Automaton Guardian

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Post-questDuring The World Wakes
Automaton Guardian
Release4 March 2013 (Update)
MembersYes
OptionsAttack, Examine
RaceAutomaton
ExamineA tough melee fighter.
Combat info
Combat level115
Life points20,000
AggressiveNo
PoisonousNo
Combat experience
XP1,000
XP624
XP330
XP90 (two-handed)
45 (one-handed and armour)
Slayer info
Level67
AssignmentCres's creations
MasterSumona: 65–80
Duradel: 65–80
Kuradal: 65–80
Morvran: 80–100
Laniakea: 80–100
Offensive
Max hit
8100001,000
StyleRate
6 ticks (3.6s)
Combat levels
8585851
Accuracy
2,178000
Defensive
ArmourWeaknessSusceptible
1,92480
Base hit chance
90455565
Immunities
ImmuneNot immuneNot immuneNot immune
Advanced data
NPC ID16985, 16988
Linksbestiary • MRND
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Automaton Guardians are melee-based opponents created by the Cres, a Guardian of Guthix, to protect Guthix's chamber. They can be found in the central room of Guthix's Cave after the completion of The World Wakes, The Firemaker's Curse, the Ritual of the Mahjarrat, The Chosen Commander, The Branches of Darkmeyer, and The Void Stares Back. They require level 67 Slayer to be harmed and are known for their various mid-priced stackable drops and their very rare glove drop.

Locations[edit | edit source]

Getting there[edit | edit source]

  1. Use the "Guthix's shrine" teleport on the sixth-age circuit.
  2. Right-click the High Druid and select Teleport

Strategies[edit | edit source]

Players should be aware of the monster's special attack, which does a pulsing area of effect damage around the automaton at regular intervals, but roots the monster in place (note it can still perform regular auto attacks while the special is active). This can quickly do 1000+ damage if multiple pulses contact with the player.

The automaton's special attack

Drops[edit | edit source]

Drop rates estimated based on 20,802 samples from the Drop Log Project, unless otherwise cited.

The average Automaton Guardian kill is worth 27,593 coins.

Charms[edit | edit source]

Nothing
1
1
1
1
81–83%5–6%2–3%2–3%7–8%
Represents a 90% confidence range based on a sample of 8,309 kills.
1 item is dropped at a time.
Add data to the log (requires JavaScript).

Unique items[edit | edit source]

Herbs[edit | edit source]

There is a 3/256 chance of rolling the herb drop table. There is an additional 22/256 chance to roll for grimy avantoes, a 11/256 chance for grimy snapdragons and a 21/256 chance for grimy dwarf weeds.

Seeds[edit | edit source]

Spirits[edit | edit source]

Other[edit | edit source]

Gem drop table[edit | edit source]

There is a 13/256 chance of rolling the gem drop table.

Gem and rare drop table
  1. ^ 50 coins replaces members-only drops in free-to-play.
  2. ^ Molten glass removed from the drop table with tier 2 luck.
  3. ^ Runite stone spirit removed from the drop table with tier 3 luck.
  4. ^ Raw lobster removed from the drop table with tier 4 luck.
  5. ^ Vecna skull requires tier 4 luck. Without it, coins are dropped instead.
  6. ^ Cheese+tom batta dropped only without tier 4 luck. Indicates a roll for Hazelmere's signet ring and Blurberry Special.
  7. ^ Blurberry Special requires tier 4 luck. Indicates a failed 1/10 roll for Hazelmere's signet ring.
  8. ^ Hazelmere's signet ring requires tier 4 luck.

Tertiary[edit | edit source]

  1. ^ This drop only attempts to roll should you fail to roll a hard clue. Should you get this item, there's a 1% chance it'll be upgraded to a sealed clue scroll (master).

Universal drops[edit | edit source]

Universal drops are dropped by nearly every monster and skilling action outside of Daemonheim.
These items are dropped alongside main drops.

Products[edit | edit source]

Money making guide[edit | edit source]

The following money making guide is available for Automaton Guardian:

MethodHourly profitSkillsOther requirements
Killing Automaton Guardians4,435,474
  • 67 Slayer
  • 95 Prayer recommended
  • 91 Herblore recommended
  • 80 Magic recommended
  • 70 Defence recommended

 Most Wanted card (automatons) recommended for an increased chance at rare drops

Achievements[edit | edit source]

Update history[edit | edit source]

This information has been compiled as part of the update history project. Some updates may not be included – see here for how to help out!
  • patch 24 October 2022 (Update):
    • Fixed an issue that prevented automatons from dropping their unique gloves if they were using their special attack.
  • patch 2 April 2013 (Update):
    • Automatons can now be stunned.
  • patch 25 March 2013 (Update):
    • Players can no longer receive Cres's Automatons as a co-op slayer assignment if they do not have the requirements to fight them. A login check has been added to fix players who already have these as a task and cannot access them.