The Materials interface.
Materials are the parts and components into which items are disassembled in the Invention skill. Materials are subsequently used, sometimes with non-Invention items, to construct inventions. The quantity of each material is capped at 100,000 per player (except for junk, which is capped at 2,000,000,000). If the player would get a material they already have 100,000 of, then those materials will not be added and the materials are not rerolled.
Materials currently owned may be viewed in the Invention pouch in the Backpack .
When disassembling materials, common components are shown as white text and are often found in every item.
Material
Level
XP
Sources[n 1]
Aprox. value[n 2]
Simple parts
1
20
Ores, logs, hides, bars, planks, leather, basic weapons and clothing
Full list
Calculator
416
Magic parts
1
25
Runes, signs and portents, magic weapons, magic armour
Full list
Calculator
489
Spiritual parts
1
25
Summoning charms, scrolls and pouches
Full list
Calculator
634
Stave parts
1
25
Arrows, staves, spears, halberds, bows
Full list
Calculator
416
Tensile parts
1
25
Bows, crossbows, ranged armour
Full list
Calculator
485
Head parts
1
25
Hatchets, battleaxes, blunt weapons, pickaxes, wands, ammunition
Full list
Calculator
2,701
Connector parts
1
25
Claws, whips, crossbows, hatchets, jewellery
Full list
Calculator
350
Cover parts
1
25
Armour, shields, clothing
Full list
Calculator
1,786
Organic parts
1
25
Seeds, bones, ashes, food, herbs, potions
Full list
Calculator
172
Crafted parts
1
30
Summoning scrolls and pouches, spears, arrows, two-handed crossbows, potions, bars, planks, leather
Full list
Calculator
583
Plated parts
1
30
Mauls, thrown axes, melee armour
Full list
Calculator
2,083
Padded parts
1
30
Ranged armour, clothing, staves
Full list
Calculator
1,656
Crystal parts
1
337.5
Harmonic dust, non-attuned crystal items, crystal tree blossoms.
Full list
Calculator
857
Blade parts
1
25
Stabbing, slashing and thrown weapons
Full list
Calculator
499
Delicate parts
1
25
Orbs and books, jewellery, potions, glass, gems
Full list
Calculator
219
Clear parts
1
25
Gems, glass
Full list
Calculator
27
Smooth parts
1
30
Glass, gems, jewellery, orbs and books, warhammers, maces, battleaxes
Full list
Calculator
234
Spiked parts
1
30
Daggers, claws, one-handed crossbows, thrown weapons, bolts
Full list
Calculator
408
Deflecting parts
1
30
Hybrid/melee/magic armour, shields, defenders, halberds
Full list
Calculator
2,083
Base parts
1
25
Bolts, weapons with hilts, shields
Full list
Calculator
2,548
Metallic parts
1
30
Swords, knives
Full list
Calculator
2,973
Flexible parts
1
30
Whips, bows, Summoning pouches
Full list
Calculator
301
Uncommon materials are found the same way as with common materials. However, when a player disassembles an item for an uncommon material, they are highlighted as orange text.
Material
Level
XP
Sources[n 1]
Aprox. Value[n 2]
Refined components
22
60
Gizmos, gizmo shells
Full list
Calculator
1,377.8
Powerful components
1
300
Staves, magic/hybrid armour, Summoning pouches and scrolls, runes.
Full list
Calculator
8,803
Healthy components
1
300
Food, herbs, potions.
Full list
Calculator
17,669
Stunning components
1
300
Crossbows, bolts, halberds
Full list
Calculator
4,373
Enhancing components
1
300
Orbs and books, potions, glass, jewellery, food, herbs.
Full list
Calculator
2,335
Evasive components
1
300
Ranged armour, hybrid armour.
Full list
Calculator
16,563
Precious components
1
300
Jewellery, gems
Full list
Calculator
12,510
Pious components
1
300
Bones, ashes.
Full list
Calculator
21,350
Living components
1
320
Food, herbs, seeds, logs, hides.
Full list
Calculator
14,549
Ethereal components
1
320
Signs and portents, orbs and books, ashes.
Full list
Calculator
66,361
Variable components
1
320
Miscellaneous.
Full list
Calculator
37,716
Dextrous components
1
320
Swords, longswords, maces, shortbows, crossbows.
Full list
Calculator
8,747
Strong components
1
320
Melee armour, shields, hatchets, two-handed swords, warhammers, mauls, shieldbows
Full list
Calculator
4,513
Swift components
1
320
Claws, knives, thrown weapons
Full list
Calculator
7,480
Imbued components
1
320
Wands, staves.
Full list
Calculator
35,955
Direct components
1
320
Spears, battleaxes, pickaxes.
Full list
Calculator
56,154
Subtle components
1
320
Defenders, whips, scimitars
Full list
Calculator
89,191
Light components
1
320
Gems, daggers.
