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@Documented
@Retention(value = RetentionPolicy.SOURCE)
@Target(value = TYPE_USE)
@IntDef(value = [NotificationCompat.PRIORITY_DEFAULT, NotificationCompat.PRIORITY_MAX, NotificationCompat.PRIORITY_HIGH, NotificationCompat.PRIORITY_LOW, NotificationCompat.PRIORITY_MIN])
annotation PlayerNotificationManager.Priority
Priority of the notification (required for API 25 and lower). One of PRIORITY_DEFAULT
, PRIORITY_MAX
, PRIORITY_HIGH
, PRIORITY_LOW
or PRIORITY_MIN
.
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Last updated 2024-04-04 UTC.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Missing the information I need","missingTheInformationINeed","thumb-down"],["Too complicated / too many steps","tooComplicatedTooManySteps","thumb-down"],["Out of date","outOfDate","thumb-down"],["Samples / code issue","samplesCodeIssue","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2024-04-04 UTC."],[],[]]