Kinematics of Particles Plane Curvilinear Motion
Kinematics of Particles Plane Curvilinear Motion
Kinematics of Particles Plane Curvilinear Motion
Kinematics of Particles
Plane Curvilinear Motion
2.10 Plane Curvilinear Motion - Velocity of Curvilinear Motion
Vector addition
Velocity
Instantaneous Velocity
∆𝒓 𝒅𝒓
𝒗 = 𝐥𝐢𝐦 ⟹𝒗= = 𝒓̇ Vector quantity
∆𝒕→𝟎 ∆𝒕 𝒅𝒕
Notice
The direction of 𝑣 will be always tangent to the path (at that instant)
Instantaneous Speed
Note that 𝑣 = 𝑑𝑠/𝑑𝑡 works for both curved path and straight path.
The average speed of the particle between A & Aʹ is scalar quotient ∆s⁄∆t
as ∆𝑡 → 0
lim ∣ ∆𝑟 ∣ = lim ∆𝑠
∆𝑡 → 0 ∆𝑡 → 0
+𝑣 is in the +𝑠 direction
𝒅|𝒓| 𝒅𝒓
= = 𝒓̇
𝒅𝒕 𝒅𝒕
Instantaneous Acceleration
Average acceleration
∆𝒗
𝒂𝒂𝒗 =
∆𝒕
Instantaneous acceleration
∆𝒗 𝒅𝒗
𝒂 = 𝐥𝐢𝐦 ⟹ 𝒂 = = 𝒗̇
∆𝒕→𝟎 ∆𝒕 𝒅𝒕
Position vectors of 3 arbitrary positions on the path of the particle
Vector representation
𝒓 = 𝒙𝒊 + 𝒚𝒋
𝒗 = 𝒓̇ = 𝒙̇ 𝒊 + 𝒚̇ 𝒋
𝒂 = 𝒗̇ = 𝒓̈ = 𝒙̈ 𝒊 + 𝒚̈ 𝒋
𝒗 = 𝒗𝒙 𝒊 + 𝒗𝒚 𝒋
𝒂 = 𝒂𝒙 𝒊 + 𝒂𝒚 𝒋
𝒗𝒙 = 𝒙̇ , 𝒗𝒚 = 𝒚̇
Scalar values (magnitude) of the acceleration components
𝒂𝒙 = 𝒗̇ 𝒙 = 𝒙,̈ 𝒂𝒚 = 𝒗̇ 𝒚 = 𝒚̈
Velocity
𝒗𝟐 = 𝒗𝟐𝒙 + 𝒗𝟐𝒚
or 𝒗 = √𝒗𝟐𝒙 + 𝒗𝟐𝒚 = √𝒙̇ 𝟐 + 𝒚̇ 𝟐
𝒅𝒚 𝒗𝒚 𝒗𝒚
𝐭𝐚𝐧 𝜽 = = ⟹ 𝜽 = 𝐭𝐚𝐧−𝟏
𝒅𝒙 𝒗𝒙 𝒗𝒙
Where θ is the slope of the tangential line at point A
Acceleration
