Augmented noxious longbow (Soul)Augmented noxious longbow (Soul)(uncharged)? (edit)? (edit)? (edit)chargeduncharged19 June2023 (Update)? (edit)Yes? (edit)NoNo? (edit)falsefalseYesYestrueNoinfobox-cell-shown? (edit)falsefalseNo? (edit)falsefalseNo? (edit)falsefalseYestrueNoNo? (edit)falsefalseYou must augment another one using an augmentor. In addition, you will lose all the item's XP and gizmos.? (edit)Wield, Check, Use, Disassemble, Examinetrue? (edit)Remove, Check, ExamineWield? (edit)? (edit)falsefalseAugmented noxious longbow (Soul)Augmented noxious longbow (Soul)(uncharged)0? (edit)Not soldNo data to display-? (edit)-12500001,250,000 coins-reclaimable12500001250Reclaimable Value: 1,250,000 Reclaim: 1,250--true? (edit)0.6750000500000750,000 coins500,000 coins? (edit)? (edit)2.267 kg2.267surface? (edit)? (edit)5504355044? (edit)? (edit)5504355044? (edit)MRIDMRID • recipeMRID • recipeMRIDMRID? (edit){"edible":"no","release_date":"19 June 2023","tradeable":"no","weight":2.267,"value":1250000,"release_update_post":"Woodcutters' Grove & Parcels from the Dead - This Week In RuneScape","restriction":"surface","destroy":"You must augment another one using an augmentor. In addition, you will lose all the item's XP and gizmos.","lendable":"no","disassembly":"yes","gemw":false,"highalch":500000,"members":"yes","equipable":"yes","bankable":"yes","name":"Augmented noxious longbow (Soul)","death":"reclaimable","stacksinbank":"no","stackable":"no","noteable":"no"}{"edible":"no","release_date":"19 June 2023","tradeable":"no","weight":2.267,"value":1250000,"release_update_post":"Woodcutters' Grove & Parcels from the Dead - This Week In RuneScape","restriction":"surface","destroy":"You must augment another one using an augmentor. In addition, you will lose all the item's XP and gizmos.","lendable":"no","disassembly":"yes","gemw":false,"id":"55043","highalch":500000,"members":"yes","equipable":"yes","bankable":"yes","name":"Augmented noxious longbow (Soul)","death":"reclaimable","stacksinbank":"no","stackable":"no","noteable":"no","version":"charged"}{"edible":"no","release_date":"19 June 2023","tradeable":"no","weight":2.267,"value":1250000,"release_update_post":"Woodcutters' Grove & Parcels from the Dead - This Week In RuneScape","restriction":"surface","destroy":"You must augment another one using an augmentor. In addition, you will lose all the item's XP and gizmos.","lendable":"no","disassembly":"yes","gemw":false,"id":"55044","highalch":500000,"members":"yes","equipable":"yes","bankable":"yes","name":"Augmented noxious longbow (Soul)(uncharged)","death":"reclaimable","stacksinbank":"no","stackable":"no","noteable":"no","version":"uncharged"}Versions: 2
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The Augmented noxious longbow (Soul) is a noxious longbow that has been dyed with Soul dye and augmented with an augmentor. It otherwise retains all the stats and effects of the undyed item.
Augmented dyed equipment do not feature the cogs associated with most augmented items (they look identical to non-augmented versions). Disassembling augmented dyed items does not return the dye. Dying in unsafe player-versus-player (PvP) combat with this item drops a broken noxious longbow - the dye, augmentor, and gizmos are lost.
Weapon gizmos charged with perks can be used to enhance the item's abilities. As a two-handed slot item, the Augmented noxious longbow (Soul) can hold 2 gizmos, allowing up to 4 perks (2 perks each).
Using this item in combat can gain experience to increase its level. Levelling the weapon will have no effect on its ability in combat, but it will improve the experience and materials gained for disassembling it.
This item uses charges stored within the item (not in the universal charge pack). It degrades exactly as the non-augmented version does: it has 100,000 charges of combat. When uncharged, these charges can be replenished by combining it with a non-dyed, augmented variant of the same item. This will combine the charges of both items but any excess charge will be lost. Furthermore, only one version may have perks on it. When combining two items the greater item experience of the two items is retained.
The item can be trained and siphoned as normal while it has charges. Once it runs out of charges, it will retain its equipment bonuses until it reaches equipment level 10, where it will lose all its stats and effects from perks, and has to be recharged or disassembled. This will return the item in its un-augmented, broken state. It can then be repaired and re-augmented as normal. A dye can be used on an augmented, undyed version to produce this item.
Unlike normal augmented items, this item is made at an inventor's workbench from a new, fully charged item, an augmentor, and 36 divine charges. It cannot be made from a partially used component. Augmentation dissolvers cannot be used on this item. Additionally, it can be made by dyeing an undyed version or upgrading a non-elite version.
For instance, if the player is hit by an attack that deals 1,000 damage, both the player and the spider take 500 damage, and the attacker receives 500 points of deflection damage. The spider will last for 9.6 seconds or until it loses all 10,000 life points, whichever comes first. This special attack does not work against some attacks, and also cannot deflect damage back to attackers that are immune to deflection damage.
The augmented noxious longbow (Soul) can be levelled up by using it. The equipment experience required for each level and the effect of disassembly is as follows:
^Although siphoning an item at level 12 gives the most extra Invention XP, siphoning an item at level 9 gives the greatest Invention XP/Item XP, or Invention XP/hour.
^The boost acts multiplicatively. See Perk benefits for a list of perks that are known to be affected.