Dragonclaw Gazetter
Dragonclaw Gazetter
Dragonclaw Gazetter
The Barony was once a small independent kingdom known as llancrest. Four hundred years ago,
armies from the Kingdom of Albion, to the distant north, forcibly annexed the lands to serve as a
southern base in their perennial wars with the eastern kingdom of Kar’Tegra. Llancrest was
renamed as “Llancrest Barony” and a new ruler from Albion was given control of the land. Over the
years, as the Barony grew more and more independent, the court at Albion began to refer to the
distant frontier area as “that Dragonclaw barony”, referring to the high mountain range that
bisected the countryside, and “Dragonclaw Barony” was eventually adopted as the official name of
the land.
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Llancrest Wood
Forests This forest hugging the east side of Dragon Lake
used to be known as the ‘King’s Wood’. It was
The woodlands of the Barony are highly
the exclusive hunting grounds for the Llancrest
important. They provide vital goods such as
king and other members of the court. Hunting in
game and lumber, but they also frequently
those woods without royal permission was
house rebels, brigands, and monsters. The few
considered poaching and the fines were stiff.
elven communities within the Barony also tend
After the Albion forces overthrew the king and
to lie within these small wooded lands,
put the Barony in place, the forest was still
particularly in the Sylvanwood.
considered to be off-limits to those not a
Barrow Wood member of Heatherleigh’s noble class.
This dark and dreary forest on the northern
outskirts of the Barrows, holds many horrors
that have escaped from crypts. However its one
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Towns and Cities area for farmers and merchants to get their
goods to almost any point to the Barony and
Dale beyond. Its location on the Edgemont Road also
This small town thrives on being at the makes it a good resting area for overland
intersection of the Loop and Edgemont Road travelers to rest before or after crossing the
which runs through the center of the Barony. It Dragonclaws to the north.
does a booming business in food and lodging
Red Meadow
and many caravans and travelers will stop and
The lands to the south of Heatherleigh are the
rest there for the night before continuing their
most lush and fertile lands in the Barony. Red
journey to Heatherleigh, Red Meadow or
Meadow has become the hub for gathering and
Southport.
shipping all of the agricultural bounty from
Edgemont these lands to points north and south. There is
A bustling town on the northern edges of the plenty of merchant traffic on the roads between
barony. Due to its proximity to the Celes River it Heatherleigh, Red Meadow and Southport,
is a staging point for barge traffic coming to and leading everyone to call the road ‘The Loop’.
from Albion. It also provides the fastest way to
Southport
get supplies to Wyvernhall Fortress and the
This small deep water port is where ships must
other far north towns and villages.
dock to allow cargo to be offloaded and
Gray Cliffs transferred into the barony, either by road or by
Being one of 3 towns in the Barony with large barges into the barony. Its also where the
port access to the Sea of Storms, Gray Cliffs ‘Seagulls’ offload passengers and cargo coming
docks are usually filled with ships coming and from Gulltown.
going. It is the major supply hub for freight
Stone Bottom
coming into the Llancrest and Freestead
Stone Bottom is a rough and tumble frontier
duchies.
town on the northern edges of the Dragonclaw
Gulltown Barony. It was built upon the foundations of an
The port town of Gulltown isn’t deep enough to earlier civilization and its how the town got its
receive large merchant vessels. However name. There are still small ruins scattered about
because of its location where the Celes River the town and surrounding area and the walls are
enters into Elfwood Bay, it does a brisk business still in good shape. Its main industry are the
running important river traffic to and from local goods and minerals mined from the nearby
Southport. This route is quicker than the Dragonclaws and the mercenaries used to
overland route from Edgemont through the protect them.
Dragonclaws. They achieve this speed using
coast hugging ships called ‘Seagulls’. Villages
Heatherleigh
Mosquito Marsh
The city of Heatherleigh is the capital of the
One of many logging camps scattered all over
Barony and home of Sir Thomas Halloran, the
the barony’s woodlands. This one mines the
current Baron. As the largest city in the Barony
hardwoods on the edge of The Mire Wood.
most of the population of the country resides
Working conditions in this camp are tough due
here. It also has a river port where the goods
to the proximity to the Mire Wood and its very
from the interior of the Barony are gathered and
swampy conditions. Workers find themselves
shipped down river to Southport.
fighting not only fighting off illnesses carried by
Newton the many insects but many times fighting off
Newton is a relatively large town on the edges the denizens of the forest itself.
