Thelan Stormwind Level 3

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Ranger 3 nimrodinho

CLASS & LEVEL PLAYER NAME


Thelan Stormwing
Aarakocra Folk Hero (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

• +3 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH • +5 Dexterity
+2 Constitution +3 14 28 --
+1 +0 Intelligence
CLASS
+2 Wisdom INITIATIVE HIT POINTS
12
-1 Charisma
Total 3d10 SUCCESSES
Saving Throw Modifiers
DEXTERITY FAILURES

+3 DEFENSES HIT DICE DEATH SAVES

16 SAVING THROWS INSPIRATION


=== ARMOR ===
Light Armor, Medium Armor, Shields
CONSTITUTION P +5 Acrobatics DEX
PROFICIENCY BONUS
=== WEAPONS ===
+2
+2 P +4

+0
Animal Handling WIS
Arcana INT
Martial Weapons, Simple Weapons

=== TOOLS ===


15 P +3 Athletics STR Vehicles (Land), Woodcarver's Tools
ABILITY SAVE DC
-1 Deception CHA
=== LANGUAGES ===
+0 History INT Aarakocra, Auran, Celestial, Common
INTELLIGENCE
+2 Insight WIS
25 ft. (Walking), 50 ft. (Flying)
+0 -1 Intimidation CHA
+0 Investigation INT
10 +2 Medicine WIS SPEED

+2 Nature INT PROFICIENCIES & LANGUAGES


P

WISDOM +2 Perception WIS


-1 Performance CHA === ACTIONS ===
+2 -1 Persuasion CHA
Standard Actions
Attack, Cast a Spell, Dash, Disengage, Dodge,
Help, Hide, Ready, Search, Use an Object,
+0 Religion INT
14 Opportunity Attack, Grapple, Shove, Improvise,
+3 Sleight of Hand DEX Two-Weapon Fighting, Interact with an Object

+3 Stealth DEX === SPECIAL ===


CHARISMA Horde Breaker
P +4 Survival WIS
Once on each of your turns when you make a

-1 weapon attack, you can make another attack with the


same weapon against a different creature that is within
5 ft. of the original target and within range of your
weapon.
8

SKILLS ACTIONS

NAME HIT DAMAGE/TYPE NOTES

12 PASSIVE WISDOM (PERCEPTION)


Longbow +7 1d8+3 Piercing Martial, Ammunition, Heavy, Range, Two-Handed, Range (150/600)

Spear +3 1d6+1 Piercing Simple, Thrown, Versatile, Range (20/60)


12 PASSIVE WISDOM (INSIGHT)

Unarmed Strike +3 2 Bludgeoning


10 PASSIVE INTELLIGENCE (INVESTIGATION)
Talons +3 1d4+1 Slashing

SENSES WEAPON ATTACKS & CANTRIPS

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
Ranger 3 nimrodinho
CLASS & LEVEL PLAYER NAME
Thelan Stormwing
Aarakocra Folk Hero (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

=== RANGER FEATURES ===


| Archery • PHB * Alignment • EE
* Hit Points • PHB 90 You gain a +2 bonus to attack rolls you make with
ranged weapons. * Size • EE
* Proficiencies • PHB 90
* Spellcasting • PHB 91 * Speed • EE
* Favored Enemy • PHB 91 You can cast known ranger spells using WIS as your
You have advantage on Survival checks to track your spellcasting modifier (Spell DC 12, Spell Attack +4). * Flight • EE
favored enemies, as well as on INT checks to recall Flying speed 50 ft. (while not wearing medium or
information about them. You also learn one language * Ranger Archetype • PHB 92 heavy armor)
of your choice that is spoken by your favored enemies,
if they speak one at all. | Hunter * Talons • EE
Unarmed strikes may deal 1d4 +1 slashing damage on
| Beasts • PHB * Primeval Awareness • PHB 92 a hit.
Beasts are nonhumanoid creatures that are a natural As an action, you can expend one ranger spell slot (1
part of the fantasy ecology. Some of them have minute per level of spell slot) to sense whether any | 1 Action
magical powers, but most are unintelligent and lack aberrations, celestials, dragons, elementals, fey,
any society or language. fiends, or undead are present within 1 mile of you (or * Languages • EE
within up to 6 miles if you are in your favored terrain).
* Natural Explorer • PHB 91 This feature doesn’t reveal the creatures’ location or
You have a favored terrain type. Your proficiency number.
bonus is doubled for proficient skills when you make
an INT or WIS check related to it. While traveling for | 1 Action
an hour or more in your chosen terrain, difficult terrain
doesn’t slow your group’s travel, your group can’t * Hunter’s Prey • PHB 93
become lost except by magical means, you remain You gain an additional attack feature.
alert to danger even when you are engaged in another
activity, you can move stealthily at a normal pace | Horde Breaker • PHB
(while alone), you find twice as much food while Once on each of your turns when you make a weapon
foraging, and while tracking creatures, you learn the attack, you can make another attack with the same
exact number, sizes, and how long ago they passed weapon against a different creature that is within 5 ft.
through the area. of the original target and within range of your weapon.

| Forest • PHB | Special


You are particularly familiar with one type of natural
environment and are adept at traveling and surviving in
such regions. === AARAKOCRA RACIAL TRAITS ===

* Fighting Style • PHB 91 * Ability Score Increase • EE


You adopt a particular style of fighting as your
specialty. * Age • EE

FEATURES & TRAITS

NAME QTY WEIGHT NAME QTY WEIGHT

CP 0 Leather 1 10 lb.

Spear 1 3 lb.

SP 0 Longbow 1 2 lb.

Arrows 20 1 lb.
EP 0 Backpack 1 5 lb.

Clothes, Common 1 3 lb.


GP 110 Pot, Iron 1 10 lb.

Quiver 1 1 lb.
PP 0 Bedroll 1 7 lb.

Mess Kit 1 1 lb.


WEIGHT CARRIED

84 lb. Rations (1 day) 10 20 lb.

ENCUMBERED Rope, Hempen (50 feet) 1 10 lb. ATTUNED MAGIC ITEMS QTY WEIGHT

180 lb. Tinderbox 1 1 lb.

PUSH/DRAG/LIFT Torch 5 5 lb.

360 lb. Waterskin 1 5 lb.

EQUIPMENT

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Male 13 Medium 5'2" 94
GENDER AGE SIZE HEIGHT WEIGHT
Thelan Stormwing Neutral Feather Black None
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR

Thinking is for other people. I prefer


action.
I’m confident in my own abilities
and do what I can to instill
PERSONALITY TRAITS

Might. If I become strong, I can take


what I want—what I deserve. (Evil)
Destiny. Nothing and no one can steer
IDEALS

A proud noble once gave me a


horrible beating, and I will take my
revenge on any bully I encounter.
BONDS

I’m convinced of the significance of my


destiny, and blind to my shortcomings
and the risk of failure.
FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

CHARACTER BACKSTORY ADDITIONAL NOTES

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
WIS 12 +4
Ranger
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES

=== 1st LEVEL === 3 Slots OOO

O Animal Friendship Ranger WIS 12 1A 30 ft. V,S,M 24 hours PHB 212 D: 24h, V/S/M

O Beast Bond <C> Ranger -- 1A Touch V,S,M Concentration, up to 10 minutes EE 150 D: 10m, V/S/M

O Hunter's Mark <C> Ranger -- 1BA 90 ft. V Concentration, up to 1 hour PHB 251 Ext. D: (See Description)*, D: 1h, V

SPELLS

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