Hiroko Sujuki is the powerful leader of the largest clan in his realm, wielding a legendary sword. Soru-Taki is Hiroko's trusted friend and commander of the Shogun's forces. Queen Fayinor has ruled the Silvan Elves for 890 years and uses magic to maintain peace. Lord Ar'Akus is a powerful lich who occupies Winston's tower, knowing high-level spells. Sayeena is a wandering half-elf fighter, bard, and thief who uses magic items to help others. Ravendar is an infamous warrior from the north who wields a mighty vorpal sword.
Hiroko Sujuki is the powerful leader of the largest clan in his realm, wielding a legendary sword. Soru-Taki is Hiroko's trusted friend and commander of the Shogun's forces. Queen Fayinor has ruled the Silvan Elves for 890 years and uses magic to maintain peace. Lord Ar'Akus is a powerful lich who occupies Winston's tower, knowing high-level spells. Sayeena is a wandering half-elf fighter, bard, and thief who uses magic items to help others. Ravendar is an infamous warrior from the north who wields a mighty vorpal sword.
Hiroko Sujuki is the powerful leader of the largest clan in his realm, wielding a legendary sword. Soru-Taki is Hiroko's trusted friend and commander of the Shogun's forces. Queen Fayinor has ruled the Silvan Elves for 890 years and uses magic to maintain peace. Lord Ar'Akus is a powerful lich who occupies Winston's tower, knowing high-level spells. Sayeena is a wandering half-elf fighter, bard, and thief who uses magic items to help others. Ravendar is an infamous warrior from the north who wields a mighty vorpal sword.
Hiroko Sujuki is the powerful leader of the largest clan in his realm, wielding a legendary sword. Soru-Taki is Hiroko's trusted friend and commander of the Shogun's forces. Queen Fayinor has ruled the Silvan Elves for 890 years and uses magic to maintain peace. Lord Ar'Akus is a powerful lich who occupies Winston's tower, knowing high-level spells. Sayeena is a wandering half-elf fighter, bard, and thief who uses magic items to help others. Ravendar is an infamous warrior from the north who wields a mighty vorpal sword.
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MY WORLD of GREYHAWK NPC’s
The following are important npc & pc figures from my Greyhawk
Campaign history or currently.
Daimyo Hiroko Sujuki
Leader of the Clans and Protector of the Faith. Race: Human Armor Class: -3 Move: 12” (6” in armor) Hit Points: 130 No. Attacks: 2 Damage/Attacks: By weapon type Special Attacks: +10 damage w/weapons Special Attacks: Ki focus for 1 round 23 times/day, increases Str to 18/00. Great Kiai (see OA pg. 22) Special Defenses: Immune to all fear Magic Resistance: Standard Size: M (5’9”) Alignment: Lawful Neutral Cleric/Druid: Nil Fighter: 23rd Level Samurai Magic-User/Illusionist: Nil Thief/Assassin: Nil Monk/Bard: Nil Psionic Ability: Nil Attack/Defense modes: Nil S: 15 I: 16 W: 14 D: 16 (+1, -2) C: 16 (+2) CH: 17 (10, +30%) Background/Notes: Hiroko Sujuki was the Daimyo of the largest clan in his realm. He succeeded to the throne after defeating all other four rivals. He is a well respected leader and reigns supreme as the most powerful figure in his clan. He wields his family’s treasured family No-Dachi Sword +3 unbreakable, he wears into battle a full-suit of Samurai armor consisting of (Kabuto, Hara-ate +2, Kote +1 & Sode +1). He also wears a Ring of Ancestral Protection +3. 2: General Soru-Taki Commander of the Shogun’s forces. Race: Human Armor Class: -1 Move: 12” (6” in armor) Hit Points: 68 No. Attacks: 2 Damage/Attacks: By weapon type Special Attacks: +6 damage w/weapons Special Attacks: Ki focus for 1 round 18 times/day, increases Str to 18/00. Great Kiai (see OA pg. 22) Special Defenses: Immune to all fear Magic Resistance: Standard Size: M (5’10”) Alignment: Lawful Good Cleric/Druid: Nil Fighter: 18th Level Samurai Magic-User/Illusionist: Nil Thief/Assassin: Nil Monk/Bard: Nil Psionic Ability: Nil Attack/Defense modes: Nil S: 17 (+1, +1) I: 14 W: 13 D: 17 (+2, -3) C: 14 CH: 14 (6, +5%, +10%) Background/Notes: Soru-Taki has been a trusted leader and family friend to Hiroko Sujuki since the two were kids, the two have been like brothers and Soru-Taki would give his life in the service of his best friend. He wields his families treasured family Katana +2 and the famous Daikyu +3 to hit & Distance +1, he wears into battle a full-suit of Samurai armor consisting of (Kabuto, Do-maru +1, Kote +1 & Sode +1). He also wears a Ring of Ancestral Protection +1. 