𝒂𝟐 = 𝒂𝟐𝒙 + 𝒂𝟐𝒚
𝒂𝒚 𝒂𝒚
𝒕𝒂𝒏 𝜽 = ⟹ 𝜽 = 𝐭𝐚𝐧−𝟏
𝒂𝒙 𝒂𝒙
From fig. 𝑎𝑥 in –ve x-direction ⟹𝑥̈ negative number
To convert 𝑘𝑚⁄ℎ to 𝑚⁄𝑠𝑒𝑐 multiply by
𝑘𝑚 1000 1 𝑚
∗ = For easy
ℎ 3600 3.6 𝑠
Note
𝒙 = 𝒇𝟏 (𝒕) , 𝒚 = 𝒇𝟐 (𝒕)
Combine x, y to obtain r
Combine 𝑥̇ , 𝑦̇ to obtan v
Combine 𝑥̈ , 𝑦̈ to obtain a
𝐨𝐫 𝐛𝐲 𝐢𝐧𝐭𝐞𝐠𝐫𝐚𝐭𝐢𝐨𝐧 ∫𝒂 = 𝒗 𝒂𝒏𝒅 ∫ 𝒗 = 𝒙, 𝒚
Projectiles
Rectilinear motion with X component of flight Y component of flight
constant acceleration 𝒂𝒙 = 𝟎 , 𝒗𝒐𝒙 = 𝒗𝒐 𝒄𝒐𝒔𝜽 𝐚𝐲 = −𝐠, 𝐯𝐨𝐲 = 𝐯𝐨 𝐬𝐢𝐧𝛉
𝑣 = 𝑣𝑜 + 𝑎𝑡 𝑣𝑥 = 𝑣𝑜𝑥 + 𝑎𝑥 𝑡 𝑣𝑦 = 𝑣𝑜𝑦 + 𝑎𝑦 𝑡
or or
𝑣𝑥 = 𝑣𝑜 𝑐𝑜𝑠𝜃 𝑣𝑦 = 𝑣𝑜 𝑠𝑖𝑛𝜃 − g𝑡
1 1 1
𝑠 = 𝑣𝑜 𝑡 + 𝑎𝑡 2 𝑥 = 𝑥𝑜 + 𝑣𝑜𝑥 𝑡 + 𝑎𝑥 𝑡 2 𝑦 = 𝑦𝑥𝑜 + 𝑣𝑜𝑦 𝑡 + 𝑎𝑦 𝑡 2
2 2 2
𝑖𝑓 𝑥𝑜 = 0 𝑖𝑓 𝑦𝑜 = 0
1 1
𝑥 = 𝑣𝑜𝑥 𝑡 + 𝑎𝑥 𝑡 2 𝑦 = 𝑣𝑜𝑦 𝑡 + 𝑎𝑦 𝑡 2
2 2
or or
𝑥 = (𝑣𝑜 𝑐𝑜𝑠𝜃)𝑡 1
𝑦 = (𝑣𝑜 𝑠𝑖𝑛𝜃)𝑡 − g𝑡 2
2
𝐠𝒙𝟐 𝐠𝒙𝟐
𝒚 = 𝒙𝒕𝒂𝒏𝜽 − 𝟐 (𝟏 + 𝒕𝒂𝒏 𝜽) 𝒐𝒓 𝒚 = 𝒙𝒕𝒂𝒏𝜽 − 𝟐 𝒔𝒆𝒄𝟐 𝜽
𝟐
𝟐𝒖 𝟐𝒖
𝒘𝒉𝒆𝒓𝒆 𝒔𝒆𝒄𝟐 𝜽 = 𝟏 + 𝒕𝒂𝒏𝟐 𝜽
𝒗𝒙 = 𝒖𝒄𝒐𝒔𝜽 & 𝒗𝒚 = 𝒖𝒔𝒊𝒏𝜽
u = initial velocity
𝑣𝑦 𝑎𝑦
=+ Same positive value (acceleration)
𝑣𝑥 𝑎𝑥
𝑣𝑦 𝑎𝑦
=− Same negative value (deceleration)
𝑣𝑥 𝑎𝑥
Case study
𝑑𝑥
𝑣𝑥 = 𝑣𝑥 = 𝑢𝑐𝑜𝑠𝜃
𝑑𝑡
𝑥 𝑡
∫ 𝑑𝑥 = ∫ 𝑢𝑐𝑜𝑠𝜃𝑑𝑡
0 0
𝑥
𝑡= (1)
𝑢𝑐𝑜𝑠
𝑣𝑦 𝑡
𝑑𝑣
𝑎𝑦 = ∫ 𝑑𝑣 = ∫ (−g)𝑑𝑡
𝑑𝑡 𝑢𝑠𝑖𝑛𝜃 0
𝑣𝑦 = 𝑢𝑠𝑖𝑛𝜃 − g𝑡
𝑡
𝑑𝑦
𝑣𝑦 = 𝑦 = ∫ (𝑢𝑠𝑖𝑛𝜃 − g𝑡)𝑑𝑡
𝑑𝑡 0
1 2
𝑦 = 𝑢𝑡𝑠𝑖𝑛𝜃 − 𝑔𝑡 (2)
2
Position B is reached when 𝑣𝑦 = 0 ⟹ 0 = 𝑢𝑠𝑖𝑛𝜃 − g𝑡
𝑢𝑠𝑖𝑛𝜃
𝑡= (3)
g
Sub (3) in (1) we get
