Thebridgeninja 90884750

Download as pdf or txt
Download as pdf or txt
You are on page 1of 4

Rogue 3 thebridgeninja

CLASS & LEVEL PLAYER NAME


Ash Redthistle
Custom Lineage Courtier (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

-1 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH • +5 Dexterity
+2 Constitution +3 14 30 --
-1 • +3 Intelligence
CLASS
+2 Wisdom INITIATIVE HIT POINTS
8
+0 Charisma
Total 3d8 SUCCESSES
Saving Throw Modifiers
DEXTERITY FAILURES

+3 DEFENSES HIT DICE DEATH SAVES

16 SAVING THROWS INSPIRATION


=== ARMOR ===
Light Armor
CONSTITUTION +3 Acrobatics DEX
PROFICIENCY BONUS
=== WEAPONS ===
+2
+2 +2

+1
Animal Handling WIS
Arcana INT
Crossbow, Hand, Longsword, Rapier,
Shortsword, Simple Weapons

14 -1 Athletics STR === TOOLS ===


ABILITY SAVE DC Thieves' Tools
+0 Deception CHA
+1 History INT === LANGUAGES ===
INTELLIGENCE
P +4 Insight WIS Common, Elvish, Thieves’ Cant,
30 ft. (Walking) Undercommon
+1 +0 Intimidation CHA
P +3 Investigation INT
12 +2 Medicine WIS SPEED

+5 Nature INT PROFICIENCIES & LANGUAGES


E

WISDOM E +6 Perception WIS


+0 Performance CHA === ACTIONS ===
+2 P +2 Persuasion CHA
Standard Actions
Attack, Cast a Spell, Dash, Disengage, Dodge,
Steady Aim
As a bonus action, you give yourself advantage on
Help, Hide, Ready, Search, Use an Object, your next attack roll on the current turn. You can use
+1 Religion INT
14 Opportunity Attack, Grapple, Shove, Improvise, this bonus action only if you haven’t moved during this
P +5 Sleight of Hand DEX Two-Weapon Fighting, Interact with an Object turn, and after you use the bonus action, your speed is
0 until the end of the current turn.
E +7 Stealth DEX === BONUS ACTIONS ===
CHARISMA Crossbow Expert Attack === REACTIONS ===
E +6 Survival WIS
When you use the Attack action and attack with a Skirmisher
You can move up to half your speed as a reaction
+0 one-handed weapon, you can use a bonus action to
attack with a hand crossbow you are holding. when an enemy ends its turn within 5 ft. of you without
provoking opportunity attacks.
Cunning Action
10 You can take a bonus action on each of your turns === SPECIAL ===
to take the Dash, Disengage, or Hide action. Sneak Attack
SKILLS ACTIONS

NAME HIT DAMAGE/TYPE NOTES

16 PASSIVE WISDOM (PERCEPTION)


Crossbow, hand +5 1d6+3 Piercing Martial, Ammunition, Range, Light, Loading, Range (30/120)

Dagger +5 1d4+3 Piercing Simple, Finesse, Light, Thrown, Range (20/60)


14 PASSIVE WISDOM (INSIGHT)

Shortsword +5 1d6+3 Piercing Martial, Finesse, Light


13 PASSIVE INTELLIGENCE (INVESTIGATION)
Unarmed Strike +1 0 Bludgeoning

Darkvision 60 ft.

SENSES WEAPON ATTACKS & CANTRIPS

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
Rogue 3 thebridgeninja
CLASS & LEVEL PLAYER NAME
Ash Redthistle
Custom Lineage Courtier (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

=== ROGUE FEATURES === which you are proficient. Being within 5 ft. of a hostile
| 1 Bonus Action creature doesn’t impose disadvantage on your ranged
* Hit Points • PHB 95 attack rolls, and when you use the Attack action and
* Roguish Archetype • PHB 96 with a one-handed weapon, you can use a bonus
* Proficiencies • PHB 95 action to attack with a hand crossbow you are holding.
| Scout
* Expertise • PHB 96 | Crossbow Expert Attack: 1 Bonus Action
Your proficiency bonus is doubled for any ability check * Skirmisher • XGtE 47
you make for two chosen proficiencies. [6th] Choose You can move up to half your speed as a reaction
two additional proficiencies. when an enemy ends its turn within 5 ft. of you without
provoking opportunity attacks.
* Sneak Attack • PHB 96
Once per turn, you can deal an extra 2d6 damage to | 1 Reaction
one creature you hit with an attack with a finesse or
ranged weapon if you have advantage on the attack * Survivalist • XGtE 47
roll. You don’t need advantage on the attack roll if You gain proficiency in the Nature and Survival skills
another enemy of the target is within 5 ft. of it, that and your proficiency bonus is doubled for any ability
enemy isn’t incapacitated, and you don’t have check you make that uses either of them.
disadvantage on the attack roll.

| Special === CUSTOM LINEAGE RACIAL TRAITS ===

* Thieves’ Cant • PHB 96 * Creature Type • TCoE 9


You have learned thieves’ cant, a secret mix of dialect, You are a humanoid. You determine your appearance
jargon, and code that allows you to hide messages in and whether you resemble any of your kin.
seemingly normal conversation. It takes four times
longer to convey such a message than it does to * Size • TCoE 8
speak the same idea plainly. You are Small or Medium (your choice).

* Cunning Action • PHB 96 * Feat • TCoE 8


You can take a bonus action on each of your turns to
take the Dash, Disengage, or Hide action. * Variable Trait • TCoE 8

| 1 Bonus Action | Darkvision •


Darkvision with a range of 60 ft.
* Steady Aim • TCoE 62
As a bonus action, you give yourself advantage on
your next attack roll on the current turn. You can use === FEATS ===
this bonus action only if you haven’t moved during this
turn, and after you use the bonus action, your speed is * Crossbow Expert • PHB 165
0 until the end of the current turn. You ignore the loading property of crossbows with

FEATURES & TRAITS

NAME QTY WEIGHT NAME QTY WEIGHT

CP 0 Leather 1 10 lb.

Crossbow, hand 1 3 lb.

SP 0 Dagger 1 1 lb.

Dagger 1 1 lb.
EP 0 Shortsword 1 2 lb.

Backpack 1 5 lb.
GP 5 Clothes, Fine 1 6 lb.

Thieves' Tools 1 1 lb.


PP 0 Bedroll 1 7 lb.

Mess Kit 1 1 lb.


WEIGHT CARRIED

83.1 lb. Rations (1 day) 10 20 lb.

ENCUMBERED Rope, Hempen (50 feet) 1 10 lb. ATTUNED MAGIC ITEMS QTY WEIGHT

120 lb. Tinderbox 1 1 lb.

PUSH/DRAG/LIFT Torch 10 10 lb.

240 lb. Waterskin 1 5 lb.

EQUIPMENT

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
Medium
GENDER AGE SIZE HEIGHT WEIGHT
Ash Redthistle Lawful Neutral
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR

I believe that anything worth doing


is worth doing right. I can’t help
PERSONALITY TRAITS

Aspiration. I work hard to be the best there


is at my craft. (Any)

IDEALS

The Royal Guard where I learned


my trade is the most important place
in the world to me.
BONDS

I am prejudice toward outsiders who


are part of the Royal Guard. They
don't deserve to walk the same
FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

CHARACTER BACKSTORY ADDITIONAL NOTES

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES

SPELLS

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.

You might also like