Araxxi

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This article has a strategy guide.
All information on mechanics, setups, and tactics is on the subpage.
Araxxi
Release28 July 2014 (Update)
MembersYes
OptionsAttack, Examine
RaceAraxyte
ExamineBelieve it or not, she's still hungry.
Combat info
Combat level3,000
Life points100,000
AggressiveYes
PoisonousYes ???
Combat experience
XP5,000
XP1,650
XP450 (two-handed)
225 (one-handed and armour)
Offensive
Max hit
1,6531,6531,653010,700
StyleRate
4 ticks (2.4s)
Combat levels
9999991
Accuracy
2,4582,4582,4580
Defensive
ArmourWeaknessSusceptible
1,92480
Base hit chance
-605545
Immunities
ImmuneImmuneImmuneImmune
Advanced data
NPC ID19464
Linksbestiary • MRND
[view][talk]

Araxxi is a large Araxyte monster, a colossus, and Araxxor's mate. She acts as the fourth and final stage of the boss fight after she devours Araxxor at the beginning of the fourth phase. Araxxi does not count as a spider for Slayer assignments.

Obtaining all unique drops will unlock the title [Name] the Araxyte.

Location[edit | edit source]

Instance information[edit | edit source]

Webbed entrance
Boss Araxxor chathead.png: Chat head image of AraxxorAraxxor / Araxxi chathead.png: Chat head image of AraxxiAraxxi
Access location Webbed entrance (Araxyte Hive)
Instance cost 200,000
(150,000) [notes 1]
Grave location Inside the Araxyte Hive graveyard
Max players for Boss timer 2
Notes
100% chance of Araxxor spawning in the style it is weak to based on mainhand weapon regardless if pheromone is in inventory or not. Spawn speed selection not available.
  1. ^ Purchasing the Instance cost Soul Reaper perk reduces the coin cost of an instance by 25%.

Current rotation[edit | edit source]

Current Rotation on 30 March 2025 (wrong?)
Path 1 (Minions)Path 2 (Acid)Path 3 (Darkness)
OpenOpenClosed
Days until next rotation: 4
I died covered in acid and spiders.
Show/hide future rotations
Future Rotations
Start DateEnd DatePath 1 (Minions)Path 2 (Acid)Path 3 (Darkness)
3 April 20256 April 2025ClosedOpenOpen
7 April 202510 April 2025OpenClosedOpen
11 April 202514 April 2025OpenOpenClosed
15 April 202518 April 2025ClosedOpenOpen
19 April 202522 April 2025OpenClosedOpen
23 April 202526 April 2025OpenOpenClosed

Strategy[edit | edit source]

Araxxi has access to most of the same attacks as Araxxor, but can also attack from all 3 sides of the Combat triangle regardless of Araxxor's starting form. She never moves from the centre of the platform. Araxxi takes on the same rage level as Araxxor except for any rage contributed by acid.

When her targets are not within melee distance, she will use either magic or ranged, depending on her target's overhead prayer. These drain overload timers and inflict poison, respectively. The magic attack travels much faster than the ranged attack. She will switch to the other style as soon as she detects her current attack is being protected against. She always attacks with magic by default if the player does not use a protection prayer, only using ranged if they pray against magic. When her target is in melee range, Araxxi uses magic and melee attacks randomly with no regard to prayers. Araxxi's melee attack does not cause a bleed effect.

Araxxi also has access to all but 2 of Araxxor's special attacks: egg bombs and acidic spiders. Instead of the latter, Araxxi has the ability to absorb the remaining acid to increase her rage. Like Araxxor, the special attacks available to her are dependent on the open paths. At 50,000 life points, Araxxi stops using special attacks but her rage will gradually increase. At 25,000 life points (35,000 in duo), Araxxi unleashes a black sludge core that bounces around, eventually targeting and damaging players. Her autoattacks begin increasing her rage by 5% for each one she performs. Additionally, her targets immediately have their adrenaline subtracted by 50% (e.g. 72% adrenaline becomes 22%).

