Prayer
Prayer | |
---|---|
![]() | |
Release date | 4 January 2001 (Update) |
Members | No |
Type | Combat |
Max. level | 99 |
Statistics | |
Minimum level to be ranked |
15 (as of 4 Apr 2025) |
Players with 99 | 245,260 (as of 4 Apr 2025) |
Players with 120 | 25,442 (as of 4 Apr 2025) |
Players with 200M XP | 8,314 (as of 4 Apr 2025) |
![]() |
15,790 (as of 4 Apr 2025) |
![]() |
714 (as of 4 Apr 2025) |
![]() |
237 (as of 4 Apr 2025) |




Prayer is a combat skill that grants the player specialised buffs in combat and skilling by evoking the power of the dead. All players start with limited access to the Prayer skill and gain more access as their Prayer level increases. As players traverse the land and complete many adventures, they find themselves presented with the opportunity to gain the prayers and blessings from various schools of thought represented by different gods. Some of the strongest prayers are only available after doing certain members' quests or activities. Prayer is currently one of the quickest skills to achieve skill mastery in, as it is possible to reach level 99 in just a few days using the appropriate bones and methods; however, quickly training Prayer tends to be expensive compared to other skills.
Prayer is classified as a combat skill and is factored into the combat level formula. Therefore, levelling up in Prayer will contribute towards increasing a player's combat level.
Overview of how Prayer works[edit | edit source]
Increasing a player's Prayer level is generally done through various uses of bones or demonic ashes, with non-members limited to burying them (except in Daemonheim, where they can be used on altars). Members have other options that are faster; such as offering bones to the gods at a gilded altar; worshipping at the Ectofuntus; or taking part in activities that award prayer experience such as Soul Wars, Conquest and Pest Control.
To use a prayer, players must click on any prayer available. Prayers that are highlighted with colour can be used by the player, while Prayers unavailable are darkened. When a player clicks on a prayer, a lighted circle will appear around it, indicating that they are using it.
Using a prayer drains the player's Prayer energy points at varying speeds, and once this energy is depleted, prayers can no longer be used; therefore, use of any and all prayers is temporary. To slow the rate of drain, players may equip items that add Prayer bonuses, such as a blessed holy symbol or a priest gown, which reduces the drain rate by increasing Prayer bonuses. Increasing Prayer level does not reduce the drain rate of prayers.
Once the player's prayer points reaches zero, all prayers will deactivate, and no prayers will be able to be in use until the player recharges their prayer points.
Prayer level determines the player's maximum prayer points: if it's drained due to factors such as a trap in a Clan Battlefield, the maximum amount of prayer points is reduced accordingly. This can be remedied with the use of a prayer potion.
Prayers[edit | edit source]
This is the list of all prayers in the game. As a player's Prayer level increases, more of these Prayers will become available for use.
While members have access to all 30 prayers, free players are only able to access 21, restricted from the last eight along with Protect from Summoning. Prayers can be activated in the Prayer List interface ()
Players can also use some prayers at the same time as others, though doing so will compound the drain rate of these prayers. Some prayers cannot be used simultaneously. For example, activating the Smite prayer while the Protect from Melee prayer is active will automatically deactivate Protect from Melee as they are incompatible Prayers.
Some prayers have additional requirements in order to be activated. Chivalry, Piety, Augury and Rigour cannot be used until completing the Knight Waves training ground after the King's Ransom quest. Rapid Renewal cannot be used until the scroll of renewal has been read, which can be purchased from the Marmaros or Wythien for 38,000 Dungeoneering tokens by players with 65 Prayer and 65 Dungeoneering.
