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Viewing and Projection

Computer Graphics

1
Projection
◼ Projection can be defined as a mapping of point P (x, y, z) onto its
image P' (x’,y’, z') in the projection plane or view plane, which
constitutes the display surface.
◼ The mapping is determined by a projection line called the projector
that passes through P and intersects the view plane. The intersection
point is P'.

2
Planar Geometric Projections

◼ Standard projections project onto a plane


◼ Projectors are lines that either
▪ converge at a center of projection
▪ are parallel
◼ Such projections preserve lines
▪ but not necessarily angles

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Taxonomy of Planar Geometric
Projections

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Classical Projections

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Perspective Projection

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Perspective Projection

◼ The techniques of perspective projection are generalizations of the


principles used by artists in preparing perspective drawings of three-
dimensional objects and scenes.
◼ The eye of the artist is placed at the center of projection, and the canvas,
or more precisely the plane containing the canvas, becomes the view
plane.
◼ An image point is determined by a projector that goes from an object
point to the center of projection .

7
Perspective Projection

◼ Perspective drawings are characterized by perspective foreshortening


and vanishing points.
◼ Perspective foreshortening is the illusion that objects and lengths
appear smaller as their distance from the center of projection increases.
◼ The illusion that certain sets of parallel lines appear to meet at a point is
another feature of perspective drawings. These points are called
vanishing points.
◼ Principal vanishing points are formed by the apparent intersection of
lines parallel to one of the three principal x, y, or z axes.
◼ The number of principal vanishing points is determined by the number of
principal axes intersected by the view plane

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Perspective Foreshortening

Projectors converge at center of projection

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Vanishing Points

◼ Parallel lines (not parallel to the projection plan) on


the object converge at a single point in the projection
(the vanishing point)
◼ Drawing simple perspectives by hand uses these
vanishing point(s)

vanishing point

10
Three-Point Perspective

◼ Three point
perspective
projection occurs
when all three axis
intersects with
projection plane.
There is no any
principle axis which is
parallel to projection
plane.
11
Two-Point Perspective

◼ Two point perspective projection occurs when


projection plane intersects two of principal axis. In
the above figure, projection plane intersects x and y
axis whereas z axis remains parallel to projection
plane.

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One-Point Perspective
◼ One Point Perspective
Projection – One point
perspective projection occurs
when any of principal axes
intersects with projection plane
or we can say when projection
plane is perpendicular to
principal axis.
◼ above figure, z axis intersects
projection plane whereas x and
y axis remain parallel to
projection plane.

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Advantages and Disadvantages

◼ Objects further from viewer are projected smaller


than the same sized objects closer to the viewer
(diminution)
▪ Looks realistic
◼ Equal distances along a line are not projected into
equal distances (nonuniform foreshortening)
◼ Angles preserved only in planes parallel to the
projection plane
◼ More difficult to construct by hand (perspective
projection) than parallel projections (but not more
difficult by computer)
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Parallel Projection

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Parallel Projection

◼ Parallel projection methods are used by drafters and engineers to create


working drawings of an object which preserves its scale and shape.
◼ The complete representation of these details often requires two or more
views (projections) of the object onto different view planes
◼ In parallel projection, image points are found as the intersection of the
view plane with a projector drawn from the object point and having a
fixed direction (see Fig. 7-9). The direction of projection is the prescribed
direction for all projectors.

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Orthographic Projection
Projectors are orthogonal to projection surface

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Orthographic Projection
◼ It is a kind of parallel projection where the projecting lines emerge
parallelly from the object surface and incident perpendicularly at the
projecting plane.
◼ Orthographic projections are characterized by the fact that the direction
of projection is perpendicular to the view plane.
◼ When the direction of projection is parallel to any of the principal axes,
this produces the front, top, and side views of mechanical drawings (also
referred to as multiview drawings).

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Multiview Orthographic Projection

◼ Projection plane parallel to principal face


◼ Usually form front, top, side views
isometric (not multiview
orthographic view)
front

in CAD and architecture,


we often display three
multiviews plus isometric
side
top

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Multiview Orthographic Projection

Multiview Projection : It is further divided into three categories –


(1) Top-View : In this projection, the rays that emerge from the top of the
polygon surface are observed.

Side-View : It is another type of projection orthographic projection where


the side view of the polygon surface is observed.

Front-view : In this orthographic projection front face view of the object is


observed.

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Advantages and Disadvantages

◼ Preserves both distances and angles


▪ Shapes preserved
▪ Can be used for measurements
▪ Building plans
▪ Manuals
◼ Cannot see what object really looks like
because many surfaces hidden from view
▪ Often we add the isometric

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Axonometric Projections

Allow projection plane to move relative to object


classify by how many angles of
a corner of a projected cube are
the same

none: trimetric θ1
two: dimetric
θ2 θ3
three: isometric

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Axonometric Projection
◼ Axonometric projection is an orthographic projection, where the
projection lines are perpendicular to the plane of projection, and the
object is rotated around one or more of its axes to show multiple sides.
◼ It is further divided into three categories :
◼ (1) Isometric Projection : It is a method for visually representing three-
dimensional objects in two-dimensional display in technical and
engineering drawings. Here in this projection, the three coordinate axes
appear equally foreshortened and the angle between any two of them is
120 degrees.
◼ Dimetric Projection : It is a kind of orthographic projection where the
visualized object appears to have only two adjacent sides and angles are
equal.

◼ Trimetric Projection : It is a kind of orthographic projection where the
visualized object appears to have all the adjacent sides and angles
unequal.
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Axonometric Projection
◼ Axonometric projections are orthographic projections in which the
direction of projection is not parallel to any of the three principal axes.

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Types of Axonometric Projections

2
Advantages and Disadvantages of
Axonometric Projections
◼ Lines are scaled (foreshortened) but can find scaling
factors
◼ Lines preserved but angles are not
▪ Projection of a circle in a plane not parallel to the projection
plane is an ellipse
◼ Can see three principal faces of a box-like object
◼ Some optical illusions possible
▪ Parallel lines appear to diverge
◼ Does not look real because far objects are scaled the
same as near objects
◼ Used in CAD applications

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Oblique Projection

Arbitrary relationship between projectors and projection


plane

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