Augmented Blade of Avaryss

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chargeduncharged
Augmented Blade of Avaryss
Release29 March 2016 (Update)
MembersYes
Quest itemNo
Properties
TradeableNo
Stacks in bankNo
EquipableNo
StackableNo
DisassemblyYes
DestroyYou must augment another one using an augmentor. In addition, you will lose all the item's XP and gizmos.
ExamineA lethal blade once belonging to the demon Avaryss.
Options [?]
BackpackWield, Check, Disassemble
EquippedCheck
Values
Value130,000 coins
High alch78,000 coins
Low alch52,000 coins
On deathReclaimable
Value: 4,938,198
Reclaim: 4,938
Weight0.453 kg
Advanced data
Item ID37172
LinksMRID • recipe
Calculated value
Parsed5,480,582 coins
SMW{{GETotal|Blade of Avaryss|Augmentor}}
FormattedPrice(Blade of Avaryss) + Price(Augmentor)
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The augmented Blade of Avaryss is a level 85 Melee off-hand weapon made by using an augmentor on a Blade of Avaryss. Like the non-augmented blade, it has tier 90 accuracy and tier 80 damage.

Weapon gizmos charged with perks can be used to enhance the weapon's abilities. As a one-handed off-hand slot item, the Augmented Blade of Avaryss can hold 1 gizmo, allowing up to 2 perks.

Using this weapon in combat can gain experience to increase its level. Levelling the weapon will have no effect on its ability in combat, but it will improve the experience and materials gained for disassembling it.

This item uses charges stored in the universal charge pack. When the charge pack runs out of charges, the item loses stats and gizmo effects, and can also no longer gain any equipment experience. Full functionality will resume when the pack is recharged with divine charges.

Combat stats[edit | edit source]

RequirementsCharge drainAugmented Blade of Avaryss equipped.png: Augmented Blade of Avaryss equipped by a player
85 Attack1.56/s
ClassSlot
Melee
Tier
Level85
Damage80
Accuracy90
AutoAbility
Damage384.0384
Accuracy2458
StyleStab
Range1
Speed
4 ticks (2.4s)
AttributesDamage reduction
Defence Armour0.0PvM: 0%PvP: 0%
Constitution Life points0Style bonuses
Prayer Prayer0
Strength0.0
Ranged0.0
Magic0.0
Necromancy0.0

Creation[edit | edit source]

Requirements
MembersYes
Ticks? (edit)
Discovery
Augmentor
SkillLevelXP
Invention Invention2 (b?)? (edit)
MaterialQuantityCost
Blade of Avaryss14,938,198
Augmentor1542,384
Total cost5,480,582
OutputQuantityCost
Augmented Blade of Avaryss1N/A

Products[edit | edit source]

This is an auto-generated list (update now), and shows the first 100 items alphabetically. For all items, click here.

Usage cost[edit | edit source]

Tier85
SlotOff-hand
Per hour
Charges5,625[uc 1]
Cost171,491.25
  1. ^ Can be reduced by research, equipment level, efficient and enhanced efficient perks, and the Invention cape perk.

Disassembly[edit | edit source]

Augmented Blade of Avaryss
Disassembly categoryDaggers
Disassembly XP25.5
Item quantity required1
Material count8
Base junk chance  1.0%
Special materials
1 × Avernic componentsAlways
Common materials
Base parts35/100
Blade parts30/100
Spiked parts30/100
Rare materials
Precise components3/100
Light components2/100

The augmented Blade of Avaryss can be levelled up by using it. The equipment experience required for each level and the effect of disassembly is as follows:

Table of experience and effect
Item
level
Item
experience
Extra Invention experience (tier 85) Item level effects[note 1]
Disassembly Siphon
XP XP/Item XP XP XP/Item XP GP/XP
1 0 0 N/A N/A N/A
2 1,160 9,675 8.34 Disassembling this item has a 50% chance to return installed gizmos.
3 2,607 29,025 11.13 Disassembling this item gives double materials.
4 5,176 58,050 11.22 9,675 1.87 27.84 Disassembling this item never gives junk.
5 8,286 116,100 14.01 29,025 3.50 9.28 This item drains 10% less charge when used.
6 11,760 154,800 13.16 58,050 4.94 4.64 Disassembling this item gives triple materials.
7 15,835 212,850 13.44 116,100 7.33 2.32 Disassembling this item gives an extra random uncommon material.
8 21,152 290,250 13.72 154,800 7.32 1.74 Disassembling this item returns all installed gizmos.
9 28,761 406,350 14.13 212,850 7.40 1.27 Disassembling this item gives quadruple materials.
10 40,120 580,500 14.47 290,250 7.23 0.93 Disassembling this item gives the maximum extra Invention XP.
11 57,095 10.17 406,350 7.12 0.66 N/A
12 81,960 7.08 580,500 7.08 0.46 Siphoning this item gives the maximum extra Invention XP.[note 2]
13 117,397 4.94 4.94 0.23 Siphoning this item has a 50% chance to not consume the siphon.
14 166,496 3.49 3.49 This item drains 12.5% less charge when used.
15 232,755 2.49 2.49 This item can now be used with an Equipment separator.
16 320,080 1.81 1.81 0.00 Siphoning this item will no longer consume the siphon.
17 432,785 1.34 1.34 Using the Equipment separator on this item has a 25% chance to not consume the separator.
18 575,592 1.01 1.01 This item drains 15% less charge when used.
19 753,631 0.77 0.77 Using the Equipment separator on this item has a 50% chance to not consume the separator.
20 972,440 0.60 0.60 Helpful perks will activate 10% more frequently.[note 3]
  1. ^ As seen in the Check Invention interface.
  2. ^ Although siphoning an item at level 12 gives the most extra Invention XP, siphoning an item at level 9 gives the greatest Invention XP/Item XP, or Invention XP/hour.
  3. ^ The boost acts multiplicatively. See Perk benefits for a list of perks that are known to be affected.

Update history[edit | edit source]

This information has been compiled as part of the update history project. Some updates may not be included – see here for how to help out!