T9a-Fb Sa 2-0 en
T9a-Fb Sa 2-0 en
T9a-Fb Sa 2-0 en
Saurian Ancients
Army Book
2nd Edition, version 2.0 - 21st December 2018
Attack Attributes
Born Predator C
lose Combat.
The attack must reroll natural to-hit rolls of ‘1’.
Weapons
Blowpipe : Shooting Weapon.
Range 12", Shots 2, Str 2, AP 0, Poison Attacks, +1 to hit against units consisting entirely of models with Towering
Presence.
Poisoned Javelin : Shooting Weapon.
Range 12", Shots 1, Str as user, AP as user, Poison Attacks, Quick to Fire.
Giant Blowpipes : Artillery Weapon.
Range 12", Shots 8, Str 3, AP 0, Quick to Fire, Poison Attacks.
Great Bow : Artillery Weapon.
Range 36", Shots 1, Str 3[5], AP 10, [Multiple Wounds (D3)], Quick to Fire, Area Attack (1×5).
H Spark of Creation
The target suffers D6 hits with Strength ⟨5⟩ {6} , Armour
Hex
⟨6+⟩ ⟨30”⟩ Penetration ⟨2⟩ {3} , and Magical Attacks.
Missile Instant
{9+} {18”}
Damage
Special Items
Weapon Enchantments Starfall Shard (75 pts)
Glory of the Dawn Age (90 pts) The bearer’s model gains Aegis (2+, against Flaming
Spear enchantment. Attacks) and Hard Target (1), and automatically fails all
Attacks made with this weapon gain +1 Strength and Fortitude Saves.
Multiple Wounds (2), and become Magical Attacks.
Spirit of the Stampede (70 pts)
Wildfire Burst (75 pts) The bearer’s mount gains Impact Hits (D6). If it already
Bow enchantment. had Impact Hits, increase the number of Impact Hits by
This weapon has Shots 4, Str 4, AP 1, and always hits on D6.
3+. Attacks made with this weapon become Flaming
Attacks and Magical Attacks. A unit that is hit by these Jade Staff (60 pts)
attacks loses Soft Cover until the end of the Player Turn The bearer can cast Healing Waters from Druidism as a
(if it had it). If the enemy unit was in Hard Cover, it is now Bound Spell with Power Level (4/8).
considered to be in Soft Cover until the end of the Player Egg of the Quetzal (45 pts)
Turn. The bearer gains a Breath Attack (Str D3+2, AP 1, Magical
Attacks).
Armour Enchantments
Characters Core Special Jungle Guerillas Thunder Lizards
Max 40% At least 20% No limit Max 30% Max 35%
CHARACTERS (max 40%)
Height: Standard
Saurian Warlord 260 pts
Type: Infantry
single model
Base: 25x25mm
3 6 5 2 Light Armour
Options: pts
May take Special Items up to 200
May take any of the following:
Shield 5
Heavy Armour (only if on foot) 15
May take a Close Combat Weapon (one choice only):
Halberd 20
Paired Weapons 10
Lance 20
Spear 10
Great Weapon 30
May take a mount (one choice only):
Raptor 120
Carnosaur* 260
Alpha Carnosaur* 490
*Carnosaurs, Alpha Carnosaurs, and their riders count towards Characters.
Additionally, these mounts count towards Thunder Lizards.
3 5 5 2 Light Armour
Standard, Cavalry
Raptor
25x50mm
Alpha Carnosaur
Global Adv Mar Dis Model Rules
7” 14” C
This mount and its rider count
towards Characters. Additionally,
Defensive HP Def Res Arm Gigantic, Beast
this mount counts towards Thunder
50x100mm
C C C C +2 Lizards.
Offensive Att Off Str AP Agi
Global Adv Mar Dis Model Rules
Raptor 2 3 4 1 2 Harnessed Apex Predator
7” 14” C
Defensive HP Def Res Arm
6 4 6 4
Carnosaur Offensive Att Off Str AP Agi
Harnessed, Born
Alpha 5 4 7 4 3 Predator, Multiple
Carnosaur Wounds (D3)
This mount and its rider count
towards Characters. Additionally,
Apex Predator: Universal Rule.
Large, Cavalry
this mount counts towards Thunder 50x100mm When Charging a single model unit with Gigantic Height
Lizards. and/or Fly, the model gains +2" to its Charge Range roll.
