Thark (Level1)
Thark (Level1)
Thark (Level1)
CHARACTER NAME
Tempest
PLAYER NAME REGION
Rogue
CLASS
Gnome, Whisper
RACE
Small
SIZE GENDER
CN
ALIGNMENT
Olidammara
DEITY
1
LEVEL ABILITY NAME ABILITY SCORE ABILITY MODIFIER
Humanoid(gnome)
TYPE TEMP. SCORE TEMP. MODIFIER
29
AGE TOTAL
3'8"
HEIGHT
38 lbs
WEIGHT WOUNDS
Deep Blue
EYES
NON-LETHAL DAMAGE
SPEED
STR
STRENGTH
12 16 10 12 16 12
+1 +3 +0
HP
HIT POINTS
6 16
TOTAL
30 ft/x4
=
DEX
DEXTERITY
AC
ARMOR CLASS
10
2
ARMOR BONUS
0
SHIELD BONUS
3
DEX MODIFIER
CLASS SKILLS
1
SIZE MODIFIER
0
NATURAL ARMOR
0
DEFLECT BONUS
0
MISC. BONUS ARMOR CHECK PENALTY DAMAGE REDUCTION
CON
CONSTITUTION
TOUCH
INT
INTELLIGENCE
+1 +3 +1
TOTAL BASE SAVE ABILITY MODIFIER
ARMOR CLASS
14
FLAT-FOOTED
ARMOR CLASS
13
+
SKILLS
SKILL NAME KEY ABILITY SKILL MODIFIER
MAX RANKS:
= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = =
ABILITY MODIFIER
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
RANKS
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
MISC. BONUS
INITIATIVE WIS
WISDOM
+3
TOTAL
3
DEX MODIFIER
0
MISC. BONUS
INT DEX* CHA STR* CON INT CHA INT CHA DEX* INT CHA WIS DEX* CHA STR* WIS DEX* DEX CHA DEX INT WIS WIS WIS STR** DEX
CHA
CHARISMA
BASE ATTACK
MISC. BONUS TEMP. MODIFIER
Concentration
Craft skills Diplomacy Disable Device
SAVING THROWS
FORTITUDE
CONSTITUTION
+0 +5 +3 -3
TOTAL
= = =
0 2 0 0
BASE ATTACK
+ + +
0 3 3 1
STR MODIFIER
+ + +
0 0 0 -4
SIZE MODIFIER
+ + +
REFLEX
DEXTERITY
WILL
WISDOM
GRAPPLE
MODIFIER
0
MISC. BONUS
Heal
Hide Intimidate ACTION POINTS
ABILITY MODIFIER SIZE MODIFIER MISC. BONUS TEMP. MODIFIER
SPELL RESISTANCE
MELEE
ATTACK BONUS
+2 +4
TOTAL ATTACK BONUS
= =
0 0
+ +
1 3
+ +
1 1
+ +
0 0
+ +
RANGED
ATTACK BONUS
Ride
Search Sense Motive
ATTACK 1
DAMAGE
CRITICAL
Spot
Dagger
RANGE WEIGHT TYPE SIZE
+2 P/S Small
AMMUNITION TOTAL ATTACK BONUS
1d3+1
SPECIAL PROPERTIES
19-20/x2
Survival
Swim Use Rope
10 ft 0.5 lb
ATTACK 2
One-handed
DAMAGE CRITICAL
1 3 5 1 0 1 1 7 1 3 1 1 3 15 1 1 9 11 7 1 3 7 3 9 3 1 7
1 3 1 1 0 1 1 3 1 3 1 1 3 3 1 1 3 3 3 1 3 3 3 3 3 1 3
0 0 4 0 0 0 0 4 0 0 0 0 0 4 0 0 4 4 4 0 0 4 0 4 0 0 4
0 0 0 0 0 0 0 0 0 0 0 0 0 8 0 0 2 4 0 0 0 0 0 2 0 0 0
Rapier
RANGE WEIGHT TYPE SIZE
+2 P Small
AMMUNITION TOTAL ATTACK BONUS
1d4+1
SPECIAL PROPERTIES
18-20/x2
0 ft
1 lb
ATTACK 3
One-handed
DAMAGE CRITICAL
= = = = = = = = = =
Hand Crossbow
RANGE WEIGHT TYPE SIZE
+4 Small
AMMUNITION TOTAL ATTACK BONUS
1d3
SPECIAL PROPERTIES
19-20/x2
30 ft
1 lb
ATTACK 4
One-handed
DAMAGE CRITICAL
RANGE
WEIGHT
TYPE
SIZE
SPECIAL PROPERTIES
AMMUNITION
ATTACK 5
RANGE WEIGHT TYPE
=
DAMAGE CRITICAL
= = = = =
SIZE
SPECIAL PROPERTIES
AMMUNITION
ATTACK 6
RANGE WEIGHT TYPE
DAMAGE
CRITICAL
= = = = =
SIZE
SPECIAL PROPERTIES
AMMUNITION
= = = = =
1
This skill can be used even if the character has zero skill ranks. This skill is a class skills for at least one of your classes. * Armor check penalty, if any, applies. ** Double the armor check penalty.
