Echo of Jas

From the RuneScape Wiki, the wiki for all things RuneScape
Jump to navigation Jump to search
Version 1Version 2Version 3Version 4Version 5Dominion Tower
Echo of Jas
Release10 March 2014 (Update)
MembersYes
OptionsAttack, Talk to, Examine
Race? (edit)
ExamineThis dark humanoid shape is your mind's attempt to make sense of the awesome manifestation of an Elder God.
Combat info
Combat level133
Life points23,750
AggressiveNo
PoisonousNo
Combat experience
XP4,585.5
XP1,513.2
XP412 (two-handed)
206 (one-handed and armour)
Offensive
Max hit
004750N/A
StyleRate
5 ticks (3.0s)
Combat levels
11951
Accuracy
002,7650
Abilities used
Defensive
ArmourWeaknessSusceptible
2,76595
Base hit chance
-456555
Immunities
ImmuneNot immuneNot immuneNot immune
Advanced data
NPC ID17255
Linksbestiary • MRND
[view][talk]

The Echo of Jas is a manifestation of the Elder God Jas and the final boss fought in the One of a Kind quest. She is level 133 and can do significant damage to the player, mainly using Magic attacks. She has no weakness. It is advised to use Ranged and to bring food. Using Anticipation and Freedom is recommended, as she can use Asphyxiate, sometimes more than once in a row.

While fighting her, she will periodically summon a False User who will resemble either Saradomin, Zamorak, or Lucien. False Users will use a special attack before disappearing if not killed, so when the Echo summons one, it is imperative to kill it as quickly as possible, ideally using multi-target abilities such as Chain or Ricochet. The False User who looks like Saradomin will heal the Echo of Jas a large amount, the Zamorak will drop rocks on the player's current location dealing moderate damage over time, and the Lucien will shoot an unavoidable, powerful attack that deals roughly 2000 damage.

The Echo of Jas can be fought as a class X2 boss monster in the Dominion Tower minigame if the player has completed the quest One of a Kind.

Gallery[edit | edit source]

Update history[edit | edit source]

This information has been compiled as part of the update history project. Some updates may not be included – see here for how to help out!

Trivia[edit | edit source]

  • The Echo seems to be wearing a black version of dragon armour.
  • The Echo seems to gain adrenaline from threshold abilities rather than lose it, similar to the way threshold abilities worked in the early stages of the Evolution of Combat beta.
  • The Echo has been known to use some abilities without cooldown. For instance, if she breaks free from a stun with Freedom, and is hit with a damage-over-time effect right after, she'll immediately use Freedom again. Whether this is intentional or an oversight is unknown.
    • Likewise, she can use the Asphyxiate ability twice or, very rarely, even three times in a row without using any other abilities or attacks in between. This can kill very quickly, although the stuns are affected by diminishing returns, and using Freedom and/or Anticipation can mitigate them altogether. It is worth noting that the player will have no means of countering it in Legacy Mode, making it an extremely difficult, if not impossible, battle for Legacy players.