of the Sylvanwood. Its the hub of the central
barony with roads leading from the Edgemont
Road to the Freestead District and the town of
Gray Cliffs. Its location makes it a prime staging
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Stull Wyvernhall
This village on the outskirts of the Goblin Wood Situated among the northwestern Dragonclaws
is a logging and lumber town with most of its is the Wyvernhall, the northern consistory of the
inhabitants either logging or working in the Knights of the Lion Rampant. From this high
nearby mill. The village of Stull was founded 80 mountaintop fortification, the knights and the
years ago and much of the timber close to the hardy northern armies keep watch over
village has already been cut and farms have incursions from the badlands.
taken the place of the tall oaks and hemlocks
that once grew here. The logging has moved
father out from the village and into the Goblin Places of Interest
Wood.
The Barrows
Wrenwald Situated in the north of the Barony, among the
This small village deep in the Norwood was flanks of the Dragonclaw Mountains, these hills
founded by Llancrest loyalists who hid in the are the burial sites for many of the ancestral
woods to escape being hunted down by the families of Llancrest as well those that predate
Baron’s soldiers. When the soldiers never came them. Ranging in size from simple hollowed-out
they founded the village. They are mostly self caves to elaborate systems of tunnels and
sufficient trading with the local farmers for the chamber, there are several thousand barrows
things they don’t have. scattered throughout the hills, some easily
visible and others hidden from sight and
undisturbed. After three millennia, rumors of
Fortresses and Keeps undead, and even darker menaces, fill local
legend.
Aethere Keep
Located in the south of Talon Valley, this keep is City of the Dead
the home of Romain Instellius, the last of the These are the remains of an early attempt to
blood of Llancrest. The keep has been owned colonize the Badlands – a small city abandoned
and maintained by the Instellius clan for ages. to time and the Badlands hordes that eventually
The family dwelling includes the keep, the overran it. Below ground, the sewers and
surrounding estate, as well as the forest behind deeper areas are home to scattered groups of
it. goblins, orcs, undead and other things. Though,
for some reason, no humanoid group ever
Dragonhall seems to stay in the city for very long. The dark
The Baron’s southern fortress, is situated on the elves are rumored to serve a dragon of some
rolling hills above the Dragonrun River, with a sort that dwells deep within the earth, while the
commanding view of both the distant shore and orcs claim that an area south of the city is home
the river traffic bound for Heatherleigh. The to a shambling, shadowy thing that kills
Baron’s southern armies are quartered here, as anything and everything it encounters.
well as the southern branch of the Knights of
the Lion Rampart. Crooked Rock Tower
The history of the Tower and the Rock it sits on
Iron Fortress go back thousands of years, before the advent
The Freestead district has always had its share of any rule in these lands. The temple below
of troubles, being that its somewhat isolated created by lizardman as a tomb to hide their
from the rest of the Barony by the Dragonclaws most treasured weapon and the tower later built
on both sides of it. Instead of the normal town by the most mysterious of wizards before he too
or city to house the Lord of this district, a small vanished.
fortress was erected as a more safer alternative
in case of invasion or incursion.
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Esra Vorhaze
Esra the Night Lady, is the goddess of the moon One of the Elder Gods, Vorhaze is the god of
and magic. She is venerated by wizards, thieves vengeance and retribution. He was worshiped
and assassins. Her holy symbol is a silver circle, mostly by those who had been wronged by
reminiscent of the moon. Esra’s clerics wear others, hoping that their prayers would exact
black robes with silver trim. vengeance on their transgressors. His holy
symbol was a scarab beetle, usually painted a
• Once per day, a cleric of Esra may dull red. Not much is known about the clerics of
negate one magical spell or effect or Vorhaze except that their robes were dull gray.
grant a thief +10% to his hide and move
silently ability. • Once per day, a cleric of Vorhaze if
struck down by an opponent, will gain
Kal’Thal enough hit points to go back to 1 hp. His
Kal’Thal is the god of the dead. His followers opponent will lose the same amount of
remain nameless and secretive, although they hit points used to revive the cleric. If his
include assassins and necromancers looking for total hit points is equal to or lower than
power over death. His holy symbol is a bleached that, it will die but the cleric will still be
white skull. His clerics wear all black with a at 1 hp.
