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Steve Benford
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- affiliation: University of Nottingham, UK
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2020 – today
- 2024
- [j94]Yitong Huang, Steve Benford, Jocelyn Spence, Holly Blake:
Exploring Effects of a Nostalgic Storytelling Virtual Reality Experience Beyond Hedonism. Cyberpsychology Behav. Soc. Netw. 27(3): 221-226 (2024) - [j93]Eike Schneiders, Steve Benford, Nick Tandavanitj, Matt Adams, Ju Row-Farr:
Cat Royale. Interactions 31(1): 64 (2024) - [c251]Christian Sivertsen, Guido Salimbeni, Anders Sundnes Løvlie, Steven David Benford, Jichen Zhu:
Machine Learning Processes As Sources of Ambiguity: Insights from AI Art. CHI 2024: 165:1-165:14 - [c250]Emily-Clare Thorn, Jocelyn Spence, Boriana Koleva, Steven David Benford:
Insights Into Legacy: Issues of Handover from a Partner-Initiated Project. CHI 2024: 489:1-489:15 - [c249]Eike Schneiders, Steve Benford, Alan Chamberlain, Clara Mancini, Simon Castle-Green, Victor Zhi Heung Ngo, Ju Row-Farr, Matt Adams, Nick Tandavanitj, Joel E. Fischer:
Designing Multispecies Worlds for Robots, Cats, and Humans. CHI 2024: 593:1-593:16 - [c248]Steven David Benford, Clara Mancini, Alan Chamberlain, Eike Schneiders, Simon D. Castle-Green, Joel E. Fischer, Ayse Küçükyilmaz, Guido Salimbeni, Victor Zhi Heung Ngo, Pepita Barnard, Matt Adams, Nick Tandavanitj, Ju Row-Farr:
Charting Ethical Tensions in Multispecies Technology Research through Beneficiary-Epistemology Space. CHI 2024: 626:1-626:15 - [c247]Liming Xu, Dave Towey, Andrew P. French, Steve Benford:
Uncovering the Metaverse within Everyday Environments: A Coarse-to-Fine ApproachBehaviors. COMPSAC 2024: 499-509 - [c246]Eike Schneiders, Steve Benford, Ju Row-Farr, Nick Tandavanitj, Matt Adams:
The Purr-suit of Happiness: A Tale of Three Kittens. Robots, Humans, Cats, and AI. HRI (Companion) 2024: 71-73 - [c245]Steve Benford, Marco Amerotti, Bob L. Sturm, Juan Martinez Avila:
Negotiating Autonomy and Trust when Performing with an AI Musician. TAS 2024: 6:1-6:10 - [i12]Eike Schneiders, Steve Benford, Alan Chamberlain, Clara Mancini, Simon Castle-Green, Victor Zhi Heung Ngo, Ju Row-Farr, Matt Adams, Nick Tandavanitj, Joel E. Fischer:
Designing Multispecies Worlds for Robots, Cats, and Humans. CoRR abs/2402.15431 (2024) - [i11]Steve Benford, Clara Mancini, Alan Chamberlain, Eike Schneiders, Simon Castle-Green, Joel E. Fischer, Ayse Küçükyilmaz, Guido Salimbeni, Victor Zhi Heung Ngo, Pepita Barnard, Matt Adams, Nick Tandavanitj, Ju Row-Farr:
Charting Ethical Tensions in Multispecies Technology Research through Beneficiary-Epistemology Space. CoRR abs/2402.15439 (2024) - [i10]Christian Sivertsen, Guido Salimbeni, Anders Sundnes Løvlie, Steve Benford, Jichen Zhu:
Machine Learning Processes as Sources of Ambiguity: Insights from AI Art. CoRR abs/2403.09374 (2024) - [i9]Liming Xu, Dave Towey, Andrew P. French, Steve Benford:
Uncovering the Metaverse within Everyday Environments: a Coarse-to-Fine Approach. CoRR abs/2404.17587 (2024) - 2023
- [j92]Steve Benford, Kadja Manninen, Sarah Martindale, Adrian Hazzard, Juan Pablo Martinez-Avila, Paul Tennent, Jocelyn Spence, Teresa Castle-Green, Pat Brundell, Pepita Barnard, Dimitrios Paris Darzentas:
Infrastructures for Virtual Volunteering at Online Music Festivals. Proc. ACM Hum. Comput. Interact. 7(CSCW1): 1-26 (2023) - [j91]Jocelyn Spence, Boriana Koleva, Steve Benford, Dimitrios Paris Darzentas, Martin Flintham, Kevin Glover, Hanne Gesine Wagner, Rebecca Gibson, Emily-Clare Thorn:
"More than a cliché": Experiencing Hybrid Gifting in the Wild. ACM Trans. Comput. Hum. Interact. 30(4): 55:1-55:31 (2023) - [j90]Florian 'Floyd' Mueller, Nathan Arthur Semertzidis, Josh Andres, Joe Marshall, Steve Benford, Xiang Li, Louise Matjeka, Yash Dhanpal Mehta:
Toward Understanding the Design of Intertwined Human-Computer Integrations. ACM Trans. Comput. Hum. Interact. 30(5): 73:1-73:45 (2023) - [c244]Joanne Parkes, Andrew Smith, Steve Benford, Michael Evans, Lianne Kerlin:
Compulsive Bingers or Faithful Fans: Binge-watching behaviour analysis using viewing data and Twitter discourse for 'The Traitors US'. IEEE Big Data 2023: 6260-6262 - [c243]Nick Bryan-Kinns, Corey Ford, Alan Chamberlain, Steven David Benford, Helen Kennedy, Zijin Li, Qiong Wu, Gus G. Xia, Jeba Rezwana:
Explainable AI for the Arts: XAIxArts. Creativity & Cognition 2023: 1-7 - [c242]Jocelyn Spence, Boriana Koleva, Martin Flintham, Emily-Clare Thorn, Kevin Glover, Rebecca Gibson, Steven David Benford, Hyosun Kwon, Dimitrios Paris Darzentas, Hanne Gesine Wagner:
C&C Festival of Hybrid Gifting. Creativity & Cognition 2023: 8-12 - [c241]Feng Zhou, Steve Benford, Sarah Whatley, Kate Marsh, Ian Ashcroft, Tanja Erhart, Welly O'Brien, Paul Tennent:
Beyond Skin Deep: Generative Co-Design for Aesthetic Prosthetics. CHI 2023: 128:1-128:19 - [c240]Joe Marshall, Paul Tennent, Christine Li, Claudia Núñez-Pacheco, Rachael Garrett, Vasiliki Tsaknaki, Kristina Höök, Praminda Caleb-Solly, Steven David Benford:
Collision Design. CHI Extended Abstracts 2023: 411:1-411:9 - [c239]Rachel Jacobs, Jocelyn Spence, Frank Abbott, Alan Chamberlain, Wallace Heim, Alexandre Yemaoua Dayo, David Kemp, Steve Benford, Dominic Price, Robin Shackford, Juliet Robson, Caroline Locke, John King:
FUTURE MACHINE: Making Myths & Designing Technology for a Responsible Future: Making Myths and Entanglement: Community engagement at the edge of participatory design and user experience. MindTrek 2023: 108-118 - [c238]Steve Benford, Adrian Hazzard, Craig Vear, Helena Webb, Alan Chamberlain, Chris Greenhalgh, Richard Ramchurn, Joe Marshall:
Five Provocations for a More Creative TAS. TAS 2023: 14:1-14:10 - [c237]Eike Schneiders, Alan Chamberlain, Joel E. Fischer, Steve Benford, Simon Castle-Green, Victor Zhi Heung Ngo, Ayse Küçükyilmaz, Pepita Barnard, Ju Row-Farr, Matt Adams, Nick Tandavanitj, Kate Devlin, Clara Mancini, Daniel Mills:
TAS for Cats: An Artist-led Exploration of Trustworthy Autonomous Systems for Companion Animals. TAS 2023: 36:1-36:5 - [i8]Liming Xu, Dave Towey, Andrew P. French, Steve Benford:
Connecting Everyday Objects with the Metaverse: A Unified Recognition Framework. CoRR abs/2309.06444 (2023) - [i7]Nick Bryan-Kinns, Corey Ford, Alan Chamberlain, Steven David Benford, Helen Kennedy, Zijin Li, Qiong Wu, Gus G. Xia, Jeba Rezwana:
Proceedings of The first international workshop on eXplainable AI for the Arts (XAIxArts). CoRR abs/2310.06428 (2023) - 2022
- [j89]Dimitrios Paris Darzentas, Harriet R. Cameron, Hanne Gesine Wagner, Peter J. Craigon, Edgar Bodiaj, Jocelyn Spence, Paul Tennent, Steve Benford:
Data-inspired co-design for museum and gallery visitor experiences. Artif. Intell. Eng. Des. Anal. Manuf. 36: e3 (2022) - [j88]Jocelyn Spence, Dimitrios Paris Darzentas, Harriet R. Cameron, Yitong Huang, Matt Adams, Ju Row-Farr, Nick Tandavanitj, Steve Benford:
Gifting in Museums: Using Multiple Time Orientations to Heighten Present-Moment Engagement. Hum. Comput. Interact. 37(2): 180-210 (2022) - [j87]Chris Greenhalgh, Adrian Hazzard, Steve Benford, Laurence Cliffe, Elizabeth Kelly:
Crafting Trajectories of Smart Phone Use at the Opera. ACM Trans. Comput. Hum. Interact. 29(6): 59:1-59:37 (2022) - [c236]Alan Chamberlain, Steve Benford, Joel E. Fischer, Pepita Barnard, Chris Greenhalgh, Ju Row-Farr, Nick Tandavanitj, Matt Adams:
Designing for Trust: Autonomous Animal - Centric Robotic & AI Systems. ACI 2022: 26:1-26:4 - [c235]Steve Benford, Anders Sundnes Løvlie, Karin Ryding, Paulina Rajkowska, Edgar Bodiaj, Dimitrios Paris Darzentas, Harriet R. Cameron, Jocelyn Spence, Joy Egede, Bogdan Spanjevic:
Sensitive Pictures: Emotional Interpretation in the Museum. CHI 2022: 455:1-455:16 - [c234]Liming Xu, Dave Towey, Andrew P. French, Steve Benford:
Connecting Everyday Objects with the Metaverse: A Unified Recognition Framework. COMPSAC 2022: 401-406 - [i6]Steve Benford, Anders Sundnes Løvlie, Karin Ryding, Paulina Rajkowska, Edgar Bodiaj, Dimitrios Paris Darzentas, Harriet R. Cameron, Jocelyn Spence, Joy Egede, Bogdan Spanjevic:
Sensitive Pictures: Emotional Interpretation in the Museum. CoRR abs/2203.01041 (2022) - 2021
- [j86]Steve Benford, Richard Ramchurn, Joe Marshall, Max L. Wilson, Matthew Pike, Sarah Martindale, Adrian Hazzard, Chris Greenhalgh, Maria Kallionpää, Paul Tennent, Brendan Walker:
Contesting control: journeys through surrender, self-awareness and looseness of control in embodied interaction. Hum. Comput. Interact. 36(5-6): 361-389 (2021) - [j85]Karin Ryding, Jocelyn Spence, Anders Sundnes Løvlie, Steve Benford:
Interpersonalizing Intimate Museum Experiences. Int. J. Hum. Comput. Interact. 37(12): 1151-1172 (2021) - [j84]Hai Huang, Kher Hui Ng, Benjamin Bedwell, Steve Benford:
A card-based internet of things game ideation tool for museum context. J. Ambient Intell. Humaniz. Comput. 12(10): 9229-9240 (2021) - [j83]Anders Sundnes Løvlie, Karin Ryding, Jocelyn Spence, Paulina Rajkowska, Annika Waern, Tim Wray, Steve Benford, William Preston, Emily-Clare Thorn:
Playing Games with Tito: Designing Hybrid Museum Experiences for Critical Play. ACM Journal on Computing and Cultural Heritage 14(2): 16:1-16:26 (2021) - [j82]Liming Xu, Dave Towey, Andrew P. French, Steve Benford, Zhi Quan Zhou, Tsong Yueh Chen:
Using metamorphic relations to verify and enhance Artcode classification. J. Syst. Softw. 182: 111060 (2021) - [j81]Kristina Höök, Steve Benford, Paul Tennent, Vasiliki Tsaknaki, Miquel Alfaras, Juan Pablo Martinez-Avila, Christine Li, Joseph Marshall, Claudia Daudén Roquet, Pedro Sanches, Anna Ståhl, Muhammad Umair, Charles Windlin, Feng Zhou:
Unpacking Non-Dualistic Design: The Soma Design Case. ACM Trans. Comput. Hum. Interact. 28(6): 40:1-40:36 (2021) - [c233]Paul Tennent, Kristina Höök, Steve Benford, Vasiliki Tsaknaki, Anna Ståhl, Claudia Daudén Roquet, Charles Windlin, Pedro Sanches, Joe Marshall, Christine Li, Juan Pablo Martinez-Avila, Miquel Alfaras, Muhammad Umair, Feng Zhou:
Articulating Soma Experiences using Trajectories. CHI 2021: 268:1-268:16 - [c232]Steve Benford, Paul Mansfield, Jocelyn Spence:
Producing Liveness: The Trials of Moving Folk Clubs Online During the Global Pandemic. CHI 2021: 646:1-646:16 - [i5]Anders Sundnes Løvlie, Karin Ryding, Jocelyn Spence, Paulina Rajkowska, Annika Waern, Tim Wray, Steve Benford, William Preston, Emily-Clare Thorn:
Playing games with Tito: Designing hybrid museum experiences for critical play. CoRR abs/2101.12533 (2021) - [i4]Steve Benford, Paul Mansfield, Jocelyn Spence:
Producing Liveness: The Trials of Moving Folk Clubs Online During the Global Pandemic. CoRR abs/2105.05492 (2021) - [i3]Liming Xu, Dave Towey, Andrew P. French, Steve Benford, Zhi Quan Zhou, Tsong Yueh Chen:
Using Metamorphic Relations to Verify and Enhance Artcode Classification. CoRR abs/2108.02694 (2021) - 2020
- [j80]Paul Tennent, Sarah Martindale, Steve Benford, Dimitrios Paris Darzentas, Pat Brundell, Mat Collishaw:
Thresholds: Embedding Virtual Reality in the Museum. ACM Journal on Computing and Cultural Heritage 13(2): 12:1-12:35 (2020) - [j79]Raphael Velt, Steve Benford, Stuart Reeves:
Translations and Boundaries in the Gap Between HCI Theory and Design Practice. ACM Trans. Comput. Hum. Interact. 27(4): 29:1-29:28 (2020) - [j78]Boriana Koleva, Jocelyn Spence, Steve Benford, Hyosun Kwon, Holger Schnädelbach, Emily-Clare Thorn, William Preston, Adrian Hazzard, Chris Greenhalgh, Matt Adams, Ju Row-Farr, Nick Tandavanitj, Alice Angus, Giles Lane:
Designing Hybrid Gifts. ACM Trans. Comput. Hum. Interact. 27(5): 37:1-37:33 (2020) - [c231]Jocelyn Spence, Dimitrios Paris Darzentas, Yitong Huang, Harriet R. Cameron, Eleanor Beestin, Steve Benford:
VRtefacts: Performative Substitutional Reality with Museum Objects. Conference on Designing Interactive Systems 2020: 627-640 - [c230]Matt Adams, Jocelyn Spence, Sarah Clark, Ju Row-Farr, Steve Benford, Nick Tandavanitj:
From Sharing To Gifting: A web app for deepening engagement. EVA 2020 - [c229]Juan Pablo Martinez-Avila, Vasiliki Tsaknaki, Pavel Karpashevich, Charles Windlin, Niklas Valenti, Kristina Höök, Andrew P. McPherson, Steve Benford:
Soma Design for NIME. NIME 2020: 489-494 - [i2]Karin Ryding, Jocelyn Spence, Anders Sundnes Løvlie, Steve Benford:
Interpersonalizing Intimate Museum Experiences. CoRR abs/2011.11386 (2020)
2010 – 2019
- 2019
- [j77]Steve Benford, Jocelyn Spence, Patrick Brundell, Teresa Castle-Green, Lewis Hyland, Murray Goulden:
Mixed reality laboratory, University of Nottingham. Interactions 26(2): 18-21 (2019) - [j76]Dougie Mann, Steve Benford, Adrian Hazzard, Alan Chamberlain, Dimitrios Paris Darzentas, Juan Pablo Martinez-Avila, Paul Tennent, Joe Marshall, Patrick Brundell, Brendan Walker, Andreas Krauss, Tim Moesgen, Lennart Otte:
Demo hour. Interactions 26(4): 8-11 (2019) - [c228]Juan Pablo Martinez-Avila, Adrian Hazzard, Chris Greenhalgh, Steve Benford:
Augmenting Guitars for Performance Preparation. Audio Mostly Conference 2019: 69-75 - [c227]Jocelyn Spence, Benjamin Bedwell, Michelle Coleman, Steve Benford, Boriana N. Koleva, Matt Adams, Ju Row-Farr, Nick Tandavanitj, Anders Sundnes Løvlie:
Seeing with New Eyes: Designing for In-the-Wild Museum Gifting. CHI 2019: 5 - [c226]Adrian Hazzard, Chris Greenhalgh, Maria Kallionpää, Steve Benford, Anne Veinberg, Zubin Kanga, Andrew P. McPherson:
Failing with Style: Designing for Aesthetic Failure in Interactive Performance. CHI 2019: 30 - [c225]Rachel Jacobs, Holger Schnädelbach, Nils Jäger, Silvia Leal, Robin Shackford, Steve Benford, Roma Patel:
The Performative Mirror Space. CHI 2019: 400 - [c224]Dimitrios Paris Darzentas, Raphael Velt, Richard Wetzel, Peter J. Craigon, Hanne Gesine Wagner, Lachlan D. Urquhart, Steve Benford:
Card Mapper: Enabling Data-Driven Reflections on Ideation Cards. CHI 2019: 571 - [c223]Horia A. Maior, Richard Ramchurn, Sarah Martindale, Ming Cai, Max L. Wilson, Steve Benford:
fNIRS and Neurocinematics. CHI Extended Abstracts 2019 - [c222]Richard Ramchurn, Sarah Martindale, Max L. Wilson, Steve Benford:
From Director's Cut to User's Cut: to Watch a Brain-Controlled Film is to Edit it. CHI 2019: 148 - [c221]Juan Pablo Martinez-Avila, Chris Greenhalgh, Adrian Hazzard, Steve Benford, Alan Chamberlain:
Encumbered Interaction: a Study of Musicians Preparing to Perform. CHI 2019: 476 - [c220]Joe Marshall, Steve Benford, Richard Byrne, Paul Tennent:
Sensory Alignment in Immersive Entertainment. CHI 2019: 700 - [c219]Paul Tennent, Steve Benford:
Twenty Years of The Mixed Reality Laboratory. CHI Extended Abstracts 2019 - [c218]Paul Tennent, Joe Marshall, Patrick Brundell, Brendan Walker, Steve Benford:
Abstract Machines: Overlaying Virtual Worlds on Physical Rides. CHI 2019: 581 - [c217]Richard Ramchurn, Juan Pablo Martinez-Avila, Sarah Martindale, Alan Chamberlain, Max L. Wilson, Steve Benford:
Improvising a Live Score to an Interactive Brain-Controlled Film. NIME 2019: 31-36 - [p4]Andrew P. McPherson, Steve Benford:
Music, Design and Ethnography: An Interview with Steve Benford. New Directions in Music and Human-Computer Interaction 2019: 213-220 - [p3]Richard Ramchurn, Sarah Martindale, Max L. Wilson, Steve Benford, Alan Chamberlain:
Brain-Controlled Cinema. Brain Art 2019: 377-408 - 2018
- [j75]Jocelyn Spence, Steve Benford:
Sensibility, Narcissism and Affect: Using Immersive Practices in Design for Embodied Experience. Multimodal Technol. Interact. 2(2): 15 (2018) - [c216]Susan Ali, Boriana Koleva, Ben Bedwell, Steve Benford:
Deepening Visitor Engagement with Museum Exhibits through Hand-crafted Visual Markers. Conference on Designing Interactive Systems 2018: 523-534 - [c215]Richard Ramchurn, Alan Chamberlain, Steve Benford:
Designing Musical Soundtracks for Brain Controlled Interface (BCI) Systems. Audio Mostly Conference 2018: 28:1-28:8 - [c214]Alan Chamberlain, Mads Bødker, Maria Kallionpää, Richard Ramchurn, David De Roure, Steve Benford, Alan J. Dix:
The Design of Future Music Technologies: 'Sounding Out' AI, Immersive Experiences & Brain Controlled Interfaces. Audio Mostly Conference 2018: 39:1-39:2 - [c213]Alan Chamberlain, Steve Benford, Alan J. Dix:
Re-Thinking Immersive Technologies for Audiences of the Future. Audio Mostly Conference 2018: 40:1-40:3 - [c212]Juan Pablo Martinez-Avila, Adrian Hazzard, Alan Chamberlain, Chris Greenhalgh, Steve Benford:
An AI-Based Design Framework to Support Musicians' Practices. Audio Mostly Conference 2018: 42:1-42:5 - [c211]Steve Benford, Boriana Koleva, William Westwood Preston, Alice Angus, Emily-Clare Thorn, Kevin Glover:
Customizing Hybrid Products. CHI 2018: 30 - [c210]Steve Benford, Chris Greenhalgh, Adrian Hazzard, Alan Chamberlain, Maria Kallionpää, David M. Weigl, Kevin R. Page, Mengdie Lin:
Designing the Audience Journey through Repeated Experiences. CHI 2018: 568 - [c209]Richard Ramchurn, Max L. Wilson, Sarah Martindale, Steve Benford:
#Scanners 2 - The MOMENT: A New Brain-Controlled Movie. CHI Extended Abstracts 2018 - [c208]Jon Back, Benjamin Bedwell, Steve Benford, Lina Eklund, Anders Sundnes Løvlie, William Preston, Paulina Rajkowska, Karin Ryding, Jocelyn Spence, Emily-Clare Thorn, Annika Waern, Tim Wray:
GIFT: Hybrid Museum Experiences through Gifting and Play. CIRA@EuroMed 2018: 31-40 - [c207]Liming Xu, Dave Towey, Andrew P. French, Steve Benford, Zhi Quan Zhou, Tsong Yueh Chen:
Enhancing Supervised Classifications with Metamorphic Relations. MET@ICSE 2018: 46-53 - [c206]Dimitrios Paris Darzentas, Martin Flintham, Steve Benford:
Object-focused mixed reality storytelling: technology-driven content creation and dissemination for engaging user experiences. PCI 2018: 278-281 - [p2]Steve Benford, Chris Greenhalgh, Gabriella Giannachi, Brendan Walker, Joe Marshall, Paul Tennent, Tom Rodden:
Discomfort - The Dark Side of Fun. Funology, 2nd ed. 2018: 209-224 - 2017
- [j74]Hyosun Kwon, Boriana Koleva, Steve Benford, Tom Schofield, Guy Schofield, Maho Oki, Koji Tsukada, Daniel Harrison, Richard Banks, Tim Regan, Martin Grayson:
Demo hour. Interactions 24(5): 8-11 (2017) - [j73]Steve Benford, Boriana Koleva, Anthony Quinn, Emily-Clare Thorn, Kevin Glover, William Preston, Adrian Hazzard, Stefan Rennick Egglestone, Chris Greenhalgh, Richard Mortier:
Crafting Interactive Decoration. ACM Trans. Comput. Hum. Interact. 24(4): 26:1-26:39 (2017) - [j72]Richard Wetzel, Tom Rodden, Steve Benford:
Developing Ideation Cards for Mixed Reality Game Design. Trans. Digit. Games Res. Assoc. 3(2) (2017) - [c205]Jocelyn Spence, Adrian Hazzard, Sean McGrath, Chris Greenhalgh, Steve Benford:
The Rough Mile: Testing a Framework of Immersive Practice. Conference on Designing Interactive Systems 2017: 877-888 - [c204]William Preston, Steve Benford, Emily-Clare Thorn, Boriana Koleva, Stefan Rennick Egglestone, Richard Mortier, Anthony Quinn, John G. Stell, Michael F. Worboys:
Enabling Hand-Crafted Visual Markers at Scale. Conference on Designing Interactive Systems 2017: 1227-1237 - [c203]Paul Tennent, Joe Marshall, Brendan Walker, Patrick Brundell, Steve Benford:
The Challenges of Visual-Kinaesthetic Experience. Conference on Designing Interactive Systems 2017: 1265-1276 - [c202]Raphael Velt, Steve Benford, Stuart Reeves:
A Survey of the Trajectories Conceptual Framework: Investigating Theory Use in HCI. CHI 2017: 2091-2105 - [c201]Chris Greenhalgh, Steve Benford, Adrian Hazzard, Alan Chamberlain:
Playing Fast and Loose with Music Recognition. CHI 2017: 4302-4313 - [c200]Fabio Morreale, Giulio Moro, Alan Chamberlain, Steve Benford, Andrew P. McPherson:
Building a Maker Community Around an Open Hardware Platform. CHI 2017: 6948-6959 - [c199]Glenn McGarry, Peter Tolmie, Steve Benford, Chris Greenhalgh, Alan Chamberlain:
"They're all going out to something weird": Workflow, Legacy and Metadata in the Music Production Process. CSCW 2017: 995-1008 - [c198]Hyosun Kwon, Boriana Koleva, Holger Schnädelbach, Steve Benford:
"It's Not Yet A Gift": Understanding Digital Gifting. CSCW 2017: 2372-2384 - [c197]Liming Xu, Andrew P. French, Dave Towey, Steve Benford:
Recognizing the Presence of Hidden Visual Markers in Digital Images. ACM Multimedia (Thematic Workshops) 2017: 210-218 - [c196]Maria Kallionpää, Chris Greenhalgh, Adrian Hazzard, David M. Weigl, Kevin R. Page, Steve Benford:
Composing and realising a game-like performance for disklavier and electronics. NIME 2017: 464-469 - [c195]Yitong Huang, Steve Benford, Hilde Hendrickx, Rob Treloar, Holly Blake:
Office Workers' Perceived Barriers and Facilitators to Taking Regular Micro-breaks at Work: A Diary-Probed Interview Study. PERSUASIVE 2017: 149-161 - [i1]Steve Benford, Kristina Höök, Joe Marshall, Florian 'Floyd' Mueller, Dag Svanes:
Body-Centric Computing (Dagstuhl Reports 17392). Dagstuhl Reports 7(9): 126-149 (2017) - 2016
- [j71]David R. Large, Gary E. Burnett, Steve Benford, Keith J. Oliver:
Crowdsourcing good landmarks for in-vehicle navigation systems. Behav. Inf. Technol. 35(10): 807-816 (2016) - [j70]Joe Marshall, Florian 'Floyd' Mueller, Steve Benford, Sebastiaan Pijnappel:
Expanding exertion gaming. Int. J. Hum. Comput. Stud. 90: 1-13 (2016) - [j69]Stefan Rennick Egglestone, Patrick Brundell, Boriana Koleva, Steve Benford, Maria Roussou, C. Chaffardon:
Families and Mobile Devices in Museums: Designing for Integrated Experiences. ACM Journal on Computing and Cultural Heritage 9(2): 11:1-11:13 (2016) - [j68]Steve Benford, Muffy Calder, Tom Rodden, Michele Sevegnani:
On Lions, Impala, and Bigraphs: Modelling Interactions in Physical/Virtual Spaces. ACM Trans. Comput. Hum. Interact. 23(2): 9:1-9:56 (2016) - [c194]Emily-Clare Thorn, Stefan Rennick Egglestone, Boriana Koleva, William Preston, Steve Benford, Anthony Quinn, Richard Mortier:
Exploring Large-Scale Interactive Public Illustrations. Conference on Designing Interactive Systems 2016: 17-27 - [c193]Rachel Jacobs, Steve Benford, Ewa Luger, Candice Howarth:
The Prediction Machine: Performing Scientific and Artistic Process. Conference on Designing Interactive Systems 2016: 497-508 - [c192]Andrew P. McPherson, Alan Chamberlain, Adrian Hazzard, Sean McGrath, Steve Benford:
Designing for Exploratory Play with a Hackable Digital Musical Instrument. Conference on Designing Interactive Systems 2016: 1233-1245 - [c191]Chris Greenhalgh, Steve Benford, Adrian Hazzard:
^muzicode$: Composing and Performing Musical Codes. Audio Mostly Conference 2016: 47-54 - [c190]Sean McGrath, Alan Chamberlain, Steve Benford:
Making Music Together: An Exploration of Amateur and Pro-Am Grime Music Production. Audio Mostly Conference 2016: 186-193 - [c189]Sean McGrath, Alan Chamberlain, Steve Benford:
The Grime Scene: Social Media, Music, Creation and Consumption. Audio Mostly Conference 2016: 245-250 - [c188]Paul Tennent, Nadia Pantidi, Steve Benford:
Playful Campaigning. BCS HCI 2016 - [c187]Matthew Pike, Max L. Wilson, Steve Benford, Richard Ramchurn:
#Scanners: A BCI Enhanced Cinematic Experience. CHI Extended Abstracts 2016: 293-296 - [c186]Steve Benford, Adrian Hazzard, Alan Chamberlain, Kevin Glover, Chris Greenhalgh, Liming Xu, Michaela Hoare, Dimitrios Paris Darzentas:
Accountable Artefacts: The Case of the Carolan Guitar. CHI 2016: 1163-1175 - [c185]Steve Benford, Adrian Hazzard, Alan Chamberlain, Kevin Glover, Chris Greenhalgh, Liming Xu, Michaela Hoare, Dimitrios Paris Darzentas:
Experiencing the Carolan Guitar. CHI Extended Abstracts 2016: 3651-3654 - [c184]Matthew Pike, Richard Ramchurn, Steve Benford, Max L. Wilson:
#Scanners: Exploring the Control of Adaptive Films using Brain-Computer Interaction. CHI 2016: 5385-5396 - [c183]Lesley Fosh, Steve Benford, Boriana Koleva:
Supporting Group Coherence in a Museum Visit. CSCW 2016: 1-12 - [c182]Edward Anstead, Steve Benford, Robert J. Houghton:
MarathOn Multiscreen: Group Television Watching and Interaction in a Viewing Ecology. CSCW 2016: 404-416 - [c181]Afdallyna Fathiyah Harun, Steve Benford, Claire O'Malley, Nor Laila Md. Noor:
Glyphing it! Children using markers in school. DICTAP 2016: 39-44 - [c180]Richard Wetzel, Tom Rodden, Steve Benford:
Developing Ideation Cards for Mixed Reality Game Design. DiGRA/FDG 2016 - [c179]Alan Chamberlain, Mads Bødker, Adrian Hazzard, Steve Benford:
Audio in place: media, mobility & HCI - creating meaning in space. MobileHCI Adjunct 2016: 1045-1048 - [c178]Chris Greenhalgh, Adrian Hazzard, Sean McGrath, Steve Benford:
GeoTracks: Adaptive Music for Everyday Journeys. ACM Multimedia 2016: 42-46 - 2015
- [j67]Steve Benford, Adrian Hazzard, Liming Xu:
The Carolan guitar: a thing that tells its own life story. Interactions 22(3): 64-66 (2015) - [j66]Kher Hui Ng, Victoria Shipp, Richard Mortier, Steve Benford, Martin Flintham, Tom Rodden:
Understanding food consumption lifecycles using wearable cameras. Pers. Ubiquitous Comput. 19(7): 1183-1195 (2015) - [j65]Stuart Reeves, Sarah Martindale, Paul Tennent, Steve Benford, Joe Marshall, Brendan Walker:
The Challenges of Using Biodata in Promotional Filmmaking. ACM Trans. Comput. Hum. Interact. 22(3): 11:1-11:26 (2015) - [j64]Steve Benford, Chris Greenhalgh, Bob Anderson, Rachel Jacobs, Michael Golembewski, Marina Jirotka, Bernd Carsten Stahl, Job Timmermans, Gabriella Giannachi, Matt Adams, Ju Row-Farr, Nick Tandavanitj, Kirsty Jennings:
The Ethical Implications of HCI's Turn to the Cultural. ACM Trans. Comput. Hum. Interact. 22(5): 24:1-24:37 (2015) - [c177]Duncan Rowland, Kwamena Appiah-Kubi, Victoria Shipp, Richard Mortier, Steve Benford:
Annotation and anonymity: playful photo-sharing by visiting groups of teenagers. Advances in Computer Entertainment 2015: 2:1-2:10 - [c176]Steve Benford:
Of Guitars, Stories, Luthiery and Hybrid Craft. Creativity & Cognition 2015: 1 - [c175]Adrian Hazzard, Steve Benford, Gary E. Burnett:
Sculpting a Mobile Musical Soundtrack. CHI 2015: 387-396 - [c174]Tim Coughlan, Laura Carletti, Gabriella Giannachi, Steve Benford, Derek McAuley, Dominic Price, Cristina Locatelli, Rebecca Sinker, John Stack:
ArtMaps: Interpreting the Spatial Footprints of Artworks. CHI 2015: 407-416 - [c173]Rachel Jacobs, Steve Benford, Ewa Luger:
Behind The Scenes at HCI's Turn to the Arts. CHI Extended Abstracts 2015: 567-578 - [c172]Martin D. Flintham, Raphael Velt, Max L. Wilson, Edward J. Anstead, Steve Benford, Anthony Brown, Timothy Pearce, Dominic Price, James Sprinks:
Run Spot Run: Capturing and Tagging Footage of a Race by Crowds of Spectators. CHI 2015: 747-756 - [c171]Hyosun Kwon, Shashank Jaiswal, Steve Benford, Sue Ann Seah, Peter D. Bennett, Boriana Koleva, Holger Schnädelbach:
FugaciousFilm: Exploring Attentive Interaction with Ephemeral Material. CHI 2015: 1285-1294 - [c170]Dimitrios Paris Darzentas, Michael A. Brown, Martin Flintham, Steve Benford:
The Data Driven Lives of Wargaming Miniatures. CHI 2015: 2427-2436 - [c169]Stuart Reeves, Christian Greiffenhagen, Martin Flintham, Steve Benford, Matt Adams, Ju Row-Farr, Nicholas Tandavantij:
I'd Hide You: Performing Live Broadcasting in Public. CHI 2015: 2573-2582 - [c168]Boriana Koleva, Peter Tolmie, Patrick Brundell, Steve Benford, Stefan Rennick Egglestone:
From Front-End to Back-End and Everything In-Between: Work Practice in Game Development. CHI PLAY 2015: 141-150 - [c167]Steve Benford, Adrian Hazzard, Alan Chamberlain, Liming Xu:
Augmenting a guitar with its digital footprint. NIME 2015: 303-306 - [c166]Adrian Hazzard, Steve Benford, Alan Chamberlain, Chris Greenhalgh:
Considering musical structure in location-based experiences. NIME 2015: 378-381 - [c165]Raphael Velt, Steve Benford, Stuart Reeves, Michael Evans, Maxine Glancy, Phil Stenton:
Towards an Extended Festival Viewing Experience. TVX 2015: 53-62 - [c164]Lesley Fosh, Steve Benford, Boriana Koleva, Katharina Lorenz:
Gifting as a Novel Mechanism for Personalized Museum and Gallery Interpretation. UMAP 2015: 131-142 - 2014
- [j63]Jo Cranwell, Steve Benford, Robert J. Houghton, Michael Golembewski, Joel E. Fischer, Martin S. Hagger:
Increasing Self-Regulatory Energy Using an Internet-Based Training Application Delivered by Smartphone Technology. Cyberpsychology Behav. Soc. Netw. 17(3): 181-186 (2014) - [j62]Jonathan Green, Tony P. Pridmore, Steve Benford:
Exploring attractions and exhibits with interactive flashlights. Pers. Ubiquitous Comput. 18(1): 239-251 (2014) - [j61]Peter Tolmie, Alan Chamberlain, Steve Benford:
Designing for reportability: sustainable gamification, public engagement, and promoting environmental debate. Pers. Ubiquitous Comput. 18(7): 1763-1774 (2014) - [j60]Alan Chamberlain, Mark Paxton, Kevin Glover, Martin Flintham, Dominic Price, Chris Greenhalgh, Steve Benford, Peter Tolmie, Eiman Kanjo, Amanda Gower, Andy Gower, Dawn Woodgate, Danaë Emma Beckford Stanton Fraser:
Understanding mass participatory pervasive computing systems for environmental campaigns. Pers. Ubiquitous Comput. 18(7): 1775-1792 (2014) - [c163]Adrian Hazzard, Steve Benford, Gary E. Burnett:
Walk this way: musically guided walking experiences. CHI 2014: 605-614 - [c162]Lesley Fosh, Steve Benford, Stuart Reeves, Boriana Koleva:
Gifting personal interpretations in galleries. CHI 2014: 625-634 - [c161]Michaela Hoare, Steve Benford, Rachel Jones, Natasa Milic-Frayling:
Coming in from the margins: amateur musicians in the online age. CHI 2014: 1295-1304 - [c160]Peter Tolmie, Steve Benford, Chris Greenhalgh, Tom Rodden, Stuart Reeves:
Supporting group interactions in museum visiting. CSCW 2014: 1049-1059 - [c159]Edward Anstead, Martin Flintham, Steve Benford:
Studying MarathonLive: consent for in-the-wild research. UbiComp Adjunct 2014: 665-670 - [c158]Paul Tennent, Joe Marshall, Brendan Walker, Paul Harter, Steve Benford, Tony Glover:
Vicarious: A Flexible Framework for the Creative Use of Sensed Biodata. KICSS 2014: 227-241 - [c157]Adrian Hazzard, Steve Benford, Gary E. Burnett:
You'll Never Walk Alone: Composing Location-Based Soundtracks. NIME 2014: 411-414 - [c156]Edward Anstead, Steve Benford, Robert J. Houghton:
Many-screen viewing: evaluating an olympics companion application. TVX 2014: 103-110 - 2013
- [j59]Steve Benford, Chris Greenhalgh, Gabriella Giannachi, Brendan Walker, Joe Marshall, Tom Rodden:
Uncomfortable user experience. Commun. ACM 56(9): 66-73 (2013) - [j58]Ling Chen, Gencai Chen, Steve Benford:
Your Way Your Missions: A Location-Aware Pervasive Game Exploiting the Routes of Players. Int. J. Hum. Comput. Interact. 29(2): 110-128 (2013) - [j57]Jonathan Foster, Steve Benford, Dominic Price:
Digital archiving as information production: Using experts and learners in the design of subject access. J. Documentation 69(6): 773-785 (2013) - [j56]Steve Benford, Chris Greenhalgh, Andy Crabtree, Martin Flintham, Brendan Walker, Joe Marshall, Boriana Koleva, Stefan Rennick Egglestone, Gabriella Giannachi, Matt Adams, Nick Tandavanitj, Ju Row-Farr:
Performance-Led Research in the Wild. ACM Trans. Comput. Hum. Interact. 20(3): 14:1-14:22 (2013) - [c155]Rachel Jacobs, Steve Benford, Mark Selby, Michael Golembewski, Dominic Price, Gabriella Giannachi:
A conversation between trees: what data feels like in the forest. CHI 2013: 129-138 - [c154]Lesley Fosh, Steve Benford, Stuart Reeves, Boriana Koleva, Patrick Brundell:
see me, feel me, touch me, hear me: trajectories and interpretation in a sculpture garden. CHI 2013: 149-158 - [c153]Rupert Meese, Shakir Ali, Emily-Clare Thorne, Steve Benford, Anthony Quinn, Richard Mortier, Boriana Koleva, Tony P. Pridmore, Sharon Baurley:
From codes to patterns: designing interactive decoration for tableware. CHI 2013: 931-940 - [c152]Ernest A. Edmonds, Steve Benford, Zafer Bilda, Jill Fantauzzacoffin, Roger F. Malina, Hugues Vinet:
Digital arts: did you feel that? CHI Extended Abstracts 2013: 2439-2446 - [c151]Joel E. Fischer, Stuart Reeves, Stuart Moran, Chris Greenhalgh, Steve Benford, Stefan Rennick Egglestone:
Understanding Mobile Notification Management in Collocated Groups. ECSCW 2013: 21-44 - [c150]Afdallyna Fathiyah Harun, Steve Benford, Claire O'Malley, Nor Laila Md. Noor:
Refining Rules Learning Using Evolutionary PD. HCI (2) 2013: 376-385 - [c149]Alan Chamberlain, Dominic Price, Martin Flintham, Kevin Glover, Chris Greenhalgh, Steve Benford, Andy Gower, Amanda Gower:
Participate: Pervasive Computing for Environmental Campaigns. HCI (29) 2013: 633-637 - 2012
- [j55]Gabriella Giannachi, Henry Lowood, Glen Worthey, Dominic Price, Duncan Rowland, Steve Benford:
Documenting mixed reality performance: the case of CloudPad. Digit. Creativity 23(3-4): 159-175 (2012) - [j54]Abigail Durrant, David S. Kirk, Steve Benford, Tom Rodden:
Pursuing Leisure: Reflections on Theme Park Visiting. Comput. Support. Cooperative Work. 21(1): 43-79 (2012) - [j53]Steve Benford, Gabriella Giannachi:
Interaction as performance. Interactions 19(3): 38-43 (2012) - [c148]Paul Tennent, Stuart Reeves, Steve Benford, Brendan Walker, Joe Marshall, Patrick Brundell, Rupert Meese, Paul Harter:
The machine in the ghost: augmenting broadcasting with biodata. CHI Extended Abstracts 2012: 91-100 - [c147]Peter Tolmie, Steve Benford, Martin Flintham, Patrick Brundell, Matt Adams, Nicholas Tandavantij, Ju Row-Farr, Gabriella Giannachi:
"Act natural": instructions, compliance and accountability in ambulatory experiences. CHI 2012: 1519-1528 - [c146]Ahmed Y. Ahmed, Steve Benford, Andy Crabtree:
Digging in the crates: an ethnographic study of DJS' work. CHI 2012: 1805-1814 - [c145]Steve Benford, Chris Greenhalgh, Gabriella Giannachi, Brendan Walker, Joe Marshall, Tom Rodden:
Uncomfortable interactions. CHI 2012: 2005-2014 - [c144]Steve Benford, Peter Tolmie, Ahmed Y. Ahmed, Andy Crabtree, Tom Rodden:
Supporting traditional music-making: designing for situated discretion. CSCW 2012: 127-136 - [c143]Edward Anstead, Abigail Durrant, Steve Benford, David S. Kirk:
Tabletop games for photo consumption at theme parks. ITS 2012: 61-70 - 2011
- [b1]Steve Benford, Gabriella Giannachi:
Performing Mixed Reality. MIT Press 2011, ISBN 978-0-262-01576-9, pp. I-XIV, 1-296 - [j52]Alan Chamberlain, Leif Oppermann, Martin Flintham, Steve Benford, Peter Tolmie, Matt Adams, Ju Row-Farr, Nick Tandavanitj, Joe Marshall, Tom Rodden:
Locating experience: touring a pervasive performance. Pers. Ubiquitous Comput. 15(7): 717-730 (2011) - [j51]Steve Benford, Andy Crabtree, Martin Flintham, Chris Greenhalgh, Boriana Koleva, Matt Adams, Nick Tandavanitj, Ju Row-Farr, Gabriella Giannachi, Irma Lindt:
Creating the spectacle: Designing interactional trajectories through spectator interfaces. ACM Trans. Comput. Hum. Interact. 18(3): 11:1-11:28 (2011) - [c142]Paul Tennent, Duncan Rowland, Joe Marshall, Stefan Rennick Egglestone, Alexander Harrison, Zachary Jaime, Brendan Walker, Steve Benford:
Breathalising games: understanding the potential of breath control in game interfaces. Advances in Computer Entertainment Technology 2011: 58 - [c141]Joe Marshall, Duncan Rowland, Stefan Rennick Egglestone, Steve Benford, Brendan Walker, Derek McAuley:
Breath control of amusement rides. CHI 2011: 73-82 - [c140]Joe Marshall, Brendan Walker, Steve Benford, George Tomlinson, Stefan Rennick Egglestone, Stuart Reeves, Patrick Brundell, Paul Tennent, Jo Cranwell, Paul Harter, Jo Longhurst:
The gas mask: a probe for exploring fearsome interactions. CHI Extended Abstracts 2011: 127-136 - [c139]Joe Marshall, Steve Benford:
Using fast interaction to create intense experiences. CHI 2011: 1255-1264 - [c138]Abigail Durrant, Duncan Rowland, David S. Kirk, Steve Benford, Joel E. Fischer, Derek McAuley:
Automics: souvenir generating photoware for theme parks. CHI 2011: 1767-1776 - [c137]Abigail Durrant, Michael Golembewski, David S. Kirk, Steve Benford, Duncan Rowland, Derek McAuley:
Exploring a digital economy design space in theme parks. DESIRE 2011: 273-284 - [c136]Gabriella Giannachi, Henry Lowood, Duncan Rowland, Steve Benford, Dominic Price:
CloudPad - A Cloud-based Documentation and Archiving Tool for Mixed Reality Artworks. DH 2011: 138-141 - [c135]Martin Flintham, Stuart Reeves, Patrick Brundell, Tony Glover, Steve Benford, Duncan Rowland, Boriana Koleva, Chris Greenhalgh, Matt Adams, Nick Tandavanitj, Ju Row-Farr:
Flypad: Designing Trajectories in a Large-Scale Permanent Augmented Reality Installation. ECSCW 2011: 233-252 - [c134]Stefan Rennick Egglestone, Brendan Walker, Joe Marshall, Steve Benford, Derek McAuley:
Analysing the Playground: Sensitizing Concepts to Inform Systems That Promote Playful Interaction. INTERACT (1) 2011: 452-469 - [c133]Joel E. Fischer, Chris Greenhalgh, Steve Benford:
Investigating episodes of mobile phone activity as indicators of opportune moments to deliver notifications. Mobile HCI 2011: 181-190 - [c132]Leif Oppermann, Martin Flintham, Stuart Reeves, Steve Benford, Chris Greenhalgh, Joe Marshall, Matt Adams, Ju Row-Farr, Nick Tandavanitj:
Lessons from Touring a Location-Based Experience. Pervasive 2011: 232-249 - [c131]Stefan Rennick Egglestone, Amanda M. Whitbrook, Caroline Leygue, Julie Greensmith, Brendan Walker, Steve Benford, Holger Schnädelbach, Stuart Reeves, Joe Marshall, David S. Kirk, Paul Tennent, Ainojie Alexander Irune, Duncan Rowland:
Personalizing the Theme Park: Psychometric Profiling and Physiological Monitoring. UMAP 2011: 281-292 - 2010
- [j50]Andrew Manches, Claire O'Malley, Steve Benford:
The role of physical representations in solving number problems: A comparison of young children's use of physical and virtual materials. Comput. Educ. 54(3): 622-640 (2010) - [j49]Stefan Rennick Egglestone, Amanda M. Whitbrook, Julie Greensmith, Brendan Walker, Steve Benford, Joe Marshall, David S. Kirk, Holger Schnädelbach, Ainojie Alexander Irune, Duncan Rowland:
Recommending Rides: Psychometric Profiling in the Theme Park. Comput. Entertain. 8(3): 21:1-21:17 (2010) - [j48]Steve Benford:
Performing Musical Interaction: Lessons from the Study of Extended Theatrical Performances. Comput. Music. J. 34(4): 49-61 (2010) - [c130]Joe Marshall, Steve Benford, Tony P. Pridmore:
Deception and magic in collaborative interaction. CHI 2010: 567-576 - [c129]Duncan Rowland, Dan Porter, Mel Gibson, Kevin Walker, Joshua Underwood, Rosemary Luckin, Hilary Smith, Geraldine Fitzpatrick, Judith Good, Brendan Walker, Alan Chamberlain, Stefan Rennick Egglestone, Joe Marshall, Holger Schnädelbach, Steve Benford:
Sequential art for science and CHI. CHI Extended Abstracts 2010: 2651-2660 - [c128]Joel E. Fischer, Nick Yee, Victoria Bellotti, Nathan Good, Steve Benford, Chris Greenhalgh:
Effects of content and time of delivery on receptivity to mobile interruptions. Mobile HCI 2010: 103-112
2000 – 2009
- 2009
- [j47]Rebecca E. Grinter, W. Keith Edwards, Marshini Chetty, Erika Shehan Poole, Ja-Young Sung, Jeonghwa Yang, Andy Crabtree, Peter Tolmie, Tom Rodden, Chris Greenhalgh, Steve Benford:
The ins and outs of home networking: The case for useful and usable domestic networking. ACM Trans. Comput. Hum. Interact. 16(2): 8:1-8:28 (2009) - [c127]Stefan Rennick Egglestone, Joe Marshall, Brendan Walker, Duncan Rowland, Steve Benford, Tom Rodden:
The Bronco: a proof-of-concept adaptive fairground ride. Advances in Computer Entertainment Technology 2009: 371-374 - [c126]Steve Benford, Gabriella Giannachi, Boriana Koleva, Tom Rodden:
From interaction to trajectories: designing coherent journeys through user experiences. CHI 2009: 709-718 - [c125]Ben Bedwell, Holger Schnädelbach, Steve Benford, Tom Rodden, Boriana Koleva:
In support of city exploration. CHI 2009: 1171-1180 - [c124]Joel E. Fischer, Steve Benford:
Inferring player engagement in a pervasive experience. CHI 2009: 1903-1906 - [c123]Mark Paxton, Steve Benford:
Experiences of participatory sensing in the wild. UbiComp 2009: 265-274 - [c122]Duncan Rowland, Martin Flintham, Leif Oppermann, Joe Marshall, Alan Chamberlain, Boriana Koleva, Steve Benford, Citlali Perez:
Ubikequitous computing: designing interactive experiences for cyclists. Mobile HCI 2009 - [c121]Andrew Manches, Claire O'Malley, Steve Benford:
Physical manipulation: evaluating the potential for tangible designs. TEI 2009: 77-84 - [e1]Nicolas Villar, Shahram Izadi, Mike Fraser, Steve Benford:
Proceedings of the 3rd International Conference on Tangible and Embedded Interaction 2009, Cambridge, UK, February 16-18, 2009. ACM 2009, ISBN 978-1-60558-493-5 [contents] - 2008
- [j46]Ling Chen, Gencai Chen, Chengzhe Xu, Jack March, Steve Benford:
EmoPlayer: A media player for video clips with affective annotations. Interact. Comput. 20(1): 17-28 (2008) - [j45]Eiman Kanjo, Steve Benford, Mark Paxton, Alan Chamberlain, Danae Stanton Fraser, Dawn Woodgate, David Crellin, Adrian Woolard:
MobGeoSen: facilitating personal geosensor data collection and visualization using mobile phones. Pers. Ubiquitous Comput. 12(8): 599-607 (2008) - [c120]Leif Oppermann, Boriana Koleva, Steve Benford, Matt Watkins, Rachel Jacobs:
Fighting with jelly: user-centered development of wireless infrastructure visualization tools for authoring location-based experiences. Advances in Computer Entertainment Technology 2008: 322-329 - [c119]Steve Benford, Gabriella Giannachi:
Temporal trajectories in shared interactive narratives. CHI 2008: 73-82 - [c118]Holger Schnädelbach, Stefan Rennick Egglestone, Stuart Reeves, Steve Benford, Brendan Walker, Michael Wright:
Performing thrill: designing telemetry systems and spectator interfaces for amusement rides. CHI 2008: 1167-1176 - [c117]Peter Tolmie, Andy Crabtree, Tom Rodden, Steve Benford:
"Are you watching this film or what?": interruption and the juggling of cohorts. CSCW 2008: 257-266 - [c116]Joe Marshall, Tony P. Pridmore, Mike Pound, Steve Benford, Boriana Koleva:
Pressing the Flesh: Sensing Multiple Touch and Finger Pressure on Arbitrary Surfaces. Pervasive 2008: 38-55 - 2007
- [j44]Sue Cobb, Angela Mallett, Tony P. Pridmore, Steve Benford:
Interactive flashlights in special needs education. Digit. Creativity 18(2): 69-78 (2007) - [j43]Andy Crabtree, Steve Benford, Mauricio Capra, Martin Flintham, Adam Drozd, Nick Tandavanitj, Matt Adams, Ju Row-Farr:
The Cooperative Work of Gaming: Orchestrating a Mobile SMS Game. Comput. Support. Cooperative Work. 16(1-2): 167-198 (2007) - [j42]Piotr D. Adamczyk, Kevin Hamilton, Alan Chamberlain, Steve Benford, Nick Tandavanitj, Amanda Oldroyd, Kate Hartman, Kati London, Sai Sriskandarajah, Eiman Kanjo, Peter Landshoff, Kaoru Sezaki, Shin'ichi Konomi, Muaz A. Niazi, Hafiz Farooq Ahmad, Fauzan Mirza, Arshad Ali, George Roussos, Dikaios Papadogkonas, Mark Levene:
Urban Computing and Mobile Devices. IEEE Distributed Syst. Online 8(7) (2007) - [j41]Ling Chen, Gencai Chen, Hong Chen, Jack March, Steve Benford, Zhi-Geng Pan:
An HCI method to improve the human performance reduced by local-lag mechanism. Interact. Comput. 19(2): 215-224 (2007) - [j40]Kher Hui Ng, Boriana Koleva, Steve Benford:
The iterative development of a tangible pin-board to symmetrically link physical and digital documents. Pers. Ubiquitous Comput. 11(3): 145-155 (2007) - [c115]Brendan Walker, Holger Schnädelbach, Stefan Rennick Egglestone, Angus Clark, Tuvi Orbach, Michael Wright, Kher Hui Ng, Andrew P. French, Tom Rodden, Steve Benford:
Augmenting amusement rides with telemetry. Advances in Computer Entertainment Technology 2007: 115-122 - [c114]Ling Chen, Steve Benford:
Your way your missions: from location-based to route-based pervasive gaming. Advances in Computer Entertainment Technology 2007: 232-233 - [c113]Joe Marshall, Steve Benford, Tony P. Pridmore:
Eye-balls: juggling with the virtual. Creativity & Cognition 2007: 265-266 - [c112]John Bowers, Liam J. Bannon, Mike Fraser, Jon Hindmarsh, Steve Benford, Christian Heath, Gustav Taxén, Luigina Ciolfi:
From the Disappearing Computer to Living Exhibitions: Shaping Interactivity in Museum Settings. The Disappearing Computer 2007: 30-49 - [c111]Alan Chamberlain, Steve Benford, Chris Greenhalgh, Alastair Hampshire, Nick Tandavanitj, Matt Adams, Amanda Oldroyd, Jon Sutton:
Professor Tanda: greener gaming & pervasive play. DUX 2007: 26 - [c110]Peter Tolmie, Andy Crabtree, Tom Rodden, Chris Greenhalgh, Steve Benford:
Making the Home Network at Home: Digital Housekeeping. ECSCW 2007: 331-350 - [c109]Chris Greenhalgh, Steve Benford, Adam Drozd, Martin Flintham, Alastair Hampshire, Leif Oppermann, Keir Smith, Christoph von Tycowicz:
Addressing Mobile Phone Diversity in Ubicomp Experience Development. UbiComp 2007: 447-464 - [c108]Ling Chen, Steve Benford:
Designing planned route based interactions for context-aware applications. Mobility Conference 2007: 628-631 - [c107]Michael Wright, Alan Chamberlain, Chris Greenhalgh, Steve Benford, Nick Tandavanitj, Amanda Oldroyd, Jon Sutton:
'Guess A Who, Why, Where, When?': The Visualization of Context Data to Aid the Authoring and Orchestration of a Mobile Pervasive Game. OTM Workshops (1) 2007: 203-210 - [c106]Lyndsay Grant, Hans Daanen, Steve Benford, Alastair Hampshire, Adam Drozd, Chris Greenhalgh:
MobiMissions: the game of missions for mobile phones. SIGGRAPH Educators Program 2007: 12 - [c105]Martin Flintham, Gabriella Giannachi, Steve Benford, Matt Adams:
Day of the Figurines: Supporting Episodic Storytelling on Mobile Phones. International Conference on Virtual Storytelling 2007: 167-175 - 2006
- [j39]Peiji Wang, Adib A. Becker, I. Arthur Jones, Tony Glover, Steve Benford, Chris Greenhalgh, M. Vloeberghs:
A virtual reality surgery simulation of cutting and retraction in neurosurgery with force-feedback. Comput. Methods Programs Biomed. 84(1): 11-18 (2006) - [j38]Andy Crabtree, Andrew P. French, Chris Greenhalgh, Steve Benford, Keith Cheverst, Dan Fitton, Mark Rouncefield, Connor Graham:
Developing Digital Records: Early Experiences of Record and Replay. Comput. Support. Cooperative Work. 15(4): 281-319 (2006) - [j37]Holger Schnädelbach, Boriana Koleva, Mark Paxton, Michael B. Twidale, Steve Benford, Rob Anastasi:
The Augurscope: Refining its Design. Presence Teleoperators Virtual Environ. 15(3): 278-293 (2006) - [j36]Steve Benford, Andy Crabtree, Martin Flintham, Adam Drozd, Rob Anastasi, Mark Paxton, Nick Tandavanitj, Matt Adams, Ju Row-Farr:
Can you see me now? ACM Trans. Comput. Hum. Interact. 13(1): 100-133 (2006) - [c104]Stuart Reeves, Tony P. Pridmore, Andy Crabtree, Jonathan Green, Steve Benford, Claire O'Malley:
The spatial character of sensor technology. Conference on Designing Interactive Systems 2006: 31-40 - [c103]Andy Crabtree, Steve Benford, Chris Greenhalgh, Paul Tennent, Matthew Chalmers, Barry A. T. Brown:
Supporting ethnographic studies of ubiquitous computing in the wild. Conference on Designing Interactive Systems 2006: 60-69 - [c102]Dan Fielding, Brian Logan, Steve Benford:
Balancing the needs of players and spectators in agent-based commentary systems. AAMAS 2006: 996-998 - [c101]Joe Marshall, Steven Mills, Steve Benford:
Using Object Interactions to Improve Particle Filter Performance. BMVC 2006: 337-346 - [c100]Marek Bell, Matthew Chalmers, Louise Barkhuus, Malcolm Hall, Scott Sherwood, Paul Tennent, Barry A. T. Brown, Duncan Rowland, Steve Benford:
Interweaving mobile games with everyday life. CHI 2006: 417-426 - [c99]Oren Zuckerman, Narcís Parés, Steve Benford, Henrik Hautop Lund:
Designing interactive environments for outdoors gaming and play. CHI Extended Abstracts 2006: 419-422 - [c98]Steve Benford, Andy Crabtree, Stuart Reeves, Jennifer G. Sheridan, Alan J. Dix, Martin Flintham, Adam Drozd:
Designing for the opportunities and risks of staging digital experiences in public settings. CHI 2006: 427-436 - [c97]Holger Schnädelbach, Alan Penn, Phil Steadman, Steve Benford, Boriana Koleva, Tom Rodden:
Moving office: inhabiting a dynamic building. CSCW 2006: 313-322 - [c96]Steve Benford:
The Distinctive Challenges of Pervasive Games as Distributed Real-Time Applications. DS-RT 2006: 3 - [c95]Leif Oppermann, Gregor Broll, Mauricio Capra, Steve Benford:
Extending Authoring Tools for Location-Aware Applications with an Infrastructure Visualization Layer. UbiComp 2006: 52-68 - [c94]Adam Drozd, Steve Benford, Nick Tandavanitj, Michael Wright, Alan Chamberlain:
Hitchers: Designing for Cellular Positioning. UbiComp 2006: 279-296 - [c93]Holger Schnädelbach, Jonathan Hale, Willi Dorner, Ben Bedwell, Steve Benford, Jo Mardell:
Future Garden. TIDSE 2006: 346-351 - 2005
- [j35]Steve Benford, Carsten Magerkurth, Peter Ljungstrand:
Bridging the physical and digital in pervasive gaming. Commun. ACM 48(3): 54-57 (2005) - [j34]Liam J. Bannon, Steve Benford, John Bowers, Christian Heath:
Hybrid design creates innovative museum experiences. Commun. ACM 48(3): 62-65 (2005) - [j33]Andy Crabtree, Tom Rodden, Steve Benford:
Moving with the Times: IT Research and the Boundaries of CSCW. Comput. Support. Cooperative Work. 14(3): 217-251 (2005) - [j32]Steve Benford:
Pushing the boundaries of interaction in public. Interactions 12(4): 57-58 (2005) - [j31]Steve Benford, Holger Schnädelbach, Boriana Koleva, Rob Anastasi, Chris Greenhalgh, Tom Rodden, Jonathan Green, Ahmed Ghali, Tony P. Pridmore, Bill Gaver, Andy Boucher, Brendan Walker, Sarah Pennington, Albrecht Schmidt, Hans Gellersen, Anthony Steed:
Expected, sensed, and desired: A framework for designing sensing-based interaction. ACM Trans. Comput. Hum. Interact. 12(1): 3-30 (2005) - [c92]Steve Benford, Duncan Rowland, Martin Flintham, Adam Drozd, Richard Hull, Josephine Reid, Jo Morrison, Keri Facer:
Life on the edge: supporting collaboration in location-based experiences. CHI 2005: 721-730 - [c91]Stuart Reeves, Steve Benford, Claire O'Malley, Mike Fraser:
Designing the spectator experience. CHI 2005: 741-750 - [c90]Kher Hui Ng, Steve Benford, Boriana Koleva:
PINS push in and POUTS pop out: creating a tangible pin-board that ejects physical documents. CHI Extended Abstracts 2005: 1981-1984 - [c89]Danae Stanton Fraser, Hilary Smith, Ella Tallyn, Dave Kirk, Steve Benford, Duncan Rowland, Mark Paxton, Sara Price, Geraldine Fitzpatrick:
The SENSE project: a context-inclusive approach to studying environmental science within and across schools. CSCL 2005: 155-159 - [c88]Alan J. Dix, Jennifer G. Sheridan, Stuart Reeves, Steve Benford, Claire O'Malley:
Formalising Performative Interaction. DSV-IS 2005: 15-25 - [c87]Gregor Broll, Steve Benford:
Seamful Design for Location-Based Mobile Games. ICEC 2005: 155-166 - [c86]Mauricio Capra, Milena Radenkovic, Steve Benford, Leif Oppermann, Adam Drozd, Martin Flintham:
The multimedia challenges raised by pervasive games. ACM Multimedia 2005: 89-95 - [c85]Ella Tallyn, Boriana Koleva, Brian Logan, Dan Fielding, Steve Benford, Giulia Gelmini-Hornsby, Neil Madden:
Embodied Reporting Agents as an Approach to Creating Narratives from Live Virtual Worlds. International Conference on Virtual Storytelling 2005: 179-188 - 2004
- [j30]Steve Benford, Nigel Davies, Bill Gaver:
Guest Editors' Introduction. IEEE Pervasive Comput. 3(1): 12-13 (2004) - [c84]Dan Fielding, Mike Fraser, Brian Logan, Steve Benford:
Extending game participation with embodied reporting agents. Advances in Computer Entertainment Technology 2004: 100-108 - [c83]Dan Fielding, Mike Fraser, Brian Logan, Steve Benford:
Reporters, Editors and Presenters: Using Embodied Agents to Report on Online Computer Games. AAMAS 2004: 1530-1531 - [c82]Andy Crabtree, Steve Benford, Tom Rodden, Chris Greenhalgh, Martin Flintham, Rob Anastasi, Adam Drozd, Matt Adams, Ju Row-Farr, Nick Tandavanitj, Anthony Steed:
Orchestrating a mixed reality game 'on the ground'. CHI 2004: 391-398 - [c81]Carl Gutwin, Steve Benford, Jeff Dyck, Mike Fraser, Ivan Vaghi, Chris Greenhalgh:
Revealing delay in collaborative environments. CHI 2004: 503-510 - [c80]Steve Benford, William Seager, Martin Flintham, Rob Anastasi, Duncan Rowland, Jan Humble, Danae Stanton, John Bowers, Nick Tandavanitj, Matt Adams, Ju Row-Farr, Amanda Oldroyd, Jon Sutton:
The Error of Our Ways: The Experience of Self-Reported Position in a Location-Based Game. UbiComp 2004: 70-87 - [c79]Holger Schnädelbach, Boriana Koleva, Michael B. Twidale, Steve Benford:
The Iterative Design Process of a Location-Aware Device for Group Use. UbiComp 2004: 329-346 - [c78]Jonathan Green, Tony P. Pridmore, Steve Benford, Ahmed Ghali:
Location and Recognition of Flashlight Projections for Visual Interfaces. ICPR (4) 2004: 949-952 - 2003
- [j29]Steve Benford, Rob Anastasi, Martin Flintham, Adam Drozd, Andy Crabtree, Chris Greenhalgh, Nick Tandavanitj, Matt Adams, Ju Row-Farr:
Coping with Uncertainty in a Location-Based Game. IEEE Pervasive Comput. 2(3): 34-41 (2003) - [c77]Tom Rodden, Steve Benford:
The evolution of buildings and implications for the design of ubiquitous domestic environments. CHI 2003: 9-16 - [c76]William W. Gaver, Jacob Beaver, Steve Benford:
Ambiguity as a resource for design. CHI 2003: 233-240 - [c75]Martin Flintham, Steve Benford, Rob Anastasi, Terry Hemmings, Andy Crabtree, Chris Greenhalgh, Nick Tandavanitj, Matt Adams, Ju Row-Farr:
Where on-line meets on the streets: experiences with mobile mixed reality games. CHI 2003: 569-576 - [c74]Danae Stanton, Claire O'Malley, K. Huing, Mike Fraser, Steve Benford:
Situating Historical Events Through Mixed Reality. CSCL 2003: 293-302 - [c73]Martin Flintham, Rob Anastasi, Steve Benford, Adam Drozd, James Mathrick, Duncan Rowland, Amanda Oldroyd, Jon Sutton, Nick Tandavanitj, Matt Adams, Ju Row-Farr:
Uncle Roy all around you: mixing games and theatre on the city streets. DiGRA Conference 2003 - [c72]Mike Fraser, Danae Stanton, Kher Hui Ng, Steve Benford, Claire O'Malley, John Bowers, Gustav Taxén, Kieran Ferris, Jon Hindmarsh:
Assembling History: Achieving Coherent Experiences with Diverse Technologies. ECSCW 2003: 179-198 - [c71]Andy Crabtree, Tom Rodden, Terry Hemmings, Steve Benford:
Finding a Place for UbiComp in the Home. UbiComp 2003: 208-226 - [c70]Mauricio Capra, Marcio Aquino, Alan Dodson, Boriana Koleva-Hopkin, Steve Benford:
Civil Engineering Application for Virtual Collaborative Environment. ICAT 2003 - [c69]Ahmed Ghali, Steve Benford, Sahar Bayoumi, Jonathan Green, Tony P. Pridmore:
Visually-tracked Flashlights as Interaction Devices. INTERACT 2003 - 2002
- [j28]Sue Cobb, Luke Beardon, Richard M. Eastgate, Tony Glover, Steven Kerr, Helen Neale, Sarah Parsons, Steve Benford, Eileen Hopkins, Peter Mitchell, Gail Reynard, John R. Wilson:
Applied virtual environments to support learning of social interaction skills in users with Asperger's Syndrome. Digit. Creativity 13(1): 11-22 (2002) - [j27]Shahram Izadi, Mike Fraser, Steve Benford, Martin Flintham, Chris Greenhalgh, Tom Rodden, Holger Schnädelbach:
Citywide: Supporting Interactive Digital Experiences Across Physical Space. Pers. Ubiquitous Comput. 6(4): 290-298 (2002) - [c68]Pilar Herrero, Angélica de Antonio, Steve Benford, Chris Greenhalgh:
Increasing the coherence between human beings and virtual agents. AAMAS 2002: 354-355 - [c67]Holger Schnädelbach, Boriana Koleva, Martin Flintham, Mike Fraser, Shahram Izadi, Paul Chandler, Malcolm Foster, Steve Benford, Chris Greenhalgh, Tom Rodden:
The augurscope: a mixed reality interface for outdoors. CHI 2002: 9-16 - [c66]Jonathan Green, Holger Schnädelbach, Boriana Koleva, Steve Benford, Tony P. Pridmore, Karen E. Medina, Eric Charles Harris, Hilary Smith:
Camping in the digital wilderness: tents and flashlights as interfaces to virtual worlds. CHI Extended Abstracts 2002: 780-781 - [c65]Steve Benford, Mike Fraser, Gail Reynard, Boriana Koleva, Adam Drozd:
Staging and evaluating public performances as an approach to CVE research. CVE 2002: 80-87 - [c64]Ian MacColl, David E. Millard, Cliff Randell, Anthony Steed, Barry A. T. Brown, Steve Benford, Matthew Chalmers, Ruth Conroy Dalton, Nick Sheep Dalton, Areti Galani, Chris Greenhalgh, Danius T. Michaelides, Tom Rodden, Ian Taylor, Mark J. Weal:
Shared visiting in EQUATOR city. CVE 2002: 88-94 - [c63]Mike Fraser, Steve Benford:
Interaction effects of virtual structures. CVE 2002: 128-134 - [c62]Steve Benford, Gail Reynard, Boriana Koleva, Chris Greenhalgh, Mike Fraser:
CSCP. MuC 2002: 21-29 - [c61]Victor Bayon, Tom Rodden, Chris Greenhalgh, Steve Benford:
Going Back to School: Putting a Pervasive Environment into the Real World. Pervasive 2002: 69-83 - [c60]Chris Greenhalgh, Martin Flintham, Jim Purbrick, Steve Benford:
Applications of Temporal Links: Recording and Replaying Virtual Environments. VR 2002: 101-108 - [c59]Milena Radenkovic, Chris Greenhalgh, Steve Benford:
Deployment issues for multi-user audio support in CVEs. VRST 2002: 179-185 - 2001
- [j26]Steve Benford, Chris Greenhalgh, Tom Rodden, James Pycock:
Collaborative virtual environments. Commun. ACM 44(7): 79-85 (2001) - [j25]Jon Hindmarsh, Christian Heath, Mike Fraser, Steve Benford, Chris Greenhalgh:
Research alerts. Interactions 8(3): 11-13 (2001) - [j24]Chris Greenhalgh, Steve Benford, Michael P. Craven:
Patterns of Network and User Activity in an Inhabited Television Event. Presence Teleoperators Virtual Environ. 10(1): 35-50 (2001) - [c58]Michael P. Craven, Ian Taylor, Adam Drozd, Jim Purbrick, Chris Greenhalgh, Steve Benford, Mike Fraser, John Bowers, Kai-Mikael Jää-Aro, Bernd Lintermann, Michael Hoch:
Exploiting interactivity, influence, space and time to explore non-linear drama in virtual worlds. CHI 2001: 30-37 - [c57]Boriana Koleva, Ian Taylor, Steve Benford, Mike Fraser, Chris Greenhalgh, Holger Schnädelbach, Dirk vom Lehn, Christian Heath, Ju Row-Farr, Matt Adams:
Orchestrating a mixed reality performance. CHI 2001: 38-45 - [c56]Danae Stanton, Victor Bayon, Helen Neale, Ahmed Ghali, Steve Benford, Sue Cobb, Rob Ingram, John R. Wilson, Tony P. Pridmore, Claire O'Malley:
Classroom collaboration in the design of tangible interfaces for storytelling. CHI 2001: 482-489 - [c55]Adam Drozd, John Bowers, Steve Benford, Chris Greenhalgh, Mike Fraser:
Collaboratively improvising magic: An approach to managing participation in an on-line drama. ECSCW 2001: 159-178 - [c54]Boriana Koleva, Holger Schnädelbach, Steve Benford, Chris Greenhalgh:
Experiencing a presentation through a mixed reality boundary. GROUP 2001: 71-80 - [c53]Steve Benford, John Bowers, Paul Chandler, Luigina Ciolfi, Martin Flintham, Mike Fraser, Chris Greenhalgh, Tony Hall, Sten-Olof Hellström, Shahram Izadi, Tom Rodden, Holger Schnädelbach, Ian Taylor:
Unearthing Virtual History: Using Diverse Interfaces to Reveal Hidden Virtual Worlds. UbiComp 2001: 225-231 - [c52]Tony Hall, Luigina Ciolfi, Liam J. Bannon, Mike Fraser, Steve Benford, John Bowers, Chris Greenhalgh, Sten-Olof Hellström, Shahram Izadi, Holger Schnädelbach, Martin Flintham:
The visitor as virtual archaeologist: explorations in mixed reality technology to enhance educational and social interaction in the museum. Virtual Reality, Archeology, and Cultural Heritage 2001: 91-96 - [p1]Jon Hindmarsh, Mike Fraser, Christian Heath, Steve Benford:
Virtually Missing the Point: Configuring CVEs for Object-Focused Interaction. Collaborative Virtual Environments 2001: 115-139 - 2000
- [j23]Steve Benford, Paul Dourish, Tom Rodden:
Introduction to the special issue on human-computer interaction and collaborative virtual environments. ACM Trans. Comput. Hum. Interact. 7(4): 439-441 (2000) - [j22]Jon Hindmarsh, Mike Fraser, Christian Heath, Steve Benford, Chris Greenhalgh:
Object-focused interaction in collaborative virtual environments. ACM Trans. Comput. Hum. Interact. 7(4): 477-509 (2000) - [j21]Steve Benford, Chris Greenhalgh, Michael P. Craven, Graham Walker, Tim Regan, Jason Morphett, John Wyver:
Inhabited television: broadcasting interaction from within collaborative virtual environments. ACM Trans. Comput. Hum. Interact. 7(4): 510-547 (2000) - [c51]Boriana Koleva, Holger Schnädelbach, Steve Benford, Chris Greenhalgh:
Traversable interfaces between real and virtual worlds. CHI 2000: 233-240 - [c50]Steve Benford, Benjamin B. Bederson, Karl-Petter Åkesson, Victor Bayon, Allison Druin, Pär Hansson, Juan Pablo Hourcade, Rob Ingram, Helen Neale, Claire O'Malley, Kristian T. Simsarian, Danae Stanton, Yngve Sundblad, Gustav Taxén:
Designing storytelling technologies to encouraging collaboration between young children. CHI 2000: 556-563 - [c49]Allison Druin, Steve Benford, Amy S. Bruckman, Kori Inkpen, Shelia O'Rouke:
The children's challenge: new technologies to support co-located and distributed collaboration. CSCW 2000: 363 - [c48]Mike Fraser, Tony Glover, Ivan Vaghi, Steve Benford, Chris Greenhalgh, Jon Hindmarsh, Christian Heath:
Revealing the realities of collaborative virtual reality. CVE 2000: 29-37 - [c47]Michael P. Craven, Steve Benford, Chris Greenhalgh, John Wyver, Claire-Janine Brazier, Amanda Oldroyd, Tim Regan:
Ages of avatar: community building for inhabited television. CVE 2000: 189-194 - [c46]Boriana Koleva, Holger Schnädelbach, Steve Benford, Chris Greenhalgh:
Developing mixed reality boundaries. Designing Augmented Reality Environments 2000: 155-156 - [c45]Chris Greenhalgh, Jim Purbrick, Steve Benford, Michael P. Craven, Adam Drozd, Ian Taylor:
Temporal links: recording and replaying virtual environments. ACM Multimedia 2000: 67-74
1990 – 1999
- 1999
- [j20]Steve Benford, Ian Taylor, David F. Brailsford, Boriana Koleva, Michael P. Craven, Mike Fraser, Gail Reynard, Chris Greenhalgh:
Three dimensional visualization of the World Wide Web. ACM Comput. Surv. 31(4es): 25 (1999) - [j19]Chris Greenhalgh, Steve Benford:
Supporting Rich and Dynamic Communication in Large Scale Collaborative Virtual Environments. Presence Teleoperators Virtual Environ. 8(1): 14-35 (1999) - [j18]Véronique Normand, Christian Babski, Steve Benford, Adrian Bullock, Stéphane Carion, Yiorgos Chrysanthou, Nicolas Farcet, John Harvey, Nico Kuijpers, Nadia Magnenat-Thalmann, Soraia Raupp Musse, Tom Rodden, Mel Slater, Gareth Smith:
The COVEN project: exploring applicative, technical and usage dimensions of collaborative virtual environments. Presence Teleoperators Virtual Environ. 8(2): 218-236 (1999) - [c44]Boriana Koleva, Steve Benford, Chris Greenhalgh:
The properties of mixed reality boundaries. ECSCW 1999: 119-137 - [c43]Steve Benford, Chris Greenhalgh, Michael P. Craven, Graham Walker, Tim Regan, Jason Morphett, John Wyver, John Bowers:
Broadcasting on-line social interaction as inhabited television. ECSCW 1999: 179-198 - [c42]Adrian Bullock, Steve Benford:
An access control framework for multi-user collaborative environments. GROUP 1999: 140-149 - [c41]Chris Greenhalgh, Steve Benford, Gail Reynard:
A QoS architecture for collaborative virtual environments. ACM Multimedia (1) 1999: 121-130 - [c40]Chris Greenhalgh, John Bowers, Graham Walker, John Wyver, Steve Benford, Ian Taylor:
Creating a Live Broadcast from a Virtual Environment. SIGGRAPH 1999: 375-384 - [c39]Mike Fraser, Steve Benford, Jon Hindmarsh, Christian Heath:
Supporting Awareness and Interaction Through Collaborative Virtual Interfaces. ACM Symposium on User Interface Software and Technology 1999: 27-36 - [c38]Chris Greenhalgh, Steve Benford, Michael P. Craven:
Patterns of network and user activity in an inhabited television event. VRST 1999: 34-41 - [c37]Ivan Vaghi, Chris Greenhalgh, Steve Benford:
Coping with inconsistency due to network delays in collaborative virtual environments. VRST 1999: 42-49 - [c36]David Lloyd, Steve Benford, Chris Greenhalgh:
Formations: explicit group support in collaborative virtual environments. VRST 1999: 162-163 - 1998
- [j17]Chris Greenhalgh, Steve Benford, Adrian Bullock, Nico Kuijpers, Kurt Donkers:
Predicting Network Traffic for Collaborative Virtual Environments. Comput. Networks 30(16-18): 1677-1685 (1998) - [j16]Ok-Ki Lee, Steve Benford:
An explorative approach to federated trading. Comput. Commun. 21(2): 162-170 (1998) - [j15]Steve Benford, Chris Greenhalgh, Gail Reynard, Chris Brown, Boriana Koleva:
Understanding and Constructing Shared Spaces with Mixed-Reality Boundaries. ACM Trans. Comput. Hum. Interact. 5(3): 185-223 (1998) - [c35]Steve Benford, Chris Greenhalgh, Chris Brown, Graham Walker, Tim Regan, Jason Morphett, John Wyver, Paul Rea:
Experiments in inhabited TV. CHI Conference Summary 1998: 289-290 - [c34]Gail Reynard, Steve Benford, Chris Greenhalgh, Christian Heath:
Awareness Driven Video Quality of Service in Collaborative Virtual Environments. CHI 1998: 464-471 - [c33]Jon Hindmarsh, Mike Fraser, Christian Heath, Steve Benford, Chris Greenhalgh:
Fragmented Interaction: Establishing Mutual Orientation in Virtual Environments. CSCW 1998: 217-226 - [c32]Ian Taylor, Steve Benford:
Data Containers for Relation Based Visualisation. IV 1998: 128-130 - 1997
- [j14]Steve Benford, Dave Snowdon, Chris Brown, Gail Reynard, Rob Ingram:
Visualising and populating the Web: Collaborative virtual environments for browsing, searching and inhabiting Webspace. Comput. Networks ISDN Syst. 29(15): 1751-1761 (1997) - [j13]Steve Benford, John Bowers, Lennart E. Fahlén, Chris Greenhalgh, Dave Snowdon:
Embodiments, Avatars, Clones and Agents for Multi-User, Multi-Sensory Virtual Worlds. Multim. Syst. 5(2): 93-104 (1997) - [c31]Ian Taylor, Steve Benford:
Exploration of the Requirements in a Visual Interface to Tabular Data (Abstract). BNCOD 1997: 135-136 - [c30]Steve Benford, Chris Greenhalgh, David Lloyd:
Crowded Collaborative Virtual Environments. CHI 1997: 59-66 - [c29]Chris Greenhalgh, Steve Benford:
A Multicast Network Architecture for Large Scale Collaborative Virtual Environments. ECMAST 1997: 113-128 - [c28]Steve Benford, Chris Greenhalgh, Dave Snowdon, Adrian Bullock:
Staging a Public Poetry Performance in a Collaborative Virtual Environment. ECSCW 1997: 125- - [c27]Steve Benford, Chris Greenhalgh:
Introducing Third Party Objects into the Spatial Model of Interaction. ECSCW 1997: 189- - [c26]Steve Benford, Dave Snowdon, Andy Colebourne, Jon O'Brien, Tom Rodden:
Informing the design of collaborative virtual environments. GROUP 1997: 71-80 - [c25]Elizabeth F. Churchill, Dave Snowdon, Steve Benford, Parmjit Dhanda:
Using VR-VIBE: Browsing and Searching for Documents in 3D-Space. HCI (2) 1997: 857-860 - [c24]Steve Benford, Dave Snowdon, Chris Brown, Gail Reynard, Rob Ingram:
The populated web: Browsing, searching and inhabiting the WWW using collaborative virtual environments. INTERACT 1997: 539-546 - [c23]Elizabeth F. Churchill, Dave Snowdon, Steve Benford, Parmjit Dhanda:
Searching for the biggest and the brightest: Selection of documents in VR-VIBE. INTERACT 1997: 585-586 - [c22]Adrian Bullock, Steve Benford:
Access control in virtual environments. VRST 1997: 29-35 - [c21]Chris Greenhalgh, Steve Benford:
Boundaries, Awareness and Interaction in Collaborative Virtual Environments. WETICE 1997: 193-198 - 1996
- [j12]Rob Ingram, Steve Benford:
The Application of Legibility Techniques to Enhance Information Visualizations. Comput. J. 39(10): 819-836 (1996) - [j11]Dave Snowdon, Chris Greenhalgh, Steve Benford, Adrian Bullock, Chris Brown:
A review of distributed architectures for networked virtual reality. Virtual Real. 2(1): 155-175 (1996) - [c20]Steve Benford, Chris Brown, Gail Reynard, Chris Greenhalgh:
Shared Spaces: Transportation, Artificiality, and Spatiality. CSCW 1996: 77-86 - [c19]Rob Ingram, Steve Benford, John Bowers:
Building virtual cities: applying urban planning principles to the design of virtual environments. VRST 1996: 83-91 - [c18]Chris Brown, Steve Benford:
Tracking WWW Users: Experience from the Design of HyperVis. WebNet 1996 - 1995
- [j10]Steve Benford, Dave Snowdon, Chris Greenhalgh, Rob Ingram, Ian Knox, Chris Brown:
VR-VIBE: A Virtual Environment for Co-operative Information Retrieval. Comput. Graph. Forum 14(3): 349-360 (1995) - [j9]Steve Benford, John Bowers, Lennart E. Fahlén, Chris Greenhalgh, John A. Mariani, Tom Rodden:
Networked Virtual Reality and Cooperative Work. Presence Teleoperators Virtual Environ. 4(4): 364-386 (1995) - [j8]Chris Greenhalgh, Steve Benford:
MASSIVE: A Collaborative Virtual Environment for Teleconferencing. ACM Trans. Comput. Hum. Interact. 2(3): 239-261 (1995) - [c17]Steve Benford, Edmund K. Burke, Eric Foxley, Christopher A. Higgins:
The Ceilidh system for the automatic grading of students on programming courses. ACM Southeast Regional Conference 1995: 176-182 - [c16]Steve Benford, John Bowers, Lennart E. Fahlén, Chris Greenhalgh, Dave Snowdon:
User Embodiment in Collaborative Virtual Environments. CHI 1995: 242-249 - [c15]Chris Greenhalgh, Steve Benford:
Virtual Reality Tele-conferencing: Implementation and Experience. ECSCW 1995: 163- - [c14]Rob Ingram, Steve Benford:
Improving the Legibility of Virtual Environments. Virtual Environments 1995: 211-223 - [c13]Chris Greenhalgh, Steve Benford:
MASSIVE: A Distributed Virtual Reality System Incorporating Spatial Trading. ICDCS 1995: 27-34 - [c12]Rob Ingram, Steve Benford:
Legibility Enhancement for Information Visualisation. IEEE Visualization 1995: 209-216 - 1994
- [j7]Steve Benford, John Bowers, Lennart E. Fahlén, John A. Mariani, Tom Rodden:
Supporting Cooperative Work in Virtual Environments. Comput. J. 37(8): 653-668 (1994) - [c11]Steve Benford, Lennart E. Fahlén:
Viewpoints, Actionpoints and Spatial Frames for Collaborative User Interfaces. BCS HCI 1994: 409-423 - [c10]Steve Benford, John A. Mariani:
Virtual Environments for Data Sharing and Visualisation - Populated Information Terrains. IDS 1994: 168-182 - [c9]Steve Benford, Ok-Ki Lee:
A Naming Model for Distributed Group Communication. ULPAA 1994: 357-370 - 1993
- [j6]Steve Benford, Jacob Palme:
A Standard for OSI Group Communication. Comput. Networks ISDN Syst. 25(8): 933-946 (1993) - [j5]Steve Benford, Ok-Ki Lee:
Collaborative naming in distributed system. Distributed Syst. Eng. 1(2): 67-74 (1993) - [j4]Steve Benford, Adrian Bullock, Neil Cook, Paul Harvey, Rob Ingram, Ok-Ki Lee:
From Rooms to Cyberspace: Models of Interaction in Large Virtual Computer Spaces. Interact. Comput. 5(2): 217-237 (1993) - [c8]Steve Benford, Lennart E. Fahlén:
A Spatial Model of Interaction in Large Virtual Environments. ECSCW 1993: 107- - [c7]Steve Benford, John A. Mariani, Leandro Navarro, Wolfgang Prinz, Tom Rodden:
MOCCA: an environment for CSCW applications. COOCS 1993: 172-177 - [c6]Steve Benford, Lennart E. Fahlén:
Awareness, Focus, and Aura: A Spatial Model of Interaction in Virtual Worlds. HCI (2) 1993: 693-698 - 1992
- [j3]Steve Benford:
Editorial. Comput. Commun. 15(8): 475-476 (1992) - [j2]Steve Benford, Hugh Smith, Alan Shepherd, Adrian Bullock, Howidy Howidy:
Information sharing approach to CSCW: the Grace project. Comput. Commun. 15(8): 502-508 (1992) - [c5]Simon M. Kaplan, Tom Rodden, Prasun Dewan, Steve Benford, Philip Johnson:
CSCW '92 Tools and Technologies Workshop Report. CSCW Tools and Technologies Workshop 1992: 3 - [c4]Steve Benford, Jacob Palme, Murray Turoff:
Developing International Standards for OSI Group Communication. ULPAA 1992: 51-72 - 1991
- [j1]Steve Benford:
Building Group Communication on OSI. Comput. Networks ISDN Syst. 23(1-3): 87-90 (1991)
1980 – 1989
- 1989
- [c3]Steve Benford:
Requirements of Activity Management. ECSCW 1989 - [c2]Pippa Hennessy, Steve Benford, John Bowers:
Modelling Group Communication Structures: Analysing four European projects. ECSCW 1989 - 1988
- [c1]Steve Benford:
Dynamic Definition of Entries and Attributes in the Directory Service. ICDCS 1988: 563-568
Coauthor Index
aka: Pat Brundell
aka: Martin D. Flintham
aka: Chris Greenhalgh
aka: Joseph Marshall
aka: Emily-Clare Thorne
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