Prayer | Level | Drain (points per minute) | Drain (seconds per point) | Effect | Members | |
---|---|---|---|---|---|---|
![]() | Thick Skin | 1 | 10 | 6.0 | +2 ![]() | ![]() |
![]() | Burst of Strength | 4 | 10 | 6.0 | +2% ![]() | ![]() |
![]() | Clarity of Thought | 7 | 10 | 6.0 | +2 ![]() | ![]() |
![]() | Unstoppable Force | 8 | 10 | 6.0 | +2% ![]() | ![]() |
![]() | Sharp Eye | 8 | 10 | 6.0 | +2 ![]() | ![]() |
![]() | Charge | 9 | 10 | 6.0 | +2% ![]() | ![]() |
![]() | Mystic Will | 9 | 10 | 6.0 | +2 ![]() | ![]() |
![]() | Hand of Judgement | 10 | 10 | 6.0 | +2 ![]() | ![]() |
![]() | Decay | 10 | 10 | 6.0 | +2% ![]() | ![]() |
![]() | Rock Skin | 10 | 40 | 1.5 | +4 ![]() | ![]() |
![]() | Superhuman Strength | 13 | 40 | 1.5 | +4% ![]() | ![]() |
![]() | Improved Reflexes | 16 | 40 | 1.5 | +4 ![]() | ![]() |
![]() | Rapid Restore | 19 | 10 | 6.0 | 2x restore rate for all ![]() ![]() ![]() ![]() | ![]() |
![]() | Rapid Heal | 22 | 10 | 6.0 | 2x restore rate for ![]() | ![]() |
![]() | Protect Item | 25 | 10 | 6.0 | Keep 1 extra item if you die. | ![]() |
![]() | Unrelenting Force | 26 | 40 | 1.5 | +4% ![]() | ![]() |
![]() | Hawk Eye | 26 | 40 | 1.5 | +4 ![]() | ![]() |
![]() | Mystic Lore | 27 | 40 | 1.5 | +4 ![]() | ![]() |
![]() | Super Charge | 27 | 50 | 1.2 | +4% ![]() | ![]() |
![]() | Hastened Decay | 28 | 40 | 1.5 | +4% ![]() | ![]() |
![]() | Hand of Fate | 28 | 10 | 6.0 | +4 ![]() | ![]() |
![]() | Steel Skin | 28 | 100 | 0.6 | +6 ![]() | ![]() |
![]() | Ultimate Strength | 31 | 100 | 0.6 | +6% ![]() | ![]() |
![]() | Incredible Reflexes | 34 | 100 | 0.6 | +6 ![]() | ![]() |
![]() | Protect from Summoning | 35 | 150 | 0.4 | Protect against damage from ![]() | ![]() |
![]() | Protect from Magic | 37 | 150 | 0.4 | Protection from ![]() | ![]() |
![]() | Protect from Ranged | 40 | 150 | 0.4 | Protection from ![]() | ![]() |
![]() | Protect from Melee | 43 | 150 | 0.4 | Reduces damage from ![]() | ![]() |
![]() | Eagle Eye | 44 | 100 | 0.6 | +6 ![]() | ![]() |
![]() | Overpowering Force | 44 | 100 | 0.6 | +6% ![]() | ![]() |
![]() | Overcharge | 45 | 100 | 0.6 | +6% ![]() | ![]() |
![]() | Mystic Might | 45 | 100 | 0.6 | +6 ![]() | ![]() |
![]() | Retribution | 46 | 150 | 0.4 | Damage to nearby targets when dying | ![]() |
![]() | Accelerated Decay | 46 | 100 | 0.6 | +6% ![]() | ![]() |
![]() | Hand of Doom | 46 | 100 | 0.6 | +6 ![]() | ![]() |
![]() | Protect from Necromancy | 46 | 150 | 0.4 | Reduces damage from ![]() | ![]() |
![]() | Redemption | 49 | 150 | 0.4 | Heals a player by 25x of their prayer level if their ![]() | ![]() |
![]() | Smite | 52 | 200 | 0.3 | Drains enemy's prayer by 1 for every 40 (26 legacy) damage dealt. Cap of 100 prayer drained per hit. | ![]() |
![]() | Chivalry | 60 | 150 | 0.4 | +7 ![]() +7% ![]() +7 ![]() | ![]() |
![]() | Rapid Renewal | 65 | 100 | 0.6 | 5x restore rate for ![]() | ![]() |
![]() | Augury | 70 | 200 | 0.3 | +8 ![]() +8% ![]() +8 ![]() | ![]() |
![]() | Rigour | 70 | 200 | 0.3 | +8 ![]() +8% ![]() +8 ![]() | ![]() |
![]() | Piety | 70 | 200 | 0.3 | +8 ![]() +8% ![]() +8 ![]() | ![]() |
![]() | Sanctity | 70 | 200 | 0.3 | +8 ![]() +8% ![]() +8 ![]() | ![]() |
![]() | Eclipsed Soul | 75 | 150 | 0.4 | Increases Critical Strike Chance by 4% and heals you for 10% of your max life points over 6 seconds each time you critically strike. | ![]() |
![]() | Divine Rage | 85 | 150 | 0.4 | +5% ![]() +5% ![]() +5% ![]() +5% ![]() | ![]() |
Ancient Curses[edit | edit source]
After completing The Temple at Senntisten players gain access to an additional set of prayers called curses, which can be further expanded after completing The Light Within.
Players can switch to Ancient Curses or back to regular prayers at a number of locations.
