsewhere in a pinch.

Bank[edit | edit source]

There is a bank in the central area of the city. Many players store items gained from Hunting due to the nearby hunting grounds, therefore making it an alternative to banks at Yanille or Castle Wars. The bank is usable just after starting As a First Resort – full completion of the quest is not required.

Shops[edit | edit source]

There are three shops in Oo'glog. The shops are usable after completing the As a First Resort quest.

General store[edit | edit source]

The general store sells ogre clothing. Frawd the store keeper will also make players Davy kebbit hats.

Meat shop[edit | edit source]

The owner of the shop, Chargurr sells both cooked and raw meat.

Salon[edit | edit source]

There is a salon where players may speak to Kringk for an ogre wig which costs 50 coins, or get a "facial" from Muggh (actually a lump of mud applied to your face that occupies the helmet slot).

The facial looks like a large hand print over your face, and crumbles away when removed.

The Salon's Exquisite hairdressing machines

Resources[edit | edit source]

Woodcutting[edit | edit source]

There are eucalyptus and achey trees to the west of the city. Travel north of the west entrance of the city to reach the area. This area is the only area so far in RuneScape to have eucalyptus trees.

Red Sandstone mining rock[edit | edit source]

Though not within Oo'glog, a red sandstone rock is just north of Oo'glog. This is located northeast of the thermal spa and northwest of both the mud bath and the level 29 agility shortcut (rock passage). To mine it, you need level 81 Mining (you do not need to do the As a First Resort quest in order to mine red sandstone). Mining red sandstone yields 70 mining experience per rock. Only 50 red sandstone can be mined per day at this location.

Potion flasks[edit | edit source]

A potion flask is a container that can hold 6 doses of a potion, two more than a vial.

A Robust glass machine can be found in the city after completion of As a First Resort, with the dwarf Rutmir Arnhold next to the machine. Players must first ask for permission in order to use the machine. While a second machine can be found in the Ithell district of Prifddinas, it also requires the completion of Plague's End (along with As a First Resort) in order to use.

Flask Decanting[edit | edit source]

With completion of As a First Resort, the dwarf Teplin Macagan can be found outside the bank, offering flask decanting services. He does not charge for his services; players just need to have flasks ready if they wish to decant from flask to flask or potion to flask.

Hunter facilities[edit | edit source]

Near the southern wall of the city several animals can be hunted for:

Chief Tess states that as they have been living in the area for ages, the animals are wary of any traps that are placed, and that in order to hunt them, they must be lured to them with their favourite smell from a specific flower. Each animal is attracted to a specific smell, and will turn "aggressive" if the wrong smell is used, at which they damage the player for small damage instead. There are various flowers unique to the area which can be picked around the city.

Personalities[edit | edit source]

Map[edit | edit source]

History[edit | edit source]

Early history[edit | edit source]

The ogresses have made their homes in southern Feldip Hills for thousands of years, having made a living for themselves by hunting the local animals with special bait and traps. The town itself is also full of special springs that the ogresses have generally used to maintain their lifestyle. Although not certain, it is assumed that a female ogre population scares the male ogres, forcing them to move north. In this way, the town is left alone to the ogresses.[1]

Ogresses are known to be more powerful than the ogres themselves; coupled with the ogres' brutish strength and behaviour, this meant that very few outsiders came to Oo'glog at all, despite the ogresses' tolerance of outsiders.

Becoming a Spa Resort[edit | edit source]

The following takes place during As a First Resort.

In the year 169 of the Fifth Age, a human entrepreneur, Balnea, discovered Oo'glog and its unusual waters. Realising the potential of a booming business in this area, she immediately spoke to the city's leader, Chief Tess, and requested she assist in the endeavour. Tess agreed, mainly for the "shinies", but also to make Balnea stop talking, as her words were confusing to the chieftain. A system was set up, but it did not meet Balnea's expectations, as the ogresses were unable to understand Balnea's words.

A human adventurer soon arrived at the strange town and met with Chief Tess, who asked them to help fulfil the bossy human's requests. The adventurer was able to set up a system satisfactory to both Balnea and Tess' expectations, and the spa soon opened for business.

The business was a success, with many paying for the spa's exclusive services, much to Balnea and Tess' delight.

Music[edit | edit source]

  • Hot 'n' Bothered - Main music in Oo'glog before and during the beginning of As a First Resort
  • Shaping Up - Main music in Oo'glog about midway through As a First Resort
  • Spa Bizarre - Main music in Oo'glog after completing As a First Resort
  • Bish Bash Bosh - Jungle area west of Oo'glog.

Update history[edit | edit source]

This information has been compiled as part of the update history project. Some updates may not be included – see here for how to help out!
  • patch 20 March 2023 (Update):
    • Textures of Oo'glog Spa Pools have been updated so they don't have any gaps between textures and shouldn't cause any flickering effects.
  • patch 5 October 2020 (Update):
    • The textures of the stone pillars at Oo'glog have been fixed.
  • patch 20 October 2014 (Update):
    • The yellow and red pools in Oo'glog are no longer blue in minimum graphics detail settings.
    • A mismatched tile on Oo'glog beach has been smoothed out.
  • patch 6 October 2014 (Update):
    • The minimap in Oo'glog now match the pool colours correctly.
  • patch 20 December 2010 (Update):
    • Textures on the border of the Oo’glog salt pool have been updated.
  • patch 2 November 2010 (Update):
    • An ogre Child in Oo'glog has had his chathead animation tidied up.
  • patch 6 October 2010 (Update):
    • Corrected a minimap path issue near Oo'glog.
  • patch 7 October 2009 (Update):
    • Prevented standing on the pools in Oo'glog.
  • patch 16 June 2009 (Update):
    • Fixed the bank booths in Oo'glog if you didn't stand directly in front of them.
  • patch 9 June 2009 (Update):
    • Prevent players leaving the spa pools and ending up in blocked locations in Oo'glog.
  • patch 6 May 2009 (Update):
    • Zanik will no longer occasionally appear on top of the Oo'glog pools.
  • patch 3 March 2009 (Update):
    • Fixed a bug regarding the Oo'glog pools as it could have been exploited.
  • patch 25 February 2009 (Update):
    • The mast of the ship in Oo'glog was a bit disjointed, but is now properly connected.
  • patch 13 January 2009 (Update):
    • The code checks on the Oo'glog pools have been improved and optimised.

Trivia[edit | edit source]

  • Oo'glog was featured in the 2009 April Fools event where a person had to kick a cabbage from the farm near Draynor Village to Oo'glog, to be greeted by Brassica Prime, the cabbage god.

References[edit | edit source]

  1. ^ Knowledge Base - The Races of RuneScape. 19 November 2011. (Archived from the original on 19 November 2011.)