Malevolent helm (blood)

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Malevolent helm (blood)
Release18 January 2016 (Update)
MembersYes
Quest itemNo
Properties
TradeableNo
Stacks in bankYes
EquipableYes
StackableNo
DisassemblyYes
DestroyDrop
ExamineArmour infused with malevolent energy.
Options [?]
BackpackWear, Check charges
EquippedCheck charges
Values
Value500,000 coins
High alch300,000 coins
Low alch200,000 coins
On deathReclaimable
Value: 16,785,637
Reclaim: 16,785
Weight2.721 kg
Advanced data
Item ID36294
LinksMRID • recipe
[view][talk]

The blood-dyed malevolent helm is part of the malevolent armour set. It is made by dyeing a malevolent helm with blood dye. This process is irreversible, and the dyed version is untradeable. It has the same combat bonuses as the regular malevolent helm.

The helm will degrade to a broken state after 100,000 charges of combat. It can be fully repaired using 15 malevolent energy (7% per energy) - reinforcing plates are not required.

Making a blood dyed malevolent helm costs 9,396,523,013 coins.

Combat stats[edit | edit source]

Malevolent helm (blood) equipped (male).png: Malevolent helm (blood) equipped by a playerMalevolent helm (blood) equipped (female).png: Malevolent helm (blood) equipped by a player
RequirementsDegradesTierType
90 Defence100,000 charges90Power armour
ClassSlotAttributes
MeleeDefence Armour435.6
Constitution Life points0
AutoAbilityPrayer Prayer2
Damage--Damage reduction
Accuracy-PvM: 0%PvP: 1.6875%
Style-Style bonuses
Range-
Strength23.2
Ranged0.0
Magic0.0
Necromancy0.0

Creation[edit | edit source]

Requirements
MembersYes
Ticks? (edit)
MaterialQuantityCost
Malevolent helm116,785,637
Blood dye19,379,737,376
Total cost9,396,523,013
OutputQuantityCost
Malevolent helm (blood)1N/A

Usage cost[edit | edit source]

Combat charges100,000
Item(s) consumed15 x Malevolent energy.png: RS3 Inventory image of Malevolent energyMalevolent energy
Total GE price14,757,210
Per hour
Average rate[uc 1]265,630
High rate[uc 2]531,260
Maximum rate[uc 3]885,433
  1. ^ 1,800 charges per hour.
  2. ^ 3,600 charges per hour.
  3. ^ 6,000 charges per hour.

Disassembly[edit | edit source]

Malevolent helm (blood)
Disassembly categoryMelee armour
Disassembly XP27.0
Item quantity required1
Material count6
Base junk chance0.0%
Special materials
7 × Undead componentsAlways
Common materials
Cover parts35/100
Plated parts30/100
Deflecting parts30/100
Rare materials
Strong components3/100
Protective components2/100

Update history[edit | edit source]

This information has been compiled as part of the update history project. Some updates may not be included – see here for how to help out!