Prayer | Level | Drain (points per minute) | Drain (seconds per point) | Effect | Members | |
---|---|---|---|---|---|---|
![]() | Sap Melee Attack | 50 | 100 | 0.6 | -2 to -6 enemy ![]() | ![]() |
![]() | Protect Item | 50 | 10 | 6.0 | Keep 1 extra item if you die. | ![]() |
![]() | Sap Ranged Attack | 52 | 100 | 0.6 | -2 to -6 enemy ![]() | ![]() |
![]() | Sap Ranged Strength | 53 | 100 | 0.6 | -3% to -9% enemy ![]() -2% to -6% enemy ![]() | ![]() |
![]() | Sap Magic Attack | 54 | 100 | 0.6 | -2 to -6 enemy ![]() | ![]() |
![]() | Sap Magic Strength | 55 | 100 | 0.6 | -3% to -9% enemy ![]() -2% to -6% enemy ![]() | ![]() |
![]() | Sap Adrenaline | 56 | 100 | 0.6 | Drain enemy adrenaline (10% at a time, every couple hits). | ![]() |
![]() | Sap Defence | 57 | 100 | 0.6 | -2 to -6 enemy ![]() | ![]() |
![]() | Sap Melee Strength | 58 | 100 | 0.6 | -3% to -9% enemy ![]() -2% to -6% enemy ![]() | ![]() |
![]() | Berserker | 59 | 50 | 1.2 | Boosted stats last 15% longer. | ![]() |
![]() | Sap Necromancy Attack | 60 | 100 | 0.6 | -2 to -6 enemy ![]() | ![]() |
![]() | Sap Necromancy Strength | 61 | 100 | 0.6 | -3% to -9% enemy ![]() -2% to -6% enemy ![]() | ![]() |
![]() | Deflect Summoning | 62 | 150 | 0.4 | Protect against damage from ![]() | ![]() |
![]() | Deflect Magic | 65 | 150 | 0.4 | Protects against damage from ![]() | ![]() |
![]() | Deflect Ranged | 68 | 150 | 0.4 | Protects against damage from ![]() | ![]() |
![]() | Deflect Melee | 71 | 150 | 0.4 | Protects against damage from ![]() | ![]() |
![]() | Deflect Necromancy | 73 | 150 | 0.4 | Protects against damage from ![]() | ![]() |
![]() | Leech Melee Attack | 74 | 200 | 0.3 | +2 to +5 ![]() -4 to -8 enemy ![]() | ![]() |
![]() | Leech Ranged Attack | 76 | 200 | 0.3 | +2 to +5 ![]() -4 to -8 enemy ![]() | ![]() |
![]() | Leech Ranged Strength | 77 | 200 | 0.3 | +2% to +8% ![]() -6% to -12% enemy ![]() -4% to -8% enemy ![]() | ![]() |
![]() | Leech Magic Attack | 78 | 200 | 0.3 | +2 to +5 ![]() -4 to -8 enemy ![]() | ![]() |
![]() | Leech Magic Strength | 79 | 200 | 0.3 | +2% to +8% ![]() -6% to -12% enemy ![]() -4% to -8% enemy ![]() | ![]() |
![]() | Light Form | 80 | 300 | 0.2 | Doubles the chance of Seren spell effects activating when using abilities. | ![]() |
![]() | Leech Defence | 80 | 200 | 0.3 | +2 to +5 ![]() -4 to -8 enemy ![]() | ![]() |
![]() | Dark Form | 80 | 300 | 0.2 | Doubles the chance of ancient spell effects activating when using abilities. | ![]() |
![]() | Leech Melee Strength | 82 | 200 | 0.3 | +2% to +8% ![]() -6% to -12% enemy ![]() -4% to -8% enemy ![]() | ![]() |
![]() | Leech Necromancy Attack | 83 | 200 | 0.3 | +2 to +5 ![]() -4 to -8 enemy ![]() | ![]() |
![]() | Leech Run Energy | 84 | 200 | 0.3 | Steals an enemy's Run Energy and restores it to the player. (10% every couple hits) | ![]() |
![]() | Leech Necromancy Strength | 85 | 200 | 0.3 | +2% to +8% ![]() -6% to -12% enemy ![]() -4% to -8% enemy ![]() | ![]() |
![]() | Leech Adrenaline | 86 | 200 | 0.3 | Steals an enemy's Adrenaline and restores it to the player. | ![]() |
![]() | Chronicle Attraction | 87 | 100 | 0.6 | Automatically capture chronicles while training Divination. | ![]() |
![]() | Soul Link | 88 | 300 | 0.2 | While active you will share half of all healing and damage with another player using this prayer within 5 squares. | ![]() |
![]() | Teamwork Protection | 89 | 300 | 0.2 | Gives a 5% damage reduction and 1% damage reflection from all combat styles for every player around you using this prayer (max 5). | ![]() |
![]() | Wrath | 89 | 200 | 0.3 | Inflicts damage to nearby targets if you die. | ![]() |
![]() | Superheat Form | 91 | 100 | 0.6 | While active logs are burned for experience, smelting is 0.6 seconds faster and smithing a low or medium heat item acts as a medium or high heat item. | ![]() |
![]() | Soul Split | 92 | 300 | 0.2 | Heals the player by 10% of the damage dealt and lowers the enemy's prayer by 1 point for every 66 (45 legacy) damage. | ![]() |
