class OnSwipe


Create automatic swipe handling object

Summary

Constants

const Int
const Int

Public constructors

OnSwipe(anchor: String!, side: OnSwipe.Side!, dragDirection: OnSwipe.Drag!)

Public functions

OnSwipe.Mode!
OnSwipe.Drag!
Float
Float
String!
Float
Float
OnSwipe.TouchUp!
String!
OnSwipe.Boundary!

The behaviour at the boundaries 0 and 1

Float
Float

Get the mass of the spring. the m in "a = (-k*x-c*v)/m" equation for the acceleration of a spring

Float

get the stiffness of the spring

Float

The threshold for spring motion to stop.

String!
OnSwipe.Side!
Unit
setAutoCompleteMode(autoCompleteMode: OnSwipe.Mode!)

sets the behaviour at the boundaries 0 and 1 COMPLETE_MODE_CONTINUOUS_VELOCITY = 0; COMPLETE_MODE_SPRING = 1;

OnSwipe!
setDragDirection(dragDirection: OnSwipe.Drag!)

The direction of the drag.

OnSwipe!
setDragScale(dragScale: Int)

Normally 1 this can be tweaked to make the acceleration faster

OnSwipe!
setDragThreshold(dragThreshold: Int)

This sets the threshold before the animation is kicked off.

OnSwipe!

Only allow touch actions to be initiated within this region

OnSwipe!
setMaxAcceleration(maxAcceleration: Int)

The maximum acceleration and deceleration of the animation (Change in Change in progress per second) Faster makes the object seem lighter and quicker

OnSwipe!
setMaxVelocity(maxVelocity: Int)

The maximum velocity (Change in progress per second) animation can achieve

OnSwipe!

Configures what happens when the user releases on mouse up.

OnSwipe!
setRotateCenter(rotationCenterId: String!)

The view to center the rotation about

OnSwipe!

The behaviour at the boundaries 0 and 1.

OnSwipe!
setSpringDamping(springDamping: Float)

Set the damping of the spring if using spring. c in "a = (-k*x-c*v)/m" equation for the acceleration of a spring

OnSwipe!
setSpringMass(springMass: Float)

Set the Mass of the spring if using spring. m in "a = (-k*x-c*v)/m" equation for the acceleration of a spring

OnSwipe!
setSpringStiffness(springStiffness: Float)

set the stiffness of the spring if using spring.

OnSwipe!
setSpringStopThreshold(springStopThreshold: Float)

set the threshold for spring motion to stop.

OnSwipe!

The id of the view who's movement is matched to your drag If not specified it will map to a linear movement across the width of the motionLayout

OnSwipe!

This side of the view that matches the drag movement.

String!

Constants

FLAG_DISABLE_POST_SCROLL

Added in 1.1.0
const val FLAG_DISABLE_POST_SCROLL = 1: Int

FLAG_DISABLE_SCROLL

Added in 1.1.0
const val FLAG_DISABLE_SCROLL = 2: Int

Public constructors

OnSwipe

Added in 1.1.0
OnSwipe()

OnSwipe

Added in 1.1.0
OnSwipe(anchor: String!, side: OnSwipe.Side!, dragDirection: OnSwipe.Drag!)

Public functions

getAutoCompleteMode

Added in 1.1.0
fun getAutoCompleteMode(): OnSwipe.Mode!

getDragDirection

Added in 1.1.0
fun getDragDirection(): OnSwipe.Drag!

getDragScale

Added in 1.1.0
fun getDragScale(): Float

getDragThreshold

Added in 1.1.0
fun getDragThreshold(): Float

getLimitBoundsTo

Added in 1.1.0
fun getLimitBoundsTo(): String!

getMaxAcceleration

Added in 1.1.0
fun getMaxAcceleration(): Float

getMaxVelocity

Added in 1.1.0
fun getMaxVelocity(): Float

getOnTouchUp

Added in 1.1.0
fun getOnTouchUp(): OnSwipe.TouchUp!

getRotationCenterId

Added in 1.1.0
fun getRotationCenterId(): String!

getSpringBoundary

Added in 1.1.0
fun getSpringBoundary(): OnSwipe.Boundary!

