Abyssal bane longsword

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Abyssal bane longsword
Release7 January 2019 (Update)
MembersYes
Quest itemNo
Properties
TradeableYes
Stacks in bankYes
EquipableYes
StackableNo
DisassemblyYes
NoteableYes
DestroyDrop
ExamineBanite tuned against abyssals, so a abyssalite longsword?
Options [?]
BackpackWield, Check charges
EquippedCheck charges
Values
Value213,334 coins
High alch128,000 coins
Low alch85,333 coins
On deathReclaimable
Value: 778,862
Reclaim: 778
Weight0.08 kg
Grand Exchange
Exchange778,862 coins (info)
Buy limit1,000
Volume1
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Advanced data
Item ID45328
LinksMRID • recipe
[view][talk]

An abyssal bane longsword is a tier 79 main-handed melee weapon. It is a bane longsword + 4 that has been upgraded with an abyssal whip. It requires level 80 attack to wield.

Making an abyssal bane longsword requires a bane longsword + 4, 1 abyssal whip, and 4,000 progress, granting a total of 4,000 experience. It can be augmented to an augmented abyssal bane longsword.

While fighting any type of abyssal demon, the abyssal bane longsword increases damage by 25%, but does not increase accuracy or hit chance. Despite what the tooltip says, another piece of abyssal bane equipment is not required to deal the extra damage against abyssal demons. It is very effective against regular abyssal demons and abyssal beasts due to their weakness to slash. However, the abyssal bane longsword may struggle with accuracy (damage potential) against abyssal savages and abyssal lords due to their low affinities to melee attacks.

Note that the abyssal bane longsword only increases damage against abyssal demons; abyssal creatures such as abyssal leeches, abyssal guardians and abyssal walkers are not affected by the passive effect.

This item degrades to a broken, repairable state over 50,000 charges of combat. The base repair cost is 800,000 coins for a full repair, which is scaled to how damaged it is. It can be repaired by a character capable of repairing equipment, or for less on an armour stand or whetstone.


Combat stats[edit | edit source]

RequirementsDegradesAbyssal bane longsword equipped.png: Abyssal bane longsword equipped by a player
80 Attack50,000 charges
ClassSlot
Melee
Tier
79
AutoAbility
Damage967.8758.4
Accuracy1876
StyleSlash
Range1
Speed
5 ticks (3.0s)
AttributesDamage reduction
Defence Armour0.0PvM: 0%PvP: 0%
Constitution Life points0Style bonuses
Prayer Prayer0
Strength0.0
Ranged0.0
Magic0.0
Necromancy0.0

Creation[edit | edit source]

Requirements
MembersYes
TicksVaries [r 1]
ToolHammer.png: RS3 Inventory image of HammerHammer (tb)
Facility Anvil
SkillLevelExperience
Smithing Smithing80 (b)4,000
MaterialQuantityCost
Bane longsword + 41449,081
Abyssal whip176,261
Total cost525,342
OutputQuantityCost
Abyssal bane longsword1778,862
Profit253,520
  1. ^ See smithing page for details.

Products[edit | edit source]

This is an auto-generated list (update now), and shows the first 100 items alphabetically. For all items, click here.

Repair cost[edit | edit source]

This item costs at most 800,000 coins to repair completely. The repair cost is calculated by the degradation percentage rounded down (e.g. with 75.5% charge remaining, a full repair would only cost 200,000 coins). It may be repaired through a variety of methods.

Non-player characters[edit source]

These methods cost more as they do not consider the player's Smithing level for a repair discount.

Improved methods[edit source]

These methods provide a repair cost discount of 0.5% per Smithing level (including boosts):

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Usage cost[edit | edit source]

Combat charges50,000
MethodRepair NPC, armour stand, whetstone
Item(s) consumed800,000 x Coins.png: RS3 Inventory image of CoinsCoins[uc 1]
Total GE price800,000
Per hour
Average rate[uc 2]28,800
High rate[uc 3]57,600
Maximum rate[uc 4]96,000
  1. ^ Cost at armour stand and whetstone is reduced by 0.5% per Smithing level (Reductions of 50% at 99 Smithing, 55.5% at 110 Smithing).
  2. ^ 1,800 charges per hour.
  3. ^ 3,600 charges per hour.
  4. ^ 6,000 charges per hour.

Disassembly[edit | edit source]

Abyssal bane longsword
Disassembly categoryLongswords
Disassembly XP24.0
Item quantity required1
Material count8
Base junk chance  2.3%
Common materials
Base parts35/100
Blade parts30/100
Metallic parts30/100
Rare materials
Sharp components3/100
Dextrous components2/100

Update history[edit | edit source]

This information has been compiled as part of the update history project. Some updates may not be included – see here for how to help out!