![]() | Fortitude | 94 | 300 | 0.2 | +15% ![]() +10% more ![]() +3% damage reduction +10% accuracy to Debilitate and Bash Base regeneration doubled Passive regeneration works in combat | ![]() |
![]() | Turmoil | 95 | 300 | 0.2 | +10 ![]() +10% ![]() +10 ![]() Drains enemy -6 to -10 ![]() -6 to -10 enemy ![]() -9% to -15% enemy ![]() -6% to -10% enemy ![]() | ![]() |
![]() | Torment | 95 | 300 | 0.2 | +10 ![]() +10% ![]() +10 ![]() Drains enemy -6 to -10 ![]() -6 to -10 enemy ![]() -9% to -15% enemy ![]() -6% to -10% enemy ![]() | ![]() |
![]() | Anguish | 95 | 300 | 0.2 | +10 ![]() +10% ![]() +10 ![]() Drains enemy -6 to -10 ![]() -6 to -10 enemy ![]() -9% to -15% enemy ![]() -6% to -10% enemy ![]() | ![]() |
![]() | Sorrow | 95 | 300 | 0.2 | +10 ![]() +10% ![]() +10 ![]() Drains enemy -6 to -10 ![]() -6 to -10 enemy ![]() -9% to -15% enemy ![]() -6% to -10% enemy ![]() | ![]() |
![]() | Malevolence | 99 | 400 | 0.2 | +12 ![]() +12% ![]() +12 ![]() Drains enemy -6 to -10 ![]() -8 to -12 enemy ![]() -9% to -15% enemy ![]() -6% to -10% enemy ![]() | ![]() |
![]() | Desolation | 99 | 400 | 0.2 | +12 ![]() +12% ![]() +12 ![]() Drains enemy -6 to -10 ![]() -8 to -12 enemy ![]() -9% to -15% enemy ![]() -6% to -10% enemy ![]() | ![]() |
![]() | Ruination | 99 | 400 | 0.2 | * +12 ![]() | ![]() |
![]() | Affliction | 99 | 400 | 0.2 | +12 ![]() +12% ![]() +12 ![]() Drains enemy -6 to -10 ![]() -8 to -12 enemy ![]() -9% to -15% enemy ![]() -6% to -10% enemy ![]() | ![]() |
Free-to-play training[edit | edit source]
Gathering bones[edit | edit source]
There are a number of bone respawn locations:
- Wilderness Graveyard of Shadows/Forgotten Cemetery (level 16–21): ~10 normal bones respawn
- Edgeville Dungeon: 7 normal bones respawn
- Lower level Lumbridge Catacombs in the room full of corpse mages. There is almost always a swarm of botters killing them, with lots of bones lying on the ground.
- Wilderness Chaos Temple (level 13) 11–15 normal bones respawn
- Taverley Dungeon blue dragon lair, 5 normal bones respawn
- Boneyard (previous Clan Wars location) has big bones and normal bones. Extremely good for free-to-play players.
Players may also consider gathering Big bones instead, which give 15 experience instead of the 4.5 experience given by normal bones. Many monsters, such as Hill giants, drop big bones when killed.
If a player has access to Cremation, they can use a bone on a bonfire to gain experience equivalent to 2.5 times that of the same bone when it is simply buried. Players can also use bones on altars in Daemonheim to gain four times the amount of experience.
Members training[edit | edit source]
Popular training methods[edit | edit source]
- Players can build a gilded altar in their Player-owned house, or use someone else's gilded altar at Taverley on World 31. While both burners are lit, maximum experience is 350% experience per bone or ash offered.
- The chaos altar in Chaos Temple located in level 12 Wilderness with a risk of player-killers if you opt-in to PVP, or the altar in tier 3 Chapel offers 350% experience as well.
- The Ectofuntus gives 400% the normal experience for burying bones and scattering ashes. Players must grind bones on the grinder upstairs and offer them at the Ectofuntus along with buckets of slime in their inventory.
- The altar in the Chapel in Fort Forinthry gives 250%-350% experience based on the tier, as well as two Chapel Burners that add a chance to save offerings for a time. There is also a bank chest nearby.
Experience boosting equipment[edit | edit source]
First age outfit gives a 1% bonus experience per piece, as well as additional 1% for the complete set (totalling to 6% ). Since the set has no boots, Silverhawk boots may be worn to gain Agility XP. The First Age equipment does not work at the ectofuntus.
The Prayer cape acts as a First age cape if that is owned, and gives the effect of incense burners in a player-owned house.
The Corruption, Harmony, and Salvation auras boost experience by another 1%.
Bones cost analysis[edit | edit source]
- See the bone burial calculator for coins-per-experience-point analysis of bones using live data from the Grand Exchange Market Watch.