Full list
Calculator
18,766
Protective components
1
300
Armour, shields
Full list
Calculator
13,260
Sharp components
1
300
Slashing weapons, thrown weapons
Full list
Calculator
4,987
Heavy components
1
300
Mauls, warhammers, maces, pickaxes.
Full list
Calculator
14,927
Precise components
1
300
Stabbing weapons, bows, arrows, wands
Full list
Calculator
3,009
Unlike common and uncommon materials, rare materials can only be found through more specific items. Most rare materials have a 100% chance of being obtained when disassembling the appropriate items. Some rare materials require discovery at an Inventor's workbench before they may be used in a gizmo; however, this level is not required to obtain them.
Material
Level
XP
Sources[n 1]
Aprox. Value[n 2]
Brassican components
54
32.5
Full list
Calculator
37,200
Knightly components
34
35
Full list
Calculator
1,672
Dragonfire components
49
1,050
Full list
Calculator
73,664
Fungal components
54
900
Full list
Calculator
63,753
Explosive components
49
1,000
Full list
Calculator
23,044
Corporeal components
40
1,500
Full list
Calculator
379,668
Armadyl components
74
750
Full list
Calculator
954,252
Bandos components
74
750
Full list
Calculator
141,189
Saradomin components
74
750
Full list
Calculator
42,072
Seren components
83
700
Full list
Calculator
1,643,619
Zamorak components
74
750
Full list
Calculator
276,977
Zaros components
83
1,000
Full list
Calculator
689,869
Resilient components
87
2,100
Full list
Calculator
141,078
Silent components
87
2,100
Full list
Calculator
131,405
Noxious components
99
2,500
Full list
Calculator
17,126,290
Rumbling components
99
2,500
Full list
Calculator
1,466,334
Pestiferous components
40
1,000
Full list
Calculator
934,568
Third-age components
83
3,000
Full list
Calculator
27,269,432
Culinary components
45
30
Full list
Calculator
135,311
Shifting components
69
750
Full list
Calculator
845,326
Harnessed components
45
375
Full list
Calculator
17,075
Oceanic components
87
2,100
Full list
Calculator
1,155,703
Ascended components
99
2,500
Full list
Calculator
168,254
Undead components
54
2,250
Full list
Calculator
797,053
Avernic components
89
2,100
Full list
Calculator
1,596,132
Shadow components
89
2,100
Full list
Calculator
1,432,073
Ilujankan components
89
2,100
Full list
Calculator
5,466,348
Cywir components
89
2,100
Full list
Calculator
5,466,348
Faceted components
55
750
Full list
Calculator
17,663
Clockwork components
55
750
Full list
Calculator
507,378
Fortunate components
54
1,000
Full list
Calculator
1,171,599
^ No in-game description is given for how these materials are obtained; for full information, see the 'Full list' link
^ See RuneScape:Material prices for details.
Ancient materials are unlocked through Archaeology and can only be used with ancient gizmos . These materials are tradeable after storing them within a component crate.
^ No in-game description is given for how these materials are obtained; for full information, see the 'Full list' link
^ See RuneScape:Material prices for details.
Name
Description
Disassembly sources
Junk
There may be some use to this stuff, somehow?
Almost every item that can be disassembled
The following money making guides are available for Materials:
Method Hourly profit Skills Other requirements Creating empty divine charges 7,609,000
101
80 (needed to unlock Invention)
80 (needed to unlock Invention)
80 (needed to unlock Invention)
None Creating divine charges (Incandescent energy) 1,466,662
4
None Creating divine charges (Elder energy) 1,041,168
4
None † Creating divine charges (Brilliant energy) −445,104
4
None Creating XP capacitor 5000s (1) 1,120,600
Invention
106
80 (needed to unlock Invention)
80 (needed to unlock Invention)
80 (needed to unlock Invention)
Blueprint for XP capacitor 5000 unlocked Creating equipment siphon (1) 2,958,351
27
80 (needed to unlock Invention)
80 (needed to unlock Invention)
80 (needed to unlock Invention)
Blueprint for equipment siphons unlocked Creating mechanised chinchompas (1) 1,144,400
50
80 (needed to unlock Invention)
80 (needed to unlock Invention)
80 (needed to unlock Invention)
Blueprint for mechanised chinchompas unlocked Creating equipment siphons 372,310
27
Unlocked the ability to make rings of slaying from a slayer master
This information has been compiled as part of the update history project . Some updates may not be included – see here for how to help out!
patch 30 March 2020 (Update ):
Fixed an issue where the Gizmo interface would not repopulate the potential outcomes when dragging a material out of the grid area.
patch 2 September 2019 (Update ):
Made text use the correct skin colour on the Invention materials interface.
patch 10 June 2019 (Update ): .
The Invention Materials window has now been made into an overlay meaning you can disassemble your items and see the interface update in real time, for mobile players you can now tap on an Invention Material to see a full description of said material.
patch 1 February 2016 (Update ):
Players can now use a right-click option on the money pouch in legacy mode to check their Invention materials.
Common
Uncommon
Rare
Ancient
Other