-10? (edit)10-300000? (edit)300000180000? (edit)300,000 coins180,000 coins-2infobox-cell-shownreclaimable1293014212930Reclaimable Value: 12,930,142 Reclaim: 12,930-true-0.6true? (edit)0.6? (edit)180000108000? (edit)12000072000? (edit)180,000 coins108,000 coins? (edit)120,000 coins72,000 coins? (edit)? (edit)2.267 kg2.267? (edit)surface? (edit)1386713869? (edit)? (edit)1386713869? (edit)MRIDMRID • recipeMRID • recipeMRID? (edit){"edible":"no","release_date":"15 October 2008","examine":"This item degrades in combat, and will turn to dust.","weight":2.267,"release_update_post":"PvP Worlds","destroy":"If you destroy this item you will need to acquire the equipment again.","lendable":"no","disassembly":"yes","gemw":false,"highalch":false,"members":"yes","equipable":"yes","bankable":"yes","name":"Zuriel's staff","death":"reclaimable","stacksinbank":"yes","stackable":"no","noteable":"no"}{"edible":"no","release_date":"15 October 2008","examine":"This item degrades in combat, and will turn to dust.","tradeable":"yes","weight":2.267,"value":300000,"release_update_post":"PvP Worlds","destroy":"If you destroy this item you will need to acquire the equipment again.","lendable":"no","disassembly":"yes","gemw":{"name":"Zuriel's staff","limit":10},"id":"13867","highalch":120000,"members":"yes","equipable":"yes","bankable":"yes","name":"Zuriel's staff","death":"reclaimable","stacksinbank":"yes","stackable":"no","noteable":"yes","version":"new"}{"edible":"no","release_date":"15 October 2008","examine":"This item degrades in combat, and will turn to dust.","tradeable":"no","weight":2.267,"value":180000,"release_update_post":"PvP Worlds","destroy":"If you destroy this item you will need to acquire the equipment again.","lendable":"no","disassembly":"yes","gemw":false,"id":"13869","highalch":72000,"members":"yes","equipable":"yes","bankable":"yes","name":"Zuriel's staff","death":"reclaimable","stacksinbank":"yes","stackable":"no","noteable":"no","version":"degraded"}Versions: 2
Is members only: trueBuy limit: 10Item JSON: {"edible":"no","release_date":"15 October 2008","examine":"This item degrades in combat, and will turn to dust.","tradeable":"yes","weight":2.267,"value":300000,"release_update_post":"PvP Worlds","destroy":"If you destroy this item you will need to acquire the equipment again.","lendable":"no","disassembly":"yes","gemw":{"name":"Zuriel's staff","limit":10},"id":"13867","highalch":120000,"members":"yes","equipable":"yes","bankable":"yes","name":"Zuriel's staff","death":"reclaimable","stacksinbank":"yes","stackable":"no","noteable":"yes","version":"new"}Item JSON: {"edible":"no","release_date":"15 October 2008","examine":"This item degrades in combat, and will turn to dust.","tradeable":"no","weight":2.267,"value":180000,"release_update_post":"PvP Worlds","destroy":"If you destroy this item you will need to acquire the equipment again.","lendable":"no","disassembly":"yes","gemw":false,"id":"13869","highalch":72000,"members":"yes","equipable":"yes","bankable":"yes","name":"Zuriel's staff","death":"reclaimable","stacksinbank":"yes","stackable":"no","noteable":"no","version":"degraded"}
SMW Subobject for degradedHigh Alchemy value: 108000Examine: This item degrades in combat, and will turn to dust.Stacksinbank: trueIs variant of: Zuriel's staffLow Alchemy value: 72000Kept on death: reclaimableWeight: 2.267Value: 180000Bankable: trueLendable: falseDisassembleable: trueIs members only: trueLocation restriction: surfaceTradeable: falseStackable: falseItem name: Zuriel's staffRelease date: 15 October 2008Version anchor: degradedNoteable: falseItem ID: 13869
SMW Subobject for newHigh Alchemy value: 180000Examine: This item degrades in combat, and will turn to dust.Stacksinbank: trueIs variant of: Zuriel's staffLow Alchemy value: 120000Kept on death: reclaimableWeight: 2.267Value: 300000Bankable: trueLendable: falseBuy limit: 10Disassembleable: trueIs members only: trueLocation restriction: surfaceTradeable: trueVersion anchor: newExchange page: Exchange:Zuriel's staffItem name: Zuriel's staffRelease date: 15 October 2008Stackable: falseNoteable: trueItem ID: 13867
The normal version requires level 78 Magic, and degrades for 100,000 charges of combat before disintegrating - it cannot be repaired. Additionally, using the weapon's special attack will drain 100 charges, or 0.1% of maximum charge.
The special attack of Zuriel's staff, Miasmic Barrage
Miasmic Barrage is the special attack of Zuriel's staff. It costs 50% adrenaline, strikes up to 9 opponents for 200-240% ability damage in a 3x3 area centred on the target, and reduces the attack rate of enemies hit by 1 for 15 seconds. In PvP, it also reduces the adrenaline gain of all enemies hit by 50% for 15 seconds.
This makes the special attack most useful for legacy mode duelling to delay attacks taken, though in most circumstances the small duration makes the change insignificant.
100 charges on the staff (0.1% of maximum charge) are spent for each target hit by the attack.
As staves are no longer required for autocasting, we have granted some of the more special ones the ability to cause 10% more magic damage. Zuriel's staff is among the staves given this bonus.
Prior to the EoC, this was the only staff which could unlock the miasmic spells, however these spells no longer exist in the game. Later on, the staff was given a special attack which is called Miasmic Barrage and has the identical animation to the spell that used to exist in-game, as well as very similar effects.
Before the addition of its special attack, Jagex gave it a critical attack bonus to replace the lost miasmic spells, as previously the staff had only been used for the spells.
At the time, miasmic spells could be cast on NPC's, however it did not slow down their attack speed.
Although there was an updated version of the staff in the teaser pictures for the updated Zuriel's armour, the staff wasn't updated along with the armour.
A silhouette of the updated Zuriel's staff could be seen on the bonfire banner on the RuneScape homepage. The specific reason for this is unknown, but it may be a spoiler of the Zuriel's staff being updated in the near future.
Every additional target hit by the special attack will drain the weapon's item charge by 0.1%. It is unknown whether this is intended or not.