The behaviour at the boundaries 0 and 1

getSpringDamping

Added in 1.1.0
fun getSpringDamping(): Float

getSpringMass

Added in 1.1.0
fun getSpringMass(): Float

Get the mass of the spring. the m in "a = (-k*x-c*v)/m" equation for the acceleration of a spring

getSpringStiffness

Added in 1.1.0
fun getSpringStiffness(): Float

get the stiffness of the spring

Returns
Float

NaN if not set

getSpringStopThreshold

Added in 1.1.0
fun getSpringStopThreshold(): Float

The threshold for spring motion to stop.

getTouchAnchorId

Added in 1.1.0
fun getTouchAnchorId(): String!

getTouchAnchorSide

Added in 1.1.0
fun getTouchAnchorSide(): OnSwipe.Side!

setAutoCompleteMode

Added in 1.1.0
fun setAutoCompleteMode(autoCompleteMode: OnSwipe.Mode!): Unit

sets the behaviour at the boundaries 0 and 1 COMPLETE_MODE_CONTINUOUS_VELOCITY = 0; COMPLETE_MODE_SPRING = 1;

setDragDirection

Added in 1.1.0
fun setDragDirection(dragDirection: OnSwipe.Drag!): OnSwipe!

The direction of the drag.

setDragScale

Added in 1.1.0
fun setDragScale(dragScale: Int): OnSwipe!

Normally 1 this can be tweaked to make the acceleration faster

setDragThreshold

Added in 1.1.0
fun setDragThreshold(dragThreshold: Int): OnSwipe!

This sets the threshold before the animation is kicked off. It is important when have multi state animations the have some play before the System decides which animation to jump on.

setLimitBoundsTo

Added in 1.1.0
fun setLimitBoundsTo(id: String!): OnSwipe!

Only allow touch actions to be initiated within this region

setMaxAcceleration

Added in 1.1.0
fun setMaxAcceleration(maxAcceleration: Int): OnSwipe!

The maximum acceleration and deceleration of the animation (Change in Change in progress per second) Faster makes the object seem lighter and quicker

setMaxVelocity

Added in 1.1.0
fun setMaxVelocity(maxVelocity: Int): OnSwipe!

The maximum velocity (Change in progress per second) animation can achieve

setOnTouchUp

Added in 1.1.0
fun setOnTouchUp(mode: OnSwipe.TouchUp!): OnSwipe!

Configures what happens when the user releases on mouse up. One of: ON_UP_AUTOCOMPLETE, ON_UP_AUTOCOMPLETE_TO_START, ON_UP_AUTOCOMPLETE_TO_END, ON_UP_STOP, ON_UP_DECELERATE, ON_UP_DECELERATE_AND_COMPLETE

Parameters
mode: OnSwipe.TouchUp!

default = ON_UP_AUTOCOMPLETE

setRotateCenter

Added in 1.1.0
fun setRotateCenter(rotationCenterId: String!): OnSwipe!

The view to center the rotation about

Returns
OnSwipe!

this

setSpringBoundary

Added in 1.1.0
fun setSpringBoundary(springBoundary: OnSwipe.Boundary!): OnSwipe!

The behaviour at the boundaries 0 and 1.

Parameters
springBoundary: OnSwipe.Boundary!

behaviour at the boundaries

setSpringDamping

Added in 1.1.0
fun setSpringDamping(springDamping: Float): OnSwipe!

Set the damping of the spring if using spring. c in "a = (-k*x-c*v)/m" equation for the acceleration of a spring

Returns
OnSwipe!

this

setSpringMass

Added in 1.1.0
fun setSpringMass(springMass: Float): OnSwipe!

Set the Mass of the spring if using spring. m in "a = (-k*x-c*v)/m" equation for the acceleration of a spring

Returns
OnSwipe!

this

setSpringStiffness

Added in 1.1.0
fun setSpringStiffness(springStiffness: Float): OnSwipe!

set the stiffness of the spring if using spring. If this is set the swipe will use a spring return system. If set to NaN it will revert to the norm system. K in "a = (-k*x-c*v)/m" equation for the acceleration of a spring

setSpringStopThreshold

Added in 1.1.0
fun setSpringStopThreshold(springStopThreshold: Float): OnSwipe!

set the threshold for spring motion to stop. This is in change in progress / second If the spring will never go above that threshold again it will stop.

Parameters
springStopThreshold: Float

when to stop.

setTouchAnchorId

Added in 1.1.0
fun setTouchAnchorId(id: String!): OnSwipe!

The id of the view who's movement is matched to your drag If not specified it will map to a linear movement across the width of the motionLayout

setTouchAnchorSide

Added in 1.1.0
fun setTouchAnchorSide(side: OnSwipe.Side!): OnSwipe!

This side of the view that matches the drag movement. Only meaning full if the object changes size during the movement. (rotation is not considered)

toString

fun toString(): String!