Global Adv Mar Dis Model Rules
Frenzy, Fearless,
7” 14” C Fear, Towering
Presence
4 2 4 0 Aegis (4+)
Offensive Att Off Str AP Agi
Cuatl Lord 1 2 3 0 2
Alchemy Divination Evocation Pyromancy
2 4 3 1 Light Armour
Options: pts
May be the Battle Standard Bearer 50
May take Special Items up to 100
May take a Shield 5
May replace Blowpipe with (one choice only):
Poisoned Javelin (3+) free
Bow (3+) free
May take a Close Combat Weapon (one choice only):
Paired Weapons 5
Light Lance 5
May take a mount (one choice only):
Alpha Pteradon* 75
Alpha Rhamphodon* 85
Taurosaur** 435
*Characters mounted on Alpha Pteradons or Alpha Rhamphodons additionally count towards Jungle Guerillas.
** Taurosaurs and their riders count towards Characters. Additionally, these mounts count towards Thunder Lizards.
Height: Standard
Skink Priest 115 pts
05 Units per Army Type: Infantry
single model
Base: 20x20mm
2 2 2 1
Skink Priest 1 2 3 0 4
Alpha Pteradon Alpha Rhamphodon
Global Adv Mar Dis Model Rules Global Adv Mar Dis Model Rules
Fly (9”, 18”), Light Fly (8”, 16”), Light
Ground 2” 4” C Troops, Feigned Ground 2” 4” C Troops, Frenzy,
Fly 9” 18” Flight, Strider Fly 8” 16” Fearless,
(Forest), Vanguard Strider (Forest),
Vanguard
Defensive HP Def Res Arm
Defensive HP Def Res Arm
Hard Target (1)
3 C 3 C +1 Hard Target (1)
3 C 3 C +1
Offensive Att Off Str AP Agi
Harnessed, Release Offensive Att Off Str AP Agi Harnessed, Battle
Alpha Pteradon 1 3 4 1 2 Rocks* Focus, Lethal Strike,
Rhamphodon 2 3 4 2 4 Prey Scent *
*see Pteradon Sentries unit entry.
*see Rhamphodon Riders unit entry.
Taurosaur Skink Palanquin Standard, Infantry
50x50mm
0-1 Mounts per Army
Global Adv Mar Dis Model Rules
This mount and its rider count
towards Characters. Additionally,
6” 12” C
Skink
Gigantic, Beast Palanquin , Tall
this mount counts towards Thunder 50x100mm
Lizards.
Defensive HP Def Res Arm
Global Adv Mar Dis Model Rules
3 C 3 C +1
6” 10” C Fearless
Offensive Att Off Str AP Agi
Defensive HP Def Res Arm
Skink Palanquin Harnessed
6 3 6 4
Offensive Att Off Str AP Agi Skink Palanquin : Universal Rule.
Poisoned Javelin (4+) The model gains Stand Behind while it is joined to a
Skink Crew 1 2 3 0 4
(4) unit of Saurian Warriors or Skink Braves that does not
Taurosaur 4 3 6 3 2 contain any Caiman models. In addition to its other
Harnessed, Giant
Blowpipes (3+), spells, the model knows the Learned Spell 1 from its
Impact Hits (D6+1), chosen Path and cannot select it during Spell Selection.
Devastating Charge
(+1 Att), Sharp
Horns *
Options: pts
*see Taurosaur unit entry. May change base size to 40x40mm free
May take Plaque of the Snake God 45
Options: pts
May replace Giant Blowpipes with (one choice only):
Engine of the Ancients 90 Plaque of the Snake God: Universal Rule.
Great Bow (3+) 20 All Skink* model parts in the same unit as the Plaque
of the Snake God gain Hatred.
*The following model parts are considered Skinks:
Skink Captains, Skink Priests, Skink Braves, Skink
Hunters, Chameleons, Pteradon Sentries Rider only,
Rhamphodon Riders Rider only.
4 5 5 3 Light Armour
Options: pts
May be the Battle Standard Bearer 50
May take Special Items up to 100
May replace Halberd with Great Weapon 10
1 3 4 2 Shield
Options: pts
May take a Spear 2 / model
May upgrade one model to each of the following:
Champion 20
Musician 20
Standard Bearer 20
- may take a Banner Enchantment
May take a single Totem Animal see below
Totem Animals
Saurian Warriors may take one of the following Totem Animals. If a Saurian
Warriors unit selects this option, then all Saurian Warriors in the army must
be upgraded with the same Totem Animal.
Piranha (1 pt/model)
The Saurian Warrior gains Fear.
Serpent (3 pts/model)
The Saurian Warrior gains +1 Agility and Fight in Extra Rank.
Jaguar (2 pts/model)
The Saurian Warrior gains +1” Advance Rate and +2” March Rate.
Crocodile (5 pts/model)
The Saurian Warrior gains +1 Armour against Close Combat Attacks.