GEAR
ARMOR/PROTECTIVE ITEM
TYPE ARMOR BONUS MAX DEX BONUS
Leather
ACP SPELL FAILURE SPEED
Light
WEIGHT
+2
SPECIAL PROPERTIES
+6
+0
10%
30
7.5
ARMOR BONUS WEIGHT CHECK PENALTY SPELL FAILURE
SHIELD/PROTECTIVE ITEM
SPECIAL PROPERTIES
OTHER POSSESSIONS
ITEM
Wgt
ITEM
Wgt
Backpack Waterskin Bedroll Thieves' Tools Hooded Lantern 3 pints of oil Case + 10 Crossbow Bolts Grappling Hook 50 ft of silk rope 1 day trail rations Whetstone
1 2 2.5 1 2 3 1 4 5 1 1
RACIAL ABILITIES Strength-2, Dexterity+2, Constitution+2, Charisma-2 Base land speed of 30 feet. Darkvision 60 feet. Low-Light Vision Spell-like abilities (1/day unless otherwise specified): Silence Weapon Familiarity: Gnomes treat gnome hooked hammers as martial weapons, rather than exotic weapons. +1 racial bonus on attack rolls against kobolds and goblinoids +4 dodge bonus to AC against giants +4 racial bonus on Hide and Move Silently checks +2 racial bonus on Listen and Spot checks Racial Feats: You may take the Extra Silence and Silencing Strike feats. Favored Class: CLASS ABILITIES Proficient in light armor Proficient with all simple weapons, and with Hand Crossbow, Rapier, Sap, Shortbow, Composite Shortbow, Short Sword. Sneak Attack: Any time someone you attack is denied their Dexterity bonus to AC; or you are flanking them; you inflict an extra 1d6 damage. Ranged attacks must be within 30 feet to gain this; and this extra damage is not increased on a critical hit. Creatures that are immune to critical hits ignore this damage; as do creatures with concealment. Trapfinding(Ex): You can use the Search skill to locate traps when the task has a DC higher than 20. You can use the Disable Device skill to disarm magic traps. FEATS Tactile Trapsmith(CAd 112) : Add Dex modifier, rather than Int modifier, to Search and Disable Device checks
31
LANGUAGES
NOTES
Common Gnome
1 2 3 4 5 6 7 8 9 # # # # # # # # # # # LIFT OVER LIFT OFF GROUND PUSH DRAG LIGHT LOAD MED LOAD HEAVY LOAD Turning/Re buking Most Powerful Undead Affected(Max HD) # of HD Turned/Rebuked Times/Day Used
CARRYING INFO
TURN/REBUKE ATTEMPTS
32.25
64.5
97.5
98
195
488
2d6 If your cleric level is double the HD of the undead or more, the undead are destroyed/commanded rather than turned/rebuked. Dispelling rebuking/turning works like turning/rebuking, but you must equal or exceed the check result of the cleric who rebuked/turned.
75