Is members only: trueBuy limit: 2Item JSON: {"edible":"no","release_date":"5 December 2006","examine":"Ancient mage protection enchanted in the Third-Age.","tradeable":"yes","weight":0.4,"value":10000,"release_update_post":"Treasure Trails, spiders and sheep","destroy":"Drop","lendable":"yes","disassembly":"yes","gemw":{"name":"Third age mage hat","limit":2},"id":"10342","highalch":4000,"members":"yes","equipable":"yes","bankable":"yes","name":"Third age mage hat","death":"reclaimable","stacksinbank":"yes","stackable":"no","noteable":"yes"}
The third age mage hat is a members only piece of armour that is part of the Third age mage set. To wear the mage hat the player needs at least 65 Defence and 65 Magic. To obtain it, one can either receive one from hard Treasure Trails, buy it on the GE, or buy from another player.
It was long thought that the chances of obtaining a piece of third age armour was of about 1 in 10,000 (according to Paul Gower), and in 2010 Mod Maylea stated that the odds are lower than 1 in 100,000.[1] However, a livestream with Mod Simon and James revealed the mechanics of Treasure Trail rewards in detail,[2] meaning the actual chances could be calculated: approximately 1 in 16,896 per item roll for any of the 12 parts of third age equipment, or approximately 1 in 202,752 for a specific part, per item roll - with an average of 5 item rewards per trail, this gives approximately 1 in 3,380 for any part, or 1 in 40,551 for a specific part, per trail completed. For a more detailed breakdown of drop mechanics and calculations, see Treasure Trails/Rewards#Hard.