𝑢𝑠𝑖𝑛𝜃
𝑥 = 𝑠 = 𝑢𝑐𝑜𝑠𝜃( )
g
𝑢2 𝑠𝑖𝑛2 2(𝑢𝑐𝑜𝑠)(𝑢𝑠𝑖𝑛)
𝑠= = 𝑤ℎ𝑒𝑟𝑒 𝑠𝑖𝑛2 = 2𝑠𝑖𝑛 𝑐𝑜𝑠
2g 2g
Sub (3) in (2) we get
𝑢𝑠𝑖𝑛𝜃 1 𝑢𝑠𝑖𝑛𝜃 2
𝑦 = ℎ = 𝑢( ) 𝑠𝑖𝑛𝜃 − g ( )
g 2 g
𝑢2 𝑠𝑖𝑛2
𝑦=ℎ=
2g
𝑥 1 𝑥 2
Sub (1) in (2) we get 𝑦 = 𝑢 ( ) 𝑠𝑖𝑛𝜃 − g ( )
𝑢𝑐𝑜𝑠𝜃 2 𝑢𝑐𝑜𝑠𝜃
g𝑥 2
𝑦 = 𝑥𝑡𝑎𝑛𝜃 − 2 𝑠𝑒𝑐 2 𝜃
2𝑢
Equation of trajectory (this equation describe a vertical parabola as indicated
in figure)
Common Case
𝑎𝑥 = 0 𝑎𝑛𝑑 𝑎𝑦 = −g
𝑣𝑥 = (𝑣𝑥 )0 𝑣𝑦 = (𝑣𝑦 )0 – g𝑡
1 2
𝑥 = 𝑥0 + (𝑣𝑥 )0 𝑡 𝑦 = 𝑦0 + (𝑣𝑦 )0 𝑡 –g𝑡
2
2
𝑣𝑦2 = (𝑣𝑦 )𝑜 − 2g(𝑦 − 𝑦𝑜 ) Subscript zero denotes initial condition and
let 𝑡1 = 0
Example1
2 3 3 2 𝑡4
𝐒𝐨𝐥𝐮𝐭𝐢𝐨𝐧 𝑟 = ( 𝑡 − 𝑡 )𝑖 + 𝑗
3 2 12
2 2 3 𝑡3 2
𝑡3
𝑣 = 𝑟̇ = (3 × 𝑡 − 2 × 𝑡) 𝑖 + 4 𝑗 = (2𝑡 − 3𝑡)𝑖 + 𝑗
3 2 12 3
2
𝑎 = 𝑣̇ = 𝑟̈ = (4𝑡 − 3)𝑖 + 𝑡 𝑗
𝑎𝑡 𝑡 = 2 𝑠𝑒𝑐
23 8 8⁄
2
𝑣 = (2 × 2 − 3 × 2)𝑖 + 𝑗 = 2𝑖 + 𝑗 𝑚/𝑠 ⟹ 𝜃 = 𝑡𝑎𝑛 −1 3 = 53.1𝑜
3 3 2
4
𝑎 = (4 × 2 − 3)𝑖 + 22 𝑗 = 5𝑖 + 4𝑗 𝑚/𝑠 2 ⟹ 𝜃 = 𝑡𝑎𝑛−1 = 38.6𝑜
5
𝜃1 = 53.1𝑜 − 38.6𝑜 = 14.4𝑜
1
𝑣 = √22 + (8⁄3)2 = √41 𝑚⁄𝑠 𝑎𝑛𝑑 𝑎 = √52 + 42 = √68 𝑚/𝑠 2
3
𝑎𝑡 𝑡 = 3 𝑠𝑒𝑐
33 9
𝑣 = (2 × 3 − 3 × 3)𝑖 + 𝑗 = 9(𝑖 + 𝑗) 𝑚/𝑠 ⟹ 𝜃 = 𝑡𝑎𝑛−1 = 45𝑜
2
3 9
𝑎 = (4 × 3 − 3)𝑖 + 3 𝑗 = 9(𝑖 + 𝑗)𝑚/𝑠 ⟹ 𝜃 = 𝑡𝑎𝑛 (9⁄9) = 45𝑜
2 2 −1
𝜃2 = 45𝑜 − 45𝑜 = 0𝑜
Discuss results
𝑣 = √92 + 92 = 9√2 𝑚⁄𝑠 𝑎𝑛𝑑 𝑎 = √92 + 92 = 9√2 𝑚/𝑠 2
a & v have the same direction , so at 𝑡 = 3𝑠𝑒𝑐 particle is at inflection point.