cowled hood and hold the scythe as their
favorite weapon. Cults
In addition to the established religions, there
• Once per day a cleric of Kal’Thal can are several malevolent cults active in the
detect all creatures who are severely Barony. Both the Baron’s forces and the
hurt or near death (under ½ total hit established churches seek these cults in order
points) in a 60’ radius. to destroy them. These include those of the
Kamrynn demons Asmodeus, The Prince of Darkness;
Belial, the Defiler; Demogorgon, the Lord of
Kamrynn is the god of nature, who is worshiped
Madness; and Orcus, the Lord of the Undead.
in forested oak groves. His holy symbol is the
Though these demons are unable to grant
oak leaf. Kamrynn’s clerics wear deep green
divine spells to their worshipers, each ritual
robes.
committed to the demon’s name empowers the
• Once per day, a cleric of Kamrynn may cultists with dark energy.
summon a lightning bolt to strike a
• 1 ritual: +2 bonus to their next 5 attack
selected target for 2d6 +1 hp/level of
rolls.
damage. (to a maximum of 2d6 + 15)
• 10 rituals: Enable the demon to manifest
in the material world for a number of
days equal to the High Priest’s level x 3
Malorie
Malorie, the Harvest Queen is the goddess of Calendar
weather and agriculture. She is venerated by The Year
farmers and herbalists. Her holy symbol is a
The year begins with the Midwinter’s feast, in
sheaf of wheat. Her clerics wear earth brown
which warriors make their vows for the coming
robes.
year. The current year is 400 BY (year of our
• Once per day, a cleric of Malorie may Baron).
communicate with plants (including
The year itself is split into two seasons (summer
normal plant life as well as plant based
and winter), each divided into six 30-day
creatures), enabling the cleric to ask
months and 5 festival days. Two of the festivals
questions of and receive answers from
mark the seasons: Lumia (midsummer), and
plants for 1 min/level.
Geola (midwinter). Such is the import of these
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• Hard-month People
• New-month
Royalty
• Thri-Milce Here is a list of some of the various members of
the Baron’s royal court, rulers of the various
• Ere-Lumia
districts and other Kingdoms contained within
• Lumia (2 Day Mid-Summer’s Festival) the Barony.
• Aft-Lumia Halvdann Black: Halvdann is the only non-
human on the Baron’s court. This dwarf has
• Goodmonth
been running the Llancrest District smoothly for
• Holy-month many years and keeps the overland trade
running from north to south. His people all seem
• The Day of Wonder (1 day festival) to love the man and he has made sure to take
• Winterfylleth good care of his district both in times of peace
and war.
• Blood-month
Lord Samuel Cordwell: Lord Cordwell made his
• Ere-Geola first trip to the Barony a few years ago and
when the barge stopped off in Edgemont, he
took an immediate liking to the town. When the
Organizations and People Baron heard this he immediately offered the
Lord leadership over Edgemont and the Stone
Bottom Vale. Although the Lord is in charge of
Organizations all the lands of the Northern Barony from the
Celes to Badlands, he seldom interferes with
Black Fist issues outside of the Edgemont area, allowing
A mercenary guild that works out of the Stone Bottom and other small towns to police
Northern Barony. Due to some of their more themselves.
shady dealings in the past, they keep most of
their operations in to the Northern Barony and Sir Henry Dale: This retired Knight of The Lion
will seldom hire out for work that takes them Rampart has a small keep on the outskirts of
past Newton. They are headquartered in Stone Dale, the town named for his family. His job is to
Bottom. govern the town and make sure that the roads
leading in and out of his town are safe. He was
Knights of the Lion Rampart called to task on this when a few years ago the
These knights are handpicked by the baron to town was overrun by Hobgoblin brigands during
protect the borders of the Barony from enemy the Goblin Wars. he has since beefed up the
incursion. After their training in Heatherleigh town guard and its maintenance.
they are assigned to either Dragonhall or
Wyvernhall to lead the barony soldiers also Ellenia Instellius: A former member of the
stationed there. Princess Regent’s high court in Edroniel, Ellenia
gave it all up for the love of a human, Romain
Rusty Pick Guild Instellius. She now lives with him at Aethere
This guild was created as way for those who Keep helping to raise their large adopted family.
love adventuring to meet and recruit others
when the need arises. It was created long ago Duke Romain Instellius: The Instellius family is
by retired adventurers who wanted a place to the only family awarded a district who isn’t
talk with others who shared their love of ruined royalty from Albion. The Instellius’ are the last
temples and hidden dungeons. The members of remaining family tied to the Llancrest dynasty.