1 2 2 1 Shield
Skink Brave 1 2 3 0 4
Options: pts
Caiman Large, Infantry May add one Caiman for every 10 Skinks 90 / model
40x40mm
May (one choice only):
Global Adv Mar Dis Model Rules Take Poisoned Javelin (4+)* 4 / model
Cold-Blooded, Replace Shield with Bow (4+)** 2 / model
6” 12” 7 Scoring, Strider
(Water Terrain), May upgrade one Skink to each of the following:
Combined Champion 20
Strength
Musician 20
Defensive HP Def Res Arm Standard Bearer 20
- may take a Banner Enchantment
3 3 4 3
*A unit with Poisoned Javelins additionally counts towards
Offensive Att Off Str AP Agi Jungle Guerilla. Caimans in such units do not count towards
Halberd, Born
Caiman 3 3 5 2 2 Predator Jungle Guerilla.
**0-40 Models per Army.
Combined Strength: Skink Braves may add Caimans to Stomp Attacks: When distributing hits from Stomp
their unit. Caimans are R&F models of a different Model Attacks, ignore all models in the unit that are not
Classification (Large Infantry). Follow the normal rules Standard Infantry. Hits distributed onto Skink Braves
for determining if the Height of the unit is considered to are not randomised.
be Standard or Large (see Model Classification). Caimans
follow the rules for Matching Bases (see Front Rank), Allocating Attacks: Close Combat Attacks can be
except that they do not have to be placed as far forwards allocated as normal towards different Health Pools in
as possible. Instead, they can be placed anywhere in the base contact: Skink Braves, Caimans, Champion,
unit. Character(s).
Skink Braves and Caimans in the same unit do not share a
common Health Pool even though they are both R&F Swirling Melee: All enemies allocating attacks using
models. Instead, each of them have their own Health Pool Swirling Melee (i.e. attacking R&F models not in base
(lost Health Points are never passed between them, and contact) may choose to do this either against Skink
any excess Health Point losses are ignored). Braves or against Caimans. If this is used to attack
Caimans, the attacks suffer a -1 to-hit modifier.
Distributing Hits: When distributing hits onto the unit
(i.e. for attacks against the unit as a whole), first
distribute hits between R&F models and Characters. Then
randomise all hits distributed onto R&F models. Roll a D6
for each hit: 14 hits a Skink Brave, 56 hits a Caiman. If
the Skink Braves lose enough Health Points in order to
wipe them all out, any remaining Health Point losses
suffered are distributed onto the Champion.
1 4 4 4 Shield
Options: pts
May upgrade one model to each of the following:
Champion 20
Musician 20
Standard Bearer 20
- may take a Banner Enchantment
3 3 4 3
Options: pts
May replace Halberd with Great Weapon 6 / model
May upgrade one model to each of the following:
Champion 20
Musician 20
Standard Bearer 20
Height: Standard
Snake Swarms 130 pts 03 Units per
Type: Infantry
2 models, may add up to 2 additional models for 40 pts/model Army
Base: 40x40mm
Options: pts
May take Scout 12 / model
Venomous Tide: Universal Rule.
All models in enemy units must take a Dangerous Terrain (1) Test after successfully Charging a unit of Snake
Swarms.
Options: pts
May replace Poisoned Javelin and Shield with
Blowpipe (4+) 2 / model
May take Vanguard 20
May upgrade one model to a Champion 20
Height: Standard
Chameleons 130 pts 02 Units per
Type: Infantry
5 models, may add up to 10 additional models for 20 pts/model Army Base: 20x20mm
Options: pts
May upgrade one model to a Champion 20
3 3 4 3
Weapon Beast 3 3 4 1 4
Height: Large
Pteradon Sentries 190 pts 02 Units per
Type: Cavalry
3 models, may add up to 2 additional models for 35 pts/model Army Base: 40x40mm
Ground 2” 4” 5 Cold-Blooded, Fly (9”, 18”), Feigned Flight, Skirmisher, Light
Fly 9” 18” Troops, Strider (Forest), Vanguard
Ground 2” 4” 6 Cold-Blooded, Fly (8”, 16”), Light Troops, Frenzy, Fearless,
Fly 8” 16” Strider (Forest), Vanguard
Options: pts
May take a Shield 8 / model
May upgrade one model to a Champion 20
6 3 6 4
5 4 5 4
Skink Rider 1 2 3 0 4
Stygiosaur 4 4 5 2 2 Born Predator, Poison Attacks, Harnessed, Breath Attack (Toxic
Attacks), Stomp Attacks (D3)
Options: pts
May become Mystic Traveller 110
Mystic Traveller : The model part gains Telepathic Link and is a
Wizard Adept that selects 2 spells from Swarm of Insects , Savage
Fury , Awaken the Beast (Shamanism), and Spark of Creation
(Hereditary Spell) during Spell Selection. This rule overrides the
normal Spell Selection rules connected to being a Wizard Adept.
5 4 5 6