Prayer bonus[edit | edit source]

Prayer bonuses can be viewed in the Equipment and Stats window. Here, players can see all their bonuses, including Prayer. Prayer points will drain slower or quicker, depending upon the amount of Prayer bonuses a player has. Players who have a positive Prayer bonus will drain Prayer points slower than usual. The higher the Prayer bonus is, the slower the player's Prayer points will drain when using Prayer.
Each point of Prayer bonus reduces the drain rate by 1% of the regular drain rate of the Prayer(s). A general formula for the time (interval) between dropping Prayer points with a given Prayer bonus is:
Where the drain interval is the number of seconds per point (i.e. 1 point per x seconds).
For example, if a player uses the Protect from Melee prayer with a Prayer bonus of 0, their Prayer points would drain at a rate of 1 point every 0.4 seconds. If that player then equips armour giving a Prayer bonus of +20, the drain rate of this Prayer is slowed to 100 – 20 = 80%, so the drain interval becomes , or 1 point per 0.5 seconds instead of 1 point every 0.4 seconds.
The drain rate can't be reduced further than to one point per six seconds.
You can also use the Prayer Drain Calculator to see your prayer drain rate based on which prayer(s) you have active and what your prayer bonus is.
To generate a Prayer bonus, players must equip certain types of armour, clothing, weapons, and jewellery. See the prayer equipment page for more information.
Prayer bonuses, however, do not help to stave off the side-effects of locations (such as the Barrows crypts and tunnels) and NPCs which drain Prayer.
Prayer flicking[edit | edit source]
The act of prayer flicking is where a player activates a prayer when its effect are needed and turns it off immediately after. If done correctly, this can result in less prayer drain. This can be done with combat prayers, protection prayers, and Soul Split.
Flicking requires constant attention and a lot of practice, but it can be useful where Prayer points need to be conserved, such as in Daemonheim or the TzHaar Fight Cave.
To prayer flick, one must activate and deactivate a prayer so it is active on the needed game tick. If flicking a combat prayer or Soul Split, this is the tick the player attacks; if flicking a protection prayer, this is the tick the opponent's attack reaches the player and deals damage.
Players can access prayers via the prayer book, their action bar, or their Quick Prayers (which can be placed on your action bar). Quick prayers can be used to flick multiple prayers such as Soul Split alongside a combat prayer, as can action bar keybinds.
If flicking protection prayers for monster attacks, the player needs to memorise the monster's attack rate.
For more advanced players, this technique can be used at high-level bosses to effectively combine the effects of Soul Split and protection prayers. Simply leave Soul Split on, then when an attack reaches the player, turn on the corresponding protection prayer, and switch back to Soul Split immediately afterwards. This can help conserve a large amount of food if done effectively, and may allow skilled players to beat even the strongest bosses in the game without any food at all.
Other uses[edit | edit source]
Players with level 70 or greater Prayer may also bless the gravestones of others to increase a gravestone's lifespan, up to 5 minutes.
Players under level 70 Prayer can repair the gravestones of others to return the gravestone's timer back to its original time. For example, a gravestone that lasts for four minutes, when repaired, will return to its time of four minutes.
Players with level 80 or greater Prayer can battle Gregorovic and Telos, the Warden (who also requires 80 Attack, Ranged and Magic).
Special monster behaviours[edit | edit source]
Some monsters use overhead prayers while fighting the player. For more information see this page.
The Black Knight Guardian can regenerate his health if the player has any Prayer points left and is within melee range, while draining the player's Prayer points.
TokTz-Ket-Dill and TokHaar-Ket-Dill are more likely to use their special attack that deals heavy, unblockable damage if the player is using overhead prayers/Curses.
The Hobgoblin Geomancer is more likely to use his prayer-draining special attack if players are using any prayer against him (including non-overhead).
Kal'Ger The Warmonger will use a deadly special attack that reduces your health to 1 if you block his attacks with a prayer/deflect curse 10 times consecutively.
The following monsters are able to recognise overhead prayer and will use alternate styles to counter them when battling.
- Araxxi
- Snailfeet
- Mosschin
- Redeyes
- Strongbones
- Revenants
- Airut
- Balance Elemental
- Tormented demon
- Flesh-spoiler Haasghenahk
- Dagannoth mother
- Chaos Dwarf Hand Cannoneer
- Guthix wizard
Level-up table[edit | edit source]
Temporary boosts[edit | edit source]
Level[edit | edit source]
A player's Prayer level can be boosted by stepping on a properly configured powerup tile in a Clan Citadel battlefield. This boost simply boosts a player's temporary level. It does not boost the player's Prayer points above normal while in the battlefield. Like most other temporary boosts, this boost will wear off at the standard rate. This Prayer boost does not allow a player to use prayers that are above their base level. Prayer level can also be boosted by an Advanced pulse core.