each guild house band together to keep the During the war, the King of Albion made
place running and gather any donations made concessions to the Instellius family, knowing
to it. they had ties to both the Elves of Sylvanwood
and the Dwarves of the Central Dragonclaws. As
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such they were given rule over Talon Valley. Tiri Soul: Tiri is the High Cleric of Chordax in
Romain lost his previous wife Anna giving birth the town of Edgemont. She is a recent addition
to his son Sparrhawk. He has since remarried to to the town, sent there from the temple in
Ellenia Quickblade and they have built a large Albion to replace the last High Cleric, who
family of adopted children of different races. retired. Although new to the town the residents
seem to enjoy her presence, being much more
Thorick Stoneshield: Thorick is the current
hands on than the previous high cleric.
ruler of the Dwarven Kingdom of Esingmoor,
one of the largest Dwarven kingdoms in the Mages and Sages
Barony. Thorick spent many years as an Magic and information are in great demand in
adventurer before assuming the throne from his the barony so those proficient in either are
father and is one of the few people who have respected and held in high regard.
ever seen the fabled Land of the Elements.
Elias Firebrand: Elias is well known in he
Lord ‘Iron Duke’ Vadarin: A recent addition the magical community for his control and
rolls of Dragonclaw royalty, Vadarin is the lord manipulation of fire based magics. He recently
of the small duchy of Freestead.. A few years had a home built for himself on the outskirts of
ago when orc and goblin armies poured out of the Stone Bottom Vale where he can practice
the Dragonclaws, they almost overran the his sometimes dangerous craft without worrying
kingdom. Vadarin rallied the troops, and those about harming others. He has been known to
of the nearby dwarf kingdoms to push back the work for the Barony on occasion when the
invasion. The lord at the time was killed during safety of the realm is in danger.
the invasion and Baron Halloran had no
problems promoting Vadarin to the new Raevynn Instellius: One of the adopted
position. Although not actually a Duke he was children of Romain and Ellenia Instellius,
given the name by his soldiers when he met the Raevynn studied under Morgana to become a
invaders side by side with them. master of her craft. She now resides in Aethere
Keep, helping her mother and father to look
Clergy after the people in their district. She is the twin
Although there a small temples and churches all sister of Stormy Instellius.
over the Barony, some people of faith have
risen above to be noted in their community. Morgana Marichar: Morgana is a mage known
for being a part of the same adventuring group
Stormcrow ‘Stormy’ Instellius: Adopted with Stormcrow and Sparrhawk Instellius for
daughter of Romain Instellius, this drow elf was many years. Given some land in the Eagle Wood
able to overcome many obstacles in her life she built herself a tower and retired to focus on
placed there because her race. A former her studies.
adventurer of some renown she is now the High
Cleric of Eliador in Heatherleigh. She has a twin Talinder Suldrin: Talinder was on the Baron’s
sister named Raevynn. council of mages before retiring. The elf now
owns and runs a bookshop in Heatherleigh
Sparrhawk Instellius: The son of Romain dealing with rare books and scrolls
Instellius from his first wife Anna. Sparrhawk
retired from adventuring to take the position of Sulyne Wolfsbane: A well known sorceress and
Arch Paladin of Eliador in Heatherleigh. He is adventurer she retired to help her husband
one of the Baron’s closest advisors and works to Johne, run the Laughing Dragon Inn in Dale. She
see that all the citizens of Dragonclaw are died repulsing a raid on the town by hobgoblin
treated fairly. brigands during the Goblin Wars.
Aleks Riftrunner: Another drow to throw off the Fonkin Zanalor: Fonkin is a wise gnome sage
yolk of his dark ancestry, Aleks became a nature living in the town of Dale. People come from as
cleric of Kamrynn. He doesn’t make any one far as Albion to glean his knowledge and wise
place his church instead wandering town to counsel.
town and preaching where he can.
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Others BY 10
Falcynn Instellius: Falcynn is the adopted The Barony is broken up into 6 smaller Districts;
halfling son of Romain Instellius. He learned Red Meadow, Llancrest, Freestead, Talon, Stone
woodcraft at an early age and is now the Bottom and the Barrowlands. Each ruled by a
appointed guardian of the Eagle Wood. This is a Lord that reports directly to the Barony at
job that he now shares with Emhail Suh’Poort. Heatherleigh.
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