Augmented elite sirenic hauberk (Barrows)

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chargeduncharged
Augmented elite sirenic hauberk (Barrows)
Release25 June 2018 (Update)
MembersYes
Quest itemNo
Properties
TradeableNo
Stacks in bankNo
EquipableYes
StackableNo
DisassemblyYes
DestroyYou must augment another one using an augmentor. In addition, you will lose all the item's XP and gizmos.
ExamineMade from sirenic scales and further imbued with greater power. Woven into a hauberk as part of a set of armour.
Options [?]
BackpackWear, Check, Disassemble
EquippedCheck
Values
Value600,000 coins
High alch360,000 coins
Low alch240,000 coins
On deathReclaimable
Value: 537,015,563
Reclaim: 537,015
Weight9.979 kg
Advanced data
Item ID43129
LinksMRID • recipe
[view][talk]

The barrows-dyed augmented elite sirenic hauberk is tier 92 Ranged power armour and part of the elite sirenic armour set. It is made by dyeing an augmented elite sirenic hauberk with a barrows dye. This process is irreversible. It may also be made by augmenting an Elite sirenic hauberk (Barrows) at an inventor's workbench. Alternatively, it may be created by upgrading an Augmented sirenic hauberk (Barrows). Augmenting the hauberk allows it to gain item experience through combat, and utilise up to two armour gizmos charged with perks.

Losing the augmented version by being killed in the Wilderness will result in a fraction of the 420 ancient scales (used to create the unaugmented version) being dropped on death, based on how degraded it was, rounded down. For example, if the hauberk had 52% of its charges remaining, 218 ancient scales would be dropped on death. This can be used to refund some of the cost of the hauberk, although the augmentor, praesulic essence, divine charges or dye are not returned.

Combat stats[edit | edit source]

Augmented elite sirenic hauberk (Barrows) equipped (male).png: Augmented elite sirenic hauberk (Barrows) equipped by a playerAugmented elite sirenic hauberk (Barrows) equipped (female).png: Augmented elite sirenic hauberk (Barrows) equipped by a player
RequirementsDegradesTierType
92 Defence100,000 charges92Power armour
ClassSlotAttributes
RangedDefence Armour526.0
Constitution Life points0
AutoAbilityPrayer Prayer3
Damage--Damage reduction
Accuracy-PvM: 0%PvP: 2.76%
Style-Style bonuses
Range-
Strength0.0
Ranged36.0
Magic0.0
Necromancy0.0

Creation[edit | edit source]

Loading...
AugmentingUpgradingDyeing
Requirements
MembersYes
Ticks5 (3s)
Facility Inventor's workbench
SkillLevelXP
Invention Invention16 (b?)100
Other requirements
Discover: Augmented armour
Discover: Augmentor
MaterialQuantityCost
Elite sirenic hauberk (Barrows)1[r 1]653,883,805
Augmentor1428,834
Divine charge363,305,052
Total cost657,617,691
OutputQuantityCost
Augmented elite sirenic hauberk (Barrows)1N/A
  1. ^ Calculated value given on the item page (generally based on GE prices of ingredients): [show/hide formula] Price(Elite sirenic hauberk) + Price(Barrows dye).
Requirements
MembersYes
Ticks? (edit)
SkillLevelXP
Crafting Crafting93 (b?)1,500
MaterialQuantityCost
Augmented sirenic hauberk (Barrows)1[r 1]122,999,047
Ancient scale420407,275,260
Algarum thread31,561,893
Chaotic spike5N/A
Praesulic essence (ranged)537,704,730
Total cost569,540,930
OutputQuantityCost
Augmented elite sirenic hauberk (Barrows)1N/A
  1. ^ Calculated value given on the item page (generally based on GE prices of ingredients): [show/hide formula] Price(Sirenic hauberk) + Price(Augmentor) + 36 × Price(Divine charge) + Price(Barrows dye).
Requirements
MembersYes
Ticks? (edit)
MaterialQuantityCost
Augmented elite sirenic hauberk1[r 1]540,749,449
Barrows dye1116,868,242
Total cost657,617,691
OutputQuantityCost
Augmented elite sirenic hauberk (Barrows)1N/A
  1. ^ Calculated value given on the item page (generally based on GE prices of ingredients): [show/hide formula] Price(Elite sirenic hauberk) + Price(Augmentor) + 36 × Price(Divine charge).

Degradation and repair[edit | edit source]

This item uses charges stored within the item (not in the universal charge pack). It degrades exactly as the non-augmented version does: it has 100,000 charges of combat. When uncharged, these charges can be replenished by combining it with a non-dyed, augmented variant of the same item. This will combine the charges of both items but any excess charge will be lost. Furthermore, only one version may have perks on it. When combining two items the greater item experience of the two items is retained.

The item can be trained and siphoned as normal while it has charges. Once it runs out of charges, it will retain its equipment bonuses until it reaches equipment level 10, where it will lose all its stats and effects from perks, and has to be recharged or disassembled. Unlike normal augmented items, this item is made at an inventor's workbench from a new, fully charged item, an augmentor, and 36 divine charges. It cannot be made from a partially used component. Augmentation dissolvers cannot be used on this item.