Points[edit | edit source]
Prayer points can be boosted above the normal maximum (Prayer level x 10). Boosting Prayer points does not enable a player to use prayers above their original Prayer level.
The following allow a boost to maximum Prayer points:
- The altars at God Wars Dungeon (providing you are wearing a relevant god item).
- Praying at the statue of Amascut in the Uzer Mastaba (this will drain several life points).
- The altar in Seers' Village boosts Prayer points by 20, if the player has completed the hard Seers' Village Tasks.
- The altar of nature in the nature grotto (requires completion of Nature Spirit), boosts 20 Prayer points above maximum.
- A spicy stew with yellow spice can increase it by 10-60 points (however it can also decrease it by 10-60 points).
- A Prayer cape's special ability will raise it from 990 to 1,000.
- The Sulphur spring in Oo'glog will raise Prayer points above maximum depending on prayer level (at 50 Prayer it would be 570/500, at 70 it would be 780/700).
- The Edgeville Monastery's altar recharges 20 Prayer points above normal maximum, making it the best free-to-play altar.
- Praying at the Altar of Zaros in the Senntisten Temple will boost Prayer points by 15%.
- Each statue built during the In Memory of the Myreque miniquest will boost points by 5 (up to a maximum of 50) when paying respects at one of the statues.
Cape of Accomplishment[edit | edit source]
For players with level 99 Prayer, a Prayer cape can be bought from Brother Jered at the Edgeville Monastery. The cape costs 99,000 coins, like all other Capes of Accomplishment. If Prayer is a player's only mastered skill, they will have an untrimmed cape. If the player has 99 in any other skill, it will sport a yellow-gold trim. The Prayer cape's perk provides the effect of having two lit incense burners at all times when offering bones on an altar in a player-owned house and also acts like a First age cape if the player owns one.
Skilling pet (Ghostly)[edit | edit source]

Like all skills, there is a skilling pet obtainable from training this skill. For Prayer, the pet is called Ghostly.
Quests with a Prayer requirement[edit | edit source]
- 25 - Another Slice of H.A.M.
- 30 - Land of the Goblins
- 31 - Scorpion Catcher
- 35 - Missing My Mummy
- 35 - Spirit of Summer
- 42 - Legends' Quest
- 47 - Rum Deal
- 50 - The Great Brain Robbery
- 50 - The Temple at Senntisten
- 55 - Summer's End
- 70 - Nomad's Requiem
- 75 - Plague's End
- 80 - The Light Within
Quests for Prayer experience[edit | edit source]
Achievements[edit | edit source]
- Bury All (
20) – Manually bury or scatter each of the listed bones and ashes.
- Curses! (
10) – Unlock the ancient curses by reading the ancient hymnal given to you by Azzanadra.
Development history[edit | edit source]
Prayer is one of the oldest skills in the game, dating back to early RuneScape Classic. As with GoodMagic and EvilMagic, it had two facets: PrayGood and PrayEvil.
Prayer was the last of the original skills in which players were able to reach the maximum skill level of 99. Before any of the "prayers" were made available (the current motive for training this skill), players could still gain Prayer levels through burying bones and completing The Restless Ghost. While Prayer did not have any uses, it existed in the GoodMagic and EvilMagic skills simply as a "moral compass" of sorts.
Graphical updates[edit | edit source]
-
Prayers interface after Unknown date (edit)
-
Prayers interface after Unknown date (edit)
-
Prayers interface after Unknown date (edit)
-
Prayers interface after Unknown date (edit)
-
Prayers interface after Unknown date (edit)
-
Prayers interface after Unknown date (edit)
-
Prayers interface after Unknown date (edit)
-
Prayers interface after Unknown date (edit)
Update history[edit | edit source]
- patch 18 September 2023 (Update):
- Skill guide entries for Necromancy prayers were updated - Hand of Judgement and Decay prayers no longer say they require level 10 in Necromancy.
- patch 24 October 2022 (Update):
- Mobile: The gold highlight around the Prayer icon at the bottom of the screen disappears when prayers are off.
- patch 7 June 2021 (Update):
- Quick Prayers/Curses: Fixed an issue that prevents the 'Selected' highlight from disappearing when de-selecting a Quick Prayer.
- patch 29 March 2021 (Update):
- The Quick Prayer menu will now show available presets more consistently.
- patch 14 December 2020 (Update):
- The Cremation ability now counts towards Prayer tasks in Yak Tracks.
- patch 27 July 2020 (Update):
- The Protect Item prayer will now appear on the Buff Bar when activated via Quick Prayer.
- patch 6 July 2020 (Update):
- Fixed an issue where the Quick Prayers would not update correctly after long pressing the Prayer Globe.
- patch 15 June 2020 (Update):
- Protection prayers now have descriptions that match the effect they have when used by NPCs.