Example2
The basketball player likes to release his foul shots at an angle θ= 50𝑜 to the
horizontal as shown. What initial speed 𝑣𝑜 will cause the ball to pass through
the center of the rim?
Solution First: Setup coordinate 𝑥, 𝑦, +𝑥 to the right and +y upward with
the origin at the starting position of ball
Given: 𝑣𝑥𝑜 = 𝑣𝑜 𝑐𝑜𝑠50𝑜 , 𝑣𝑦𝑜 = 𝑣𝑜 𝑠𝑖𝑛50𝑜 , 𝑥 = 4, 𝑦 = 0.9
𝑎𝑥 = 0 𝑎𝑛𝑑 𝑎𝑦 = −g 𝑐𝑜𝑛𝑠𝑡𝑎𝑛𝑡
Motion from 𝑥𝑜 = 𝑜, 𝑦𝑜 = 𝑜, 𝑡𝑜 = 𝑜 𝑡𝑜 𝑥 = 4
𝑎𝑛𝑑 𝑓𝑟𝑜𝑚 𝑦 = 3 − 2.1 = 0.9, 𝑡 = 𝑡
From constant 𝑎𝑥 , we have
𝑎𝑥
𝑥 = 𝑥𝑜 + 𝑣𝑥𝑜 𝑡 + 𝑡 2
2
4 = 0 + 𝑣𝑜 𝑐𝑜𝑠50𝑜 𝑡 + 0
4 = 𝑣𝑜 𝑐𝑜𝑠50𝑜 𝑡 (1)
From constant 𝑎𝑦 , we have
𝑎𝑦
𝑦 = 𝑦𝑜 + 𝑣𝑦𝑜 𝑡 + 𝑡 2
2
g
0.9 = 𝑣𝑜 𝑠𝑖𝑛50 𝑡 − 𝑡 2
𝑜
(2)
2
Solving (1) and (2) for 𝑣𝑜 we have,
4
𝑓𝑟𝑜𝑚 𝐸𝑞(1) 𝑡 = 𝑠𝑢𝑏 𝑖𝑛 (2)
𝑣𝑜 𝑐𝑜𝑠50𝑜
2
𝑜
4 9.81 4
0.9 = 𝑣𝑜 𝑠𝑖𝑛50 ( )− ( )
𝑣𝑜 𝑐𝑜𝑠50𝑜 2 𝑣𝑜 𝑐𝑜𝑠50𝑜
𝑣𝑜2 = 49.09 ∴ 𝑣𝑜 = 7 𝑚⁄𝑠 𝐴𝑛𝑠
Example3
he muzzle velocity of a long-range rifle at A is u = 400 m/s. Determine the
two angles of elevation 𝜃 which will permit the projectile to hit the mountain
target B.