3: Queen Fayinor Ruler of the Silvan Elves. Race: Elf Armor Class: 5 Move: 12” Hit Points: 40 No. Attacks: 1 Damage/Attacks: By weapon type Special Attacks: Spells Special Attacks: Nil Special Defenses: Spells Magic Resistance: 90% vs. Sleep & Charm Size: M (5’8”) Alignment: Neutral Good Cleric/Druid: 4th Level Cleric Fighter: Nil Magic-User/Illusionist: 9th Level Magic-User Thief/Assassin: Nil Monk/Bard: Nil Psionic Ability: Nil Attack/Defense modes: Nil S: 12 I: 18 (10, all) W: 14 D: 16 (+1, -2) C: 13 CH: 15 (7, +15%, +15%) Background/Notes: Fayinor has been the Queen of the Silvan Elves for the last 890 years. She is a calming presence in the woods and seeks justice and peace for her people. She wears a Ring of Free Action, an Amulet of Protection +3 and wields a Wand of Magic Missiles with 20 charges, she also wields a Dagger +2. Spells Known: She knows all 1st through 5th level Magic-User spells and all 1st and 2nd level Cleric spells. 4: Lord AR’akus Lich of Karthay. Race: Undead Lich Armor Class: 0 Move: 6” Hit Dice: 20 (145 hp) % in Lair: 90% Treasure Type: A+R No. Attacks: 1 Damage/Attacks: By weapon type Special Attacks: See MM pg. 61 Special Defenses: See MM pg. 61 Magic Resistance: Standard Size: M (5’11”) Alignment: Neutral (Evil) Cleric/Druid: Nil Fighter: Nil Magic-User/Illusionist: 20th Level Magic-User Thief/Assassin: Nil Monk/Bard: Nil Psionic Ability: See MM pg. 61 Attack/Defense modes: See MM pg. 61 XP: 12,950 Background/Notes: Lord Ar’Akus is the current occupant of Winston’s tower. Spells Known: Ar’Akus knows all Magic-User spells up to 6th Level spells and the following spells; 7th Level: Duo- Dimension, Limited Wish, Mass Invisibility, Monster Summoning V, Reverse gravity. 8th Level: Clone, Mass Charm, Trap the Soul. 9th Level: Gate, Meteor Swarm, Power Word kill, Time Stop. 5: sayeena The Troubador of Estwilde. Race: Half-Elf Armor Class: 2 Move: 12” Hit Points: 82 No. Attacks: 1 Damage/Attacks: By weapon type Special Attacks: Spells Special Defenses: Spells Magic Resistance: Standard Size: M (5’6”) Alignment: Neutral Good Cleric/Druid: Nil Fighter: 6th Level Fighter Magic-User/Illusionist: Nil Thief/Assassin: 8th Level Thief Monk/Bard: 6th Level Bard Psionic Ability: Nil Attack/Defense modes: Nil S: 15 I: 14 (55%, 6, 9) W: 16 (+2) D: 16 (+1, -2) C: 14 CH: 15 (7, +15%, +15%) Background/Notes: Sayeena is a Half-Elf that lives and wanders the plains Greyhawk, she is a very caring person and looks for the good in all beings but will fight evil with a vengeance. She uses the following items in her journeys; Magical suit of Leather Armor +4, Scimitar +2, Magical Lute +20% to Charm, 1d4 Potions of Healing and a Ring of Regeneration. Spells Known: Is able to pray and cast a number of Druid spells each day; (3) 1st Level and (3) 2nd Level. Bard Abilities: Charm Percentage: 32% and Legend lore/Item Knowledge percentage: 15%. 6: Ravendar Warrior of Solamnia. Race: Human Armor Class: -1 Move: 12” (6” in armor) Hit Points: 216 No. Attacks: 2 Damage/Attacks: By weapon type Special Attacks: Nil Special Defenses: Nil Magic Resistance: Standard Size: M (6’2”) Alignment: Lawful Evil Cleric/Druid: Nil Fighter: 33rd Level Fighter Magic-User/Illusionist: Nil Thief/Assassin: Nil Monk/Bard: Nil Psionic Ability: Nil Attack/Defense modes: Nil S: 18/90 (+2, +4) I: 12 W: 10 D: 18 (+3, -4) C: 17 (+3) CH: 10 Background/Notes: Ravendar is a mighty warrior from the Northern regions of Greyhawk. He has faught many battles for many petty Kingdoms and defeated many foes, he is a hero of distinction in those lands and considered an evil outside of there. He wields the mighty blade of SUNSTAR a +3 2H Vorpal Sword and wears Platemail +4 armor and carries an Amulet of the Planes, he also carries up to 1d6 potions of healing at anytime, he also wears a Helmet of Protection from Good (as per/the Cleric 1st Level spell) can use 3xday and has 20 charges.