Orcs and Goblins
Orcs and Goblins
Orcs and Goblins
10–12 minutes
The Orcs and the Goblins, collectively known as Greenskins, are prolific races that live in the
border regions of the Old World, mainly the Badlands in the south and the Dark Lands east
of the World’s Edge Mountains, though some have been able to settle in the most remote
regions of the Empire, Bretonnia and the mountains. They are a barbaric lot who thrives in
raiding and pillaging civilizations they perceive as weaker, be they Men, Dwarfs of even
other Orcs and Goblin tribes.Greenskins are by no means sophisticated. They follow one,
very simple principle: the strongest rules over the weaker. And as strength comes with size,
it is of little surprise that, whenever a tribe is composed by both Orcs and Goblins, the
former lead, and within Orc society, the bigger, meaner Orcs have a higher social status than
the weaker ones. This supremacy is not absolute though, as any sign of weakness from a
higher standing Orc will be an excuse for challenging his status.
This is a fortune for the more civilized races that live in the Old World, as Greenskin tribes
spend most of their time squabbling among themselves. It takes a very strong leader to
settle these infighting for good, and when one of such individuals arises, the Old World
trembles, as multiple tribes will unite under the new Warboss’s banner and form a massive
horde called a Waaagh! that will cross the World’s Edge Mountains to storm the Dwarf
strongholds and lay waste to the border provinces of the Empire.
It is only thanks to the greater discipline and organization of Men and Dwarfs that the Old
World still stands as even small victories against the Waaagh! will shake the leadership its
Warboss exerts on the greenskins. Slowly his authority will start to be challenged by lesser
bosses who are only waiting the right time to take control back, the tribes will resume their
infighting and the green tide will come to a halt.
One of the latest threats to the Old World, the infamous Black Orc
Grimgor Ironhide has a reputation of being one of the meanest, toughest Orcs that ever
lived. His veteran bodyguard, the Immortulz, have earned their name after surviving the most
impossible situations, and are the only warriors Grimgor really trusts, preferring the company
of other Black Orcs to other greenskins, who often fall victim to his rage when there are no
enemies to fight.
Mobs of Orc warriors, or ‘da Boyz, form the majority of a Waaagh!.
Strong, tough and with a natural instinct for fighting, they are usually armed with crude axes
and swords, generally known as “Choppas” (the Orc name for anything that can be used as
a cutting weapon). They will often charge head-on, each mob wanting to be the first to hit the
enemy, or to take down the mightiest foes.
Orcs that rise to prominence within the tribe as the strongest, meanest
and smartest will take the title of Big Boss. Their mere presence is enough to quell
animosity within the mobs (though most of the times the right dose of shouting, beating and
head-knocking is required) and to point the infighting-prone Orcs towards the enemy.
Through displays of strength, toughness and bravery, a Big Boss can earn the respect of
whole tribes and lead his own Waaagh!.
Wild War Boars roam the barren Badlands, and are tamed by the
Orcs (as much as a savage boar the size of a horse can tamed) to serve as mounts in battle.
War Boars share many similarities with their riders: they are thick-skinned, stubborn and with
a bad attitude, that will unsaddle and trample over their riders at the first occasion. In battle,
mobs of Boar Boyz serve as shock troops, tearing through enemy ranks with their
devastating charges.
Orcs are already big, strong and mean, but the Black Orcs are even
bigger, stronger and meaner. Their skin having a darker tone than that of other Orcs, they
live for fighting, and usually carry better equipment than their comrades, wearing heavier
armor and often bringing spare weapons to battle, just in case. Uncommon in the greesnskin
ranks, Black Orcs are heavily disciplined, looking at other Orcs with contempt for their unruly
nature.
Trolls are lonely creatures that roam the wild regions of the Old
World, preying on anything they can eat, which means on almost any creature, because a
Troll would eat anything, even rocks! River Trolls are a breed of Trolls that lives in swamps
and marshlands, who stink like rotten fish and usually ambush their prey by hiding
underwater. Occasionally Trolls will band with greenskin tribes, attracted by the perspective
of easy food. They are very strong and exceptionally resilient – their flesh, unless damaged
by fire, can quickly regenerate from even the deepest wounds – but are not the brightest of
creatures, and it’s hard for a Warboss to keep them focused on the battle. More than its
terrible strength, the most dangerous weapon of a Troll is its highly corrosive vomit, who they
are notoriously known to retch upon their enemies, melting armor and searing flesh.