Drops[edit | edit source]

Drop rates estimated based on 93,549 samples from the Drop Log Project, unless otherwise cited.

The average Araxxi kill is worth 501,353 coins.

When Araxxi is killed, her corpse remains and acts as a reward coffer to collect the drops. Having tier 4 luck increases the chances of obtaining unique rewards from Araxxi's corpse. The ring may be put on after killing but prior to looting.

The drop table will always roll on three tables; 100%, food/potions and main table drop once. Effigies from Araxxi are considered a primary drop. A roll will also be made on pets (the araxyte pet itself and then eggs if eligible), leg pieces and "Add-on" drops. These three drops are all tertiary drops, so it is possible to obtain all three from one kill, although exceedingly rare.

Araxxi's corpse offers the same mechanics as the Queen Black Dragon's reward chest, where rewards may be collected into the inventory, sent straight to the bank, or be abandoned. Players without an araxyte pet also have the option of sacrificing all of their drops for a second chance at the pet. Gambling your rewards will double the drop rate of the pet, effectively tripling the original drop rate. This feature is removed once the player obtains the pet, either normally or through gambling.

The current rage level only affects the drop rate of the araxyte pheromone and the araxyte pet.[1]

Guaranteed drops[edit | edit source]

Araxxi's body will always contain araxyte arrows, unless a pheromone, triskelion fragment, or effigy is obtained, which replaces them.

  1. ^ 1/(50-(R/20)) drop rate, where R is the current enrage level. This is an initial rate of 1/50, with the rate increasing up to 1/35 at maximum enrage.
  2. ^ a b c Triskelion fragments are dropped in order.

Charms[edit | edit source]

When charms are rewarded, 10–20 charms of a single type are rewarded at a time. The template below doesn't support varying number of charms, so it uses 15 as an average.

Nothing
15
15
15
15
5–7%6–8%7–9%38–42%37–41%
Represents a 90% confidence range based on a sample of 1,367 kills.
15 items are dropped at a time.
Add data to the log (requires JavaScript).

Food and potions[edit | edit source]

  1. ^ a b Rocktails and overloads share a 1/3 drop slot at 4/5 to 1/5 ratio. Overload requires level 90 Herblore or higher to receive it.
  2. ^ Effectively each kill yields 1.4 overload dose in a long run.

Main drops[edit | edit source]

All items on this drop table have an equal chance of being dropped.[2]

  1. ^ a b Dwarf weed seeds and avantoe seeds are always dropped together.
  2. ^ a b Necrite stone spirit and phasmatite stone spirit are always dropped together.

Unique drops[edit | edit source]

  1. ^ a b c The leg part that you obtain is the path that you took on phase two. 1/40 in solo; 1/70 in duo.
  2. ^ a b c Any of the three weapon add-ons may be obtained from any version of Araxxor. The chances of receiving the add-on corresponding to Araxxor's primary combat style is 1/240 whilst the other two add-ons each have a 1/480 chance of dropping. This is a 1/120 base chance of any add-on in solo; the base chance of any add-on in duo is 1/200. See Weapon add-on scenarios below for further information.
  3. ^ Not an actual drop. Upon Araxxi's death, if a pet is successfully rolled, it will appear in the Pets interface. If the pet does not appear after Araxxi's death, you have the option to gamble all of your drops for a second chance at the pet. You must roll a 0 in order to get the pet. The drop rate varies from 1/500–1/1,000, depending on the enrage Araxxor accumulated throughout the fight (starting enrage excluded).
  4. ^ Has a base drop rate of 1/500 with a threshold of 200. In addition, having unlocked the Araxyte pets that are not Barry or Mallory is required to be eligible for this drop. First egg unlocks Barry, which is required to obtain the second egg, which unlocks Mallory.
  5. ^ Only after completing the player-owned farm tutorial.

