Seers' Village

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Seers' Village
Release25 March 2002 (Update)
MembersYes
LocationKandarin
Teleports
MusicOverture
Features
1, 1, 1
Map
[view][talk]
Symbol of Seers' Village
Symbol of Seers' Village

Seers' Village is a small settlement to the west of Camelot. The city of Ardougne is to the south, and Rellekka and Sinclair Mansion are to the north. A combination of a spinning wheel, a flax field and many rare trees make Seers' Village a central location to the Fletching trade. The village is inhabited by seers, and is ruled by the Seers' Council, though non-Seer men and women are present in the Forester's Arms. The village has a courthouse used in the Court Cases. Adjacent to the settlement is the Camelot castle, housing King Arthur and his Knights of the Round Table. The elemental workshop is located underneath the settlement.

An Achievement Diary for the village was released on 20 January 2009.

In the past, Seers' Village was the location for the Party Room; however, after the release of King's Ransom its location was changed to Falador in order to make room for the courthouse, allowing free players to use it as well.

Settlement information[edit | edit source]

Seers' Village
LeaderSeers' Council
InhabitantsHumans (seers)
Features 1, 1

Getting there[edit | edit source]

There are multiple ways to get to Seers' Village:

Notable features[edit | edit source]

Bank[edit | edit source]

The Bank in Seers' Village.

The Seers' Village bank used to be a very popular trading spot. Most Fletching items (such as flax and bowstrings) used to be sold here. The bank was also a trading arena for Treasure Trail rewards and rare items. Trading was drastically reduced after the introduction of the Grand Exchange.

Trees[edit | edit source]

The Graveyard in front of the Saradomin Altar.

Seers' Village is a popular Woodcutting destination. Within the village and its surrounding area, there are 11 yew trees, 7 magic trees (near Sorcerer's Tower and Ranging Guild;) 7 maple trees, 10 willow trees, and multiple oak trees and regular trees.

Elemental workshop[edit | edit source]

The Elemental workshop is accessible through the building with the anvil, and is used in Elemental Workshop I, Elemental Workshop II, Elemental Workshop III, and Elemental Workshop IV. The book containing the key to access the workshop (and consequently start the quest) is found in a bookshelf inside a house directly south of the workshop.

Flax Field[edit | edit source]

The Flax Field south of Seers Village.

Located to the south-east of Seers' Village is a large flax field for picking flax which is used in Fletching. Located conveniently just north-west of here is a small house with a spinning wheel on the second floor which can be used to spin flax into bowstrings. Until the trading limit updates, this field used to be crowded with macroers.

Beehives[edit | edit source]

The Beehives near the Flaxfield.

The beehive field is located south-east of Seers' Village. It's just to the east of the Flax Field. As suggested by the name, it contains many beehives. Players can collect Buckets of wax and Honeycombs from these. The beehives are used during Merlin's Crystal, in which you have to use insect repellent (found in Catherby) on a hive.

Saradomin altar[edit | edit source]

The Saradomin altar is located in the church north-west of the flax field. Inside the graveyard located at the front of this altar are several yew trees for Woodcutting. Praying at the altar with the seers' headband 3 will give a 20 extra Prayer points on top of the player's maximum.

Poison salesman[edit | edit source]

The Poison salesman loiters in or around the pub and plays a role in The Fremennik Trials, and Murder Mystery quests.

Forester's Arms Pub[edit | edit source]

The local pub is one of the target bars in the Bar Crawl (miniquest). It is also a common place for players training their Ranged skill due to the fact that there are many level 2 Men and Women in the pub with many tables to prevent retaliation.

Coal truck depot[edit | edit source]

North of the bar is a small building with several coal trucks inside it. From here players can retrieve all of the coal mined from the Coal Trucks, providing it was loaded into the carts at the Coal Trucks. A coal cart can hold up to 120 coal. This number can be increased if Seers' headband 1, 2, or 3 is worn.

McGrubor's Wood[edit | edit source]

Yew trees outside the chapel are a popular woodcutting spot because of their proximity to the bank.

To the west of Seers' Village, McGrubor's Wood is used in Fishing Contest and Plague City. The residents will not let players through the front entrance so players will need to squeeze through some railings at the back. Players are advised to be careful as level 44 guard dogs patrol the area.

Courthouse[edit | edit source]

Located south-east of the bank, the courthouse is instrumental in King's Ransom. Here a player defends Anna Sinclair, and strives to achieve a non-guilty verdict. With the release of the quest, the Courthouse replaced the Party Room and many players had complained about this change. However, as the Party Room was moved to Falador, it is now accessible by free players.

Cages[edit | edit source]

The cages in the western part of Seers Village.

Located in the Western part of Seers Village and East of McGrubor's Wood. It is used in the Random Event, Pillory.

Summoning[edit | edit source]

Next to a bunch of trees right near the flax fields, players may see raccoons and baby raccoons. The babies can be caught with a box trap at level 27 Hunter. This raccoon may then be kept as a pet with level 80 Summoning. Attached to the flax field are some beehives where players may obtain a Honeycomb, an item needed to make a Honey badger pouch. Insect repellent is required to prevent damage to the player.

Monsters[edit | edit source]

Gallery[edit | edit source]

Update history[edit | edit source]

This information has been compiled as part of the update history project. Some updates may not be included – see here for how to help out!
  • patch 4 May 2021 (Update):
    • The graphical flickering in the Seers' Village Smithing Workshop no longer occurs.
  • patch 16 November 2020 (Update):
    • Smithing tools seen on the odd-looking wall in Seers' Village Workshop no longer float when something spoiler-y happens.
  • patch 26 October 2020 (Update):
    • Your character will no longer climb the stairs sideways in the house beside the Courthouse in Seers' Village.
  • patch 4 June 2018 (Update):
    • Updated a texture on a tile north of Seers' Village.
  • ninja 12 February 2018 (Update):
    • The Spinning Wheel door in Seers' Village is now open by default.
  • patch 10 August 2015 (Update):
    • Some force walk tiles have been removed from Seers' Village.
  • patch 3 August 2015 (Update):
    • Several force-walk tiles near the Seers' Village hops patch have been removed.
  • patch 13 August 2013 (Update):
    • A height mapping issue near Seer's Village has been fixed.
  • patch 11 June 2013 (Update):
    • A canopy on a willow tree near Seer's Village has been fixed.
  • patch 27 March 2012 (Update):
    • A willow tree in Seers' Village will now correctly remove the tree's canopy.
  • patch 9 June 2010 (Update):
    • Added some roof removal to nearby houses.
  • patch 25 February 2009 (Update):
    • Some superfluous bankers have been removed from the Seers' Village bank.
    • There is no longer a floating piece of wall in Seers' Village.

Trivia[edit | edit source]