SMW Subobject for During The World WakesExamine: A tough melee fighter.Monster JSON: {"ranged":"1","release_date":"4 March 2013","max_necromancy":"0","poisonous":false,"magic":"1","level":"84","weakness":"[[File:Zero weakness icon.png¦25px¦link=No weakness]]","necromancy":"1","members":"Yes","max_magic":"0","lifepoints":7500,"experience":375,"release_update_post":"The World Wakes","slayer":"N/A","aggressive":true,"slayer_category":"N/A","aff_magic":"50","restriction":"quest","attack":60,"slayer_experience":"0","aff_melee":"40","max_ranged":"0","assigned_by":"Not assigned","id":"16907, 16910","acc_magic":"0","defence":"60","max_melee":"600","aff_ranged":"30","examine":"A tough melee fighter.","acc_ranged":"0","acc_necromancy":"0","version":"During The World Wakes","name":"Automaton Guardian","style":"[[File:Attack-icon.png¦25px¦link=Melee]]"}NPC ranged max hit: 0NPC melee affinity: 40NPC primary attack style: meleeCombat experience: 375NPC magic accuracy: 0NPC ranged affinity: 30NPC magic max hit: 0Weakness text: noneSusceptible to: inquisitorRelease date: 4 March 2013Version anchor: During The World WakesMonster name: Automaton GuardianNPC magic affinity: 50NPC susceptible to poison: falseCombat level: 84NPC susceptible to deflect: trueIs NPC poisonous: falseIs variant of: Automaton GuardianLocation restriction: surface, questNPC susceptible to drain: trueNPC Ranged level: 1NPC ranged accuracy: 0Slayer experience: 0NPC attack rate: 8Is NPC aggressive: trueNPC attack style text: meleeNPC susceptible to stun: falseNPC melee accuracy: 1132Options: Attack, ExamineNPC life points: 7500NPC Defence level: 60Slayer level: 0Is members only: trueNPC special max hit: 1000NPC armour: 1132NPC Attack level: 60NPC Magic level: 1NPC ID: 16907, 16910NPC melee max hit: 600Weakness: File:Zero weakness icon.pngWeakness by class: magicNPC attack style: File:Attack-icon.png
SMW Subobject for Post-questExamine: A tough melee fighter.Monster JSON: {"ranged":"85","release_date":"4 March 2013","max_necromancy":"0","poisonous":false,"magic":"85","level":"115","weakness":"[[File:Fire weakness icon.png¦25px¦link=Fire spells]]","necromancy":"1","members":"Yes","max_magic":"0","lifepoints":20000,"experience":1000,"aff_weakness":90,"release_update_post":"The World Wakes","slayer":"67","aggressive":false,"slayer_category":"Cres's creations","aff_magic":"65","attack":85,"slayer_experience":"624","aff_melee":"45","max_ranged":"0","assigned_by":"[[Sumona]]: 65–80<br>[[Duradel]]: 65–80<br>[[Kuradal]]: 65–80<br>[[Morvran]]: 80–100<br>[[Laniakea]]: 80–100","id":"16985, 16988","acc_magic":"0","defence":"80","max_melee":"810","aff_ranged":"55","style":"[[File:Attack-icon.png¦25px¦link=Melee]]","examine":"A tough melee fighter.","acc_ranged":"0","acc_necromancy":"0","version":"Post-quest","name":"Automaton Guardian"}NPC ranged max hit: 0NPC melee affinity: 45NPC primary attack style: meleeCombat experience: 1000NPC magic accuracy: 0NPC ranged affinity: 55NPC magic max hit: 0Weakness text: fireSusceptible to: inquisitorRelease date: 4 March 2013Version anchor: Post-questMonster name: Automaton GuardianNPC susceptible to poison: falseNPC magic affinity: 65NPC susceptible to deflect: trueIs NPC poisonous: falseNPC susceptible to drain: trueCombat level: 115NPC ID: 16985, 16988NPC weakness affinity: 90Is variant of: Automaton GuardianLocation restriction: surfaceNPC attack rate: 6NPC Ranged level: 85NPC ranged accuracy: 0Slayer experience: 624NPC attack style text: meleeIs NPC aggressive: falseSlayer category: cres's creationsNPC Attack level: 85NPC melee accuracy: 2178Options: Attack, ExamineNPC life points: 20000NPC Defence level: 80Assigned by: Sumona, Duradel, Kuradal, Morvran, LaniakeaIs members only: trueNPC special max hit: 1000NPC armour: 1924NPC susceptible to stun: trueNPC Magic level: 85Weakness: File:Fire weakness icon.pngNPC melee max hit: 810Weakness by class: magicSlayer level: 67NPC attack style: File:Attack-icon.png
Players should be aware of the monster's special attack, which does a pulsing area of effect damage around the automaton at regular intervals, but roots the monster in place (note it can still perform regular auto attacks while the special is active). This can quickly do 1000+ damage if multiple pulses contact with the player.