- patch 9 December 2019 (Update):
- Fixed an issue that was causing certain prayer abilities to display the incorrect prayer when added to the action bar on mobile.
- patch 2 December 2019 (Update):
- Blessing extra fine sand now requires level 20 Prayer.
- patch 23 September 2019 (Update):
- The Prayer Filter now stays activated when logging out then back into the game.
- Information about activating quick prayers in EoC mode has been updated.
- patch 28 August 2018 (Update):
- Fixed a typo 'prayer prayer' when activating curses quick prayer when on standard prayer book.
- ninja 6 August 2018 (Update):
- We've made code optimisations to the Prayer skill, including the way they work.
- patch 23 April 2018 (Update):
- The animation which plays whilst praying will now be cancelled if the player moves.
- patch 4 December 2017 (Update):
- Prayer drain is now displayed as a status effect. This will show the amount of prayer points being lost per game cycle, this will also scale with equipped Prayer bonus equipment (Note: The number is rounded down, so 1.8 will display as 1 for example).
- ninja 13 November 2017 (Update):
- The Quick Prayer interface may now be used in combat.
- ninja 17 July 2017 (Update):
- Specific quick prayer presets can now be assigned to a direct left-click option or a last used left-click option through the Preset Settings cog in the Quick Interface menu.
- It is now possible to rename quick prayer presets after they have been created.
- ninja 10 July 2017 (Update):
- Players can now have multiple Quick Prayer presets, up to a maximum of 10, and they can all be drag and dropped onto the action bar.
- ninja 16 January 2017 (Update):
- Clicking prayers while in the Quick Prayers selection window will no longer activate them.
- hotfix 21 November 2016 (Update):
- The Protect Item prayer now works on Bounty Hunter worlds via quick prayers.
- patch 9 May 2016 (Update):
- Switching from a members’ world to a F2P world will now change players to the standard prayer book. When switching back to members’ worlds, the previous settings will be restored.
- patch 25 April 2016 (Update):
- Fixed a typo when receiving prayer XP from a god statue.
- patch 7 March 2016 (Update):
- The visual effects for the light form and dark form curses now clear correctly when switching prayer books.
- patch 5 January 2015 (Update):
- Gaining level 75 in the relevant skills for Plagues' End is now mentioned in the skill advance messages.
- patch 3 March 2014 (Update):
- Jogre bones now correctly restore prayer points when wearing a demon horn necklace and using a bonecrusher.
- patch 21 January 2014 (Update):
- The quick prayer interface has been fixed for players using the OpenGL toolkit.
- patch 13 August 2013 (Update):
- The Prayer abilities window will no longer switch between "Curses" and "Prayers" constantly.
- NPCs that use overhead Prayer / Curse icons have now been reworked.
- Activating a prayer in the middle of a Home Teleport will now cancel the teleport.
- patch 4 December 2012 (Update):
- The Penance set now restores the correct amount of prayer points per minute.
- Twisted bird skull and demon horn necklace now restores the correct amount of prayer points.
- When you gain a level in Prayer your prayer points are now increased correctly.
- patch 28 November 2012 (Update):
- Prayer potions and flasks now restore the correct amount of prayer points.
- The Ghast scroll (Ghastly Request) will now restore 100 prayer points.
- patch 22 November 2012 (Update):
- Prayer potions and Prayer flasks now restore the same amount of Prayer points per sip.
- patch 20 November 2012 (Update):
- The Evolution of Combat update reduced the effect of many prayers. For example, the damage reduction of protection prayers was changed from 100% to 50%. It also nerfed stat-boosting prayers severely. But it did introduce some new prayers for mages and rangers to make the combat triangle balanced prayer-wise.
- The Dungeoneering token cost of the Dungeoneering-specific prayers Augury and Rigour has been refunded, where purchased. These are now unlocked at the same time that the Piety prayer is unlocked.
- beta 8 October 2012:
- In the Evolution of Combat beta, prayer icons have been graphically updated.
- beta 26 June 2012 (Update):
- In the Evolution of Combat beta, prayer icons have been graphically updated.
- patch 21 September 2011 (Update):
- Fewer messages are given when a Prayer Renew timer is running, and all messages are now added to the spam filter.
- patch 6 September 2011 (Update):
- Prayer points are now 10 times the Prayer level, to match life points.
- The drain rate of Prayer points has been updated to match the change.
- patch 1 September 2010 (Update):
- Added info about the Rigour prayer to the skill guides and to level-up messages.
- patch 5 July 2010 (Update):
- Boosted prayer is now capped to a maximum of 2 above your base level, when switching between member and free worlds.
- patch 11 January 2010 (Update):
- Added a sound to accompany the "You already have full Prayer Points" message and the Idea emote.
- Ensured that Prayer is fully restored in safe Clan Wars after curses have been used against you.
- Fixed a problem where you couldn't use quick prayers to turn on the Protect Item curse and a Leech curse at the same time.