Weapon add-on scenarios[edit | edit source]

The combat style Araxxor uses affects the drop rate of the weapon-specific parts that Araxxi drops. As each part has a different inherent value, this also changes the effective average loot value per kill. The following information applies to kills in solo mode:

Player combat style[n 1] Araxxor
combat style
Increased droprate
(1/240 chance)
Regular droprate
(1/480 chance)
Approximate value of
major drops per kill
Melee Range (green-tipped) RuneScape inventory image of Araxxi's web Araxxi's fang, Araxxi's eye 2,928,887
Ranged Magic (blue-tipped) RuneScape inventory image of Araxxi's eye Araxxi's fang, Araxxi's web 2,921,585
Magic Melee (red-tipped) RuneScape inventory image of Araxxi's fang Araxxi's eye, Araxxi's web 2,961,114
Necromancy Random See above See above See above
  1. ^ Player combat style is only relevant when using an instance or Araxyte pheromone. Otherwise, Araxxor's combat style is randomly selected.

Money making guide[edit | edit source]

The following money making guide is available for Araxxi:

MethodHourly profitSkillsOther requirements
Killing Araxxi46,023,034
  • Tier 4 Luck (improves chance of getting unique drops, not including pets)
  • The NopeNopeNope perk from the player-owned farm will give a 2-3% damage increase
  • Achievements[edit | edit source]

    Araxxi achievements[edit | edit source]

    Boss Pet[edit | edit source]

    • Barry ( 0) – Unlock the Barry pet from Arraxor.[sic]
    • Mallory ( 0) – Unlock the Mallory pet from Arraxi.[sic]

    Boss Log[edit | edit source]

    Transcript[edit | edit source]

    Gallery[edit | edit source]

    Update history[edit | edit source]

    This information has been compiled as part of the update history project. Some updates may not be included – see here for how to help out!
    • patch 24 March 2025 (Update):
      • Fixed an issue that caused Araxxi to die immediately upon spawning.
    • update 9 December 2024 (Update):
      • Added Eternal magic wood spirits to drop table.
    • hidden 11 September 2023 (Update):
      • The 50% combat experience reduction on bosses has been removed. Bosses now give 50 combat experience per 1,000 life points, like most other monsters in the game.
    • update 7 November 2022 (Update):
      • Herb drops replaced with their seeds instead.
    • patch 11 April 2022 (Update):
      • The message from Araxxi regarding unclaimed loot will no longer appear.
    • patch 16 August 2021 (Update):
      • Teleport restrictions have been removed from the boss encounters for Araxxor and Araxxi.
    • ninja 12 July 2021 (Update):
      • Phase number and enrage percentage are now displayed under the bosses' health bar for both Araxxor and Araxxi.
    • patch 11 January 2021 (Update):
      • Various bosses around RuneScape have taken their Santa Hats off for another year.
    • ninja 1 September 2020 (Update):
      • A new toggle has been added to Reward Chest interfaces which allows players to loot items in noted or unnoted form.
    • patch 4 May 2020 (Update):
      • Runite stone spirits have been replaced by phasmatite, necrite and banite stone spirits.
    • ninja 18 June 2018 (Update):
      • Crystal triskelion keys are now considered as a bonus drop on the same table as Araxyte pheromone and Araxyte arrows. Originally, triskellion pieces were a main drop.
    • ninja 13 November 2017 (Update):
      • Araxxi will now generate loot drops when clicking on her corpse instead of when she dies to bring her in line with other boss drops.
        • Upon release of the luck tier system, players had to have a tier 4 luck ring equipped before Araxxi died in order for its effects to go off, as the loot was generated immediately on her death. Due to player feedback, this was changed.
    • patch 13 March 2017 (Update):
      • Araxxi will no longer rarely instantly kill herself upon spawning.
    • patch 6 February 2017 (Update):
      • Araxxi, Queen Black Dragon, Beastmaster Durzag, Yakamaru and Rush of Blood loot chests now show their total value.
    • patch 31 May 2016 (Update):
      • Spider adds from phase 3 have been prevented form spawning under Araxxi if they were left alive after the transition to phase 4.
    • patch 23 May 2016 (Update):
      • Spiders can no longer spawn or walk underneath Araxxi.
    • patch 10 August 2015 (Update):
      • Spiders will no longer spawn underneath Araxxi.
    • patch 20 July 2015 (Update):
      • Hydrix bolt tips have been added as potential loot from Araxxi and Vorago.
      • Players can no longer claim rewards from Araxxi and roll for a pet at the same time.
    • ninja 3 August 2015 (Update):
      • Araxxor and Araxxi now have a health bar, similar to the Beastmaster Durzag and Yakamaru fights.
    • update 12 January 2015 (Update):
      • Sirenic scale drop increased from 1–2 to 2–3.
    • patch 6 October 2014 (Update):
      • It is no longer possible to take loot from Araxxi and roll for a pet at the same time.
      • An issue where it was possible to avoid taking damage in the darkness in the third path of the Araxxor fight has been fixed.
      • Araxxor is now much more likely to be in the players favoured stance when setting up an instanced fight.
    • patch 15 September 2014 (Update):
      • Pulsing spiders will no longer get stuck in the phase 3 area during the Araxxi fight.
      • Killing a non-instanced version of Araxxi now tracks the kill properly.
    • patch 4 August 2014 (Update):
      • A small buff has been made to Araxxi's drop table.