Solution
Find: 𝜃
Solution
𝑑𝑥 𝑑𝑦
𝑣𝑥 = 𝑥̇ = 𝑎𝑛𝑑 𝑣𝑦 = 𝑦̇ =
𝑑𝑡 𝑑𝑡
𝑎𝑥 𝑡 2
𝑥 = 𝑥0 + 𝑣𝑜𝑥 𝑡 +
2
𝑎𝑦 𝑡 2
𝑦 = 𝑦0 + 𝑣𝑜𝑦 𝑡 +
2
𝑥0 = 𝑦0 = 𝑎𝑥 = 0
𝑎𝑦 = −g
𝑥 = 𝑢 cos 𝜃 𝑡 (1)
2
g𝑡
𝑦 = u sin 𝜃 𝑡 − (2)
2
We have two equations and two unknowns. Identifying that we need to solve
these two equations is the important part. The rest of the solution is just
algebra. There are many ways to handle the algebra. Here are two:
Example4
2𝑢2
𝐴𝑛𝑠. 𝑅= 𝑡𝑎𝑛 𝜃 𝑠𝑒𝑐 𝜃
g
Solution
1
𝑦 = −𝑅 𝑠𝑖𝑛 𝜃 = −𝑢𝑡 𝑐𝑜𝑠 𝜃 + 2g𝑡 2
𝑥 = 𝑅 𝑐𝑜𝑠 𝜃 /𝑢 𝑠𝑖𝑛 𝜃 𝑡
𝑅 𝑐𝑜𝑠 𝜃 1 𝑅 𝑐𝑜𝑠 𝜃 2
−𝑅 𝑠𝑖𝑛 𝜃 = 𝑢 𝑐𝑜𝑠 𝜃 − g( )
𝑢 𝑠𝑖𝑛 𝜃 2 𝑢 𝑠𝑖𝑛 𝜃
𝑐𝑜𝑠 2 𝜃 𝑅2 g 𝑐𝑜𝑠 2 𝜃
−𝑅 (𝑠𝑖𝑛 𝜃 + )=− 2
𝑠𝑖𝑛 𝜃 2𝑢 𝑠𝑖𝑛2 𝜃
1 𝑅g 𝑐𝑜𝑠 2 𝜃
= 2
𝑠𝑖𝑛 𝜃 2𝑢 𝑠𝑖𝑛2 𝜃
2𝑢2 𝑠𝑖𝑛2 𝜃 2𝑢2
𝑅= = 𝑡𝑎𝑛 𝜃 𝑠𝑒𝑐 𝜃
g 𝑠𝑖𝑛 𝜃 𝑐𝑜𝑠 2 𝜃 g
Example5
Solution
𝑥 = 𝑢 𝑡 cos 𝜃 (1)
𝑣𝑦 = 𝑢 𝑠𝑖𝑛 𝜃 – g𝑡
1 2
𝑦 = 𝑢 𝑡 𝑠𝑖𝑛 𝜃 – g𝑡
2
At position B 𝑣𝑦 = 0
𝑢 𝑠𝑖𝑛𝜃
0 = 𝑢 𝑠𝑖𝑛𝜃 – g𝑡 ⟹ 𝑡 =
g
𝑢2 𝑠𝑖𝑛2 𝜃
ℎ=
2𝑔
From eq (1)
𝑢 𝑠𝑖𝑛𝜃 𝑢2 𝑠𝑖𝑛 2𝜃
𝑥 = 𝑆 = 𝑢 ( ) 𝑐𝑜𝑠 𝜃 =
g 2g
𝑢2 𝑠𝑖𝑛 2𝜃
2𝑆 = 2 ( ) 𝑏𝑒𝑐𝑎𝑢𝑠𝑒 𝑤𝑒 ℎ𝑎𝑣𝑒 (𝑆 + 𝑆 )
2g
𝑣𝑦𝐴
𝑢 sin 𝜃 𝑚
𝑎𝑡 𝐵 𝑣𝑦𝐵 = ⏞
𝑢 sin 𝜃 − g𝑡 = 𝑢 sin 𝜃 − g =0
g 𝑠
𝑢 𝑐𝑜𝑠𝜃 = 10 𝑚/𝑠
𝑆 𝑥
= = 𝑢 𝑐𝑜𝑠 𝜃𝑡
2 2
𝑆/2 7.5/2
𝑡= = = 0.375 𝑠𝑒𝑐
𝑢 𝑐𝑜𝑠 10
𝑣𝑦2 = 𝑣𝑦1 – g𝑡
𝑢 𝑠𝑖𝑛𝜃 = g𝑡
1 2
𝑦 = ℎ = 𝑢 𝑠𝑖𝑛 𝜃𝑡 − g𝑡
2
1
= ( 3.68 ) ( 0.375 ) − ( 9.81 ) ( 0.375)2 = 0.690 𝑚
2
𝑣𝑦3 = 𝑣𝑦2 – 𝑔𝑡 = 0 – 9.81 (0.375) = − 3.68 𝑚/𝑠