- patch 9 June 2009 (Update):
- Ensured the select/deselect text options are correct for the quick prayer interface.
- patch 12 May 2009 (Update):
- Polar camouflage gear no longer clips when fishing or burying bones.
- patch 1 April 2009 (Update):
- The Prayer button icon now correctly updates on death, when you run out of Prayer points and when you're attacked with a dragon scimitar special attack, amongst other things.
- Changed code dealing with the quick prayer selection in some areas of the game like Tears of Guthix.
- patch 25 March 2009 (Update):
- The fourth upgrade for this week will save you valuable seconds in times of need. The Prayer button near the minimap has undergone an overhaul so you can now set a prayer, or group of prayers, before you go into action, and activate or de-activate it with one click. The button will also indicate the loss of Prayer points by gradually fading out – similar to the behaviour of the Hitpoints button. This should help prevent you accidentally running out of Prayer points, and finding yourself suddenly vulnerable to attack.
- patch 17 March 2009 (Update):
- We have adjusted the message you get when you run out of Prayer Points.
- beta 1 December 2003 (Update):
- In the RuneScape 2 beta, the Prayer interface has been reworked and each prayer is now represented by an icon.
- update 24 May 2001 (Update):
- The RuneScape magic system has been massively improved with the addition of lots of new spells. Magic can also now be used during combat! In addition to this there is also a new prayer system which lets you temporarily cast various effects on your character. This means there is now a total of 42 spells and prayers to choose from.
- Prayer skill released, replacing PrayEvil and PrayGood.
Trivia[edit | edit source]

- Prayer was originally divided into PrayGood and PrayEvil. The two skills were combined into the current Prayer skill on 24 May 2001.
- In the early days of RuneScape Classic, players who chose to be an adventurer started out with level 3 PrayGood and level 3 PrayEvil.[1]
- The update that combined the two Prayer skills also combined the two Magic skills, GoodMagic and EvilMagic. Constant effect spells such as thick skin and burst of strength were moved from their original spellbooks into the newly formed Prayer book.
- Before the Evolution of Combat, each Prayer bonus point slowed the drain rate of prayers by 3.33%.
- The Prayer icon colour was originally yellow, but Jagex changed the colour on 21 November 2006 when Hunter was released.
- Most attackable monsters (such as the Kalphite Queen) do not use the power of prayer, but are instead naturally immune to certain types of attacks.
- The FAQ for The Mighty Fall has implied the existence of Bandosian prayers, which players cannot access.[2]
- Before the Evolution of Combat, players were capable of using prayers that had become obsolete due to unlocking superior versions of the prayer (such as using Mystic Lore instead of Mystic Might). This is no longer possible, as lower-levelled versions of prayers now automatically become replaced in the Prayer book by their more powerful variants.
- The current minimum requirement to be ranked (at approximately rank 1,204,322) on the HiScores for Prayer is level 15. As of 04 April 2025, there are 245,260 active players that have achieved level 99 in Prayer. There are 25,442 active players that have achieved level 120 in Prayer.
- As stated in Necrovarus' notes, Prayer draws its power from the souls of the dead. By giving them a proper burial, they emit a unique energy that can be channelled by skilled individuals to gain boons or curses, which are often taught within a school of thought represented by a god. Yauchomi, the former Lumbridge Prayer Tutor, also stated that burying bones raised the player's Prayer level by increasing their "holy energies".
- Prayer, unlike most skills that are directly related to their name, cannot be trained just through the act of "praying". In fact, Prayer almost completely relies on destroying remains, such as by scattering demonic ashes or burying bones to gain experience.
See also[edit | edit source]
- Altar for locations of altars across RuneScape
- Prayer items
- Quest experience rewards - Prayer
- Free-to-play Prayer training, a guide to training Prayer for free-to-play players
- Pay-to-play Prayer training, a guide to training Prayer for pay-to-play players
- Grand Exchange Market Watch/Prayer
- Prayer Calculators
References[edit | edit source]
- ^ Silverion. Classes – starting stats. Tip.It. 15 February 2001. (Archived from the original on 3 March 2001.) "Adventurer: Pray Good/Evil +2"
- ^ Mod Matthe. The Mighty Fall FAQ. Recent Game Updates Forums. 10 June 2014. (Archived from the original on 27 June 2014.) Mod Matthe: "As a ceremonial fight to be fought in front of Bandos and for the honour Bandos, no other prayers are allowed other than ones directed at Bandos."
Combat | |
---|---|
Gathering | |
Artisan | |
Support | |
Elite | |
Former skills |
Ribbon |
| ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Backpack | |||||||||||||||
Worn Equipment | |||||||||||||||
Minimap | |||||||||||||||
Action bar | |||||||||||||||
Other | |||||||||||||||
Client | |||||||||||||||
Discontinued |