    Trivia[edit | edit source]

    • Araxxi was the first monster to drop flasks and is currently the only monster to drop overloads.
    • After killing Araxxi, the Adventurer's Log will say: "I killed a spinner of death, Araxxi." or after killing Araxxi several times, it will say: "I killed X Araxxis."
    • When examining corpse, the examine text says "Smells like rewards." This is the same text as the chest in The Barrows: Rise of the Six.
    • The development name of Araxxi is "spider boss".[3]
    • As of 1 February 2018, the highest kill count for this boss was 34,602 kills.[4]
    • Araxxi, along with Vorago, Beastmaster Durzag, Solak, The Twin Furies, and Vindicta are the only bosses to offer multiple pet drops.
    • Araxxi, along with the Memory of Nomad, are the only monsters to drop a varied amount of charms.
    • Until an update that fixed the bug in 2020, using a luck enhancer at Araxxi doubled the chance of rare drops.[6]

    References[edit | edit source]

    1. ^ a b c d e f g Mod Timbo. Revealing Drop Rates. Existing Game Content Forums. 6 October 2017. (Archived from the original on 31 May 2021.)
    2. ^ Jagex. Mod Shogun's Twitter account. 27 January 2019. (Archived from the original on 31 May 2021.) Mod Shogun: "If I remember correctly there are 17 drops on the common drop table, all have the same chance of being dropped. There are no uncommon or common."
    3. ^ RuneScape. "Araxxi's dev name." Twitch video. 21 November 2017. (Archived from the original on 31 May 2021.)
    4. ^ Mod Shauny. Top 10 killers per Boss. Reddit. 2 February 2018. (Archived from the original on 25 January 2019.) Mod Shauny: "Here are the top 10 kills for each Boss in RuneScape, be aware that we've not listed display names for privacy purposes however if you wish to brag about one number being yours then we won't stop you!"
    5. ^ Mod Shauny. Top 20 Boss Killers by Monster (Data: 13th December 2018). Reddit. 8 January 2019. (Archived from the original on 28 February 2020.) Mod Shauny: "[link to a spreadsheet]"
    6. ^ Mod Rsguy. "TESTING OUT THE BRAND NEW T95 SWORD." (04:08:48), Twitch video. 2021-10-30. Mod Sponge joined the stream at 03:25:00 and discussed how a programmer made an error in the RuneScript, due to how the language handles decimals, meaning the intended 102% (x1.02%) drop rate improvement (+0.02) actually resulted in 200% (x2.00%). The video is currently unarchived.