When used inside elite dungeons, no charges are used.

An augmented elite sirenic hauberk can be repaired by using elite sirenic repair patches along with divine charges on them. A total of six divine charges are required for each repair patch used. Alternatively, another pair of augmented elite sirenic hauberk may be used on the hauberk to combine charges between both hauberks. Only one of the hauberks may have perks on them, which are retained, and the greater item experience of the two hauberk is retained.

Any surplus charges from the repair material will be lost.

Item Patches required Divine charges required Durability restored per patch Total cost
Elite sirenic hauberk (Barrows).png: RS3 Inventory image of Elite sirenic hauberk (Barrows)Elite sirenic hauberk (Barrows) Elite sirenic repair patch.png: RS3 Inventory image of Elite sirenic repair patch 6 Divine charge.png: RS3 Inventory image of Divine charge 36 16.66% 57,684,804

Usage cost[edit | edit source]

Combat charges100,000
Item(s) consumed1 x Elite sirenic hauberk.png: RS3 Inventory image of Elite sirenic hauberkElite sirenic hauberk
1 x Augmentor.png: RS3 Inventory image of AugmentorAugmentor
36 x Divine charge.png: RS3 Inventory image of Divine chargeDivine charge
6 x Elite sirenic repair patch.png: RS3 Inventory image of Elite sirenic repair patchElite sirenic repair patch
36 x Divine charge.png: RS3 Inventory image of Divine chargeDivine charge
Total GE price540,749,44957,684,804
Per hour
Average rate[uc 1]9,733,4901,038,326
High rate[uc 2]19,466,9802,076,653
Maximum rate[uc 3]32,444,9673,461,088
  1. ^ 1,800 charges per hour.
  2. ^ 3,600 charges per hour.
  3. ^ 6,000 charges per hour.

Disassembly[edit | edit source]

Augmented elite sirenic hauberk (Barrows)
Disassembly categoryRanged armour
Disassembly XP27.6
Item quantity required1
Material count8
Base junk chance0.0%
Returned items
Elite sirenic hauberk (Barrows)(broken)
Special materials
5 × Ascended componentsAlways
Common materials
Cover parts35/100
Tensile parts30/100
Padded parts30/100
Rare materials
Evasive components3/100
Protective components2/100

The augmented elite sirenic hauberk (Barrows) can be levelled up by using it. The equipment experience required for each level and the effect of disassembly is as follows:

Table of experience and effect
Item
level
Item
experience
Extra Invention experience (tier 92) Item level effects[note 1]
Disassembly Siphon
XP XP/Item XP XP XP/Item XP GP/XP
1 0 0 N/A N/A N/A
2 1,160 10,620 9.16 Disassembling this item has a 50% chance to return installed gizmos.
3 2,607 31,860 12.22 Disassembling this item gives double materials.
4 5,176 63,720 12.31 10,620 2.05 25.33 Disassembling this item never gives junk.
5 8,286 127,440 15.38 31,860 3.85 8.44 This item drains 10% less charge when used.
6 11,760 169,920 14.45 63,720 5.42 4.22 Disassembling this item gives triple materials.
7 15,835 233,640 14.75 127,440 8.05 2.11 Disassembling this item gives an extra random uncommon material.
8 21,152 318,600 15.06 169,920 8.03 1.58 Disassembling this item returns all installed gizmos.
9 28,761 446,040 15.51 233,640 8.12 1.15 Disassembling this item gives quadruple materials.
10 40,120 637,200 15.88 318,600 7.94 0.84 Disassembling this item gives the maximum extra Invention XP.
11 57,095 11.16 446,040 7.81 0.60 N/A
12 81,960 7.77 637,200 7.77 0.42 Siphoning this item gives the maximum extra Invention XP.[note 2]
13 117,397 5.43 5.43 0.21 Siphoning this item has a 50% chance to not consume the siphon.
14 166,496 3.83 3.83 This item drains 12.5% less charge when used.
15 232,755 2.74 2.74 This item can now be used with an Equipment separator.
16 320,080 1.99 1.99 0.00 Siphoning this item will no longer consume the siphon.
17 432,785 1.47 1.47 Using the Equipment separator on this item has a 25% chance to not consume the separator.
18 575,592 1.11 1.11 This item drains 15% less charge when used.
19 753,631 0.85 0.85 Using the Equipment separator on this item has a 50% chance to not consume the separator.
20 972,440 0.66 0.66 Helpful perks will activate 10% more frequently.[note 3]
  1. ^ As seen in the Check Invention interface.
  2. ^ Although siphoning an item at level 12 gives the most extra Invention XP, siphoning an item at level 9 gives the greatest Invention XP/Item XP, or Invention XP/hour.
  3. ^ The boost acts multiplicatively. See Perk benefits for a list of perks that are known to be affected.

Update history[edit | edit source]

This information has been compiled as part of the update history project. Some updates may not be included – see here for how to help out!