Kalphite defender

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Kalphite defender
Release30 November 2015 (Update)
MembersYes
Quest itemNo
Properties
TradeableNo
Stacks in bankYes
EquipableYes
StackableNo
DisassemblyYes
DestroyYour item will be permanently destroyed. You will not be able to reclaim it!
ExamineA defensive weapon that can parry attacks, reducing damage and increases the accuracy of your next hit.
Options [?]
BackpackWield, Check charges, Destroy
EquippedCheck charges
Values
Value1 coin
AlchemyNot alchemisable
On deathReclaimable
Value: 1
Reclaim: 100
Weight0.453 kg
Advanced data
Item ID36160
LinksMRID • recipe
Calculated value
Parsed24,521,276 coins
SMW{{GEPMin|Off-hand drygore longsword|Off-hand drygore mace|Off-hand drygore rapier}}
Formattedmin(Price(Off-hand drygore longsword), Price(Off-hand drygore mace), Price(Off-hand drygore rapier))
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The kalphite defender is the most powerful defender in the game, and requires level 90 Attack and 90 Defence to equip. It can be created by combining perfect chitin with a new or fully-repaired off-hand drygore mace, rapier, or longsword. Like all defenders, it allows the use of both dual-wielding and shield abilities, and provides a 3% accuracy boost. It also has a 1/15 chance to deflect a hit, reducing it by 50%-95% damage and providing +20% accuracy for the next attack.

All defenders have style and defence bonuses equal to that of half their tier, which means the Kalphite defender has a tier-45 attack and defence rating.

The defender will degrade to a broken state after 100,000 charges of combat. It can be fixed by Repair NPCs, or at an armour stand in a player-owned house. A full repair, without discounts, costs 1,500,000 coins. Upon death in the Wilderness, the defender is converted to 200,000 coins.

Combat stats[edit | edit source]

RequirementsDegradesKalphite defender equipped.png: Kalphite defender equipped by a player
90 Attack, 90 Defence100,000 charges
ClassSlot
Melee
TierType
90Defender
AutoAbility
Damage216.0216
Accuracy2458
StyleStab
Range1
Speed
4 ticks (2.4s)
AttributesDamage reduction
Defence Armour245.8PvM: 0%PvP: 0%
Constitution Life points0Style bonuses
Prayer Prayer0
Strength0.0
Ranged0.0
Magic0.0
Necromancy0.0

Passive effect[edit source]

  • When damaged:
    • 6.6% chance to reduce incoming damage by 50-95% and grant your next attack +20% hit chance.
  • +3% hit chance.


Creation[edit | edit source]

Loading...
LongswordMaceRapier
Requirements
MembersYes
Ticks? (edit)
MaterialQuantityCost
Perfect chitin1N/A
Off-hand drygore longsword127,566,764
Total cost27,566,764
OutputQuantityCost
Kalphite defender1N/A
Requirements
MembersYes
Ticks? (edit)
MaterialQuantityCost
Perfect chitin1N/A
Off-hand drygore mace124,521,276
Total cost24,521,276
OutputQuantityCost
Kalphite defender1N/A
Requirements
MembersYes
Ticks? (edit)
MaterialQuantityCost
Perfect chitin1N/A
Off-hand drygore rapier125,034,046
Total cost25,034,046
OutputQuantityCost
Kalphite defender1N/A

Products[edit | edit source]

This is an auto-generated list (update now), and shows the first 100 items alphabetically. For all items, click here.

Repair cost[edit | edit source]

This item costs at most 1,500,000 coins to repair completely. The repair cost is precisely calculated by the degradation percentage (e.g. with 75% charge remaining, a full repair would only cost 375,000 coins). It may be repaired through a variety of methods.

Non-player characters[edit source]

These methods cost more as they do not consider the player's Smithing level for a repair discount.

Improved methods[edit source]

These methods provide a repair cost discount of 0.5% per Smithing level (including boosts):

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Usage cost[edit | edit source]

Combat charges100,000
MethodRepair NPC, armour stand, whetstone
Item(s) consumed1,500,000 x Coins.png: RS3 Inventory image of CoinsCoins[uc 1]
Total GE price1,500,000
Per hour
Average rate[uc 2]27,000
High rate[uc 3]54,000
Maximum rate[uc 4]90,000
  1. ^ Cost at armour stand and whetstone is reduced by 0.5% per Smithing level (Reductions of 50% at 99 Smithing, 55.5% at 110 Smithing).
  2. ^ 1,800 charges per hour.
  3. ^ 3,600 charges per hour.
  4. ^ 6,000 charges per hour.

Disassembly[edit | edit source]

Kalphite defender
Disassembly categoryDefenders, reprisers, and rebounders
Disassembly XP27.0
Item quantity required1
Material count8
Base junk chance0.0%
Special materials
5 × Rumbling componentsAlways
Common materials
Base parts
Deflecting parts
Uncommon materials
Precise components
Subtle components

Update history[edit | edit source]

This information has been compiled as part of the update history project. Some updates may not be included – see here for how to help out!
  • patch 8 February 2016 (Update):
    • The right-click drop option has been changed to destroy on the new defenders, to match the actual functionality.